I've created a method to calculate the ratio of one vowel to another, but I was hoping to get some feedback on another way I could approach the problem. The first bit of code is to find the vowels and assign them to an array ( for me, it seemed the easier thing to do in order to easily access the data). In the other bit of code, I have a method with two arguments (the vowels) to calculate the ratio.
public void findVowels(StringBuilder message, String delimiter) {
subString = message.toString().toLowerCase().split(delimiter);
vowelCounter = new int[5][subString.length];
// Remove all whitespace
for (int index = 0; index < subString.length; index++) {
subString[index] = subString[index].replaceAll("s", "");
I have a problem with this ascii animation program I am working on. I declared a method inside of my class AsciiAnimation extends JFrame implements ActionListener, called
package AsciiAnimation; import java.awt.*; import java.awt.event.*; import java.util.ArrayList; import javax.swing.*; public class AsciiAnimation extends JFrame implements ActionListener{ int currentFrame = 0; ArrayList<String> frameList = new ArrayList<String>();
[Code] ....
Basically I just am trying to figure out how java works with me accessing those 2 data members, currentFrame and frameList inside of my first class ALL in the same package.
I am almost done with the assignment, but I am having an issue with this step: "Create a field to hold the gallery commission. This field cannot be set from outside the class. it is computed as 20% of the price, and should be set whenever the price is set. Put the code to calculate and set the commission in the setPrice() method"
import java.util.Scanner; public class PaintingHarness { public static void main(String[] args) { // put code here // Created object so we can take input from the Scanner Scanner input = new Scanner(System.in); Painting myPainting = new Painting();
A complex number is defined as z=a+i*b, where a is the real part, and b is the imaginary part. In other words, in order to define a complex number, we need the two floating numbers a and b. Write methods that perform for each of the following operations with complex numbers z1 = a1 + i*b1, and z2 = a2 + i*b2:
Create a test program that asks for the real and imaginary parts of two complex numbers from the user, and displays the results of the four operations, writing the formula as shown above, and replacing the a1, a2, b1 and b2 with the numbers entered by the user.The professor used the incorrect complex number equations and has notified the students of his error. I have run into a few problems thus far.
1. I'm not sure how to use floating numbers with the Math.pow(double, double) function, since its requires doubles!? So instead of using floating numbers, I've knowingly switched them all to double in order to see if the code itself is working properly for the purposes of this forum. Is there a way that I can modify this function so that it will work for floating numbers?
2. Regarding the division method, an error stating that c and d have not been initialized and I'm not sure how to change it because the other calculation methods work fine. Why do I need to initialize c and d in the division method and not the others?
3. Am I on the right path? I have surfed the web to see how others completed the program and they all appear very different than mine...
package program5; import java.util.Scanner; public class Program5 { static double a, b, c, d; static double i = Math.pow(-1,1/2);
I have made a simple form, it consists of 3 text box's textbox1, textbox2 and textbox3 as well as 1 button button1. What I want to be able to do is put numbers into textbox 1 and 2 and then show the multiplication of these numbers in textbox 3 when the button is pressed and I was wondering what is the standard way of reading these numbers from the text box and allowing us to do the conversion obviously in the textbox its a string and we need to convert to an int or double or whatever to be able to perform calculations on them then convert it back into a string to display in text box 3?
It seems that all of my arrays in the class Calculations are out of bounds, and I do not seem to know why.
Java Code:
/** public class DataAnalyzer { public static void main (String[] args) { //This creates an instance of ReadFiles ReadFiles aReadFiles = new ReadFiles(); Calculations aCalculations = new Calculations();
I also have this code that takes the file, goes through each line using a loop and counts the total of all the integers on each line, it also then loops and takes each integer on each line and divides it by the total calculated in the previous loop but I don't know what code to manipulate the strings to do these calculations. After these calculations I want to write the updated values to the text file I originally took the data in from. So as an example the total I already for this file to be '232' so the first line would be D 0.06 because 14/232 = 0.06034482758 and rounded to 2 decimal points is 0.06.
I am having problems figuring out how to make calculations using a two dimensional array. The problem is finding the distance of a projectile given the launch velocity and angle. The equation is x = v^2*sin(2theta)/g. I understand how to implement this equation using the toRadians() and Sin() methods. What I don't understand is how to calculate the distance values with a multi dimensional array.
My array has the velocities on the left and angles on the right. I tried using nested loops but I don't know how to access the two pieces of data at a time which I need.
It's an RMI program that has to be able to return the mean, mode and median of a set of numbers.It's composed of 4 classes; a client, an implementation class (with the math), an Interface, and a server class.
