Write TestCabAppointment,java class where you will instantiate new CabAppointment objects and read data from RandomAccessFile and create CabAppointment objects and save them in RandomAccessFile You may use FixedLengthStringIO,java class, ICabAppointmentRecord.java interface. Complete the ReadWriteRandomAccessFile.java
the clone method of the object class is protected, so therefore we have to override this method I understand this. What doesn't make sense to me is that the protected access modifier gives access to classes in the same package and subclasses. Isn't every single class we make a subclass of the Object Class?
I read the following comment at stackoverflow.com. It is not clear to me why equals in the code below does not override - i looked up Object class equals() and the signature is same.
public class Foo { private String id; public boolean equals(Foo f) { return id.equals(f.id);} }
This class compiles as written, but adding the @Override tag to the equals method will cause a compilation error as it does not override the equals method on Object.
public class Hello { public static void main(String[] args) { new Student().fun(); } } class Person
[Code] ....
Now the output is "Person". if i hide the "PRIVATE" in class PERSON, that is, method PRINT in class STUDENT override the same method in its father class, then the output is "Student". Why? I mean, how does the program know what PRINT method should be called?
I read this tutorial about overriding equal and hashcode method. [URL] ....
I understand how to override equal method, by overriding it, We can custom our compare. I also understand How to override hashcode, To make custom hash.
But still I can not understand why we do it? why if equal method override, we must override hashcode method too?If we don't what is the problem?
To honor the above contract we should always override hashCode() method whenever we override equals() method. If not, what will happen? If we use hashtables in our application, it will not behave as expected. As the hashCode is used in determining the equality of values stored, it will not return the right corresponding value for a key.
Is it the right reason in order to override:
Because when we customize equal method so it focus on special variables,We must change the hash code too in order to match with it, so hashcode also focus on those special variable.
I am wanting to override certain methods in some Minecraft class files, and tell those class files to use code from my class files.
And no, I don't mean extend a class. When I try to extend from the main Block.Class, it makes that file as another block file for the game, or something.
So like, I want to tell the main file that handles block registries to use the code from my class file to register my custom blocks to the list of blocks, but without modifying that main block file.
Is this even something that's possible?
Also, I know that the way a file is named affects the loading order. My class files would be named using symbols to make it load right before the class file I want to override.
I have an ArrayList, based on the class which stores cricket players, their names and runs scored.When I use the Collections.sort() method my arraylist is sorted alphabetically by forename.how to OverRide the comparing method to sort by runs, and thus the code I use to sort the list?
I am trying to make a ChessBoard class composed of an array of JLabels inside a JPanel with a grid layout. I am also trying to override the getPreferredSize method so that the board will change size when I resize the main window (in another class in which I will instancize this class as part of a larger GUI). I got this kind of layout working before, but now I am trying to get it to work with multiple classes. However, after copying in the part of the previous code corresponding to the panel's layout, I am encountering some errors that I don't know how to solve. Specifically, when I try to override the getPreferredSize method, the compiler tells me "method does not override or implement a method from a super type, " and that it can't find the method "getPreferredSize"
Here's my code:
public class ChessBoard extends JPanel//the panel that this class extends is the boardHousing { //mental chess board piece array Piece mentalBoard[][] = new Piece[8][8]; //actual GUI chessboard JLabel Array static JLabel chessBoard[][] = new JLabel[8][8];
[Code] ....
I would just think that I was overriding the method incorrectly, but the weird thing is that I got that specific section of code to work before -- the only thing different now is that there are multiple classes, so my ChessBoard class itself is extending JPanel.
So I'm working on a project and noticed that my toString() method won't work. This is just an example of the type of code that I have in my real project. THIS IS MY MAIN CLASS
XML Code:
package trialanderror; import java.util.Scanner; public class TrialAndError { public static void main(String[] args) { Scanner keys = new Scanner(System.in); String name; String phonenumber;
My current assignment involves me outputting these 2 classes. Yet I'm not really sure in what manner I should go about doing this. I have tried creating a separate class and outputting my toString methods there but for some reason I am getting an error. .
The error message is thus;
Exception in thread "main" java.lang.NullPointerException at Vehicle.toString(Vehicle.java:91) at Run.main(Run.java:17) Process completed.
