I have to print points on a circle in increments of -0.1, but when I use a number larger than 1.3, the list stops at 0.1 larger than negRadius, and I don't know why. (Assume the center is (0,0))
public class PointsOnACircleV1
{
public static void main(String[] args)
{
double radius = 1;
(Corner point coordinates) Suppose a pentagon is centered at (0, 0) with one point at the 0 o’clock position. Write a program that prompts the user to enter the radius of the bounding circle of a pentagon and displays the coordinates of the five corner points on the pentagon. Here is a sample run:
Enter the radius of the bounding circle: 100 The coordinates of five points on the pentagon are (95.1057, 30.9017) (0.000132679, 100) (-95.1056, 30.9019) (-58.7788, -80.9015) (58.7782, -80.902)
What we know , we know both the radius of the circle(user inputted) and the side of the pentagon from formula (double side = 2 * radius * Math.sin(Math.PI/5)) .We also know that one point is (0 .100) Also i know that the distance between 2 points is Math.sqrt(Math.pow(x1 - x2 ,2) - Math.pow(y1 -y2 ,2)) .
There might be other ways to solve it but this is my best bet trough i dont remember how to solve linear equations of the form x^2 + y^2 = - radius and radius ^2 = x^2 + (y - 100) ^ 2..
The solution i found is using the radius from the center to the point we want to find out and using the radius to the point we already know ( 0 .100) but i have to solve that damn equation first ...
Write a program that draws 20 circles, with the radius and location of each circle determined at random...... Two circles overlap if the distance between their center points is less than the sum of their radii...
There may be many problems with the code in general but what I'm struggling with is the distance and the totalradius portion. Visually, its inaccurate.
import java.awt.*; import javax.swing.*; public class CircleTest extends JPanel { Circle []circles; Circle []circleCenter; Circle []all; private int distance, totalradius, dx, dy; private int radius,x,y;
I am doing an assignment that is asking for the user to put in the radius of a circle and the program figures out the area, diameter and circumference. It is using 2 different java programs to accomplish this. One with the info on how to get area, diameter and circumference and one is the demo that runs the program. I keep getting errors on my demo.
// Circle Class public class Circle { private double rad; private double Pie; private double area; private double diameter;
//program that calculates the circumference and area of a circle
import java.util.Scanner; public class circle{ public static void main(String[] args){ Scanner input= new Scanner( System.in); double r; //declares radius
[Code] .....
And here is what is displayed in the command prompt when I compile my code:
circle.java:17: error: cannot find symbol r.input.nextdouble();//entered the radius symbol: method nextdouble() location: variable input of type Scanner 1 error
This is what he wants: He wants us to prompt the user to input x values and y values (that will be entered into an array when clicking one of the two buttons (this one will say: Add point)). When they click the second button (draw lines), it should take all the points and draw a line that connects all the points together using a method that we write. In the method we have to call the paint method up which the lines will be drawn. The lines drawn should be touching every point added. It shouldn't have parameters. It will also use Graphics painter = getGraphics(); We can't use frames either.
I have everything up until the method understood.
How to write a method that will draw a line from points inputted that is called up in the action listener when the second button (draw lines) is pressed.
I am trying to create a user defined Exception. I am using a hard-coded value in the constructor of circle class at the time of object creation.But in the constructor this value becomes 0.
import java.lang.Exception; import javax.swing.*; class InvalidRadiusException extends Exception{ private double r; public InvalidRadiusException(double radius){ r = radius;
[Code] ....
Due to this its always generating InvalidRadiusException even if i am supplying a non-zero non-negative value.
public class PondRadius { public static void main (string[] args) { //Calculate the radius of a pond //which can hold 20 fish averaging 10 inches long int fishCount = 20;//number of fish in pond int fishLength = 10;// Average fish length int inchesPerFoot = 12;//number of inches in one foot
[Code] ....
And here is the error or exceptions i received
C:javaLesson1>javac PondRadius.java PondRadius.java:23: error: ')' expected System.out.println("To hold" + fishCount + fish averaging " + fishLength +" inch es long you need a pond with an area of " +
How do you use power of math. I'm trying to write a calculator to calculate the volume of a cylinder by asking the user to enter the height and radius but when I use pow(2) it doesn't work. I imported java.lang.math class so i dont have to keep using math. for now my code runs just fine since I'm using radius * radius but I would really luv to use the power instead times each other when i have to use higher powers.
import java.util.Scanner; import static java.lang.Math.*; public class Lab2 { public static void main(String[] args) { Scanner scan = new Scanner(System.in);
I am planning a race simulator car and I have a problem to get the x and y coordinates from the graph (or circuit). I explain the problem better. If I for example, drawing an arc using the library DRAW2D how do I get all the points in x and y coordinates of that arc?
