Adding Background Image To Program

Oct 10, 2014

I am trying to add a background image to this program by putting this code

image1 = new ImageIcon(getClass().getResource("small.png"));
label1 = new JLabel(image1);
add(label1);

into this code

package com.ui;
import com.socket.History;
import com.socket.Message;
import com.socket.SocketClient;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
import java.io.File;

[Code] ....

And its giving me this error:

Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at javax.swing.ImageIcon.<init>(Unknown Source)
at com.ui.ChatFrame.<init>(ChatFrame.java:44)
at com.ui.ChatFrame$6.run(ChatFrame.java:412)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)

[Code] .....

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Adding Background Image Using JLabel?

Jan 13, 2015

I've tried to add a background image to my calculator , however I have ended up with this ...Calculator.jpg

How do I fix it so the image is behind my buttons etc (as a background) And how do I fix my textarea so it is back to the normal size and not the height of the image? My code is below, please be specific.

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
 /**
* Program using SWING components to create a Christmas themed Calculator.
*/

public class GridBag1 extends JFrame implements ActionListener {
private JFrame window= new JFrame("Christmas Calculator");

[Code] .....

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Feb 23, 2014

I successfully added a background image on the Panel but I can't create my JButton image on top of my background image.

ImageIcon piano = new ImageIcon("src/img/piano_backgrd.png");
JLabel backlabel = new JLabel(piano);
panel.add(backlabel, new Integer(Integer.MIN_VALUE));
backlabel.setBounds(0, 0, piano.getIconWidth(), piano.getIconHeight()); 
JButton volup = new JButton(new ImageIcon("src/img/volup.png"));
volup.setLocation(10, 0);
panel.add(volup);

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This is my code and it works! But how/where do I set a background image for it to appear as the background of my calculator? The code I have for it is this -

window.setContentPane(new JLabel(new ImageIcon("C:UsersComputerDownloadschristm as1.jpg")));

My code is below.

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
/**
* Program using SWING components to create a Christmas themed Calculator.
*/
public class ChristmasCalculator implements ActionListener

[code]....

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I've been trying to post background picture for a long time in java. I've just finished writing breakout game and I want it to be more special and full of interesting things. I want to upload picture in java. I write

GImage image= new GImage("LEONARDO.JPG");
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The size of the whole screen is 400,600.

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Set Background Image To Calculator Using JLabel?

Jan 13, 2015

I have tried to set a background Image to a calculator usinf JLabel. However I've ended up with my image to the left of my calculator , my calculator textfield becoming the size of the background image and then all my buttons below it.
Like so(if you can view the image)..Calculator.jpg

How can I fix this so the background is behind my buttons and my text area is a normal size again.

My code is below :

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
 
/**
* Program using SWING components to create a Christmas themed Calculator.
*/
public class GridBag1 extends JFrame implements ActionListener

[Code] ....

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How To Set Background Image Of JLayeredPane And Then Add Jbutton

Apr 10, 2014

Actually i want to develop a game for that i need a background with a image and over this background i want to move some objects (which are images) and also want to add some button.

Here is my Code.

The Main Class

package last;
import java.awt.*;
import javax.swing.*;
public class Last extends JFrame{
public static void main(String[] args) {
Last l =new Last();
l.setSize(900, 600);

[Code] .....

When i execute the above program only the background image is shown.

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Apr 30, 2014

I am trying to set a picture in the background of my GUI. I had already made the GUI with the all the required buttons and labels. So I was trying to separately make a class which extends JPanel and add a picture to a panel by overriding the paintComponent() method, and then added it to a frame (I did not set the default layout of the frame, so it was the default...), and it worked very fine. Here is the code:

Java Code:

private BufferedImage image;
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try {
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} catch (IOException ex) {
ex.printStackTrace();

[code]....

Then I needed to add this panel with background picture to the background frame of my already made frame with all the buttons on it.The layout of the parent frame of my GUI was BorderLayout(50, 50), panels (with buttons) were added to it n the north and south positions.

Then I tried to add a JPanel with the background image to the parent frame (of my GUI), (I wanted it to elapse the entire frame, and come under all the buttons and controls, which were only present in the north and south positions of the border layout), and then the panels holding the buttons to the north and south postions of this panel, everything disappeared.

If I don't do anything except adding this panel with the background image to the parent frame, it only takes up the place not taken up by the two panels on the frame (Border Layout)

how to add this panel to the parent frame of my GUI such that it elapses the entire parent frame's background, and the panels containing the buttons should sit on it.

IMPORTANT PARTS OF CODE:-
Java Code:
//TOP LEFT PANEL
JPanel topleftpanel = new JPanel(new FlowLayout(FlowLayout.LEFT, 5, 5));
parentPanel_top.add(topleftpanel);
topleftpanel.setOpaque(false);

[code]....

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I've tried multiple things but I can't seem to figure out how to get my JButton over the background graphics. On lines 104-108 I create the JButton I need to put on the screen, though I have no clue how to draw it. How I can paint over this background and have my button stay there?

public static final int WIDTH = 1024;
public static final int HEIGHT = 640;
private Thread thread;
private boolean running;
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private Graphics2D g;

[Code] .....

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I want to set a background image in Java but nothing is working...

Java Code:

import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JButton;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.FlowLayout;

class Background extends JPanel{

[Code] ....

Everything works fine except the picture, it's not showing. The b.png file is in the folder where the java file is. What should I do?

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In my program one of the panel has a background image and I need that background image to be updated/refresh or changed whenever the panel reaches certain number of clicks

here's the code

Constructor/gui
import java.awt.*;
import javax.swing.*;
import javax.swing.text.*;;
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[code].....

also is there other way to access those static variables? the way i implemented them works but i do think there are other ways that are more suitable or better but i cant figure out.

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How can i add a background image for this code without disappearing the button and label? I want a frame that has a background and still shows the buttons and label that I place. and how can I insert Buffered Reader in this code, this is a file organizer, but it only shows first line of a text file. I want to show the whole text file. And is it possible to also show path of the file?

import javax.swing.JFrame;
import javax.swing.JButton;
import javax.swing.JTextField;
import java.awt.Color;
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import java.awt.FlowLayout;
import java.awt.Graphics;
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[code]....

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Adding Image To GUI

Jul 28, 2014

Code of file:

Java Code: import javax.swing.JFrame;
import javax.swing.JLabel;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
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[code]...

The serializable class ImagePanel does not declare a static final serialVersionUID field of type long public class ImagePanel extends JPanel{ ^^^^^^^ ^ ^^2 problems (1 error, 1 warning) mh_sh_highlight_all('java');

im basically just trying to put the image inside the GUI and centre the text underneath it. Which is hard to believe since the text is above the image in the code .

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Apr 9, 2014

I am trying to add an image to this button.

button3 = new JButton();
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Error I am getting?

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^
1 error

[Code] ....

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[Code] .....

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