I have written a program to enter a name in a text box of an html file, get the name in a Servlet, search for the name in the database and inform the user whether or not the name is in the database via an applet. I'm trying to get the information from the applet to display in a colored oval, green w/white font if the name is in the database and red w/black font if the name is not in the database. I can get the information to display just not in the colored ovals and text that I want, I am including only the applet code, not the HTML or Servlet.
import java.applet.*;
import java.awt.Color;
import java.awt.Graphics;
import java.sql.*;
public class MyApplet extends Applet {
public void paint(Graphics page){
We are making a tic tac toe game for my CS120 class and I am having trouble figuring out how to make our X's and O's. Is there a way to make shapes besides making two lines for an X and an oval with a white smaller oval inside to make an O? We have only learned the basics so far in class (i.e. events, inheritance, client-supplier, etc.)
These are our instructions:
Write a controller that controls the game. There is one human player (the X player) and the computer player (the O player). The name of the class must be TicTacToeController. In a sense, the controller is the game since the controller will 1) create a TicTacToeModel 2) create a TicTacToeView and 3) create a TicTacToeButton (you must write this class following the design pattern covered in class lectures), a label, and text field such that when the button is pushed, the player moves into the cell selected by the text field. After every player move, the computer moves into a randomly selected empty cell. When the game is over, a text message must be displayed somewhere on the screen the gives the status of the game. While you are free to change the appearance of the controller, the basic elements must be provided (a view of the game, a button, and a text field to enter the cell). A sample screenshot is displayed below.And this is the code i have thus far:
[import java.awt.*; import javax.swing.JFrame; public class TicTacToeView extends Rectangle public TicTacToeView(int x, int y, int w, int h) { super(50,60,w,h); this.setBackground(Color.red); JFrame win = new JFrame("Tic Tac Toe"); win.setBounds(10,10,w+100, h+100); win.setLayout(null); win.setVisible(true); win.setBackground(Color.gray);
"In this assignment you will use an applet to display images of playing cards. The applet should load a deck of 52 playing card images from the "images" folder that you downloaded. The applet should shuffle the deck (use a random number generator) and display the first 10 cards of the shuffled deck. Display the cards in two rows of five cards each."
That is my goal for this assignment. I've got my code compiling and I will post it below and I've got an html page but when I try to open it I get an error
import java.applet.Applet; import java.awt.Graphics; import java.awt.Image; import java.util.Random; public class Assignment12 extends Applet { Image card1; Image card2;
I am trying to write a code where when I press Enter the text in the text box appear on next line of label. However every new text is getting printed on the same line..
Here is my code:
import java.applet.*; import java.awt.*; import java.awt.event.*; public class ChatBox extends Applet implements ActionListener { TextField firstNum, secondNum, resultNum; Label label1;
I'm supposed to write a GUI application letting the user enter a file on the text field and display its hex representation in a text area and vice versa.
Here's my code:
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package hexconvertor; import java.util.*; import java.io.*; public class HexConvertor extends javax.swing.JFrame {
I'm working on a simple text editor, and I'm currently saving the contents of my JTextPane in a file using an HTMLEditorKit (text is a JTextPane):
private void save() throws IOException { int returnVal = fc.showSaveDialog(window); if (returnVal == JFileChooser.APPROVE_OPTION) { StyledDocument doc = (StyledDocument)text.getDocument(); HTMLEditorKit kit = new HTMLEditorKit(); BufferedOutputStream out;
[Code] ....
The problem I'm having is that after opening a file that I saved, it does not display (if I disable text/html, it displays the entire html code, but when I re-enable it, nothing displays at all.) Am I loading it wrong, or am I setting the JTextPane's text incorrectly? Or is it, perhaps, another error that I didn't catch?
I'm trying to understand and learn Java for GUI but I'm stacked around a project. I had done some other "test app" but on this, I can't figure out what I had done. I can't move my circle around the panel.... Where I had made some errors?
Main class package main; // imports import javax.swing.JFrame; import java.awt.Dimension; public class Main { public static final int WIDTH = 320; public static final int HEIGHT = 240; public static final int SCALE = 2;
So, let's say I have a pdf that looks like an exam or anything that has answer choices and an oval to fill in.
So, if I want to create a program that fills in some of those ovals, I would first need to find the coordinates? I can use something like gimp?
And once I have those coordinates, what do I do? Like do I extract the oval image and replace it with a filled in one? Is there a library that lets me do this - also lets me set the size to make sure the new filled in oval image is the same size?
So I created little program. So window is in full screen. Paint method.
package Test; import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import javax.swing.*; import java.util.Random; public class Main extends JFrame { Graphics g;
[Code] ....
So, paint method works perfectly. He paint rectangle. Good. But I dont know how using ,,paint2'' method. I need when you press z button, ,,paint2'' method draw Oval in random coordination. So instead ,,paint2'' method i using repaint() but i dont know nothing about paint methods and so on. So how using ,,paint2'' method? Now when i run program, i get a lot of error..
I think I need to save the file into an object but I cannot seem to figure out how. I tried to save it into a string array but that did not work either. I have been working on that section for three weeks and cannot get it to display correctly.
public class DVDList2 { private static void CreateGUI(){ File file = new File("C:UsersaprildesktopDVD.txt"); JTextField txtName, txtSeason, txtSearch, txtMain; JFrame frame = new JFrame("DVD List"); txtName = new JTextField(20);
I am in the middle of creating a chess application, and am currently working on laying out a list of moves on the right of the actual board. Specifically, I want to have a JLabel that says "moves" on top of a JList that contains the moves, on top of two buttons, labeled "<" and ">" respectively, to which I will eventually add functionality to take back and un-take back moves. Currently I have the first two parts down, but when I add my buttons,the other components are getting messed up.
I have all of these things in a vertical BoxLayout inside of a JPanel with a fixed width of 70, and a height that varies according to the size of the window (I overrode the getPreferredSize method of the JPanel). The two buttons are within their own JPanel with a grid layout with one row and two columns. Then I basically just add the moves list label, the movesList, and the panel housing the buttons to the larger panel, in that order.
However, I am encountering two problems. One, the buttons display the text "... " instead of "<" and ">" as if there is not enough room, although I'm pretty sure three periods take up more space than one less than or more than sign. The next is that, without the buttons at the bottom, the label reading "moves" is appropriately centered (or left aligned, I can't tell which) over the movesList, and you can read its whole text. However, when I add in the buttons at the bottom, the label of the top shifts over to the right and then reads "mov..." because it has run out of room.
Here is my code:
//move list movesListLabel = new JLabel("Moves"); //the components for the actual movesList come from another class with an object called pen, but I don't think this is the problem listModel = pen.getListModel(); JList movesList = pen.getMovesList(); JScrollPane listScroller = pen.getMovesListScrollPane();
I have been trying to get my radio buttons to display text when they are selected in a textbox but for some reason no matter what i try it wont display. Here is my code i have removed my attempt to get the action listener working.
package listVsSet.Desktop.copy; import java.awt.BorderLayout; public class ListVsSetGui extends JFrame { private JPanel contentPane; private JMenuBar menuBar; private JMenuItem mntnListVsSet;
int lottoNumbers1 = Integer.parseInt(txtLotteryNumbers1.getText()); int lottoNumbers2 = Integer.parseInt(txtLotteryNumbers2.getText()); int lottoNumbers3 = Integer.parseInt(txtLotteryNumbers3.getText()); int lottoNumbers4 = Integer.parseInt(txtLotteryNumbers4.getText()); int lottoNumbers5 = Integer.parseInt(txtLotteryNumbers5.getText()); //int lottoNumbers6 = Integer.parseInt(txtLotteryNumbers6.getText());
I would like to build a GUI where by I can import a text file and interrogate certain values and then display them in a window. Thing is I would like to know what window type that will support this. i.e Panel,internal frame,dialog box.. etc etc... I am using Netbeans.
I am trying to upload the text file in specific location in my disk but when I open selection window it displays all type of files while it should display the files only having .txt extensions
I am writing the code below,
<%@page import="org.apache.commons.fileupload.*,java.util.*,java.io.*"%> <!DOCTYPE HTML> <html> <head> </head> <body> <% // JSP to handle uploading // Create a new file upload handler
So I want the method getDisplayText of d to be returned as long as the for loop runs. When I do this I get a compile time error to enter a return statement. I am currently trying to fix it by returning an empty string, yet this doesn't seem the right way to go.
public static String displayMultiple(Displayable d, int count) { for(int i = 1; i <= count; i++) return d.getDisplayText(); return ""; }
I want to display a new panel with a text field and a label in it, and add the text from that textfield to an array list each time i press enter. here is what i am trying to do:
public JPanel startStateNoPanel(){ startStateNoPanel = new JPanel(null); startStateNoPanel.setBackground(Color.YELLOW); stateNo = new JLabel(); stateNo.setText("Enter Start State Number: "); stateNo.setBounds(5,40,200,20);
[Code]...
