Dice Game - Invoking Method In Other Method Of Same Class

Feb 26, 2015

I am currently working on a dice game. I have a private method called rollDice and it performs the action of rolling two dice. For my project, I need to create another method called playerRolls and I am supposed to invoke the rollDice method in the playerRolls method and perform actions based off of that. My question right now is how do I invoke a method into another method of the same class?

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Invoking Non-Existent Method - Matching Parameters To Method

Oct 17, 2014

Java-code, When i compile the java doc. I get output;

Perceptron.java:12: learn(Instance[],int,int) in Perceptron cannot be applied to (Instance[],int)
PerceptronModel model = learn(train_data,5);
^
1 error

And here is the code

import java.io.*;
public class Perceptron {
public static void main(String[] args) throws IOException {
DataReader reader = new DataReader();
reader.init(args);

[Code] ....

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Invoking Static Method With Array

Apr 16, 2015

I'm writing a code with a cellphone class to set price, brand and serial number. I'm also, in the main method, initializing 100 different cellphone in a matrix style ( up to here I'm fine). I have to use a copy constructor to define some cellphones ( fine too). Another thing I had to do was to generate random numbers and swap the price of the cellphones ( which I'm fine with too). My problem lies in my static method. I coded it all, but I can't seem to invoke it on the cellphone.

Basically, the method has to search for cellphones in the array with the same price, swap the price, print it out, and keep a counter of the price swap it has made. But I can't seem to invoke it on eclipse. It keeps telling me it is undefined for the class cellphone ( the method modifyCellPhone)

Here's the code:

import java.util.Random;
class Cellphone {
private String brand;
private long serialNumber;
private double Price;
public Cellphone (String br, long sN, double Pr) {

[Code] .....

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Invoking Subclass Method On Object In A Linked List

Apr 9, 2014

I am trying to put a reference to a given subclass object into a linked list, and then come back later, and invoke a method of the subclass object that is in a given spot in the linked list. This produces an error because Object does not have that method. Is it necessary to cast the object to the correct subclass every time I want to use one of its methods, or is there a way to convince the JVM to treat it as always of type MySubclass?

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Polymorphism / Dynamic Binding - Invoking Wrong Method

Jan 9, 2014

Why is the equals-method in the super-class invoked? Shouldn't the equals-method in the sub-class be invoked(at least in the first if-statement since b2 is a B(i know B is also an A))?Is the equals-method overridden? Or does B have its own equals-method?

class SomeClass{
public static void main(String[] args) {

B b1 = new B(123,1);
B b2 = new B(123,2);

[code]...

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How To Call A Method That Exist Within A Class Into Main Method

Feb 13, 2014

I am just trying to test this array, for a locker combination program that involves classes...but the array is printing out the whacky numbers for the location. When I try to call the method in the main, it does not work. How do I call a method that exist within a class into the main method?

public class locker { 
public static void main(String[] args) {
CombinationLock();

[code]....

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Calling Private Method To Another Method Located In Same Class

Oct 23, 2014

I am trying to call a private method to another method that are located in the same class.

I am trying to call prepareString to the encode method below.

Java Code:

public class ShiftEncoderDecoder
private String prepareString(String plainText)
{
String preparedString = "";
for(int i = 0 ; i < plainText.length();i++)
if(Character.isAlphabetic(plainText.charAt(i)))

[Code] .....

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Random Dice Roller Game

Oct 23, 2014

So far I have

import java.util.Random;
import java.util.Scanner;
public class DiceGame6 {
public static void main(String[] args){
Scanner stdIn = new Scanner(System.in);
System.out.println("Welcome to Computer Dice!");
System.out.println("-------------------------------");
System.out.println("You will first roll your dice

[code]....

How would I get the code to count the number of times something occurred. In the end it's suppose to count how many times I played the game and how many times I've won vs lost.

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Game Over Method Not Updating Correctly

Sep 4, 2014

If I run this code. I can manipulate it so that X wins. When the third X button is pressed, there is no display saying that X has won and that the game is over. I have read over this code for days and still have not figured it out.

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
 public class TicTacToe extends JFrame implements ActionListener, WindowListener{
 public JFrame window = new JFrame("window");

[Code] ....

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GUI Dice Game Compilation - Cannot Find Symbol Error

Nov 29, 2014

I'm having some difficulty getting this GUI dice game to compile. I'm using javac and notepad++ for this and I'm getting the following errors:

DiceGame.java:34: error: cannot find symbol
die2label = new JLabel();
^
symbol: variable die2label
location: class DiceGame

[Code] ....

4 errors

My code is as follows:

import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import javax.swing.event.*;
public class DiceGame extends JFrame

[Code] ....

