I get a Base64Encoded image string (GIF format) from an external system. While reading the byte array and saving the image to file, the image gets saved in landscape orientation. The code snippet is below.
What I am trying to do is save the the content drawn to my screen as an image. The following code is my render method and although I know how to use it, I don't fully understand the classes and how they work with is making this difficult.
public void render() { BufferStrategy bs = this.getBufferStrategy(); if (bs == null) { createBufferStrategy(3); return;
If you look at line 74 you will see my actionPerformed method where I want to switch the icon displayed on the JButton. I know I still have to add the images to the button however I am running into a few issues here.
Therefore my main question is, am I even approaching this problem correctly? In my next class it will be vital that I can decipher what each icon is display on the JButton. I am working on programing A* but I have to get everything talking first.
In my program one of the panel has a background image and I need that background image to be updated/refresh or changed whenever the panel reaches certain number of clicks
here's the code
Constructor/gui import java.awt.*; import javax.swing.*; import javax.swing.text.*;; public class demo { JFrame frame = new JFrame ("Idle Game Test!"); JPanel backGroundPanel = new JPanel ();
[code].....
also is there other way to access those static variables? the way i implemented them works but i do think there are other ways that are more suitable or better but i cant figure out.
I am trying to create a virus simulation program. The program is supposed to just be a map of the world where the user can click any country in the world to specify where they want their virus to start, specify how transmittable the virus is, and be able to see how the virus spreads through the world by seeing a change in color throughout the world,
I want the world map to initially start out with a very light yellow, and as areas of the world slowly start to get more and more infected by the virus, I want those areas on the map to start changing to a very dark red (going from a light yellow, through shades of orange and red, to dark red).
So, the main idea of this is to have a program that displays an image where certain parts of the image will slowly change color during the runtime of the program. I obviously know how to change colors of certain parts of a window or even an image, but this is very very detailed and advanced but how to even start this.
I am trying to save the data a person enters to a file. See code below. It is compiling however the file created only shows largest =89, i want the file to show all the data a person enters.
import java.util.*; import java.io.*; public class LargerOfThree3{ public static void main(String args[]){ Scanner in = new Scanner(System.in);
Everything compiles but doesn't work like it should. What the idea is, is to be able to add class personnel objects and have them saved in a file, so that later on i would be able to see them.
Back to my problem: When i create a new "Personnel" and try to run Write and read, to see if my new "Personnel" is added to the list, it's not there at all... what do i do wrong?
import java.io.*; class Personnel implements Serializable //No other action required by Serializable interface. { private long payrollNum; private String surname; private String firstNames;
I wish to print the content of a JTextArea. I know I can do this with textarea.print(). However, I wish to print in a different font, font size and orientation from that of the JTextArea itself. I have been able to change the orientation by setting print attributes
PrintRequestAttributeSet printAttributes = new javax.print.attribute.HashPrintRequestAttributeSet (); printAttributes.add(javax.print.attribute.standard .OrientationRequested.LANDSCAPE);
And then using the textarea.print() method that allows me to set attributes. However, I haven't found any way to set the font and font size.
I have created this project and want to be able to add new members to my members arraylist, store the input in a .txt file and load the new members after closing and opening the program.
My code's not working and I don't know why. I'm trying to read numerical values from a file and saving all instances where a letter is entered instead of a number to a string to be referenced as an error at a later point on in the code. However, there's an error and like I've stated before, I don't know what caused it.
public static void validateData() throws IOException{ File myfile = new File("gradeInput.txt"); Scanner inputFile = new Scanner(myfile); for (int i=0; i<33; i++){ if(inputFile.hasNextDouble()){ double d = inputFile.nextDouble(); if (d<0||d>99999){
[Code] ....
This is the error that returns.
