Array Based Implementation Of A Stack - Generic Array Creation
Oct 10, 2014
So I have this stack. I'm writing out all the operations and what not but I'm having trouble bypassing this "generic array creation" problem. I'm meant to be creating an array based implementation of a stack and from my research from google and my various attempts at things, I have not found a solution that works.
In addition; I have all the operations written that I need except for one final one. And that is clear(). clear() is meant to empty the array, essentially it is a popAll() method. Then all I need to do is set up so I can print out the arrays and I should be able to handle everything else.
StackInterface:
/**
An interface for the ADT stack.
*/
public interface StackInterface<T>
{
/** Adds a new entry to the top of this stack.
@param newEntry an object to be added to the stack */
public void push(T newEntry);
/** Removes and returns this stackÕs top entry.
@return either the object at the top of the stack or, if the stack is empty before the operation, null
*/
public T pop();
I have the following code in which I am looping through the rows of one array (composed of Strings) and copying it to another array. I am using .clone() to achieve this and it seems work as it changes the memory location of the rows themselves. I did notice that the String objects are still pointing to the same location in memory in both arrays but I won't worry about that for now, at the moment I just want to understand why the array I am cloning is not successfully assigning to the other array.
This is the incorrect line: ar[r] = maze[r].clone();
Trying to make a universal tool for increment an array by one while keeping all the previous values in place.
public K[] increment(K[] k){ int i = 0; K[] tmp = (K[])new Object[Array.getLength(k)+1]; /* * Parses through the passed k and fills tmp with all of ks values
So, I've been working on creating a text-based game engine that would create games similar to Achaea. It's been working pretty well so far. I just finished creating a great mapping system, but now I've run into a problem. I have a mapping system, but actually creating a map would prove to be quite a lot of work. Each location that the player can be inside of has a name, description, map symbol, and an array of the things inside of it. How can I make some sort of map creation program or something so that I can create my maps more easily?
I thought perhaps making a constructor that accepts a list of files, the first containing a table of strings for the names, the second containing a table of strings for the descriptions, etc.; but it seems that would be quite tedious and may be more complex than actually just hard-programming maps.
I have to implement all the stack methods in java such as push, pop empty, not using the ready methods but have to create them and to execute an exercise but is sth wrong with it
public class Stiva { /** the problem is here how to declare the stack 1 and stack 2 and kreu(head) gjmax(size)*/ int Gjmax; int array[] = new int[Gjmax]; int kreu; private Stiva stiva1; private Stiva stiva2;
I have to implement all the stack methods in java such as push, pop empty, not using the ready methods but have to create them and to execute an exercise but something wrong with it....
public class Stiva { /** the problem is here how to declare the stack 1 and stack 2 and kreu(head) gjmax(size)*/ int Gjmax; int array[] = new int[Gjmax]; int kreu; private Stiva stiva1; private Stiva stiva2;
I have to implement all the stack methods in java such as push, pop empty, not using the ready methods but have to create them and to execute an exercise but is sth wrong with it
public class Stiva {
/** the problem is here how to declare the stack 1 and stack 2 and kreu(head) gjmax(size)*/
int Gjmax; int array[] = new int[Gjmax]; int kreu; private Stiva stiva1; private Stiva stiva2;
For an array implementation of a Hangman game I have created an array to hold the game board progress. It is initialized as "_ _ _ " where the underscores represent the number of letter in the word to be guessed. I have written the following method to replace underscores with a correct guess. It is functioning correctly in that it is replacing the underscore with a correct character guess, but it is only replacing the first time this letter appears in the word. I.e. for "greed" guessing "e" would only replace the first e: _ _ e _ _how I may be able to fix this issue.
// Updates gameboard from "_" to current guess if guess is correct if (isCorrectGuess(move)==true){ if(inWinningState()==false){ guessProgress[charLocation] = guess;} return true;}
I am having an issue with a parallel array that I created that returns array values based on an input. The code only works for the first four array locations just fine. The remaining values are not found. I thought it might be a memory allocation issue with the array size, I tried to dimension the array, however, using the Eclipse editor get errors.
import java.util.*; import javax.swing.JOptionPane; public class StudentIDArray { static String[] studentNum = new String[] {"1234", "2345", "3456", "4567", "5678", "6789", "7890", "8901", "9012", "0123"}; static String[] studentName = new String[]
I'm trying to generate a random word from the array that I have made including the words by making it corresponding with a randomly generated number. So for example, if the number generated is 0, then the word that the person has to guess would be "AUNT". How would I transfer the randomly generated number from one method into the array method to get the word the person has to guess?
Write a program called Word Guessing Game. Open the file FourLetterWords.txt and write the contents into an array of Strings (the file has 87 words in it). Then use a randomly generated number between 0 and 86 to select a word. The player will then try to guess the word selected by the game. The player is allowed 7 tries, if the player does not guess the word on the 7th try he/she losses. Display the letter of the word as they are guessed in the correct order, you will also display the incorrect letters. The game is over when:
- The player completes the word, or guesses the whole word correctly. - The player does not guess the word in seven tries. The player must also be allowed to terminate the game. The game must have at least 5 classes: - Main Class - Class to return a random integer between 0 and 86. - Class to return a populated array of 87, 4 letter words. - Class to return a character that the player enters from the keyboard. - Class to display both the correctly guessed letters and the incorrect letters.
My code (it is not complete, my attempt to do what I am trying to do is obviously not working.)
import java.util.Scanner; public class WordGuessingGame { public static void main(String[] args) { final int NUMBER_OF_WORDS = 87; RandomWordGenerator.random(NUMBER_OF_WORDS);
In my account driver I am trying to get the user inputted account number to get the account by account number. In my code
System.out.println("Which Account number: "); int account = scan.nextInt(); ac.get(account-1);
This works if my accounts are numbered incrementally starting with one, I want it to match the inputted account number
System.out.println("Account number: "); int num = scan.nextInt();
I am thinking a for loop is probably needed. Here is my code:
public class AccountDriver { public static void main(String[] args) { Scanner scan = new Scanner(System.in); ArrayList<Account> ac = new ArrayList<>(); boolean more=true; boolean again=false;
I have a school assignment that involves me sorting an array of objects based on one of the class String variables. I am using as the title says a simple selection sort method. The problem I'm having is that when I run the program in debug mode, it never seems to enter the if statement in the inner loop. I would like to say I've tried a number of things to figure it out, but honestly I'm just stumped as to why it's not working.
Here is the code:
public static void sortTransactions(Transaction[] oTransaction){// This is the sorting method, obviously it's not done so it currently just prints to screen. System.out.println("Successful call to sortTransaction()"); String min = ""; int curInd = 0; Transaction[] temp = new Transaction[1];
[Code] ....
The output when I check to see if the array is sorted verifies that the array never does get sorted.
I have to make two classes. The first one crates an instance of an array of several integers and prints data (average, greatest, lowest, et cetera) based on the second class, which contains the methods. I'm having a problem with the syntax for the first class required to use the methods.
Here's a shortened version of what I have right now just based on processing the number of integers in the array (because if I can get just one method properly connected, I could figure out everything else).
Driver
import java.util.Arrays; public class ArrayMethodsDriver { //Creates the ArrayMethods object public static void main(String[] args) { int[] a = {7,8,8,3,4,9,8,7};
[Code] ....
When I try to compile this, I currently get the "class expected" error on the count part.
1 import java.util.ArrayList; 2 import java.util.List; 3 4 public class MyList<E> { 5 6 public List<E> list; 7 public int length;
[code]...
I am trying to define a class MyList, which i just a wrapper around an ArrayList, no real purpose, just for the sake of learning Generics. Idea here is that I create a parameterized class, MyList<E>, which holds a parameterized instance var of type List<E>. I have an add method which adds an element of type E to the List<E>. If I create an instance of MyList, call it 'm', for some reason when I try to call a method on that instance the compiler complains that 'm' cannot be found.
So I need to generate 10 random integers in the range 1-20 but i have to store them in an array called numbers. Then I have to call a method called displayArray which displays the contents of the array and for the assignment i have to use a for loop to traverse the array. The method header for the displayArray method is:
public static void displayArray(int[] array)
This is what I have done
public class RandomIntegers { static int numbers = 0; public static void displayArray(int[] array) { System.out.println(numbers + "Numbers Generated");
I am taking the Class Algorithms and Datastructures and got an assignment for Lab that really throws me off. The goal is to create an Array out of a given CSV file, implement several Methods that get the size of array, etc.
I am still stuck in the first part where the CSV has to be imported into the Array. My problem is that I need a mechanism that figures out the needed size for the Array, creates the array, and only then transfers the data from the CSV.
The list consists of the following wifi related values:
MAC-Adress, SSID, Timestamp, Signalstrength.
These are on the list, separated by comma. The Columns are each of these, and the rows are the four types of values making up the information on a certain wifi network.
The catch is, we are not allowed to use any of the following:
java.util.ArrayList java.util.Arrays and any class out of java.util.Collection.
So far I used the BufferedReader to read in the file and tried to implement the array, but I get an arrayindexoutofboundsexception.
Below is my Code (Its still an active construction zone):
public class WhatsThere { public WhatsThere(String wifiscan) throws IOException { } public static void main(String[] args) throws IOException { // WhatsThere Liste = new WhatsThere(String wifiscan); String[][] arrayListe = new String[0][0];
I am working on a problem where i have to create a 2d array with given input of the dimensions (odd number) of array, along with a number within the array and to then print out all of the numbers surrounding that number.
Anyway, i am working on simply making the spiral, which should look like the one below.
n = 3
7 8 9 6 1 2 5 4 3
where the 1 always starts in the center with the 2 going to the right, 3 down, then left etc. etc. I was able to create the code by starting on the outer edges rather than the center and working my way to the middle, however my code always starts from the top left and goes around to the center where it needs to start from the top right. I am having trouble altering my code to meet this criteria. This is what i have thus far.
import java.io.*; public class Spiral { public static void main(String args[])throws IOException { BufferedReader br=new BufferedReader(new InputStreamReader(System.in)); System.out.print("Enter the number of elements : "); int n=Integer.parseInt(br.readLine());
We were given a class lab that asks us to write a program that create a multidimensional array ( 5 x 5 ), populates the array using nested loops with letter from A until Y, and displays the array to the screen. and the result should look like this:
A B C D E F G H I J K L M N O P Q R S T U V W X Y
How to write this program.. I have tried all my best but the results are not coming like this..
Write a method that returns a new array by eliminating the duplicate values in the array using the following method header: public static int[] eliminateDuplicates(int[] list). The thing is that I found the working solution that is written below, but how it works. How to eliminateDuplicates method done with flag and flag2.
Here is the code:
Java Code:
import java.util.Scanner; public class Exercise06_15 { public static void main(String[] args) { java.util.Scanner input = new java.util.Scanner(System.in); int[] numbers = new int[10]; System.out.println("Enter ten numbers: ");
I am receiving an ArrayIndexOutOfBoundsException for the following code, which moves a creature through a 2D array maze. I have altered the clauses of the first if statement for the four direct methods (north, south, east, and west) multiple times (i.e. x + 1 >= 0 && x > 0 && x - 1 > 0 && x < array.length...etc). However, while the code occasionally runs, more often than that it returns this exception. Catching the exception seems like a poor workaround though if worst comes to worst I'll do that.
I included only the relevant functions of the code:
public boolean goNorth(char[][] array) { boolean success = true;; x = getX(); //x = this.x; y = getY(); //y = this.y; if ((x - 1 >= 0 && x - 1 < array.length) && (y >= 0 && y < array[x].length)) {
I am passing input from the user to a method that will initialize an array of the data (scores in this case). The method is filling the entire array with the last input value.
array initializer method
Java Code:
public static float[] inputAllScores(float validScore) { float[] diverScores = new float[7]; for (int i = 0; i < diverScores.length; i++) { diverScores[i] = validScore; } return diverScores; } mh_sh_highlight_all('java');
filling out a Random array: An Array of Specific Length Filled with Random Numbers This time what I need to do is take the elements from this Random array and assign them to a new Byte array:
for(int i = 0; i < limit-10; i++) { Random dice = new Random(); int randomIndex = dice.nextInt(array.length); if (array[randomIndex] < 128) { System.out.print(array[randomIndex] + " "); } else if (array[randomIndex] >= 128) { System.out.print(array[i] + " "); } } byte[] noteValues = new byte[]
{ 64, 69, 72, 71, 64, 71, 74, 72, 76, 68, 76 }; //This is the byte array filled manually!
I've tried amending the manual input to fit in with the Random array, as follows:
byte[] noteValues = new byte[] { array[randomIndex] };
In this case, however, the Byte array can't interpret the int values. Also, if the Byte array is outside the 'for' loop, array[randomIndex] cannot be resolved.