I am doing a calculator using stacks but when i try to calculate I getting the wrong data example stack contains 8 and user enter -3 stack should change to 5.
/** * In this program, use for and while loops with calculations to get the lottery odds. */ import java.util.Scanner; import java.util.Random; public class Lottery { public static void main (String []args)
[Code] .....
I need getting my numbers matching. When, I run the program each time no matter what number it keeps saying sorry no matches. However, I do need the program to have matches.
I've created several methods in another class to perform certain matrix calculations. Do I need to have mutator method in this calculation class to define the column length of the matrix object? I understand why the following code is not working, but I was hoping to get a quick and easy workaround. I'm not sure how to initialize the size of the column for newMatrix within the method.
public int [][] sum(int matrixOne[][], int matrixTwo[][]) { int sumMatrix [][] = new int[matrixOne.length]["WHAT TO PUT HERE"]; for (int i = 0; i < matrixOne.length; i++) { for (int j = 0; j < matrixOne[i].length; j++) { sumMatrix[i][j] = matrixOne[i][j] + matrixTwo[i][j]; System.out.println("matrixSum" + sumMatrix[i][j]); } } return sumMatrix; }
Then I will use this method to print the new matrix:
public void printMatrix(int newMatrix [][]) { for (int i = 0; i < newMatrix.length; i++) { for (int j = 0; j < newMatrix[i].length; j++) { System.out.print(newMatrix[i][j] + " "); } System.out.println(""); } }
Is all of this overkill and should I just define all the methods within the same class to avoid these issues?
I have to ask the user to enter 4 whole numbers, and then the program will calculate:
> x numbers are positive and even > x numbers are positive and odd > x numbers are negative and even > x numbers are negative and odd
but I have trouble with the conditions. How do I form the conditions to calculate this? My professor said I can do this with only four IFs (or ELSE IF). This is what I did:
import java.util.Scanner; public class Calc{ public static void main(String [] args){ Scanner sc = new Scanner(System.in);
int pe = 0, po = 0, ne = 0, no = 0; /* four variables for each result pe - positive even po - positive odd ne - negative even no - negative odd
I am trying to put together a small application in my spare time. Nothing major, but one thing I want it to do is accept a few inputs, and take those and add them to a table with columns for use later (printing, calculations, etc). I was originally looking at something like Jtable, but that looks just like an excel spreadsheet done Java, so not what I'm looking for.
I'm looking for something that's read-only, where I can insert data from input fields, and then perform calculations with the column data later.
I have written a simple grade average program. This is my code:
package programs; import java.util.Scanner; public class GradeAverage { public static void main(String[] args) { Scanner input = new Scanner(System.in); int number; int counter = 0; int grade;
[Code] ....
Now the program is working just fine but what I don't like about it is the fact that you have to enter the number of grades before entering the grades. What I would prefer is to write your grades, hit some button that is reserved for calculating the average and then get the output.
A shopkeeper in Diagon Alley needs you to write a program that will calculate the correct amount of change due to a customer. (In Diagon Alley they use three coins with different values, given below).
1. Prompt the user to input the amount of sale in Galleons, Sickles, and Knuts.
2. Prompt the user to input the amount of money given by the customer in Galleons, Sickles, and Knuts.
3. Create constants that represent:
a. 1 Galleon = 17 Sickles
b. 1 Sickle = 29 Knuts
4. Perform the necessary calculations and conversions to compute the correct change in the least number of coins.
5. create a formatted receipt recording the entire transaction.
Here are what is steps 1 and 2 and 5 but problem with are 3 and 4. I need to create the constants and use proper conversions to give the right amount of change back.
Java Code:
import java.util.Scanner; public class OperatorFormatting { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.println("Welcome to Flourish and Blotts");
[Code] ....
Basically, on steps 3 and 4 which are creating the constants and using the to make the proper conversions to give the customer the proper amount of change Due.
Why this extremely simple program seems to be giving me a negative value for amount of calculations done within one minute ( Just using it as a bit of fun to see how different computers in the office perform).
Java Code:
class Benchmark { public static void main(String[] args) { long endTime = System.currentTimeMillis() + 60000; int count = 0; for (int i = 0; System.currentTimeMillis() < endTime; i++) { double x = Math.sqrt(System.currentTimeMillis()); count = i; } System.out.print(count + " calculations per minute"); } } mh_sh_highlight_all('java');
I am getting results between -2.1billion and -3.4billion which to me would make sense since they are not the best computers in the world but I would be expecting a positive value?
