Adding Selector On The Screen

Jan 30, 2014

I was working on adding a selector on the screen. Searching for code, I found something that some created better than I ever could. I'm trying to integrate it into my code.

I have a program that is pretty MVC.

I'm in my controller class and I'm calling this code:

java - Drawing a bounding rectangle to select what area to record - Stack Overflow

I've changed it to a runnable and called a wait after I called this class, but it still continues on to the next line.

I'm thinking I'll have to either create a super controller (one that manages two controllers and have a multiple set of views and models) because I'll have multiple views or I'll have to figure out how to wait for it to finish as a thread. As mentioned above, wait() doesn't work.

This is the code in my controller after I changed it back from a Runnable:

SelectionRectangle m_rect = new SelectionRectangle();
//Thread m_thread = new Thread(m_rect);
//m_thread.start();
TopLeft = m_rect.getTopLeft();
BottomRight = m_rect.getBottomRight();
C_view.setText(TopLeft.toString());

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Cardlayout Format - Change Main Menu Screen Into Game Screen On Button Click

Mar 16, 2015

I'm making a game of checkers for my A2 Computing coursework which is due in within a week. I have completely finished the game, and only thing I have left to do is connect the two JPanels together via a CardLayout that I have made. However I am unsure how to do so

Here is the code from my CardLayout:

import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import javax.swing.JButton;

[Code] ....

I have kept the code I am displaying to a minimal, hence I have removed all the action listeners for my buttons, anyway the problem I have is that, I would like it so that when the user clicks on the 'Multiplayer' button which is the array button ourButtons[1], it will then transition into my main game screen so that the user can then play a game of checkers.

Here is the main important GUI from my CheckerBoard class:

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
  public class CheckerBoard extends JPanel implements ActionListener, MouseListener {
// Main routine that opens an Applet that shows a CheckerBoard
public static void main(String[] args) {
new CLayout();
 
[Code] ....

Once again kept to a minimal.

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Mar 24, 2014

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Oct 9, 2014

in my JSF2 app I have ​​screens composed with :

- Header
- Body

In the header I have a combo list. At each change in value in the combo list I have an Ajax request that updates the data in the Body. So far everything is working properly. Now the home screen's structure should be change when the value of combo list change. To do this I have :

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- 2 services HomeScreen1Loader.java and HomeScreen2Loader.java that manage loading of each type of screen
- 1 template home.xhtml
- 2 fichier home1.xhtml et home2.xhtml

When I log in to the application, I get the good page corresponding (Element type 1 => home page 1). But when I select a type 2 item, the actionListener methode is execute, ManagedBean's data was updated (for type 2 screen) , but the page does not updated. What do you do ?

HeaderBean.java :

package com.omb.view;
import java.io.Serializable;
import java.util.List;
import javax.faces.event.ValueChangeEvent;
import javax.faces.model.SelectItem;

[Code] .....

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Apr 29, 2014

I'm having an issue with a swing application I'm working on. Java version is 4 (I know...). I have a main screen panel with multiple sub-panels (rows). Each of these row panels contains an additional 2 sub-panels. One of these 2 sub-panels contains buttons. When 1 button is pressed, I want to disable all of the buttons on-screen (or any other way of blocking user input) until a background event finishes. The row panels do not know about each other.

The first thing I have tried doing is, when a button is pressed, getting the parent. Using the parent I then iterate through its components, and so on until I'm iterating through the buttons. For each button, I am doing a .setEnabled(false); However, this does not work, why. I've also tried wrapping this process in SwingUtilities.invokeLater() out of desperation, but that didn't work either.

What would be the cleanest way to disable all buttons? Or block all user input? I've also tried adding an opaque dialog which hasn't worked. Last resort would be maintaining some sort of button list, but I'd rather not.

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Jan 20, 2014

I just started taking a Java class and i'm having problems with this code,

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public class finalGrade
{
public static void main(String[] arg)
{
double pLp = 28.3; //Participation, lab work, and programming

[Code] .....

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Sep 29, 2014

I have created a java gui on Windows 7 with Eclipse EE, using a screen resolution of 1366 x 768. I used groups with specified boundaries. For example:

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The groups cover the whole screen.

However my colleague with a smaller resolution looses the far right of the screen.

As this is a proto-type and I'm new to Java I don't want to rework everything or convert it to say a grid layout until the proto-type is accepted and I can start from scratch with a real detailed design. It already has 6500 lines of source.

Just wondered what is my quickest/easiest way to get my app to display on a slightly smaller resolution. For sure it will not be anything silly. Something like 1280 x 768 to 1366 x 768 would do.

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Feb 7, 2014

I am trying to draw an image unto the screen, however, nothing appears...

Java Code:

private ImageIcon i = new ImageIcon("image.png");
private Image image;
...
image = i.getImage();
...
g.drawImage(image, (int)(x - r), (int)(y - r), null); mh_sh_highlight_all('java');

Am I doing it right? The program gives me no error, it's just that when I try to draw it, I see nothing.

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import java.awt.event.*;
import java.awt.geom.*;
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import java.util.*;
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[Code] ....

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Feb 11, 2015

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Sep 22, 2014

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here is the code

for(int b = 0; b < GamePanel.enemy_amount; b++){
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here is the width and height of the JFrame

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Jul 4, 2014

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This is how I draw them.

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g2.drawString(nine, 30, 415);
g2.drawString(three, 725, 415);
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Mar 11, 2014

I'm writing my first bigger program (mysql connection and the first thing bigger than 300 lines ). What I'd like to do is to render data from MySQL using JTable - I managed to handle all the queries but I don't know how to update the table on screen. I've tried to use repaint() but nothing happened. I'm not posting whole code because you'll probably not interested, below are the most important things. I thought about using TableModel but how.

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[code]...

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Oct 18, 2014

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Java Code:

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Oct 23, 2014

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float y; //ball y position
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May 29, 2015

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Mar 12, 2014

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[Code] .....

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I am developing an dashboard application in Java, JSTL, MySql, Apache Tomcat 6.I have the below files

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//Source
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[code]....

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