In one part of my small code, I want to make a sky which will have area of 200 * 200 pixels, and inside I want to have 100 randomly placed stars (I tried to make an array of 100 elements - of class "Point").Each star should have its x and y coordinate, and I don't know how to do it. I tried many things.
import java.util.Random; import java.awt.Point; public class Sky { private Point[] stars = new Point[100]; public Sky() { for(int i = 0; i< stars.length; i++){ Random r = new Random(); int u = r.nextInt(199); int v = r.nextInt(199); //x[0].setLocation(u,v); 21stars[0].x = 5;
hey just having some trouble with a homework question:
For this question you will use the Point class from the Java API, which represents points in 2-dimensional space, each of which has an x and y coordinate. You must write a program called Distance, which does the following:
1. Reads in the coordinates (separated by spaces) of two points 2. Creates two Point objects with the values entered by the user 3. Uses the distance method of the Point class to calculate the distance between the two points 4. Prints out the distance
Details on how to create Point classes can be found in the Java API documentation. However, for this question the only two methods you need to know about it are the following:
- Point(int x, int y) - Constructor; creates a new point - double distance(Point other) - Calculates the distance between this point and another point
I think what i have so far will work, im jsut having problems creating 2 new objects . it points at new and says incompatible types. And also points at +distance and says cannot be de reference from a static context.
import java.awt.Point; import java.util.Scanner; public class Distance{ private int pointX; private int pointY; private double distance; public Distance(int x,int y)
I need to write a program but I am having hard time filling an array of triangles...we are suppose to have 3 different classes..1 class of points..1 class of triangles and 1 main method which apply all those..here what I have been come up so far for the point class which I believe is good..
public class Point { private float x; private float y; //Making x equal to the x coordinate and y equal to the y coordinate like on a graph public Point(float xCoordinate, float yCoordinate) { x = xCoordinate; y = yCoordinate;
[Code] ....
Now here is my question how I am suppose in the main method fill an array of triangles for 100 triangles or less?
1. Why, when I press "New" rapidly, will it skip painting shapes sometimes/adding to totcount.
2. How can I make it so that The box in the background(which is currently connected in the wrong way as I was getting an error when I connected it correctly) can be modifiably large. AKA, I want to draw a grid in the background that can be different sizes, depending on the values of a variable xsize and ysize.
3. What can I do to clean this up? All I want it to do is display the convex hull of the four points given in the int[][] displaypoints.
I am trying to receive an input file which has either 6 or 8 points and whether it is 6 or 8 points, I do ask the program to save it into an array and then print it. However my program crash after printing few lines. I do know what is wrong with the program my line.split(",").length print 1 at the first and then start printing the numebrs in teh rest of lines which makes it skip a line which means the lines that has for example 8 points will go to a loop that only 6 points and a line that has 6 points will go to a loop that has 8 points and then obviously crashes.
i'm trying to do a nested circle dynamically. i don't know whats wrong with my program ...
private Ellipse2D.Float doubleElip(int x1, int y1, int x2, int y2){ int x = Math.min(x1, x2); int y = Math.min(y1, y2); int width = Math.abs(x1 - x2); int height = Math.abs(y1 - y2); for( int i=0; i < 1; i++){ Ellipse2D.Float elip = new Ellipse2D.Float(x , y, width/i, height/i); } return elip; }
I want to know that how can i use break points in net beans 8. I'm able to put break point by clicking at the line but don't know how to use it..Actually i'm getting wrong output of my code and i want to know my line by line execution of the code so i can get better idea of where is my code going from one line to other. I have used break point in micro soft visual studio2010 and that was easy after puting break point run the project then f11 to get line by line execution...I want to know any method exist in java net beans (i'm doing GUI swing controls)...
So I have this randomly generated set of tiles that is wrapped in a circle and I'm not really sure how to scroll it around the circle. Basically it's a side-view planet that is in 2D and needs to be wrapped and moving at a controllable rate to give the illusion of planet rotation. What to do to the x and y to make it scroll around. I want every tile except the water tiles to move from left to right and then wrap around the circle. Here's what a planet looks like: [URL] ....
Java Code:
for (int x = 0; x < planet1.length; x++) { for (int y = 0; y < planet1[0].length; y++) { if (planet1[x][y] == 1 || planet1[x][y] == 2) { g.drawImage(water, x * 32, y * 32);
i want to draw a circle inside a circle in java. so far i'm using this piece of code
private Ellipse2D.Float drawEllipse(int x1, int y1, int x2, int y2) { int x = Math.min(x1, x2); int y = Math.min(y1, y2); int width = Math.abs(x1 - x2); int height = Math.abs(y1 - y2); return new Ellipse2D.Float(x, y, width, height); }
The method public static int steps(int posts, int stride) calculates how many strides can be taken to get back to posts. Let's say if the method is (12, 4), it takes only three steps. Now let's say the method has parameters (12,5), so it should be (5, 10, 3, 8, 1, 6, 11, 4, 9, 2, 7, 12). My method works for such examplse as (12, 4) or (12,3) or (6,2)... but how can I figure out (12,5)?
Java Code:
public static int steps(int posts, int stride) { int countSteps = 0; int result = 0; do { result += stride;
I extracted columns from database and made calculations inside while loop. I know i need to make array to get from it coordinates for points. I want to draw them in interface created in another class but i have black hole and don't know how to get datas from while loop to array which is below.
I'm starting with my version of very basic program: calculating area of circle. And of course it doesn't get well. My question: what is wrong in this code?
public class circleAre{ double radious; void putData(double radi){ radi = radious;