The Toys of the Future Company has decided to issue a new line of toy robots. While they are not sure exactly what their robots will look like, they do know the functionality that they will all have. All robots will be able to move forward, turn right, turn left, spin and detect an object in front of it via a sensor. The robot will use a touch sensor to determine whether it has hit an object in front of it, such as a wall. The robot will have two, three, or four wheels, but it will only be driven by two of them: a right wheel and a left wheel. Each wheel will be attached to a motor that controls it.
* ^ this is only something to think about
Produce a UML class diagram.
Using UML, describe the objects and classes that will be associated with this new toy. Either hand draw or use an appropriate UML creation tool to generate a UML design document for your Robot class. Create a set of classes that can be used to control the robot.
Develop your new class.
Create a new NetBeans project entitled, "Assignment_8_1" and develop your new class. Now, using the objects and classes that you have written, write a program for your robot that allows it to move in a large square. Allow your robot to run in a big two dimensional array and every time the robot encounters a square in your array, turn that square black.
So here is the code for the moving ball:
package ballapplet;
import java.awt.*;
import java.util.Formatter;
import javax.swing.*;
public class BallApplet extends JPanel {
private static final int BOX_WIDTH = 640;
[Code] ....
I want to know how to change the color of an object, and how to move it in specific directions.
But the error is giving me incompatible types. I would like to set all the pixels at a certain point up to the dimensions of my rectangle and so on. How would I do that?
In the image, the color of the frame of the window/JFrame is black. My question is that can we set the color of this frame, or is it just provided by the operating system and whatever color is default color of windows in an operating system will appear in our application?
I am talking about the frame, the boundary in the JFrame container which contains the close, maximize, and minimize buttons.
I'm trying to build a program which sets a fill color for a rectangle. Each time the mouse is clicked the fill color changes according to the position of the mouse's X and Y. I succeeded to create a JFrame with a changing background according to the Mouse's position, but I can't seem to change the color of the rectangle (defined in MyPanel class).
is there a good way to change the color of a JList item that isn't selected? I'm throwing my hand at building a client/server chat app and on the client side, I need to highlight the name of the person (which is in a JList) who has sent a message to the client GUI.
I am trying to create a virus simulation program. The program is supposed to just be a map of the world where the user can click any country in the world to specify where they want their virus to start, specify how transmittable the virus is, and be able to see how the virus spreads through the world by seeing a change in color throughout the world,
I want the world map to initially start out with a very light yellow, and as areas of the world slowly start to get more and more infected by the virus, I want those areas on the map to start changing to a very dark red (going from a light yellow, through shades of orange and red, to dark red).
So, the main idea of this is to have a program that displays an image where certain parts of the image will slowly change color during the runtime of the program. I obviously know how to change colors of certain parts of a window or even an image, and how to even start this.
I'm struggling to change the colour of the X and Y axis. I can change the colour of the ticks and the tick labels in CSS... But not the axis themselves.
how to change the color of an output element in Eclipse? Can't seem to find it anywhere on the internet.For example, a response to my question 'What color do you want?' could be 'red'. I added an if-statement, which states if input = red, start using a red colored 'X' as string for further output.How do I obtain the color red for my X?? Or isn't it possible changing the color of output elements?
I am trying to create a virus simulation program. The program is supposed to just be a map of the world where the user can click any country in the world to specify where they want their virus to start, specify how transmittable the virus is, and be able to see how the virus spreads through the world by seeing a change in color throughout the world,
I want the world map to initially start out with a very light yellow, and as areas of the world slowly start to get more and more infected by the virus, I want those areas on the map to start changing to a very dark red (going from a light yellow, through shades of orange and red, to dark red).
So, the main idea of this is to have a program that displays an image where certain parts of the image will slowly change color during the runtime of the program. I obviously know how to change colors of certain parts of a window or even an image, but this is very very detailed and advanced but how to even start this.
