Algebra - Perfect Square Java Program / Find Smaller Integer N

Sep 22, 2014

Write a program that prompts the user to enter an integer m and find the smallest integer n such that m * n is a perfect square. (Hint: Store all smallest factors of m into an array list. n is the product of the factors that appear an odd number of times in the array list. For example, consider m = 90, store the factors 2, 3, 3, 5 in an array list. 2 and 5 appear an odd number of time in the array list. So, n is 10.)

so far my program is just like this.

import java.lang.Math;
import java.util.Scanner;
public class PerfectSquare {
public static void main(String[] args) {
Scanner m = new Scanner(System.in);
int Fint;

[Code] .....

how do i make the program find the smallest integer n?

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Perfect Number Program

Oct 28, 2014

import java.util.Scanner;
public class pdonahue_Perfect
{
public static void main (String args[])
{
int test;
int value=0;
Scanner input = new Scanner(System.in);

[code]....

i have just a couple of issues when running my program.
-First, When i enter 0 it should print..

Please enter a possible perfect number: 0
0:NOT PERFECT

-Second, when i get a perfect number. it should show the answer in descending order..

Please enter a possible perfect number: 6
6:3 2 1

mine shows: Please enter a possible perfect number: 6 6: 1 2 3

**everything else compiles correctly with no errors

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I found two ways of solving this but i think both are way inefficient :

-A square number can be divided in lesser square numbers :

what's the square of 36 ? 36 is 2 * 3 * 2 * 3 => 4 * 9 => square is 2 * 3

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import java.util.Scanner;
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static Scanner sc = new Scanner(System.in);
public static void main(String[] args){
char shape;
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System.out.print("Text");
switch(shape){

[code]....

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Aug 6, 2014

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private static final double MOVE_SPEED = 0.2;
private static final double MAX_MOVE_SPEED = 3.5;
private static final double STOP_SPEED = 0.18;
private double xPos;
private double yPos;

[Code] .....

Something I thought might be a good idea is to check the direction collision when im doing the calculations for that direction:

if(moveLeft) {
dx -= MOVE_SPEED;
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dx = -MAX_MOVE_SPEED;
}
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But then I would also need to check it when I'm slowing down the left movement:

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Then I thought instead i can check it after both of these steps:

if(moveLeft || dx < 0.0) {
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Aug 1, 2011

Write a Java program that reads a positive, non-zero integer as input and checks if the integer is deficient, perfect, or abundant.

A positive, non-zero integer, N, is said to be perfect if the sum of its positive proper divisors (i.e., the positive integers, other than N itself, that divide N exactly) is equal to the number itself. If this sum is less than N, the number is said to be deficient. If the sum is greater than N, the number is said to be abundant.For example, the number 6 is perfect, since 6 = 1 + 2 + 3, the number 8 is deficient, since 8 > 1 + 2 + 4, while the number 12 is abundant, since 12 < 1 + 2 + 3 + 4 + 6.

SAMPLE OUTPUT:

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5 is deficient.

2.)Input N: 6

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3.)Input N: 18

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As a visual explanation, this is what the program looks like on launch:

This is what it's suppose to look like after you press the right arrow key once (made by forcibly changing launch coordinates):

And this is what it actually looks like after you press the right arrow key once:

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package cursortest;
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[Code] ......

I'm fully aware that I could just use g.clearRect on the area and remove it for sure, but I know for a fact I shouldn't have to as I have another program I made a long time ago that tried to do something similar without needing to resort to that.

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Jan 26, 2014

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[code]....

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[Code] ......

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Where
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y =
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The class contains:

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[code].....

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public int NumColumns;
 
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[Code] ......

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[Code] ....

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A.DisplayMatrix();

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//Note that I want A is stay as I initialized it.

//I dont want A to have it's 2 rows switched. I want B to the matrix obtained by switching two rows of A.

Matrix B=SwapRows(A,1,2);
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A.DisplayMatrix();

Why is my matrix A being modified? Of course, I am more than capable of providing more details/comments if requested. I suspect that this is a super silly mistake.

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Mar 26, 2015

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Here's my code:

package sqrroot;

public class SqrRoot {
/**
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*/
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[Code] ....

and here is the output:

run:
0.0
1.0 is a perfect square.
0.0
4.0 is a perfect square.

[Code] ....

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[Code] ....

I tried

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