I'm sure the problem is something trivial, but I guess that's all part of the learning process that I have to go through.

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Create A Simple Dice Game Java Eclipse Android

Jan 8, 2015

The game is too have two players, each user clicks a button and two dices will roll, if a user rolls a double they win.

firstly I have started with two imageview's and a button I am trying to randomise two images by clicking one button I have managed to randomise one image in one box but I am struggling to randomise both image views here is my code so far.

import java.util.Random;
import android.app.Activity;
import android.os.Bundle;

[Code]....

That code is only generating a random dice image in one of the image views I have hit a brick wall

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Game Logic - Run Something In Main Method When JButton Is Pressed

Apr 11, 2014

I want to run a few things in my main when a JButton is pressed but can't work out the best way to do it. Here's the code in the main.

public static void main(String[] args) throws FileNotFoundException, ParseException, InterruptedException{
Map m = new Map("defaultMap");
GameLogic g = new GameLogic("defaultMap");
GodsEyeView gev = new GodsEyeView(g, m);
gev.initialRun();

//Want to run this when a button is pressed.
HumanUser h = new HumanUser(g);
playerGUI gui = new playerGUI(h);
gui.run();
gev.run();
}

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Java Game - Breaking Down A Method To Smaller Methods And Where To Call

Aug 6, 2014

I have a question about a method I have. In my game, I had a move method to move my player left and right, and originally this method was huge, as it also took care checking collisions and a few other things. I broke it up a bit and put the collisions in their own methods and call them from again another method... Here is an extract which I hope illustrates my point:

private static final double MOVE_SPEED = 0.2;
private static final double MAX_MOVE_SPEED = 3.5;
private static final double STOP_SPEED = 0.18;
private double xPos;
private double yPos;

[Code] .....

Something I thought might be a good idea is to check the direction collision when im doing the calculations for that direction:

if(moveLeft) {
dx -= MOVE_SPEED;
(dx < -MAX_MOVE_SPEED) {
dx = -MAX_MOVE_SPEED;
}
checkLeft();
}

But then I would also need to check it when I'm slowing down the left movement:

if(dx < 0.0) {
dx += STOP_SPEED;
if(dx > 0.0) {
dx = 0.0;
}
checkLeft();
}

Then I thought instead i can check it after both of these steps:

if(moveLeft || dx < 0.0) {
checkLeft();
}

I guess my question is quite general: How much is acceptable to break up a method? How many chains of method calls is acceptable? Is it ok to call the same method from different nearby places?

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Java Game Errors - No Suitable Method Found For Intersect JButton

Apr 9, 2014

I am receiving two errors that I'm not sure how to fix. The first is illegal start of expression at line

"public void actionPerformed(ActionEvent e)"

and no suitable method found for intersect JButton at line

"if(blocker01.getBounds().intersects(r_wall))" .
 
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
 public class gamePanel01 extends JPanel implements KeyListener {
character ch1 = new character("Hero");

[Code] ....

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Accessing Parent Class Method Using Child Class Object?

Feb 4, 2015

I want to know is there any way we can call parent class method using child class object without using super keyword in class B in the following program like we can do in c++ by using scoop resolution operator

class A{
public void hello(){
System.out.println("hello");
}
}
class B extends A{
public void hello(){
//super.hello();
System.out.println("hello1");

[code]....

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Error Passing Value Of A Variable From One Class To Main Method Of Another Class

Jan 8, 2014

I've 3 classes.

1. Circle
2. GetInputFromUser
3. testCircle

package ABC;
public class Circle {
private double radius;
public double getRadius() {
return radius;

[Code] .....

In the testCircle class, in the line: getRadius = ui1.GetInput();

It's showing the error: The method GetInput(float) in the type GetInputFromUser is not applicable for the arguments ()

And when I do: getRadius = ui1.GetInput(rad);

It's showing the error: rad cannot be resolved

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Calling Method Of Another Class Which Is Implemented By Runnable Class

Aug 11, 2014

i am having a problem while calling a method..i am having a class

Java Code:

public class MySer implements Runnable {
public void getMessage(String msg)
{
...,
}..,
} mh_sh_highlight_all('java');
i use the above class in another class

[code]....

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Creating Object Of Class And Calling Its Method In Different Class

May 20, 2015

In the process of creating a new class, I need to move my main method from the class SaveDate to the class DynamicTest. Below I have listed the code of both classes.The objective is to be able to run my program from the DynamicTest Class. I need understanding the process of moving my main method to a different class and creating an Object of a class and calling its method.
 
public class SaveData { 
  private static final Map<String, Object> myCachedTreeMap = new TreeMap<String, Object>();
   public static final List<String> getLines(final String resourceParam, final Charset charset) throws IOException{
  System.out.println("Please get: "+resourceParam);
  if (myCachedTreeMap.containsKey(resourceParam) ) {
  // Use the cached file, to prevent an additional read.

