I have to create 3 JLabel for Option, Square and Direction. Well, I did but its not in the right place. It should be in the right Panel but i did change the code so its in panelRight1 but its still not changing? Its somehow not working and no matter how i try to change the position of it, it doesnt change at all.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class CBallMaze extends JFrame implements ActionListener
{
/**
*
*/
private JMenu[] menu = {
public class App { public static void main(String[] args) throws IOException { Scanner keyboard = new Scanner(System.in); System.out.println("Please Select an option > ");
I have to create a square matrix that has a min and max value as well as a size value which is given a integer value in the main method. The matrix has to be filled with random values. Also I have to add that matrix to another one in an addMatrix method and I have to subtract both in a subMatrix method. These are the requirements:
Methods: Constructor() - receives the row and col size for myMatrix and a max and min values for range of random fill values for the matrix. RandFill() - fills matrices with random numbers addMatrix() - receives a matrix object. adds its myMatrix with the received object's myMatrix. The result is placed in this object's myResultMatrix. subMatrix() - subtracts both matrices
I typed up this code but I'm not sure about some parts of it and I would creating min and max values in the Random method and in the main printing the separate 2 matrices and adding and subtracting them:
import java.util.*; public class SquareMatrix2 { public int size; public int myMatrix [][]; public int myResultMatrix; public int [][] ResultStatus;
I'm trying to create a cursor for a game that moves square by square. While it will move to the next square, though, it leaves the image of the previous cursor on the last square it was on.
As a visual explanation, this is what the program looks like on launch:
This is what it's suppose to look like after you press the right arrow key once (made by forcibly changing launch coordinates):
And this is what it actually looks like after you press the right arrow key once:
Here is the code for the program:
package cursortest; import javax.swing.*; import java.awt.*; import javax.imageio.*; import java.io.*; import java.awt.event.*; public class CursorTest extends JPanel implements KeyListener{
[Code] ......
I'm fully aware that I could just use g.clearRect on the area and remove it for sure, but I know for a fact I shouldn't have to as I have another program I made a long time ago that tried to do something similar without needing to resort to that.
List<Integer> list = new ArrayList<Integer>(); for (int i = 0; i < 5; i++) { list.add(i * 3); } ListIterator<Integer> listItr = list.listIterator(); System.out.println("Traversing in a forward direction");
[Code] ....
Output:--
Traversing in a forward direction 0 3 6 9 12 Traversing in a backward direction 12 9 6 3 0 425
Why 425 is not showing when we are traversing in a forward direction.
I am trying to create a JTable and I want to implement an undo option in it. Is it possible that I store the table model at some part of the operation and later when i press an undo button or something, I can set the saved table model so that it will perform like an undo.
I'm trying to hide a JComboBox option depending if the a user has picked a certain option from a previous JComboBox.
.setVisible(false). doesn't work
String[] Dest = new String[] {"Select Destination","Crete", "Paris", "Croatia"}; String[] Accomodation = new String[] {"Select your Accomodation","Hotel", "Villa", "Bed & Breakfast","Youth Hostel"}; String[] Night = new String[] {" Select number of Nights", "7","10","14"}; final JComboBox<String> comboDest1 = new JComboBox<String>(Dest);
[Code] ....
I know setVisible isn't the way it's done but i don't know how to do it
I'm trying to write a program where the user has the option to enter either an int or double but whatever input I enter just gets cast to a double. Do I even have the right Idea by using if else statements?
import java.util.*; public class VS { public static void main(String[] args) { Scanner Input = new Scanner(System.in); System.out.println("Please enter a number"); if (Input.hasNextDouble()) {
The output of value="${user.id}" is retrieved from a DB, it looks like this:
Id Nombre usuario Email Fecha de registro Acción 1 isaac2 @2 1986-01-01 *Delete(input) *Here there is check box 2 isaac3 @3 1988-01-01 *Delete(input) *Here there is check box
Then depending of which check box I selected then the row by the side should be selected by id and deleted.But what happens is that doesnt matter which check box I select, always the first row is deleted. I understand that at the first iteration of the loop it just take the first id, it doest attach the id I have choosen to the row it belongs to
I have a jsp form that has a drop down option for a user to select. I would like to know how to have a pre-selected option that has been retrieved from my database or provide a default option if none has been selected by the user. My form allows a user to update a record in my database and what I need to achieve is when a user is updating an existing record they do not have to touch the drop down box if the do not need to change that option.
