Display Checkerboard Pattern On Applet

Apr 27, 2014

Here is a program that is suppose to display a checkerboard on an applet as shown below but it is not.

/*
23.7 (Draw a Checkerboard Pattern) Write an applet that draws a checkerboard pattern as follows:

* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *

*/

import java.awt.Graphics;
import javax.swing.JApplet;
public class Exercise23_7 extends JApplet
{
// method paint to paint a checker board pattern
public void paint( Graphics g )

[Code] .....

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Feb 12, 2015

Im trying to create a checkerboard pattern with 2 nested for loops . I need to output asterisk characters. Im supposed o use an n int so I dont know if im limited to that 1 int. Im only getting 1 line of asterisk.

* * * * *
* * * * *
* * * * *
* * * * *
package checkerboard;
public class Checkerboard {
public static void main(String[] args) {
for (int row = 1; row < 6; row++){
System.out.print("* ");
for (int col = 6; col < col; col++) {

[code]...

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I'm doing a project in which I must display prices of computer accessories in a Scroll Pane viewer. The if statements are all checkboxes. I am completely lost with how to print to the viewer if a checkbox is selected. Furthermore, I am also lost with how to add up all of the checkboxes.

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With this code I have about 100 errors and I'm not sure what I'm doing wrong:

import java.util.Random;
import java.awt.Image;
import java.applet.Applet;
import java.awt.Graphics;
public class unit12 extends Applet
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Image card1, card2, card3, card4, card5, card6, card7, card8, card9, card10;

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[Code] .....

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And this is what I have of the Component:

import javax.swing.JComponent;
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[code]....

I've created one square so far, but I'm having trouble creating the code for at least the second square.

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Anyway I am creating a game for my A2 coursework, most commonly known as Checkers. I have completed my code and everything works as I had planned except that the CheckerBoard itself as well as the checkerpieces do not appear to be showing.

The section of were my board should be present is just a black space. Although my board does not appear to be displaying, all of the actions I perform on it such as clicking certain section produces the planned response, and although I've checked through my code I cannot work out what I've done wrong.

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[Code] ....

I have noticed is that within the BoardComplete(), if you change the setBackground(Color.BLACK) to WHITE, it will change the colour of the section to white, but the checkboard is still unshown.

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import java.util.*;
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[Code] ..........

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[Code] ....

All I'm getting as a blank screen and I've searched for what to put into object oriented code to make the image show up how to program using 2d arrays. I don't get any error messages (which is good I suppose) but how to make the image show up because I have stuff under the graphics and draw methods, did I do something wrong where initializing the array?

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[Code] ....

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Capture.PNG

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I have code which validate code enter by user

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[Code] ....

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I am in an intro programming class and we got assigned a problem for creating a super class with about a dozen sub classes for generating a random word(via WordGetter class) and then comparing that word to a variety of different patterns(like: does the word contain "re"). We were given the super class which looks like this...

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[code]...

and from this class, we have to write subclasses that override those three methods. I am struggling to understand inheritance and I am not really sure where to even start. Here is the instructions for the first sub class we need to write...

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1
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16 8 4 2 1
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64 32 16 8 4 2 1
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This is the code I have written so far.

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[Code] ....

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Jul 16, 2014

The program I'm working on is supposed to read input from a file and using recursion, print the pattern of asterisks for each value until the value is either < 0 or > 25.For example, if the value was 4, the pattern would look like this

*
* *
* * *
* * * *
* * *
* *
*

The values are stored in a file entitled prog3.dat which looks like this

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3
15
26
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I've never used recursion before and haven't been able to find anything showing how it would work with this particular type of problem.Here is what I've been able to come up with so far, but I'm having problems still which I will show following the code.

import java.util.Scanner;
import java.io.*;
public class Program3 {
public static void main(String[] args) throws Exception {
int num = 0;
java.io.File file = new java.io.File("../instr/prog3.dat");
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[code]...

It appears to be reading the file correctly, but is only printing the top half of the pattern. Also, like I said, I'm not very familiar with recursion, so am not sure if this is actually recursion?

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The program I'm working on is supposed to read input from a file and using recursion, print the pattern of asterisks for each value until the value is either < 0 or > 25. For example, if the value was 4, the pattern would look like this
 
*
* *
* * *
* * * *
* * *
* *
*
 
The values are stored in a file entitled prog3.dat which looks like this
 
4
3
15
26
0
 
I've never used recursion before and haven't been able to find anything showing how it would work with this particular type of problem. Here is what I've been able to come up with so far, but I'm having problems still which I will show following the code.
 
import java.util.Scanner; 
import java.io.*;
public class Program3 {
public static void main(String[] args) throws Exception {
int num = 0;
java.io.File file = new java.io.File("../instr/prog3.dat");
Scanner fin = new Scanner(file);

[Code] ....
 
Output:
 
Please enter an integer
*
* *
* * *
* * * *
Please enter an integer
*
* *
* * *
Please enter an integer
 
*
* *
* * *
* * * *
* * * * *
* * * * * *
* * * * * * *
* * * * * * * *
* * * * * * * * *
* * * * * * * * * *
* * * * * * * * * * *
* * * * * * * * * * * *
* * * * * * * * * * * * *
* * * * * * * * * * * * * *
* * * * * * * * * * * * * * *
Please enter an integer
Please enter an integer
 
As you can see, I don't know how to make it print the pattern like in the example and am honestly not even sure if this is recursion since I've never actually worked with recursion before.

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I have a string "We have 7 tutorials for Java, 2 tutorials for Javascript and 1 tutorial for Oracle" I need to replace the numbers based on the below condition.
 
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if less then 5, replace with a few
if it is 1, replace with "only one"
 
below is my code, I am missing the equating part to replace the numbers

private static String REGEX="(d+)";
  private static String INPUT="We have 7 tutorials for Java, 2 tutorials for Javascript and 1 tutorial for Oracle";
  //String pattern= "(.*)(d+)(.*)";
  private static String REPLACE = "replace with many";
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[Code]...

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