I am trying to make an encrypted video chat program using JMF. I have successfully written the "video chat" part - which includes getting data from webcam and transmitting it using RTP, but how to get raw data video to encrypt it before it stream between the webcam and the network.
For RTP I am using RTPManager, and for reading from the webcam I am using this code:
DataSource ds;
CaptureDeviceInfo di = null;
StateHelper sh = null;System.out.println("Started Video");
String str1 = "vfw:Logitech USB Video Camera:0";
String str2 = "vfw:Microsoft WDM Image Capture (Win32):0";
String str3 = "vfw:Microsoft WDM Image Capture (Win32):0 : vfw://0";
[Code] .....
I plan on using a stream cipher for encryption, maybe RC4.
Using MySQL to store the chat data/users and then recieve the chat data every time the chat table updates because someone entered a new message. I am woundering if this is the right way to do it or should try something else?
What I am looking for is someway to run a query each time the database has been updated or receive data from the database each 10 sec, is it even posible, if yes then how? Been trying to look into threading, but do not seem solve this problem and cant find any information about it.
So i wrote this text to try and create a simple chat program that does the following: Prepend names to messages, announce entrance and exit of chat, display user list, and share a whiteboard.So far the Server seems to be working but the Chat Client is throwing errors at me left and right..
CURRENT ERROR: Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:Windowssystem32>cd.. C:Windows>cd.. C:>Usersjaydesktopchat 'