I try to use below codes to convert Hex String "1111737999630745" to ASCII.
When I read the result in Notepad++ with HEX-Editor plugin, I find attached image which is different from above String, there is one additional c2 and I am quite confused.
Java Code:
public static void main(String[] args) throws IOException {
Test strToHex = new Test();
File file = new File("D:/filename");
// if file doesnt exists, then create it
if (!file.exists()) {
file.createNewFile();
I need to write a program that combines everything I learned in my Java course from chapter 1-6 and 8 by Tony Gaddis at least with all the other chapters being bonus points, so I decided to write a program that tells you the binary to hex conversion or hex to ascii conversion. However I keep getting the following errors in my class, enums, and main program that I'm not sure about why. Please do not point out that the numbers in the case select are not what the hex values translate to because I know that, but I was trying to use more meaningful place holders temporarily:
These are the errors for main:
----jGRASP exec: javac BinToHex.java BinToHex.java:9: error: cannot find symbol Scanner keyboard = new Scanner(System.in); ^ symbol: class Scanner location: class BinToHex
[Code] .....
3 errors
----jGRASP wedge2: exit code for process is 1. ----jGRASP: operation complete.
Because of the error in the picture attached I am unable to show the remaining errors for the class and enumsjGrasp Save error for Ascii character import enum datatype.jpg
Here is the code for main:
import java.util.regex.Matcher; import java.util.regex.Pattern; import java.util.regex.*; /** This program shows that you can binary to hex and hex to ascii. */ public class BinToHexToAscii
I have two programs that talk to each other over a TCP connection. When I write the data "STX+1234" where STX is the Ascii character STX or Ctrl B and I expect the written String length to be 6 which it is. On the other side of the socket I create the ServerSocket and use the client socket's InputStream to create a BufferedReader. When I receive the string it now has 12 characters where each original character has been replaced by NUL and the character. How do I read the string as it is originally specified without the conversion? And is the problem on the reader side or the writer side?
What is printed is much larger than what I've copy and pasted but I can't post it all here.
The error I get is:
Exception in thread "main" java.io.IOException: Stream closed at java.io.BufferedReader.ensureOpen(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at Map.importMap(Map.java:26) at Map.main(Map.java:44)
For part of my program, I am trying to ask the user for input on generating a number of random characters. I have already done this with integers and doubles, how would I do this for characters using ASCII values? Would I use the same format as I did for generating integers (Shown in code)?
import java.util.Random; import java.util.Scanner; public class NewNumberCharacter { public static void main(String[] args) { // Create a Scanner Scanner input = new Scanner(System.in);
I am trying to figure out how to convert a string of ASCII code into char.I know that you can use (char) to convert it, but the issue is you cannot really just it for Strings.
I am trying to make a class definition file for an ASCII File.
Ultimately, I want to be able to add methods to allow the image produced by the file to be printed normally, then printed with various manipulations.
However, for some reason, whenever I try to run the program to test my normalPrint method, it terminates without printing anything.
I think this is because the array's values width and height are not within the scope of the method. I tried passing the array as a parameter for the method like so:
Java Code:
public void normalPrint(char [][] poop){ //method here } mh_sh_highlight_all('java');
But it gave me an error that stated
"The method normalPrint(char[][]) in the type asciiFile is not applicable for the arguments ()"
Class Definition:
Java Code:
import java.io.*; import java.util.Scanner; public class asciiFile { int height; int width;
public class C4 { // instance variables - replace the example below with your own public static void main(String[] args) { System.out.println((char)41); } }
I wanted to check that the integer 41 is 'A' in UTF-8, although it's ')' in UTF-16 , so I ran the program with javac -encoding UTF-8 C4.java but the result was still ')'.
How do i fix this? Also, do constants for the max values of ASCII and UTF-8 exist in Java? I need to show how many number of bits are used to represent characters in both encodings.
