Dice Roll GUI - Where To Place Constructor

Feb 17, 2014

I am making a Dice Roll GUI and I have most of it down and I only need this constructor to work for the program to work (I think). I don't know where to place the constructor, I tried placing it around the RollButton class but it still didn't work and gave me java error constructor in class cannot be applied to given types

Here's my constructor:

private JPanel panel;
public RollButton(JPanel panel){
this.panel = panel;
}

Here's my code:

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.border.*;
import java.util.Random;
import javax.imageio.ImageIO;

[code]....

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All Possible Outcomes Of Dice Roll Using Recursion

Nov 26, 2014

Here is what I have so far:

/**
* This class encapsulates a simple dice game. The number of dice and number of sides on those dice are given by instance variables. The outcomes ArrayList holds a list of all possible outcomes of throwing that number of dice with that number of sides.
*
* If there were 2 dice, each with 6 sides, then possible outcomes would include 1 1, 1 2, 1 3, 1 4, 1 5, 1 6, 2 1, 2 2, 2 3, and so on.
*
* Your task is to complete the methods that calculate the possible outcomes. One method calculates outcomes allowing for repeated numbers. One method calculates the outcomes of a fictional dice game where repeated numbers cannot occur.
*
* You must use recursion. This is a variation on the permutations problem from the book.
*/

public class Dice
{
private static int numberOfSides;
private static int numberOfDice;
public ArrayList<String> outcomes;

[code]...

I manage to calculate the numberOfOutcomes correctly, but then get a nullPointerException. Also, is there a way that I can use getNumberOf Outcomes without making it static? The testing code that the teacher provided is using it in another class and if I make it static, then it doesn't work in that file.

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Add Program In Order To Dice To Roll

May 8, 2014

what code I should add to my program in order to get these dice to roll. The program, according to my teacher, is CORRECT so far, so I'm not going to change anything. I just need to know how to roll the 2 dice I added in. I just want to get it done. No math.Random. The direction is: Roll each of the Dice by invoking the roll method on each Dice in the array.

My code:

//Dice.java
package homework3;
import java.util.Random;
public class Dice {
private int numberShowing;
private int numberOfSides;
private static final Random randomNumber = new Random();

[code]....

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Roll Two Dice / Add Them Together And Print The Result

Oct 23, 2014

Write a program that rolls two dice, adds the numbers and prints out the results. I have managed to do this but we have to make it a horizontal table instead of a vertical one. like the attached file "CORRECT", right now i only get the "NOTCORRECT". i have tried for hours to fix this but i can't.

import java.util.Random;

public class Statistikk {
public static void skrivStatistikk() {
Random rand = new Random();
int[] antall = new int[13]; {

[Code] .....

(Antall is basically frequency|side is the same as a face of a die)

Here is my code, does my code need improvement? Or is it my printf that is the issue? i've tried deleting the 's and adding the printf to the same line, but nothing worked.

Attached image(s)

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Simulating Roll Of D6 Dice With Java Code

Apr 21, 2015

I am trying to figure out how to simulate an ability score calculation for an RPG character creation. The way I want to do it is to have 5 d6 dice rolled and then the best three of the 5 rolls are added together for a maximum of 18 points and a minimum of 3 points.

Now I know how to generate random numbers, but I do not know how to have the best 3 picked out. What I have right now is super simple.

package javaapplication12;
import java.util.Random;
public class JavaApplication12 {
/**
* @param args the command line arguments
*/
public static void main(String[] args) {

[Code] ....

So this gives me my five rolls but then have the code pick out the best three every time the program is run is kind of an issue for me.

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Multi-sided Dice - Keep Track Of Total Sum Of All Dice In Array

May 7, 2014

I'm finishing up this assignment, and I'm stuck. These are the last 2 instructions:

. Roll each of the Dice by invoking the roll method on each Dice in the array.
. Keep track of the totals sum of all the dice in the array. Be sure to roll the dice array at least 10000 times.

How to finish it up?

Here's my code so far:

package homework3;

import java.util.Random;
public class Dice {
private int numberShowing;
private final int numberOfSides;
private static final Random randomNumber = new Random();
public Dice() {
numberOfSides = 6;

[Code] ....

