I am currently drawing graphics onto a JPanel, by overriding the standard paintComponent method.
Is it possible to call a method to draw some predefined shapes, instead of filling this method with all the stuff I need drawn, and if so, how do I do that?
Is it possible to paint to the screen without using methods such as paint(), paintBorder(), paintChildren, paintBorder, paintComponent, paintAll() and any other paint like methods I may have missed. These are, by the way, taken both from JComponent and Component. So, is it possible?
I want to take command line arguments and pass them to a paint method. This is a test program that will just draw some equations. How can I get the input array clinputs[] to be used in public void paint( Graphics g) ?
import java.awt.*; import java.awt.event.*; import javax.swing.*; public class LinePlot extends JFrame { public LinePlot() { super( "Line Plot" ); setSize(800,600);
So I created little program. So window is in full screen. Paint method.
package Test; import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import javax.swing.*; import java.util.Random; public class Main extends JFrame { Graphics g;
[Code] ....
So, paint method works perfectly. He paint rectangle. Good. But I dont know how using ,,paint2'' method. I need when you press z button, ,,paint2'' method draw Oval in random coordination. So instead ,,paint2'' method i using repaint() but i dont know nothing about paint methods and so on. So how using ,,paint2'' method? Now when i run program, i get a lot of error..
I am just trying to test this array, for a locker combination program that involves classes...but the array is printing out the whacky numbers for the location. When I try to call the method in the main, it does not work. How do I call a method that exist within a class into the main method?
public class locker { public static void main(String[] args) { CombinationLock();
I've never had to do a void method call. I have my void method in one class and my main (where I want to do the call) in another. How do you actually call a void method?
My code has a method where the users input a bunch of variables and then those variables get added together in a new variable. What I want to know is how do I call the variable that is in the other method to another method?
import java.util.*; public class Calc{ public static void main (String [] args){ determinevalue1(); determinevalue2(); determineTotalvalue(double value1, double value2);
I am trying to get the program to ask the user to enter the project grade and if it is less than 65, then I want the program to display "fail" or if it is greater than 64 than I want it to display "passed". In this project I have to include a method and I am trying to call it in my if-else statement. I keep getting an error message saying "Project.java:143: error: incompatible types: void cannot be converted to int". I posted my code below. It's a long program, but this part is toward the bottom.
import java.util.Scanner; public class Project { public static void main(String[] args) { //call method welcomeMessage();
I have two comboBoxes - one in main and another in my 'windows' class. The code below is in main and references the comboBox in main but I need to use the comboBoxEnv out of my 'windows' class. How can I do that so it says ComboBoxEnv rather than comboBox?
JMenuItem menuExport = new JMenuItem("Export"); menuExport.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { if(comboBox.getSelectedItem() == null){
[Code] ....
I've gotten access to it by changing my code and making a method of it but I'm not sure of what I do now
I am trying to call a java method in jsp. The main idea is to hide menu based on the user who logs in. The java class flows like this :
public class UserVerification { public static void main(String[] args) { UserVerification obj = new UserVerification(); System.out.print(obj.GetUserVerification("abc"));
private String eventName; private ClockDisplay timeOfEvent; public static final int MIDNIGHT_HOUR = 00; public static final int MINUTE_ZERO = 00; }
How can I create a method called public void addMinuteToTimeOfEvent() which calls the timeOfEvent's increment() method to add one minute to the timeOfEvent?
And the servlet handles the HEAD method in the sense that the doGet() method returns if the method type is HEAD.When I run it, the servlet returns the code returned by the entire doGet() method. This shows that the doGet() method does not realize that it is a HEAD method and it should return back without processing further.The application server is Tomcat 4.0.
I am writing a program to take user input in order to create an array, then call a void method that will read in the numbers (from user's input) and fill the array.This method must use a loop to do this.(The array is to be passed to the void method as a parameter)
in theory, this should change the contents of the array, but without returning a result. Because it is a void method, the array is only passed through the method, not returned; Am I correct?How can I return the array and display it without having to change my method type?
public class Program7Array public static void main(String[] args) { // main method int howMany = Integer.parseInt(JOptionPane.showInputDialog(null, // user decides how long array is "How many numbers are there?")); double [] numbersArray = new double[howMany]; // creating the array makeArray(numbersArray, howMany); // calling the array
my arraylist is declared in my main method. A string that i will be calling on is declared in my main method as well. The arraylist and string is passed to a method outside the main. I am to search for the beginning of a string and end of the string, remove those items. Then i am to pass the string with the removed items to arraylist that is called in my main with an enhanced for loop. The for loop then displays what is needed from the string and the method i created. I will posting an example of my main and method that is used in my program.
public class ExampleUrl { public static void main(String[] args) throws MalformedURLException, IOException { ArrayList<String> urlList = new ArrayList(); String url = "";
I used java and jsf. I created dynamic datatable in java file. Can i call java method from setOnchange() event?