No problem setting background color for layouts, e.g. bdrPn.setBackground(new Background((new BackgroundFill(Color.BLACK, CornerRadii.EMPTY, Insets.EMPTY))));
But neither of the following are working for me, running JavaFX 8 on latest OS-X
scene = new Scene(bdrPn, winW, winH, Color.BLACK); scene.setFill(Color.BLACK); scene.setFill() worked fine for previous versions of JavaFX.
I've just started working on a program and i'm already having difficulties with the program. I can't get the background color to change from the basic gray color. Maybe you can tell me what i'm doing wrong.
import javax.swing.JFrame; import javax.swing.WindowConstants; import java.awt.*; import java.lang.Object; import java.awt.Color; public class FrameDemo{ public static void main(String args[]){ Toolkit toolkit = Toolkit.getDefaultToolkit ();
[Code]...
also if theres any way to shorten up what I have there, that would be great.
If I want to read from file the word "red" And then the following is not the right way like in the code ,, How to set the Color name
File inputFile = new File ("C:\input.txt"); Scanner scan = new Scanner (inputFile); String RedColor=scan.nextLine(); Color backColor = new Color(redColor);
I am trying to align the core/middle side color of a cube, index 4, with the bottom middle color of the same side, index 7. (Each side has values 0-8 where 0 - is the top left corner, 1 is the top mid corner, 2 is the top right corner, 3 is the middle left corner, etc).
In addition to lining up those two colors, I am also making sure that the neighbor color of index 7(the color that it is attached), in this case the bottom color, matches with the top core/middle color. I will attach some pictures and a print out to show what I am talking about...
However, in my code when I am trying to align all of these up together, it does not go into the while loop. Each of the loops essentially is trying to get a match of same color with index 4 and 7, as well as making sure that index 7's neighbor color (the bottom color, in this case) matches with the top color.
Here is what I have tried:
private void alignSideColor(){//make the bottom colors neighbor match with a middle side value and rotate it to the top, for the top cross
if(cube.bottom.square[1].charAt(0) == topColor){ while(cube.front.square[7].charAt(0) != frontColor && cube.bottom.square[1].charAt(0) != topColor){ rotateBottomClockwise(1); System.out.println("Trying to align side color...");
[Code] .....
The print out of the ELSE IF is: alignment is: W-G and tops: R-R NOW ITS ALIGNED even though the sides, index 4 and 7, are NOT aligned with each other
I have also tried the same thing but with out the 2nd condition in each while loop, and although is DOES enter the while loop, it does not perform correctly -- index 4 and 7 WILL have matches colors, but it does not check to see if index 7's neighbor matches with the top color.
Here is how it prints out ** ** ** G7 B6 Y1 ** ** **//this portion is the back of the cube ** ** ** R6 W5 O4 ** ** ** ** ** ** R3 W2 O1 ** ** ** B3 G4 Y9 W9 O8 Y7 W3 B4 G9//this portion is the left, top, and right of the cube B2 G5 R8 W4 R5 Y6 O2 B5 G8 O7 W8 R9 B7 B8 B9 R1 R4 R7 ** ** ** O3 O6 O9 ** ** **//this portion is the front of the cube ** ** ** Y2 Y5 Y8 ** ** ** ** ** ** B1 G6 W7 ** ** ** ** ** ** Y3 Y4 G1 ** ** **//this portion is the bottom the cube ** ** ** R2 O5 G2 ** ** ** ** ** ** W1 W6 G3 ** ** **
Here is the cube showing the top, left and front side
Here is the left and bottom side. As you can see index 4, G5 -- yes that is a 5 lol -- does not have the same color as index 7, W8.
I need to rotate the bottom until W8 is aligned with a middle white value. An examples of a neighbor is: W8-R2
I am currently working on Java software which resize jpeg images and change DPI also. For JPEG images having app0JFIF node it works fine and the images new DPI is reflected in Photoshop. But if app0JFIF node not exist, I am trying to create a new one and set the DPI value there. Everything is going proper but if I open these images in photoshop it does not reflect new DPI but the size changes.