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Keep Track Of Result Of Each Roll Using Array

Mar 8, 2014

The code I have below asks the user how many times you want to roll the dice. It rolls dice 1 and dice 2 randomly and gives the total. Now, I'm trying to keep track of the result of each roll using an array that is indexed by the sum of the roll of the two dice. Then I want to output my result in a table that shows each value (from 2 - 12)) and the number of times that value was rolled. I would like to do this preferably with the JTextArea class, but it doesn't have to be. I keep getting errors.The code below works for the dice rolling in the 1st paragraph. I took out all the bad code I was trying to use for the 2nd paragraph.

package Part2pack;
import java.util.Random;
import javax.swing.JOptionPane;
class Dice{
public static void main (String args[])
{
String input = " ";
int count = 0,dice1,dice2;

[code]....

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Creates Two Die Objects And Roll Them Display The Values

May 4, 2014

I've written a die program, and i want the user to type any key in order to continue, how do i achieve this ?

I have already created a Die class, i just want to implement the main method now.

PHP Code:

package test;

/* This program demonstrates the use of a user-defined class

public class RollingDice {
// Creates two Die objects and rolls them display the values.
public static void main (String[] args) {
Die die1 = new Die();
System.out.println("Roll the die ")
}
} mh_sh_highlight_all('php');

What should i add after System.out.println, So that the user types (any key, or types "Enter" for example, for the die to roll). i dont want the die to roll by itself i Want the user to interact with the program in order for it to roll.

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Program To Roll 1000 Times And Count How Many 7s Rolled

Nov 15, 2014

public class PairOfDice
{
private Die die1, die2;
public PairOfDice() {
die1 = new Die();
die2 = new Die();

[Code] .....

I am struggling with the final part of my code to get the dice to roll 1000 times and tell me how many times a 7 was rolled. I am getting these errors in jgrasp

----jGRASP exec: javac -g PairOfDice.java

PairOfDice.java:34: error: <identifier> expected
count = 0;
^
PairOfDice.java:35: error: illegal start of type
for (rep = 1; rep <= 1000; rep++) {

[Code] .....

22 errors

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Roll Four Sided Die Between 100 And 1000 Times Depending On Input And Display Answer

Oct 29, 2014

I'm trying to get the program to roll a four sided die between 100 and 1000 times, depending on your input, and then displaying the answer.

public class Lab08
{
public static void main(String[] args)
{
int v1 =0, v2 = 0, v3 = 0, v4 = 0;
int n;
char response;
System.out.print("Enter number of rolls (100-1000): ");
 
[Code] ....

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Simulate Rolling Two Dice

Oct 18, 2014

Write a method called statistic that simulates the rolling of two dice 1000 times. (1000 times is a parameter of the method statistic).The program should have no input, and should use pseudo random numbers to simulate the rolls (one random number per die). Store the sum resulting from each roll of two dice, determine the number of times each 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, and 12 was rolled. The out produced by the program is:

Sum 2 3 4 5 6 7 8 9 10 11 12
Total 33 49 93 103 127 159 150 124 85 49 28

This is my code:

public static void main(String[] args) {
statistic(1000);
}
public static void statistic(int number) {
Random randomNumbers = new Random();

[code]...

i have been trying for hours to make it look like the output above but no luck. I was wondering if there's any other way writing the code without using arrays.

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Using Loops For Dice Probability

Oct 5, 2014

The instructions are to "write a program to simulate tossing a pair of 11-sided dice and determine the percentage of times each possible combination of the dice is rolled... then ask the user to enter the number of sides on a die" The code is all provided here, I just have to put it in the right spots. (Side note, I cannot use arrays.) Here's the original file I was given to work with:

Java Code:

import java.util.Random;
import java.util.Scanner;
public class DiceProbability
{
public static void main(String[] args) {
//Declare and initialize variables and objects
//Input: ask user for number of rolls and number of sides on a die
//Print heading for output table

[Code] ....

When I run it, I get something like this (just a part of my output):

Please enter the number of sides on a die: 6
Please enter the number of rolls: 2

Sum of dice Probability

20.0
20.0
30.0
30.0
40.0
40.0
50.0
50.0
650.0
650.0
70.0
70.0

Now I don't really understand the concept in the first place as the lesson was extremely uninformative, so I don't know what went wrong here.