I am able to call java script function from setOnchange() event. See the below code which is working fine for java script.
HtmlSelectOneMenu selectOneMenu = new HtmlSelectOneMenu(); selectOneMenu.setStyleClass("dropdownStyleTwo"); selectOneMenu.setOnchange("openWin(this);IGNORE_UN LOAD=false");
I wrote openwin() function in java script. But i am not able to call java method change().
Code which is not working.
HtmlSelectOneMenu selectOneMenu = new HtmlSelectOneMenu(); selectOneMenu.setStyleClass("dropdownStyleTwo"); selectOneMenu.setOnchange("myclass.change();IGNORE _UNLOAD=false");
myclass is the bean of class Test. If user select any value from dropdown i want to call change java method. This function will apply the same selected dropdown value to the other record also.
I can call a child method from a main method. If I have a parent called "Assessment", a child called "Quiz", and another child called "test". Can I instinate an object like Assessment a = new test(); and call a method in test.I know the method can be called if I instinate the test t = new test() but that defeats the purpose of inheritance which I'm learning in class.
I am new to Java and have been learning it. I have a question here. I came across the following Java class and trying to understand it thoroughly but got confused how it is able to call an abstract method. Here is the code I am referring to :
package sampleapps.gui; import javax.swing.*; import java.awt.*; public class InnerClassAnimationExample { int x=70, y=70; public static void main(String[] args) {
[Code] ....
So, in the code above, there is an inner class NewMyDrawPanel which has a paintComponent(Graphics g) method. I have highlighted 2 lines of code above.
Line 1 : Graphics2D g2d = (Graphics2D) g; Line 2 : g2d.fillOval(x,y,40,40);
I understand we are type casting reference g to Graphics2D reference g2d and we are calling fillOval() method on g2d. I don't see a fillOval() method in Graphics2D class but it is there in Graphics class and fillOval method is an abstract method.
So, my question here is :
1. If we are not able to instantiate an abstract class(Graphics2D and Graphics classes), how are we able to access the fillOval() abstract method,
2. Secondly, since the fillOval() method is an abstract method, it does not have any implementation for the method.
However, when I call the method fillOval() on Graphics2D reference, I was able to draw and fill an oval of the specified co-ordinates. So, where would the actual implementation code be?
javax.servlet.ServletException: javax.ejb.EJBAccessException: JBAS014502: Aufruf an Methode: public abstract void de.dpunkt.myaktion.services.OrganisatorDAO.save(de.dpunkt.myaktion.model.Organisator) von Bean: OrganisatorDAOBean ist nicht gestattet javax.faces.webapp.FacesServlet.service(FacesServlet.java:606)
which translates to: call of method: .... from Bean ... is not allowed
But the naamSpeler.laatKaartenZien(), which returns a string, doesn't show on the label. Is there a way to call a method and use a html text on a label?
The name of the thread should be "call method in html text on label"
My question is simple : I only own a List<Object>How can I set each element of _instanceMethod parameter from my List ?? If i decided to iterate through my list such as :
for (Object obj : myList){ _instanceMethod(obj); }
How can I correctly "populate" the _instanceMethod varargs signaturee by the n elements of my list ?
if some of you worked with Unity Game engine (C#) the idea is that game has main loop and once per cycle it call for example Update() method in all objects which implement certain interface.
I would like to repeat such pattern in Java for another another program, not even game related, but I would still need a main loop and event driven behaviour with async call backsSo question is how to implement the fallowing scenario:
Imagine i have interface which implement some methods and one of them is Execute()
I have the main controller class which implement main loop, also multiple other classes which implement the same interface with method Execute(). How can i call this Execute() method on all objects which implement that interface each loop cycle?
Should i keep and track reference of each object which was implemented with this interface and go through inner "for" loop trough each reference and call manually Execute() method in each of them?what if each object implementing interface have to run Execute() method simultaneously? in parallel independent from each other?
Referring back to Unity engine and their Update() method - there is exactly the same situation:you can have multiple objects with script attached, thats script implement interface which has multiple methods and one of them is Update() and once per cycle all objects with that Update() method will be executed in parallel independently
I need to call the method to remove duplicates form my array, but it won't let me call the method, or I'm doing it incorrectly which is probably it.
import java.util.*; public class C_6_15_EliminateDuplicates { public static void main(String[] args) { int[] numbers = new int[10]; Scanner input = new Scanner(System.in); System.out.println("Enter " + numbers.length + " numbers: "); for (int i = 0; i < numbers.length; i++)
This code had no bug until I wrote down a call to a method signin with two parameters name and password. I need to know where exactly do I write down the deifintion of this method public void signin(String name, String password).
I have tried writing this several times and each times I get an annoying syntax error asking for more curly or round brackets.. There is only one error it shows after declaring this method . So I know that I am not writing it in the correct place, Do I keep it inside the action listener or outside. Everywhere am getting error. I want to be able to call methods and define them as I was doing in Bluej all this while.