I'm having problems with the mid section of the rocket, specifically the bottom part of the mid section:
|../..../..| |.//..//.| |//////|
I'm having difficulty writing the for loop to correctly print the dots. You're supposed to incorporate a constant which allows you to adjust the size of the overall figure. The loop doesn't work when I adjust the size, only when the value of HEIGHT is 3. The loop, however, for some reason works with the top part of the mid section.
This is the for loop for the top section.
for (int dots = 1; dots <= -1 * line + 1 * HEIGHT; dots++) { System.out.print("."); }
This is the for loop for the bottom section.
for (int dots = -1 * line + 1 * HEIGHT; dots <= 1; dots++) { System.out.print("."); }
Usually reversing the iteration of the loop just requires flipping the conditions, right? But it didn't work this time for some reason. Why this doesn't work? I can post the code to my entire program for compiling.
I am busy programming a clone of the popular phone game they had on Nokia cellphones a long time ago called Snake II but since I know very little about programming I will be using ASCII graphics instead of a 2D graphics engine.
My idea for implementation is having a main class called game which should refresh a grid of ascii characters every, say 0.2 seconds. Then I have another class called Dot. Each Dot object has x and y coordinates, and a direction in the x and y planes (dirx = -1 means left, dirx = 1 means right, diry = 1 means up, diry = -1 means down, and obviously the snake cant move the diagonals)
The Game class prints a "*" symbol where the Dot is, and what I'm trying to do is get the screen to refresh (I think I need to use the sleep() function for this to slow the game down to a reasonable pace), and go in the direction it is supposed to go.
(I haven't programmed this in yet but the snake will be an array of Dot, and at each refresh Dot at position 0 will pass it's coordinates and direction to Dot at position 1, Dot1 to Dot2, Dot2 to Dot3, etc.
Here's my code so far:
A first class called Game.
Java Code: //Not done yet but this is the start to my game of Snake. Basically the class Game generates a Grid of ASCII characters
import java.util.Scanner; public class Game { public static void main(String[] args) { Scanner keyboard = new Scanner(System.in); final int WIDTH = 79;
[Code] .....
My problem now is that I am taking input from the Scanner class. What it does is wait for my input, then it goes on to executing the rest of the code in other words refresh the ASCII grid. This is a problem because I need the snake to keep moving at constant pace while listening to the keyboard.
How can I get my while loop to keep going (i will add a sleep() function later) while listening to the keyboard without stopping?
I have a problem with this ascii animation program I am working on. I declared a method inside of my class AsciiAnimation extends JFrame implements ActionListener, called
package AsciiAnimation; import java.awt.*; import java.awt.event.*; import java.util.ArrayList; import javax.swing.*; public class AsciiAnimation extends JFrame implements ActionListener{ int currentFrame = 0; ArrayList<String> frameList = new ArrayList<String>();
[Code] ....
Basically I just am trying to figure out how java works with me accessing those 2 data members, currentFrame and frameList inside of my first class ALL in the same package.
I need to insert a break line to a text message on hitting enter by taking its ascii value i.e 10.I have used node.insert commands.I have tried using node.insertAttribute and node.insertChars but is not working ....
I'm very new to Java and looking to expand knowledge base from Excel VBA..I'm looking to add or analyse data from a csv file in a time order fashion. i.e i want to keep/ add a cumulative total. (once i've achieved that i then want to look at a java equivalent of sumif...
I'm converting from ASP to Java for a legacy site. I believe the first part of the if statement is right but I'm having an issue within the else staetment. I'm getting date is undefined, I've tried using getYear and getDate but have not been successful.
ASP:
If Request("action") = "results" Then aMonth = Request("selMonth") aDate = cint(Request("selDate")) aYear = cint(Request("selYear")) Else aMonth = UCase(MonthName(Month(Date()),true)) aDate = Day(DateAdd("d",-1,date())) aYear = Year(Date()) End If
I was reading about the char data type in Java. I know that an unsigned 16 bit integer is used to represent a char. So we can write the assignments below:
char a = 65; // a will get the value 'A'
But the limit of the char value is 65535.