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Hi Lo Dice Betting Program

Jun 29, 2014

I want to write a small Hi Lo Betting Dice program that satisfies these conditions :

A player places a bet on whether the sum of two dice will come up High (totalling 8 or higher), Low (totalling 6 or less) or Sevens (totalling exactly 7). If the player wins, he receives a payout based on the schedule given in the table below:

Choice Payout
High 1 x Wager
Low 1 x Wager
Sevens 4 x Wager

The player will start with $100 for wagering. If the player chooses to wager $0 or if he runs out of money, the program should end. Otherwise it should ask him whether he's wagering on High, Low or Sevens, display the results of the die rolls, and update his money total accordingly.

some sample output:

You have 100 dollars.
Enter an amount to bet (0 to quit): 50
High, low or sevens (H/L/S): H
Die 1 rolls: 1
Die 2 rolls: 5
Total of two dice is: 6
You lost!

You have 50 dollars.
Enter an amount to bet (0 to quit): 25
High, low or sevens (H/L/S): L
Die 1 rolls: 6
Die 2 rolls: 2
Total of two dice is: 8
You lost!

You have 25 dollars.
Enter an amount to bet (0 to quit): 12
High, low or sevens (H/L/S): H
Die 1 rolls: 2
Die 2 rolls: 6
Total of two dice is: 8
You won 12 dollars!

I have written some code but now i am stuck at the logic ...

package com.peg.hilodice;
import java.util.Scanner;
public class DiceGame {
 public static void main(String[] args) {
// TODO Auto-generated method stub
 int money = 100;
int bet;

[Code] .....

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Obtain Dice As Text Not Numbers

Oct 2, 2014

package dicedemo;
public class DiceDemo {
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
// TODO code application logic here

final int Die1_SIDES = 6; // Number of side of dice 1
final int Die2_SIDES = 6; // Number of side of dice 2
// Create two instances of the Die class.

[Code] ....

I need converting the number output to text: example one, two, three, etc.

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Changing Number Of Sides On A Dice From 6 To 12

May 29, 2014

I have this really a graphics program that I'm working on which displays a single die, and right now it is set to the default 6 sides. I need to change it to 12. Here is the program:

package homeworkweek6;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;

[code]...

Do I have to add more code somewhere further up in the program, or is there a line to replace these two lines to make it 12-sided?

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Not Counting Total Of Dice Rolls

Jan 25, 2015

I am currently trying to roll 5 dice 100,000 times and output the number of times each possible total (of dots/pips) occurs. It seems to output the incorrect thing and isnt counting the occurrences properly.

public class lab_DiceRollTest {
public static void main(String[] args) {
int total;
int total2;
String valid;
String isDifferent;
int rolls = 100000;
int d = 0;

[code]...

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Aug 21, 2014

I'm writing a program that is about rolling "dice" and getting the scores to add up to 100. There are two players in the game and each must take turns rolling dice choosing whether or not to keep rolling dice and accumulating more points during their turn while risking their points being lost by rolling a 1 or to add their turn points to their total points. The question I have is how would I exit the do while loop if the player chooses to add their turn score, thus adding their score and ending their turn?

Here is the coding so far.

Java Code:

import java.util.Scanner;
import java.util.Random;
public class Pig
{
public static void main(String[] args)
{
int die; int userTotalScore; int userTurnScore; int compTotalScore; int compTurnScore;

[Code] ....

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Random Dice Roller Game

Oct 23, 2014

So far I have

import java.util.Random;
import java.util.Scanner;
public class DiceGame6 {
public static void main(String[] args){
Scanner stdIn = new Scanner(System.in);
System.out.println("Welcome to Computer Dice!");
System.out.println("-------------------------------");
System.out.println("You will first roll your dice

[code]....

How would I get the code to count the number of times something occurred. In the end it's suppose to count how many times I played the game and how many times I've won vs lost.

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Jan 30, 2014

I noticed it is a huge success to have the backgrounds of games move and the character just move up and down and dodge obstacles.How Do I make a background that scrolls horizontally to the left? I know how to keep the character in place with up and down to move, but not sure how to go about making the background move with obstacles.

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How To Use Events In Place Of For Loop

Jun 30, 2014

I have two questions:

1. I read somewhere that instead of looping through every player (below), you use could Events to do it for you:

for (Player player : this.getPlayers()) {
if (player.getLocation().getX() == 10) {
}
}

I'm not sure as to how to use Events in place of a for loop. I've been thinking on this for days, but I'm still stuck. Any example of using an Event instead of a for loop?

2. Is there any way to accept multiple connections on a server without using a while loop? Maybe use Events to handle the acceptance of connections?

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Jun 6, 2014

Is it possible to enable & disable "jdk.certpath.disabledAlgorithms" property programmatically. I want to remove all disabled Algorithms for some time and later I will enable it.

Or is it possible to enable only for a particular place & not in a JVM level. I want that Algorithm need to be enabled for a piece of code, but I don't want it to the remaining part of the application.

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Code A Program To Simulate Rolling Of 2 Dice

Jul 1, 2014

my assignment is to code a program to simulate the rolling of 2 dice. I have most of it set but when I run it and have it print out how many times each number (2-12) was rolled, it displays the numbers 1 off. for instance it will display the number of 4s rolled next to the 5s.

here it is

import java.util.Scanner; //allows info to be inputted//
import java.util.Random; //opens random number generator//
public class RollTheDiceWithArray13
{
 
public static void main(String[] args)

[code]....

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Java Program To Simulate Rolling Of Two Dice?

Feb 25, 2015

Write a program to simulate the rolling of two dice. The program should use Math.random (google how to use Math.random if needed) to roll the first die and should use Math.random again to roll the second die. The sum of the two values should then be calculated your program should roll 50,000 times. Use a single dimensional array to tally the numbers of times each possible sum appear(the possible values are 2 through 12, think about why?). Print the results in a tabular format.

Here's the code I'm working on so far:

public class RollingDice{
public static void main(String[] args){
int die1;
int die2;
int roll;
die1 = (int)(Math.random()*6) + 1;
die2 = (int)(Math.random()*6) + 1;
roll = die1 + die2;
System.out.println("The roll of the first dice is: " + die1);
System.out.println("The roll of the second dice is: " + die2);
System.out.println("Your total roll is: " + roll);
}
}

What am I missing at this point, and what parts did I do wrong to change it?

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Simulate Rolling Dice - Int Values Representation

Jan 20, 2015

import java.util.Random;
/**
* A very basic Dice that can be rolled and represent int values
*/

public class Dice{
private Random rand;
public Dice(){
rand=new Random();
}
/**simulates rolling the dice*/

[Code] ....

Why the Random rand is initiated at the Constructor and not at roll? Like the code works for both but I remember our teacher telling us something about one uses more memory than the other.

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Snake Eyes / Craps Dice Games

Jul 24, 2014

I am having a problem with my java program. My goal is to request the user to enter how many times they want to roll a pair of dices. Each dice have numbers 1-6. When rolling the dices, I randomly pick a number from each dice and total the number. My goal is to calculate the number of times snake-eyes was rolled which is a total of 2 and total number of times a total of 7 was rolled. Here is my code. I am calling the rollDice method to perform the random pick and calculations. The error I am getting is at the bottom of the code.

package dice;
import java.util.Scanner;
import java.util.Random;
public class Dice
{
public static void main(String[] args)
{
int numRolls; // number of rolls

[code]...

How many times would you like to roll the two dice? 1000 Exception in thread "main" java.lang.NullPointerException at dice.Dice.main(Dice.java:40)
Java Result: 1 BUILD SUCCESSFUL (total time: 4 seconds)

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Randomly Throw Two Dice And Display Their Values

Mar 25, 2014

Dice are used in many games. One die can be thrown to randomly show a value from 1 through 6.

Design a Die class that can hold an integer data field for a value (from1 to 6).

Include a constructor that randomly assigns a value to a die object. Appendix D contains information on generating randomnumbers. To fully understand the process, you must learn more about Java classes and methods. However, for now, you can copy the following statement to generate a random number between 1 and 6 and assign it to a variable. Using this statement assumes you have assigned appropriate values to the static constants.

randomValue = ((int)(Math.random() * 100) % HIGHEST_DIE_VALUE +
LOWEST_DIE_VALUE);

Also include a method in the class to return a die's value. Save the class as

Die.java.

Write an application that randomly "throws" two dice and displays their values. After you read the chapter Making Decisions, you will be able to have the game determine the higher die. For now, just observe how the values change as you execute the program multiple times. Save the application as TwoDice.java.

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