[Code] ......

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How To Import Class Into Class With Main Method

Mar 3, 2014

Im writing a simple program to understand classes and objects. Basically what I have is a file called Program.java where I have my main method.I have another file called Person.java which I want to use to create Person objects. That person can have a name, email adress, phone number, etc.I put both these files in the same folder.in Program.java my first statement is:

Java Code: import Person.java mh_sh_highlight_all('java');

My problem is that when I compile Program.java i get an error message saying that the package Person.java does not exist.So my question is, when you create a class that you want to use for objects, how do you import that class into your class with the main method so that you can use instances of your other class?

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Calling Method Of A Class From Main Class?

Aug 31, 2014

// Add range to Vehicle.
class Vehicle {
int passengers; // number of passengers
int fuelcap; // fuel capacity in gallons
int mpg; // fuel consumption in miles per gallon

// Display the range.
void range() {
System.out.println("Range is " + fuelcap * mpg);

[Code] ....

I'm compiling it in Eclipse and this continues to show in the console display

Minivan can carry 7. Exception in thread "main" java.lang.NoSuchMethodError: Vehicle.range()V
at AddMeth.main(AddMeth.java:34)

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Multi-sided Dice - Keep Track Of Total Sum Of All Dice In Array

May 7, 2014

I'm finishing up this assignment, and I'm stuck. These are the last 2 instructions:

. Roll each of the Dice by invoking the roll method on each Dice in the array.
. Keep track of the totals sum of all the dice in the array. Be sure to roll the dice array at least 10000 times.

How to finish it up?

Here's my code so far:

package homework3;

import java.util.Random;
public class Dice {
private int numberShowing;
private final int numberOfSides;
private static final Random randomNumber = new Random();
public Dice() {
numberOfSides = 6;

[Code] ....

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Using A Method From A Different Class?

Oct 25, 2014

I have a program that reads some text, and draws or deletes objects on a JFrame according to what I say. My program works fine for the most part. So whenever I say something like makeStuff(star) in my console, a star is drawn on screen. I kept track of types of objects in an ArrayList, and add and remove certain objects depending on the type of text I input. My problem is when I get to the point when there are no more objects of the same type on screen, meaning I keep clearing objects of the same type until there are no more, when I go to draw another object of the same type, it does not draw the object.

I have two classes, one for my console and one for graphical objects to be drawn. Strangely enough if I call clear twice then I can draw which doesn't make a lot of sense. When going through the debugging everything is working right, including the counters I made, and the amount of objects of the same type have the right amount when they are supposed to. I did find a work around by simply making the object in the console program class instead of calling the draw method from the sandbox class but my console class is probably a 1000 lines of code and is far too big already. I just want to use the draw method from the other class. Here are some revelant lines of code as to what I am trying to do:

Console Class
Java Code:

if (cmd.equals("clear") && arg.equals("star")) { //use a boolean for when this part is done
if (starCounter > 0) {
box.undoStar();
starCounter -= 1;
starNum -= box.getWidth() / 6;

[code]....

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How To Get To A Method Of Inner Class

Feb 2, 2014

Imagine I have a class called Outer that contains a Inner class with a method.

Now there is a second class which wants to call that method:

Java Code: public class Outer {
public Outer() {
Inner inner = new Inner();

[Code].....

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Method Name Same As Class Name?

Apr 3, 2015

I can't get errors of this code I think the problem is that the first method name is the same as the class name and was wondering what the simplest way to fix that is.

class CreditCard{
int transactionNum;
String merchantName;
double charge;
public void CreditCardMethod(int someTransactionNum, String someMerchantName, double someCharge){
 
[code]...

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Linking A Method From Another Class?

Jun 16, 2014

I use the BlueJ software to develop my programs. I am creating a program which holds two data structures; Array List and Binary Tree. I have created a person class which is used to declare variables containing people, this class also contains a method which prompts the user to input 3 characters of a memorable word. These people are created within the array list and binary tree. This actually works in practice, within the program, but i get an error, and i need the program to contain no errors.

In my binary tree class, i want to call this method.I have attached 4 images to this post, an overview of the classes used, a look at highlighted code which is an attempt at calling a method from the person class, and the method contained within the person class itself. Note that the person class is just called "Person". The 4th image is the error being displayed.

[URL]

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Method Overridden By Class

Sep 4, 2014

I would like to know what does it mean when a method is overridden by a class??Like for example when you append an object value to StringBuilder

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