My understanding was I could override a method from the superclass, including with different parameters, but when I try to use super. it gives me an error the arguments have to match the superclass. But, if I do that it won't make any sense.
The first code below is the superclass. The issue I'm having is on the second code at lines 7 and 10. The ultimate goal is to make a new class where I'm able to display various packages with or without insurance.
public class Package { double shippingWeight; public char shippingMethod; final char air = 'A'; final char truck = 'T'; final char mail = 'M'; double shippingCost;
I am having trouble doing a simple exercise changing a for loop to a while statement, it works fine in the for loop but in the while statement it just prints out 10(it is supposed to count to 0 and print liftoff).
public void run() { int i = 10; while (i>=1) { println(+i+"..."); i--; } println("liftoff..."); }
I'd like to make a simple cheat for an old game that's offline... It has no type of anti-cheat and I'd like to make a program that changes how much money you have... I think the first thing I have to do is get the data address or something like that by using cheat engine... How do I do that? After that how do I start using that info in my program and then send back a new value? Are there any classes that I should be importing and what methods do I use to do this?
currently the timer works its format is in 00:00 minutes:seconds, but i want it to start as MMMM d, yyyy h:mm:ss, for example March 17 2014 00:00:01, so only one second has passed here. i believe the set and get format method is fine but the timerhaschanged needs to change as this is where the format takes place.
I am making a simple text based game and i have a monster, and I am tring to make its health go down whent he user input "s" but istead it doesnt change and the users health even goes up.
Main.java
package exodus.game.main; import java.util.Scanner; import exodus.game.monsters.Nirav; public class Main { static String name; static String inputtemp;
Every time I load a txt file into a JTextArea it prints the results to the JFrame incorrectly I notice its mainly the white spaces this is happening to. I have tried a few ways to remedy this problem but it still keeps occurring? I've tried append() read() also setText() even Scanner. I have enclosed a picture of my GUI and my txt file I am using.
I'm having some trouble figuring out how to change the value of a variable that is passed into a class. I've tried just changing the variable, I've tried changing it by using the this.variable command, and I've even tried calling the setter class from within the class to change it, but it's still not working right. The first class is the one with Main in it and I just feed it some dummy data:
public class ExamConverter { public static void main(String[] args) { // TODO Auto-generated method stub Age testAge = new Age();
[Code] .....
This is the other class to calculate the age the way we do it on psych tests - it might not be mathematically accurate, but it's what all the tables and such for raw to scaled score conversion are based on, so the math needs to be the same as opposed to "accurate" because of some months having 30 or 31 days, etc.
public class Age { //==================Properties================== // Variables for the test date and client date of birth private int TestMonth; private int TestDay; private int TestYear; private int ClientMonth; private int ClientDay; private int ClientYear;
[Code] ......
Based on this dummy data, the output is: Test: 5/4/2014 DOB: 5/5/1971 Age Years: 43 Months: 0 Days: 0
However, it should be: Test: 5/4/2014 DOB: 5/5/1971 Age Years: 42 Months: 11 Days: 29
I have a empty JList in which I hit a button LOAD DATA which should load all the data. but once I load data i try to fill in the List but I keep getting errors.
String[] aos = new String[itrList.size()]; itrList.toArray(aos); //JList listFAIL = new JList(aos); //list = new JList(itrList.toArray()); //list.removeAll(); list.setListData(aos); JScrollPane s = new JScrollPane(list);
I am starting to learn java , If suppose we write a simple hello world program
class helloWorld { public static void main(String args[]) { System.out.print("Hello World !"); } }
And save this as test.java.Now after compiling it a helloWorld.class file is generated.But if we compile the same after adding "public" in front of 1st line, it throws error.
public class helloWorld { public static void main(String args[]) { System.out.print("Hello World !"); } }
but then changing the file name to the name of the class i.e. helloWorld.java, corrects the error.