Here is my method to add Panel to Action Panel which is further added to the Frame
public void addPanel(JPanel panel, String name){ ActionPanel.add(panel, name); // there is the card layout on action panel }
symbolCountPanel is a panel which consists of a text field to take numberOf alphabets
if((symbolCountPanel.isShowing()) && (ex.getSource() == symbolCountF)){ if(!isTextFieldEmpty(symbolCountF)){ new SwingWorker<Void, Void>() { protected Void doInBackground() throws Exception { AlphabetCountF.setText(symbolCountF.getText()); setNumberOfAlphabets(Integer.parseInt(symbolCountF.getText())); // setting Number of Alphabets
I am new to jsp .i created a wepage in jsp. That's i need to create dynamic textboxes in jsp and want to display the values of the textbox in next page.
The error I get is as follows...When the page is loaded I get the following error: java.lang.SecurityException: class "com.myPackage. test.client. TaskApplet" does not match trust level of other classes in the same package
I have my below Swing GUI code in which I want to read and display some contents present in text file say (test.txt) which is located in my local disk (C: est.txt). My pane tab 2 is divided into two halves horizontally. How can I read and write the test.txt file contents under the tab tab2 in the first half of the pane(where currently it is 2 written)?
Sample test.txt present in my local hard disk location username:test1 Password:test1 DataBasename: testDB
CODE FOR TABBED PANE
import javax.swing.*; import java.awt.*; public class SplitPaneExp { public static void main(String[] args){ Runnable r = new Runnable() { public void run() { JFrame frame = new JFrame("WELCOME");
I need to break it and #numbers in braces are assigned to string array and they should cal by one by one. similarly next level on calling #166 same operation should perform
{#166=ADVANCED_FACE(",(#165),#129,.F.);}
like this 8 levels were there, finally at each level the Calling number should display in JTable.
I have to write a gui program where I can enter a file name and then it gets displayed in a text area when I click Open. Conceptually, I do not get this. I was thinking of appending the text file into a string or something, but I guess I'm confused on how it all works and how I can open the text file. Not asking for the code, but just a compass or something.
So currently I am trying to use a JTextarea to display text and I then prompt users to type in certain words. I have a few problems that I have encountered. Firstly when I use setText and then if I say setText again after that it erases the previous text that was set. Ideally I want to set text once per line in my whenever a certain task is fulfilled. For example if the text says enter y/n, I want the program to go to the next line once I say y or n. Another problem of course is when I setEditable to true I can edit the whole textArea. I just want to be able to edit the line which I am currently at. Is there anything that I can use that mimics the ACM console program, or even the console down below in most IDE's where everything appears to be done line by line?
Also here is an example of what I am trying to do, along with comments:
Java Code:
console.setText("Math is good!"); console.setText("What is 2+2?: "); //using getText gets the whole line, I want //everything checked after the colon. That is where the input will be if(line==4){ console.setText("That is correct"); } else { console.setText("That is incorrect"); } //previous text lines are overriden with new ones. I don't want that, nor do I want to be able to edit the //whole JtextArea mh_sh_highlight_all('java');
I created a jsf page inside my ADF project. Inside I have a button and a text field. If i press button my servlet is activated. It returns a jasper report in pdf format. Now I would like to display my text field value as a jasper report parameter. So this is a part I don't know how to do. How do I get a value of my text field inside servlet? After this I know how to pass it to report.
I am trying to write a program that will generate a QR Code from an input text and also display some information about the input/output bits. So far I have created the frame and what to do next. And I'm not sure if I am on the right track since my level of programming is not that great. By the way, I am using zxing libraries from GitHub. I know, there are plenty of generators online for the QR Code, but that is not what I am looking for. As you can see on the attached image, I am more interested in the efficiency of encoding 2D data. Also, I noticed that almost all the online projects regarding 2D codes are for Android. Which is not very useful.