I have GameConsole class with gamePlay(). There are two objects in this class that I want to access from a class in another package.
package blackjackControls; public class GameConsole { Player dealer; //both of these objects I am trying to bring over into the blackjackGUI package Deck playingDeck; public void gamePlay(){
[code].....
The dealer and playingDeck objects are giving me an error of unresolved. the way it is written I also get a static error on line 37. I know that I have not yet written in the actionEvent statement in the button constructor.
What I want to do is this, this is my first class:
public class Footballer { int goals; String surname= ""; String team=""; private static int counter=0; private int dres; }
(this is just the header of the class... And this is my second class, which contains an ArrayList of the first class:
public class FootballTeam{ String teamname=""; String league=""; ArrayList<Footballer> f; }
And this is my third class which contains an ArrayList of the second class:
public class FootballLeague{ String leaguename=""; ArrayList<FootballTeam> ft; }
What I want to do is, know how many of footballers are there in the league? Meaning how many of "f"s are in the "ft"... I remember from C++ it was easy, you just did it something like this: ft.f[i]; (where i is a position), then you'd go through each of them, if you wanted to do something with them, or just ask for it's length, if you needed to know how much footballers are there.
I'm trying this method to get the size of the array in the 2nd class, from the 3rd class (containing an ArrayList of classes of 2nd class, but no luck:
int counter=0; for(int i=0;i<this.ft.size();i++) { counter+=this.ft[i].f.size(); }
I'm getting this: Array required, but ArrayList<FootballTeam> found ---
I do not think this is possible, but I'd like to confirm. If I have an HTML page that has an embedded Java applet, and that applet in turn renders an HTML document (within the applet window), is the HTML *within* the applet part of / accessible through the DOM for the parent page?
public class MyExample extends GCompound { //instance variables public GRect R1 = new GRect(0, 0, 20, 20); public GRect R2 = new GRect(0, 0, 5, 5); //R2 is in front of R1, but its coordinates are all "inside" of R1's coordinates //constructor public MyExample() { add(R1); add(R2); } }
1) Suppose I'm in a GraphicsProgram and declare:
MyExample myex = new MyExample();
Suppose I have coordinates (x1, y1), and want to find out whether this is the myex object defined in the previous line. I would use:
obj = getElementAt(x, y); if (obj == myex) (...and so on)
Now suppose I want to test whether the object is the GRect object R1 within myex. Why doesn't the following work?
if(obj ==myex.R1) (...and so on);
Here is the full code that shows my question; it outputs "myex", none of the other outputs come out...
I'm a total newbie to Java, and until now all I've done was draw some shapes and flags. I'm struggling to understand the code I've been given. I need to access values stored in an ArrayList within another class. Here are the two classes Seat and Mandate:
package wtf2; import java.util.*; public class Seat { public int index; public String place; public int electorate;
[Code] ....
The main class contains code that feeds data from 2 text files into Seat and Mandate. From there I managed to access the date in Seat (at the end):
package wtf2; import java.io.*; import java.util.*; public class CW2 { public static void main(String[] args)throws Exception {
[Code] ....
Now,instead of getting just the mp for Edinburgh South I need to get the vote values, compare them to each other, take the second biggest and display the associate party value. How to access data from that Array to get started at least.
I have an admin class that needs to access a method of another class and I'm unsure how to do it.
One of the methods in the admin class (DancerAdmin) accesses a .txt file with information in and each line is to be extracted and is to be created as an object of the Dancer class. The information in each line is to then be used to set the variables in the Dancer class.
To set the values the Dancer class has setter methods which I need to access each time a new object is created while cycling through the .txt file. I'm struggling to access these methods from the DancerAdmin class when I run the relevant method.
The snippet of code I have from the method in DancerAdmin is
while (bufferedScanner.hasNextLine()) { currentLine = bufferedScanner.nextLine(); lineScanner = new Scanner(currentLine); lineScanner.useDelimiter(","); dancer.add(new Dancer()); Dancer.setName(lineScanner.next()); mh_sh_highlight_all('java');
I get an error saying non static method setName cannot be referenced from a static content?
I currently have some code using a JFrame. I am trying to access the items in a JList to save them in a TXT file. For this, I am using a "for" loop. The problem is, is that when I try to access the list items, I can't access them. The way I am trying to access the items is by using:
BUT, I can't seem to get this to work. I tried to place this for loop everywhere and I can't access it. I tried accessing it under "public class Window", "private JFrame frmPcPartBuilder", "public static void main(String[] args)", "public void Initialize()" and I can't seem to access the JList. I basically have a save button that saves the list to a text file and the code I am trying to write is called by this button.