I'm having a hard time implementing a simple composition example in Java:
Java Code:
public class CompositionPattern {
public static void main(String[] args) {
Udp udp = new Udp();
Imap imap = new Imap();
udp.startService();
imap.startService();
[Code] ....
The above won't compile. It says "The method supportsMe() is undefined for the type Object". I understand that I stored parent as an Object. But in reality it is not simply Object, but a Udp object or Imap object. The point is to make Responder generic. I don't want to have to cast the Object to Udp or Imap. Any solutions so I can keep this generic?
The program I'm working on is supposed to read input from a file and using recursion, print the pattern of asterisks for each value until the value is either < 0 or > 25. For example, if the value was 4, the pattern would look like this
* * * * * * * * * * * * * * * *
The values are stored in a file entitled prog3.dat which looks like this
4 3 15 26 0
I've never used recursion before and haven't been able to find anything showing how it would work with this particular type of problem. Here is what I've been able to come up with so far, but I'm having problems still which I will show following the code.
import java.util.Scanner; import java.io.*; public class Program3 { public static void main(String[] args) throws Exception { int num = 0; java.io.File file = new java.io.File("../instr/prog3.dat"); Scanner fin = new Scanner(file);
[Code] ....
Output:
Please enter an integer * * * * * * * * * * Please enter an integer * * * * * * Please enter an integer
As you can see, I don't know how to make it print the pattern like in the example and am honestly not even sure if this is recursion since I've never actually worked with recursion before.
I have code which validate code enter by user. The requirement say the maxlength=2 and minlength=1 and is a string, the user can enter code as follows :
00 A1 HH 12 10 09
I have this code
public boolean isValidPattern(String s_value, String s_pattern) { boolean flag = false; if (Pattern.matches(s_pattern, s_value)) { flag = true;
I faced with a problem, when I use method reference as a function in Collectors.groupingBy I get an error: "no suitable method found for collect". But! if I replaced method reference with a lambda expression everything works fine.
Here is the code sample:
interface Iface{ public int getPropertyOfClassA(); public void setPropertyOfClassA(int propertyOfClassA); } class A implements Iface{ private int propertyOfClassA;
[Code] ....
Change "C::getPropertyOfClassA" with "objC -> objC.getPropertyOfClassA()" and it works!
I am able to get Cpu speed using my GetProcessorSpeed method and It returns this output 1796. How can apply this pattern "#.##". I am trying something like this.
Format formatter=new DecimalFormat("#.##"); formatter.format(MainClass.GetProcessorSpeed()); label2.setText(formatter.toString());
I am in an intro programming class and we got assigned a problem for creating a super class with about a dozen sub classes for generating a random word(via WordGetter class) and then comparing that word to a variety of different patterns(like: does the word contain "re"). We were given the super class which looks like this...
public class Pattern { public boolean matches(String text) { return true; } public String toString() { return "(TRUE)";
[code]...
and from this class, we have to write subclasses that override those three methods. I am struggling to understand inheritance and I am not really sure where to even start. Here is the instructions for the first sub class we need to write...
"CONTAINS" SUBCLASS Constructor: The constructor accepts a String named ‘letters’.
Matches: This pattern matches any text that contains at least one occurrence of each ‘letter’. toString: produces the text “(CONTAINS <LETTERS>)” where <LETTERS> is the ‘letters’ string. getLetters(): this method must return letters. equals(Object): careful on this one. Two Contains are equal if they have the same letters (order is not relevant). (Example):
Pattern p = new Contains(“re”); boolean f1 = p.matches(“renew”); // f1 is true boolean f2 = p.matches(“zoo”); // f2 is false String s = p.toString(); // s is “(CONTAINS re)” boolean f3 = p.equals(new Contains(“er”)); // f3 is true.. really..
I need selecting which design pattern to use in my case.
I am creating a list of objects "items" to be presented in a list for the user to choose from, all objects have a title and a check box. Some objects have additional textbox for user input, some objects have additional image for illustration, and some objects have additional textbox and image as well.
I read and saw online videos but not sure if my selection "Factory Design Pattern" is the best match.
Model View Controller design pattern I completely understand then I was told about the observer controller pattern. After reading and reading I and watching video clips on youtube explaining it I have a question:
Isn't the actionListener the observer so to speak. It is firing whatever action it is told to do and dynamically updates the program to.
Example, I have a JButtons and a JTextArea. I press the button and it gives the current stock price of some stock, I press it again it refreshes. Sounds like an observer to me... Am i on the right track here?
The program I'm working on is supposed to read input from a file and using recursion, print the pattern of asterisks for each value until the value is either < 0 or > 25.For example, if the value was 4, the pattern would look like this
* * * * * * * * * * * * * * * *
The values are stored in a file entitled prog3.dat which looks like this
4 3 15 26 0
I've never used recursion before and haven't been able to find anything showing how it would work with this particular type of problem.Here is what I've been able to come up with so far, but I'm having problems still which I will show following the code.
import java.util.Scanner; import java.io.*; public class Program3 { public static void main(String[] args) throws Exception { int num = 0; java.io.File file = new java.io.File("../instr/prog3.dat"); Scanner fin = new Scanner(file);
[code]...
It appears to be reading the file correctly, but is only printing the top half of the pattern. Also, like I said, I'm not very familiar with recursion, so am not sure if this is actually recursion?
I have a string "We have 7 tutorials for Java, 2 tutorials for Javascript and 1 tutorial for Oracle" I need to replace the numbers based on the below condition.
if more then 5, replace with many if less then 5, replace with a few if it is 1, replace with "only one"
below is my code, I am missing the equating part to replace the numbers
private static String REGEX="(d+)"; private static String INPUT="We have 7 tutorials for Java, 2 tutorials for Javascript and 1 tutorial for Oracle"; //String pattern= "(.*)(d+)(.*)"; private static String REPLACE = "replace with many"; public static void main(String[] args) { // Create a Pattern object
I would like to implement a custom Logging strategy for my Java project.I have implemented 3 appenders : one console-log, one file-log (errors only) and another (custom) file-log (with the custom parameters).The custom parameters are : loggerName, logPathDir, logFileLevel and layoutPattern.
I have not managed yet to implement a custom layoutPattern strategy for the custom file-log.When I launch my tests : test1 (default logging setting) and test2 (custom logging setting), I have only managed to get a sucessfull status if I switch the custom layoutPattern strategy to the default one for the test2. My implementation extract :
I'm really trying to understand an example on how to construct a good suffix table for a given pattern. I've looked at numerous examples, but do not know where the numbers come from.
So here goes: The following example is a demonstration of how to construct a Good Suffix Table given the pattern ANPANMAN: