Ok, so I am trying to learn about JFrames and JPanels. I have figured out buttons, layouts, etc. What im having trouble with is accessing the label object from the ButtonHandler class since it is static and I need my JLabel to be non-static so that it can change. Basically, I want JLabel to change to a pre-determined text string once a button is pressed. Here's what I have so far
I am trying to write an application where if you click and hold down on 1 button and move the mouse to another button and release the text on the 2 buttons should be switched around.I have a print line so I can se the text are supposed to get switched around but it is just not happening in the GUI.
I attached all my code in case the flaw was to find somewhere else in the code, but the functionality I am working on is the lines 76 to 121.
Here's my coding so far...I want to be able to change what the JLabel says when clicking on one of the buttons for example : when clicking on UP i want it to say "Going Up!"...how do i do this?
import java.awt.BorderLayout; import javax.swing.JFrame; import javax.swing.JButton; import javax.swing.JLabel; public class BorderLayoutJFrame extends JFrame {
I don't get what I missed in the code. I used the example of changing the text of a button by clicking on it, but instead I also added a JLabel and tried to make the button change its text instead, but it didn't work. What did I do wrong?
I'd like to change the text on the two buttons which I have in my Dialog Box, how should I do this?
Also, when I click the X Button in the top right of the Dialog Box, nothing happens, and the program only stops when I end it in jGrasp. How do I make this button close the program when clicked on?
import javax.swing.*; import java.util.Random; public class SwingInputExample { public static void main(String args[]) {
I am very much new to Java. I have just started learning event handling. Currently I am learning about Key Events. And am learning by doing. Well that is how one could learn anything in fact. I want to write a program in which the currently loaded image in the panel of a frame changes upon a key press say "Enter" or any other key.
I have a filechooser that works how it should and if anyone enters anything with a dot that isnt .xml it shows an invalid file name message. However when I dont choose a file and press cancel it still says that because when my boolean hits false it's the first thing it hits in that section of code.
if(!writeSuccess) { //display output messages in JOptionPane JOptionPane.showMessageDialog(null,"Error, file name invalid", "Error", JOptionPane.ERROR_MESSAGE); } else { JOptionPane.showMessageDialog(null,"Export successful", "Success", JOptionPane.INFORMATION_MESSAGE); //close the form me.dispose(); }
If I want it to just close down without it saying anything is there sort of if statement I could do that would prevent this? But if it is an invalid file name it will still show that message?
I am quite new to developing Applets in java. I recently made an applet that will play a particular sound whenever a button is pressed. The sound files are placed in the same directory as the applet class file and i access them by using
The Applet runs fine in the appletviewer but whenever I try to open it using any browser like Chrome,IE,Firefox the applet loads but sound isn't played. I checked the java console and it showed
1. How do I allow the applet to get access to those files?
2. When the Applet is running from the local file system why CAN NOT I access those resources via getCodeBase() ???
3. I googled and found that I can sign a JAR and that can have full access to the computer. But how do I create a JAR from an applet (which has no Main method) while it asks me to point to the main class in the manifest?
This is a part of my program. When the user enters "Exam Schedule" in the JtextField and clicks the add button I want the link to change to a link that opens a local pdf file. And if the user enters "Academic Calendar" the Jlabel will be set to another link. So far this works fine but the problem is that if you erase the textfield and enter another value the link of the previous value will still be there.
public void actionPerformed (ActionEvent e){ if (e.getSource ==add) { if (text.getText().equalsIgnoreCase("Exam Schedule")){ link1.setText(text.getText()); link1.setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
This is a part of my program. When the user enters "Exam Schedule" in the JtextField and clicks the add button I want the link to change to a link that opens a local pdf file. And if the user enters "Academic Calendar" the Jlabel will be set to another link. So far this works fine but the problem is that if you erase the textfield and enter another value the link of the previous value will still be there.