I understand the stack part of it, just not the loop, specifically how you give the user more than one option to input.
Implement a printer driver that handles incoming print jobs. The driver will behave in the following manner:
- Loop giving the user the following options: ADD print job, DELETE latest print job, and QUIT - Recording the following information from each job: computer name, document name, and number of pages - When the user chooses to ADD, add a new print job to the top of the stack - When the user chooses to DELETE, pop off the latest print job and output to the screen which job has just been deleted - When the user chooses to QUIT, output the print jobs still in the stack (in order from top to bottom) - Output must include all relevant information for each job.
There is my code so far, on the line JOptionPane.showInputDialog(null, "Give us a word starting with "+text[i]+":", "tut", 2, image, ?, null);, eclipse gave me 2 extra arguments following the icon and I'm not sure what exactly goes into the 2nd to last, the "selectionValues" argument.
After checking the Java docs, it was apparent that the option buttons goes into the selectionValues argument, but is there a way to work past that if I would only like the default (OK, Cancel) buttons on my window? The school haven't taught us the method to create custom buttons and I doubt I would've been set something that was not taught.
SceneBuilder 2.0 on my computer shows no onAction for ChangeBox. How to get around this? Several of the Java coding options listed online do not work with JavaFx 2 and SceneBuilder.
When I run my program and choose option 2 to get contact details I am expecting it to display as follows (First Name, Last Name): Contacts how have been entered:
0) John Doe 1) George Smith 2) Nancy Davis
Please enter the number corresponding to the contact you would like to view:
Instead for a personal contact it is displaying as follows:Contacts who have been entered:
0) Doe 1 F St. (last name, address)
Please enter the number corresponding to the contact you would like to view:
Instead for a business contact it is displaying as follows:Contacts who have been entered:
0) 1 F St. jd@gmail.com (address, email)
Please enter the number corresponding to the contact you would like to view:
Then when I enter the number to display the contact for personal it is returning me only first name and business is only returning me first and last name. It should be returning the full contact info that was put in during the add contact step. I thought I programmed everything properly but it isn't displaying what I want to seeMy code is listed below.
ContactList
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package contactlist; import java.util.ArrayList; import java.util.Scanner;
I want to implement a 'Keep me signed in' option in the login page of an application. I have noticed this option is present in the form of a checkbox on the login page of many websites but i don't know how it can be coded . When selected, a user is no longer asked for his username and password on subsequent sessions but he is automatically given access.
My requirement is - I need to browse the folder and select multiples and upload all the selected files at once. note that here i need to use single browse button ONLY.
I'm having a small issue with my output on my code. here is what my output is: The magic value for your square is 34, which means that every row, column and diagonal of your square must add up to that number.
Please enter the 4 values for row 0, separated by spaces: 1 2 15 16 Please enter the 4 values for row 1, separated by spaces: 13 14 3 4 Please enter the 4 values for row 2, separated by spaces: 12 7 10 5 Please enter the 4 values for row 3, separated by spaces: 8 11 6 9 Checking square for problems: DIAG: VALID ROWS: VALID COLS: VALID RANG: VALID MAGIC: No
MAGIC should be YES. However i keep getting it saying no.This is the correct output..The magic value for your square is 34, which means that every row, column and diagonal of your square must add up to that number.
Please enter the 4 values for row 0, separated by spaces: 1 2 15 16 Please enter the 4 values for row 1, separated by spaces: 13 14 3 4 Please enter the 4 values for row 2, separated by spaces: 12 7 10 5 Please enter the 4 values for row 3, separated by spaces: 8 11 6 9
import java.util.Scanner; public class pdonahue_Magic { public static void main(String args[]) { int[][] theSquare = new int[4][4]; Scanner s = new Scanner(System.in); System.out.println.
("The magic value for your square is 34, which means that every row, column and diagonal of your square must add up to that number.");
System.out.print("Please enter the 4 values for row 0, separated by spaces: "); theSquare[0][0] = s.nextInt(); theSquare[1][0] = s.nextInt(); theSquare[2][0] = s.nextInt(); theSquare[3][0] = s.nextInt();