How do i print override the toString for WebBrowser as i would like to print out the object bc. Tested the program and it is fine if i put it in the main method rather than the WebBrowser constructor.
import java.util.*; class ListNode <E> { /* data attributes */ private E element; private ListNode <E> next; /* constructors */ public ListNode(E item) { this(item, null);
So I have to write all the methods for a LinkedListQueue. I've got isEmpty, enqueue and dequeue working correctly (I think) but I'm having trouble with the toString method. I tried to do it recursively and it works if there is only one element in the list, but with multiple elements it throws a StackOverflowerror exception. I've tried it multiple different ways, but I can't seem to figure out how to print it out with out clearing everything. We haven't been taught StringBuilder or .append yet, which I saw a lot of as I was looking for solutions, so I can't use those.
public class LinkedQueue<T> { protected LLNode<T> front; // reference to the front of this queue protected LLNode<T> rear; // reference to the rear of this queue private T info; public LinkedQueue() { front = null; rear = null;
[Code] ....
and this is the ITD used with it, for some reason it has the "empty the queue" function as a choice but we weren't assigned that function, so just ignore it.
import java.util.Scanner; public class ITDLinkedQueue { public static void displayMenu() { System.out.println("(1) display menu"); System.out.println("(2) check isEmpty"); System.out.println("(3) enqueue"); System.out.println("(4) dequeue");
Our goal is to write a pretty simple program, one that takes the 12 digit UPC code entered by a user and to not only spit it back out in a format with dashes using toString, and also returns the first digit, a 2 more groups of digits numbering 2-6 and 7-11, and finally display the 12th digit. It then performs an equation to check the last digit and make sure the UPC code is correct.
However, being so new to java (I only learned visual basic before), with this I was introduced to two new concepts that for some reason I simply cannot grasp for the life of me: Using and calling the toString method, and calling on methods that are created in a completely different class file.
The first section of code is my UPC class, which is meant to contain all my methods as well as the toString to be called on:
public class UPC { // Instance variables private int itemType; // digit 1 private int manufacturer; // digits 2,3,4,5,6 private int product; // digits 7,8,9,10,11 private int checkDigit; // digit 12
Write a class encapsulating the concept of a course grade, assuming a course grade has the following attributes: a course name and a letter grade. Include a constructor, the accessor and mutator, and methods toString and equals.Write a client class to test all the methods in your class.
how to test and finish the toString and equals method in this code ?
package labmodule7num57; import java.util.*; public class LabModule7Num57 { // Constructors// private String name; private String letterGrade; public LabModule7Num57 (String name,String letterGrade) {
I need making the toString() method return a String rather than display a message to the screen. Also, I'm not supposed to call the toString method in my demo class to test it, so what should I do instead?
public class cupDispenser { String location; int noOfCups; cupDispenser(String location,int cups) { this.location=location; this.noOfCups=cups; } public String getlocation()
I'm learning about inheritance and part of my problem is to create an Order with methods, then an UpdateOrder where the total price is changed by adding four dollars to it, and then a main method displaying a few orders. I've copied all three below in order. My question is when I run the program it will display the totalprice() first for the second order followed by name, number, etc.what you override always displayed first regardless of the order you put them in? (The issue is at line 31 on the third code.)
import javax.swing.JOptionPane; public class Order { //superclass private String customerName; private int customerNumber; protected int quantityOrdered; protected double unitPrice; protected double totalPrice;
We have developed a theme called default.css that is extending of the default caspian.css. What we want to do is offer users the ability to override values from default.css to change colors etc. How can that be done?
I want to know is there any way we can call parent class method using child class object without using super keyword in class B in the following program like we can do in c++ by using scoop resolution operator
class A{ public void hello(){ System.out.println("hello"); } } class B extends A{ public void hello(){ //super.hello(); System.out.println("hello1");
I am just trying to test this array, for a locker combination program that involves classes...but the array is printing out the whacky numbers for the location. When I try to call the method in the main, it does not work. How do I call a method that exist within a class into the main method?
public class locker { public static void main(String[] args) { CombinationLock();
I am currently working on a dice game. I have a private method called rollDice and it performs the action of rolling two dice. For my project, I need to create another method called playerRolls and I am supposed to invoke the rollDice method in the playerRolls method and perform actions based off of that. My question right now is how do I invoke a method into another method of the same class?
i am having a problem while calling a method..i am having a class
Java Code:
public class MySer implements Runnable { public void getMessage(String msg) { ..., }.., } mh_sh_highlight_all('java'); i use the above class in another class