public void actionPerformed (ActionEvent e){ if (e.getSource ==add) { if (text.getText().equalsIgnoreCase("Exam Schedule")){ link1.setText(text.getText()); link1.setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
I'm trying to create a chess program in java swing, and for the board I'm using an 8 by 8 array of jlabels stuck inside a jpanel with a grid layout. I would like the board to change size when the window changes size, and the grid layout accomplishes this succesfully, until I add the actual icons to the jlabels. Then the board just stays a fixed size. Someone suggested I use their "Stretch Icon" class, found here:[URL] ...., so I tried initializing the icons using one of the constructors in the class (the one that takes an image name and a boolean value for whether or not you want the resisizing to be proportionate (to maintain the aspect ratio)). However, the same thing happened. The board appears, but it does not resisize. To attempt to fix this problem, I tried simplifying my code, reducing the program to two jlabels within the jpanel, for which I then tried to set the image in the same way. Here is my simplified code:
I am trying to do a program about a contact agenda, now, I have one JPanel that contains three sub panels (GridLayout(1,3)) where I have in the left the picture of the Contact, the middle one is not important, but the right one contains 4 JTextFields with information of the contact and one JCheckBox that indicates if the contact is a favorite or not. The thing is that I am only able to show the first contact, but I want to be able to scroll between the contacts with a Button that I have in another panel. I think I am actually scrolling among the contacts, but the panel with the information from the contact is not updating the information...
public class PanelInfoContacto extends JPanel{
// ----------------------------------------------------------------- // Constructores // ----------------------------------------------------------------- /** * Construye el panel. <br/> * @param contacto - es una referencia al contacto que muestra. contacto != null. */ public PanelInfoContacto(Contacto contacto){ setLayout(new GridLayout(1,3));
I am making a game in java and i want to make a title screen. What I am trying to do is make a jpanel and load another jpanel when a button is pressed in one of the japenls. Here is the code for the runner
import java.awt.BorderLayout; import javax.swing.JFrame; public class Runner extends JFrame { // Have these set up so they can be seen everywhere public static final int GAMEWIDTH = 540; public static final int GAMEHEIGHT = 710; static boolean loading = false;
[Code] ....
here is the code for the jpanel that loads the other jpanel
I have a JFrame with four JPanels, SensorLL, SensorLC, SensorCR and SensorRR. They are instances of the class SensorUI. Each has a JLabel called Sensor.
The class SensorUI has a method writeSensor that writes to the JLabel "Sensor". I will have four temperature sensors. I have not started the code to read the temperature sensors yet. I will have a timer that will run once a second. When it fires I will read the sensors and display the result in the
JLabel "Sensor" in each jPanel.
I use MyMain to call FrameDemo and create the JFrame and a method
in FrameDemo to add the JPanels using addObject.
I can use SensorLL.writeSensor will write text to JLabel Sensor while in Mymain.
Then I start the timer ReadSensor.
When it times out it calls SampleSensors
For an experiment, while in SampleSensors I try to write to the JLabel in the instance SensorLL with
SensorLL.writeSensor("xx_");
I can't because it says it can't find the symbol variable SensorLL in SampleSensors class.
How can I "get to" that JLabel text when ever I need to?
Java Code:
public class MyMain { /** * @param args the command line arguments */ public static void main(String[] args) { // TODO code application logic here //SensorUI SensorLL = null; System.out.println("Start of main"); //Schedule a job for the event-dispatching thread: //creating and showing this application's GUI. FrameDemo.createAndShowGUI();
messageLabel = new JLabel("Top buttons change the panel color and bottom radio buttons change the text color."); messageLabel.setHorizontalTextPosition(SwingConstants.CENTER); messageLabel.setVerticalAlignment(SwingConstants.CENTER);
The text always displays in top-center part of the center panel. i want to align it as center-center horizontally and vertically. The problem could be, bcoz the jlabel text is inside a constructor but im not sure. The whole code is
import javax.swing.*; import java.awt.*; import java.awt.event.*; public class ColorSample extends JFrame { private JPanel TopPanel;
I have four buttons with different names and depending on which button is pressed I want to change the label to be displayed. Center is the name of the label the other directions are buttons. The label should change if a different button is pressed. The error I get is that it cannot be converted to String.
public void actionPerformed(ActionEvent event){ Object source = event.getSource(); if (source == east){ center.setText(east); } if (source == west){ center.setText(west);
Create a dnd (dungeons and dragons) character creator and back ground generator, have it display and run on a gui, to start with i decided to creator the gui as i go so i can see the progress, first i tried eclipse and windows builder, well after 1 day of reinstalling windows builder in about 5 different ways from multiple guides and sometimes getting it to partly work ...