So I've tried out a few things with char and trying to understand them but I'm not sure how they work.
char a =(char) 70000; char b = (char) -1;
In the first case I thought that 70000 % 65535 would happen internally and the unicode character present at that location would get stored in 'a' but if I do that I get the answer of 70000 % 65535 as 4465. But when I display 'a' it shows me the output as '?'. Clearly '?' isn't at 4465.
In the second case I have no clue what's happening but somehow when I display 'b' it shows me '?' again.
Here is my code, basically I'll tell you what my program is suppose to do, I want to be able to leave the text box's empty if I like I want to skip 1 or more or all if I like skipping just basically means 0 but getting this error, it's forcing me to type in them all.
Exception in thread "AWT-EventQueue-0" java.lang.NumberFormatException: For input string: "" at java.lang.NumberFormatException.forInputString(Unk nown Source) at java.lang.Integer.parseInt(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at StockControl.addToStock(StockControl.java:86)
I have this project due and its asking that i print out what type of triangle it is when the user inputs 3 sides. I have most of it done and working, but it pops up different windows instead of using one window for everything. The assignment says it needs all the final info to be in one window. The boolean is coming from another method. I'm unsure how to get it into a string (Or if that's what i have to do). The method must return a boolean true/false.
import javax.swing.*; public class Triangle { public static void main(String[] args) { int side1 = getSides(); int side2 = getSides(); int side3 = getSides();
In my Java class, the last assignment we had to turn in was to create a program that would take a users input and create a new type of animal. I went through the different steps in the instructions, and everything seemed to be going well up until the point where we actually took the users input and created the new animal. Specifically, I kept getting an error stating that I could convert a String to an animal.
I'm attaching the main class (Animal), one of my animal classes (Bird) and the class where I'm getting the error (AnimalStuff). I turned the program in as is, so what's done is done, but I'd like to learn what I'm doing wrong and what I can do better. I do know that the loop in AnimalStuff is wrong as it doesn't work right either, but I'm more concerned about the conversion from String to animal, as the entire program depended on this to work, and it doesn't.
public class Animal { /** * @param args the command line arguments */ public static void main(String[] args) { } public static String kind; public static String integument;
[code]....
Is there anything that jumps out at to what I'm doing absolutely wrong?
I've started writing a new program that Scans for some strings. I want to specify a random Integer to those Strings in order to do my desired idea. what should I do?!! my codes are here :
import java.util.Random; import java.util.Scanner; public class Draw { public static void main(String[] args) { System.out.println("This Program is written to solve little problems in families cause of doing unwanted works!!");
[code].....
now I want to Specify an Integer to each person that has been scanned! for example if the first person is " David " , which is a String, in the next step :
Random randomNumber = new Random(); randomNumber.NextInt(101); int David = randomNumber.NextInt(101);
Technically, when you run the program, a gif page appears (that I put as a placeholder) and when you press the letter 'n' JCreator runs the program, displaying a character P on a .txt field made using the Notepad on Windows. You can move it left, right, down, and up andf it will move accordinly. However, each time I make such action, the compiler has to rewrite to whole .txt field with the new position.
My former tutor said that in order for it to be "real-time", we have to use an applet.
I'm trying to complete a code to convert decimal to octal. however i can't figure out how to print the output correctly. it should be.. Your integer number 160000 is 0470400 in octal. (160000 is the number you input). My code is...
Scanner input = new Scanner(System.in);
int value; int a; int b; int c; int d; int e; int f; int g; String result;
[Code] .....
Lastly, my output prints everything correctly, but the input number always is 0.
Ex error: input= 160000
Your integer number 0 is 0470400 in octal.
it should be.. Your integer number 160000 is 0470400 in octal.