I am having problem to call a method from another class using arrays. I already know how to call a method without using arrays but I am not sure how to pass parameters to the main method using arrays. I'd really appreciate any feedback or comments!This is what I have so far.
public class Customer123 { public static void main(String [] args){ Scanner input = new Scanner(System.in); int x; System.out.print("Total number of customers: "); x = input.nextInt();
calling a method from one class to another.I have two classes. One called Vacation and another called VacationDriver.I am trying to input an int for addVac and have the value update to the numSold within the updateSales() method in Vacation. From there it should update and display in the v1.toString in the VacationDriver.
Vacation import java.text.NumberFormat; public class Vacation { private String vacationName; private int numSold; private double priceEach;
I have a class for employees. This class has basic information for the employee but no real pay information. And 2 subclasses, one for employee's paid for hourly rates and one for those paid a yearly salary. Each subclass has their own pay() method, that calculates and returns their pay and extra fields relative to calculate that.
I'm just curious, if I do this and create an object for an hourly paid employee like so:
i am having a problem while calling a method..i am having a class
Java Code:
public class MySer implements Runnable { public void getMessage(String msg) { ..., }.., } mh_sh_highlight_all('java'); i use the above class in another class
In the process of creating a new class, I need to move my main method from the class SaveDate to the class DynamicTest. Below I have listed the code of both classes.The objective is to be able to run my program from the DynamicTest Class. I need understanding the process of moving my main method to a different class and creating an Object of a class and calling its method.
public class SaveData { private static final Map<String, Object> myCachedTreeMap = new TreeMap<String, Object>(); public static final List<String> getLines(final String resourceParam, final Charset charset) throws IOException{ System.out.println("Please get: "+resourceParam); if (myCachedTreeMap.containsKey(resourceParam) ) { // Use the cached file, to prevent an additional read.
I have a driver and a main program. How would I go along with calling the encode method to the driver class that I made so I can have the user inputs affected by the encode method?
Java Code:
public class ShiftEncoderDecoder { private int shift; public ShiftEncoderDecoder(int shift) { setShift(shift); } public int getShift()
// Add range to Vehicle. class Vehicle { int passengers; // number of passengers int fuelcap; // fuel capacity in gallons int mpg; // fuel consumption in miles per gallon
// Display the range. void range() { System.out.println("Range is " + fuelcap * mpg);
[Code] ....
I'm compiling it in Eclipse and this continues to show in the console display
Minivan can carry 7. Exception in thread "main" java.lang.NoSuchMethodError: Vehicle.range()V at AddMeth.main(AddMeth.java:34)
I have two classes involved in this portion. CheckIn_Search
(class #1) is my main UI and I am collecting search information from the user in a jPanel form. When they click "Search" it passes the search criteria to a method that contacts a web service and gets the results. These results are passed to coSearchResults
(class #2) that opens a jFrame and jTable (in modal format, over the main window created by CheckIn_Search.
The user selects a row in the table and that selection data is passed back to coSearchResults to populate a new jPanel form. When the data is passed from coSearchResults, I want to close its window, hide the first jPanel in CheckIn_Search and make the second jPanel visible. To accomplish this, I created a method in CheckIn_Search that simply hides/shows the panels (it will do more later).
I instantiate and call the method in CoSearchResults as part of the button click event. The problem is, it doesn't work. The panels are unaffected and there are no errors. I've put in break-points and it goes into the method.. Here is the coSearch_Results code.
Here is am retrieving the jtable row id and using the first value in the row to get the data from the table model as there is more data than what is displayed in the table. I'm sending that whole row of data to the method that changes visibility.
private void btnOKActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnOKActionPerformed // TODO add your handling code here: int rowNum = jTable1.getSelectedRow(); String coNum = jTable1.getValueAt(rowNum,0).toString(); String[] text;
I am just trying to test this array, for a locker combination program that involves classes...but the array is printing out the whacky numbers for the location. When I try to call the method in the main, it does not work. How do I call a method that exist within a class into the main method?
public class locker { public static void main(String[] args) { CombinationLock();
I am currently working on a dice game. I have a private method called rollDice and it performs the action of rolling two dice. For my project, I need to create another method called playerRolls and I am supposed to invoke the rollDice method in the playerRolls method and perform actions based off of that. My question right now is how do I invoke a method into another method of the same class?