After doing some more research I have figured out how to get the main program to display the gui . Heres what i have:
package com.mrgreaper; import javax.swing.*; public class MainWindow { private JPanel mainWindow; private JLabel playerlbl; private JLabel playerNamelbl;
[Code] .....
Now this works fine and the gui displays when the program is run but I can't change the text of any of the jlabels or textfield. If I try to do it in the main class i need to change them from private to public static but then in the form builder it says "cannot bind to static field *name of field*" but if i take static off then i cant change its value!
From what i understand this is because the window is an instance, so how to i change the value in that instance? I could put all my code in the one class, the one that creates the gui, but i really want it seperate, i would like the gui to update as the code runs... So how do i do it, how do i change the contents of jlabels on the fly, read the contents of text boxes on the fly etc....
I tried adding a getter setter
public void setCharFirst(JLabel charFirst) { this.charFirst = charFirst; } in the MainWindow.class
Then i tried to set it from my main function
MainWindow.setCharFirst("test");
but it cant access it as my main function is static and it is not now can i make it static...
I want to create 3 JTextFields in a row with all being of equal size.But my first Text field gets so wide than the other two.After adding each component at a time and seeing what causes the problem I realized that if I type a long text for the JLabel that's when this problem occurs.If I reduce the length of the text in the JLabel JTextFields get into the sizes I want. Here's my code
import java.awt.*; import java.awt.event.*; import java.lang.Math; public class Calculator1 extends JFrame { JTextField value1=new JTextField("0"); JTextField value2=new JTextField("0");
[Code] ....
How can I stop the JTextFields changing size when I change the JLabel label1's text length...
I have two classes involved in this portion. CheckIn_Search
(class #1) is my main UI and I am collecting search information from the user in a jPanel form. When they click "Search" it passes the search criteria to a method that contacts a web service and gets the results. These results are passed to coSearchResults
(class #2) that opens a jFrame and jTable (in modal format, over the main window created by CheckIn_Search.
The user selects a row in the table and that selection data is passed back to coSearchResults to populate a new jPanel form. When the data is passed from coSearchResults, I want to close its window, hide the first jPanel in CheckIn_Search and make the second jPanel visible. To accomplish this, I created a method in CheckIn_Search that simply hides/shows the panels (it will do more later).
I instantiate and call the method in CoSearchResults as part of the button click event. The problem is, it doesn't work. The panels are unaffected and there are no errors. I've put in break-points and it goes into the method.. Here is the coSearch_Results code.
Here is am retrieving the jtable row id and using the first value in the row to get the data from the table model as there is more data than what is displayed in the table. I'm sending that whole row of data to the method that changes visibility.
private void btnOKActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnOKActionPerformed // TODO add your handling code here: int rowNum = jTable1.getSelectedRow(); String coNum = jTable1.getValueAt(rowNum,0).toString(); String[] text;
I've been working on a small text-based RPG for fun. This particular part is supposed to allow the user to change their name. Now, the problem is that when they reach the option to change their name, the above code seems to skip the line:
name = scan.nextLine();
It will erase whatever the player previously entered for their name, as well. So it will print out:
Okay, let's change your name. What did you say it was? Alright, so you'll go by . Is that correct? [now allows input for verifyNameChange]
The above code works fine on it's own, but somehow messes up when put into the full program. I don't want to post the whole program, because it's fairly large. But the String name is set and functions fine before this bit of code.
I am using javafx 2 in my project,After user change the text in HTMLEditor,i will save the context to database,if text wasn't changed,then i do nothing .so i want to know if the user have changed the text.
I only saw how to add text changed listener to HTML web viewer. So how to add text changed listener to htmleditor?