Exception in thread "main" java.util.NoSuchElementException at java.util.Scanner.throwFor(Scanner.java:838) at java.util.Scanner.next(Scanner.java:1347) at Paniagua_Grading.validateData(Paniagua_Grading.java:29) at Paniagua_Grading.main(Paniagua_Grading.java:6)
I need to find the Winner using Object Orientation logic I have my old logic from my Tic Tac Toe game but it is not Object Orientated. So I want to convert it and add that code to my GUI Tic Tac Toe. I need to return a winner or tie.
JFrame parentFrame = new JFrame(); File f12=new File("E: ewfile.txt"); JFileChooser fileChooser = new JFileChooser(); fileChooser.setSelectedFile(f12); fileChooser.setDialogTitle("Specify a file to save"); int userSelection = fileChooser.showSaveDialog(parentFrame);
[code]....
I want to save selected text file as html file in target directory....
I'm trying to save a picture from byte arrays using RandomAccessFile. The file appears but doesn't open (like its corrupted).
I'm using the bittorent protocol which gives a SHA-1 hash that I compare all the bytes with to verify the data. All the bytes pass the hash check and all the hashes are checked. So I'm pretty sure I'm getting all the bytes correctly.
Is there anything I can do that could tell what's going wrong?
public RUBTClient(final TorrentInfo2 tInfo, final String outFileName) { ... this.outFileName = outFileName; File destined = new File(outFileName); try { destined_file = new RandomAccessFile(destined, "rw"); destined_file.setLength(tInfo.file_length); } catch (FileNotFoundException e1) {
I am simulating a game. This involves creating two Player objects(either HumanPlayer or ComputerPlayer), a TheBoard object, a TheGame object and a TheGameManager object. In the TheGameManager, i am trying to get it so that i can save the two Player objects, the TheBoard object and the TheGame object in current use at some point in the game and then load them later at some point. However, after debugged, i have found that it doesnt like the writeObject() method and skips and sends an exception up.
My TheGameManager class has the following fields:
public class TheGameManager implements GameManager { private Player player1; private Player player2; private TheBoard currentBoard; private TheGame currentGame; //private String[] args; private int iterations = 1;
Every time I load a txt file into a JTextArea it prints the results to the JFrame incorrectly I notice its mainly the white spaces this is happening to. I have tried a few ways to remedy this problem but it still keeps occurring? I've tried append() read() also setText() even Scanner. I have enclosed a picture of my GUI and my txt file I am using.
I am starting to learn java , If suppose we write a simple hello world program
class helloWorld { public static void main(String args[]) { System.out.print("Hello World !"); } }
And save this as test.java.Now after compiling it a helloWorld.class file is generated.But if we compile the same after adding "public" in front of 1st line, it throws error.
public class helloWorld { public static void main(String args[]) { System.out.print("Hello World !"); } }
but then changing the file name to the name of the class i.e. helloWorld.java, corrects the error.
I'm making a karaoke/DJ program for a DJ friend and one of the features she wants is the ability to change the pitch of a song (some singers ask for this).
- from the main class will arrive three variable (String name_used, int level_choose, int level_result)
I have a .txt file with this kind of formatting:
mario 1 1 0 1 0 1 carlo 0 0 0 1 1 0 ...
Where I use 1 and 0 in the main for write if the level (you see that the numbers are always sixr? are egual to six level existing) BEFORE is done correct or wrong
- when in the main a user make a level a feedback coming back from the class level saying if the user made the count correctly or wrong. and i wanna replace the value (1 or 0) in the txt file with the new level result.
So i have all what i need as parameters i think.
name_used to look for the correct line in .txt file with .indexOf level_choosed to go throught the correct index of that line level_result (1 or 2) to be replaced with the existing one
Java Code:
public void salvaRisultati(String name_used, int level_choosed, int result_of_level) throws FileNotFoundException{ } } mh_sh_highlight_all('java');
I already done my program with images on it but when i convert it to exe , the images is not appearing.
Usually my images are located at documents netbeansprojectprojectimage.jpg
When i run the code on netbeans the images are appearing but when i convert it to exe or jar file run on a computer without netbeans.. images is not appearing ...