The idea is to create a program to add plants and retrieve plants from a Nursery. I created a class with the properties of the plants and also there is the class an Array list to keep track of the plants entered ( they will have to be printed later) (I am not too sure if adding a public class there is the best option.
The program will allow the user to pick and action and from there the code will do something. I don't want to have all the code inside 'main' The problem is in line 114.This is what I have so far.
Java Code:
package plant.nursery; import java.util.ArrayList; import java.util.Scanner; /**Class to create a plant for a nursery. public class PlantNursery
I need to get the string encodedString from the method encode able to be used in the decode method.
Java Code:
public String encode(String plainText) { int prepareString; int shiftChar; String preparedString2 = prepareString(plainText); String encodedString = ""; for(int c = 0 ; c < preparedString2.length();c++)
I need to create an applet that displays a grid of command buttons which I have done. I then need to create a new class that draws a silly picture of an alien, which I have also done. Where I am completely stuck and confused, is that I do not know how to get the drawing into the applet. My code is below. I really do not fully understand why this is not working or how to get it working.
import java.applet.*; import java.awt.*; import java.awt.event.*; import javax.swing.*; public class MartianGame extends JApplet implements ActionListener { DrawMartian aMartian = new DrawMartian(); DrawJupiterian aJupiterian = new DrawJupiterian();
I have been reading about methods and I do have a beginner level understanding on how they work. I was trying to mess around and make a dog calculator using methods. I ran into a small snag; I cannot get the method to call to the main or the program to compile correctly. The first code below is the original. To me it looks like (based off of some examples I looked at) there should be no problems, but NetBeans gives me a few errors. 1) line 8- "cannot find symbol, variable dogYearCalc; 2) line 18 illegal start of expression; and 3) line 22 - unreachable statement.
import javax.swing.JOptionPane; public class KrisExample { public static void main (String[] args) { double dogYears = 0; JOptionPane.showInputDialog (null,"Please enter you dog's age in human years:");
[Code] ....
Someone told me that I was calling dogYearCalc without any arguments in your main method. I take that to mean that I needed to add it to the main, so I did here:
public static void main (String[] args, double dogYearCalc) {
That got rid of my first error, but then when I tried to run the program NetBeans said that I have no main class, so switched back to the original program above.
I thought that when I calling the dogYearCalc method on line 10 was the whole purpose of using a method. It seems to me that putting it somewhere in the main is counter productive.
Can we recall the main method? I'm trying a code to recall main method (after the calling of JVM). I know this doesn't make any sense but I'm trying this just like that.
Code:
class derived { public static void main(String args[]) { System.out.println("Main Method class"); show(); } static void show()
I have a JSP page that calls a Java method .. using GlassFish 4.0 it worked just fine, now I'm trying to run it on a new server with Tomcat 6.0 but it keeps giving me this error: "the function result must be used with a prefix when a default namespace is not specified"
I have a file greenGrow.txt, and every three lines of the file has a last name, first name, and yard size. Every time a Customer object is created, I need to read the file 3 lines and assign the object a last name, first name, and yard size.
Snippet of my code:
import java.io.*; import java.util.*; public class Customer { private String lastName; private String firstName; private int yardSize;
[Code] .....
My issue is that I cannot call readFile() from the constructor, and I'm assuming that's because I throw Exception on readFile(). Is this a simple fix, or am I looking at it the wrong way?
My program crashes every time I call this method because of the while loop. I guess its going into a infinite loop. The game should keep running until the user ends it. Is the use of my .isKeyPressed correct and if so what else could it be?
public static void run() { while (true) { if (StdDraw.isKeyPressed(KeyEvent.VK_Q)) { break;