Declare Counter With Value Outside For Loop

Mar 29, 2015

Is it possible to declare a counter with a value outside of a for loop?

I have a counter that will end prematurely in a while loop during various iterations and I want to pick it back up in a catch all for loop at the end

Let's say I have a while loop

while(something) {
total++
}

then after I have a for loop that I want to start at total but would rather do that then make a new counter variable.

for(total;total < 20;total++)

Is something like this possible or is this a horrible thing to want anyways?

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Declare String Inside Of Loop - Use It Outside

Apr 26, 2015

I'm trying to code a little text RPG. I've made a little "personality test", with 4 questions (answers a b c), where every letter stands for a type of personality. The analysis of the result is simple counting of the answers, if you have 3 answers a (4 questions), then a has won. If 2 on a, and 2 on b, a simple Random method shows weather result a or b.

Now... the test should give you a "partner" (imagine the pokemon game with 3 different starter pokemon). I have now 3 string variables, like 3 different partners. They are all declared somewhere outside, but i only need one later.

Like...the test is completed, you have your partner and how can i make now that the program is just showing me my partner? Like...when i type " System.out.println(partner); " (outside of the test loop! ) that i only get the one i got through the test?

I was trying to declare in every loop the partner String with every result. But outside the loop java isn't recognising that String, bcs...ofc...it was declared for the loop. So i had in every if or else if clause a " String partner = anwsA;" and answB and answC, thats why i cant declare them outside.

Short: i need a partner String variable that could have 3 possible results... i jut need one

I'm using Eclipse Luna 4.4

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Where usually to instantiate and declare variables to be used in a loop. If you declare it outside to be used in the loop it will still be there when the loop is done, never to be used again and is just sitting there taking up memory. However, if you declare it inside the loop, you have the issue of it constantly creating space for said variable, but once it's out of scope it's gone. Is there any advantage performance wise to doing it either way?

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Sep 28, 2014

I'm trying to create a switch statement inside of a counter controlled (while) loop that asks for an input of...

"How many characters would you like to convert?"

Then you type in a number > 0, and then it should convert letters into the "1337" equivalent.

This is an example on what it should do.

How many characters would you like to convert? 5
Enter character #1 to convert: !
!-
Enter character #2 to convert: $
$-
Enter character #3 to convert: #
#-
Enter character #4 to convert: *
*-
Enter character #5 to convert: ,
, -

Whenever i try to run the program, i only get the- How many characters would you like to convert- i input 5 but then nothing else prints..

My codes..

System.out.print ( "How many characters would you like to convert?: " );

int convertCounter = 1;
char ch;
ch = input.next().charAt(0);
while (convertCounter > 0)
switch ( ch ){

[Code] ....

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Write a program that declares and concatenates various strings. Declare strings for your first name, middle initial and last name, along with one for your address, city, state and zip. Make an additional string called firstLine, which will be a concatenation of first name, space, middle initial, period, space, and last name. Assign each of these strings a value, and then print the information in the following format:

First Line (First name Middle initial (period) Last name)

Address

City, State

Zip

For example:

John Q. Public

1234 Any Street

Cleveland, Ohio

44101

Now reassign the strings in the same program (Do not create a separately compiled program!) and repeat the printout for different information. When you are finished, your program will print out two groups as above.

The information should be placed into the seven separate strings, then a first line should be formed by concatenating first name, space, middle initial, period, space, and last name. The city and state line should be formed by printing city followed by a comma, a space, then the state (NOT by concatenation). This is so you can see different ways of making lines."

And this is what I have so far:

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I have a jtable which i want to put an array into... and Really don't know how.. I dont want to use array list mainly because it looks way to complicated so there must be some other way using defaultablemodel but i dont know how..

So here's my code: just a snippet which includes the testing of the jtable

String[] columns = {"col1", "col2", "col3", "col4", "col5", "col6"};
//declare 2d array
String[] [] data = {{"1", "2", "3", "4", "5", "6"}};

jt = new JTable (data, columns);
jt.setPreferredScrollableViewportSize (new Dimension (50, 80));

//set initial selectibility to false
jt.setFocusable (false);
jt.setRowSelectionAllowed (false);

JScrollPane tableContainer = new JScrollPane (jt);
frame.getContentPane ().add (tableContainer);

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1.How to declare array in java?
2.How to push elements in it in key-value value pair in java?

For example-

This is the way i do it in javascript..
I want to do like this in java..

var my_array;
for(var i = 0; i<5; i++)
{
my_array.push({x: i, y:0});
}

where,push is builtin method in javascript.

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I want to declare a 2 dimensional array in java which has 3 column and unlimited number of rows, i want to give a special name to each column . The type of first column is string second one is int and the last one is string

Column1_name
Column2_name
Column3_name
String value
Int value
String value
.
.
.
.
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Java Code:

import java.util.Scanner;//Imports Scanner
public class operadoreslogicos//imports a public class {
public static void main (String [] args)//defines the state of a class {
Scanner input = new Scanner (System.in);//Inputs a scanner to read user
//keyboard
boolean cierto = true,// Declares variables as boolean and applies a value

[Code] .....

The word string is supposed to turn purple when I type it, but it just stays normal, so it doesn't declare hello and bye as variables.

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Still trying to get a handle on arrays! So, I declare an array to be a 46x1 and I am trying to populate it with a Log formula that I am using but I keep getting an ArrayIndexOutofBoundsException.

Code :

private double[][] LNValues = new double[46][1];
//Calculating y=LN(E-k) and Initializing the Array
for(int x=0; x<LNValues.length; x++)
{
double i = Math.log(eValues[x][1] - kValue);
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[Code] ....

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2. Declare a class called Quadrilateral that can be used to represent a quadrilateral. What instance variables are required? This class should include the following methods:

• Accessor and mutator methods. Notice that negative and zero lengths should not be accepted.
• A method called isParallelogram that returns a Boolean value indicating if the quadrilateral is a parallelogram.
• A method called isRectangle that indicates if the quadrilateral is a rectangle. This method should invoke the method isParallelogram and return a Boolean value.
• A method called isSquare that returns the Boolean value “true” if the quadrilateral is a square. This method should invoke the method isRectangle and return a Boolean value. URL...

import java.awt.Point;
public class Quadrilateral{
private Point p1, p2, p3, p4;
public Quadrilateral (Point p1, Point p2, Point p3, Point p4) {

this.p1 = p1;
this.p2 = p2;
this.p3 = p3;
this.p4 = p4;
}
}

that is all i got, my professor has never mentioned on anything about quadrilateral,and i have 0 knowledge about this.

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I have a doubt regarding to java.

Can we declare a class inside an interface?

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Ok, so I'm making a game with a space ship that flies around the universe and discovering new planets. It works fine so far, but I'm looking to make it perform better and be better compatible with lesser-processors.So, I'm trying to put in an FPS counter and an entirely new game loop so that my game can decide for me what FPS I should use.

I have two classes. Heres the big, main one: [Java] package cyentw.game.src; import java.awt.Color; import java.awt.Font; impor - Pastebin.com *I want to change the loop and put an FPS counter in around line 456, you can scroll past the rest if you'd like*And heres the init frame one, in case you'd like to see it for some reason.

Java Code:

package cyentw.game.src;
import javax.swing.JFrame;
public class Start extends JFrame{
public static JFrame frame;
public static int WIDTH = 500;
public static int HEIGHT = 500;
public Start() {

[code]....

how to make my game loop as quickly (or a bit slower) as it can, and my FPS is static.

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Apr 7, 2014

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o.setDisplay(String.format("%.2f", showTimeLeft) + " Minutes");

But Every so many seconds it skips like:

Time = 3.38
Time = 3.37
Time = 3.35
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It skipped 3.56

How to do this right?

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/*
* To change this license header, choose License Headers in Project Properties.
int a;
int b;
int c;

[Code]....

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{
public static void myMethod(myInnerClass obj)
{
if (obj.method())

[code]....

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Nov 3, 2014

The main Method

-Create a main method declares and creates an integer array called nums that can hold 15 integers.

-Use a for loop to fill that array with multiples of 3: 0, 3, 6, 9, etc.

-Then use similar for loop to print each value in the array on one line, with each value separated by a single space.

-Compile and run the program to see the result:0 3 6 9 12 15 18 21 24 27 30 33 36 39 42

As you write other methods, you'll also modify the main method to make calls to them. The printArray MethodWrite a method called printArray that accepts an integer array as a parameter. This method does not return a value, and must be declared as static so that the main method can call it. Instead of printing the array in the main method, move that loop into this method. Call the printArray method from the main method. Compile and run the program to verify it prints the sam result as before.Add a println statement so that after printing the array values on one line, it then moves to the following line.Finally, modify the loop in the printArray method so that, instead of using a traditional for loop, it instead uses a for-each loop. Compile and run the program again.

Part III: More Array Methods

The linearSearch Method In lecture we looked at a method that performed a binary search on a sorted array. A much simpler (though much less efficient) search is a linear search, that simply starts at the front of the array and looks at each element in turn until it finds it or reaches the end.Create a method called linearSearch that accepts an integer array and a single int value as parameters. The goal of the method is to find the second parameter (the target) in the array. The method should return a single int representing the index of the target value. This method should not print any output itself. In this method, use a traditional for loop to scan through the elements in the array. As soon as you find the target value, return the index of that value.

If you scan through the entire array without finding the target value, return a -1.Modify the main method to call the linearSearch method and print the results. Call it twice, searching for the value 18 (which it should find) and the value 10 (which it should not). Including the previous activity, the output of the main method should now look similar to this:0 3 6 9 12 15 18 21 24 27 30 33 36 39 42

The index of 18 is 6

The index of 10 is -1

The sumArray Method

The sumArray method should take an integer array as a parameter and return a single integer representing the sum of all values in that array.Use a for-each loop to access each value in the array and compute a running sum. After the loop, return the total.Call the method from the main method, producing the following augmented output:0 3 6 9 12 15 18 21 24 27 30 33 36 39 42

The index of 18 is 6

The index of 10 is -1

The sum of this array is 315

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The index of 18 is 6

The index of 10 is -1

The sum of this array is 315 100 103 106 109 112 115 118 121 124 127 130 133 136 139 142

Test a Different Array..Finally, duplicate the content of the main method to perform similar tests on another array. Instead of filling it with multiples of 3, fill it with multiples of 4. And instead of using an array size of 15, use an array size of 20.Modify the values search for to include one that is in the array and one that isn't.Rerun the main method and carefully check the results.If you haven't been doing it all along (which you should), make sure the appropriate class and method documentation is included.When you're satisfied that all methods are working correctly, modify the main method to delete the second array tests.

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[code]....

The problem is I cant think how to ask the use if he wants to calculate tax due for another taxpayer. If the user says yes, keep calculating, otherwise exit from the program. And how do I keep count of how many people got their tax calculated? Say for example,

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import javax.swing.*;
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import java.awt.event.*;
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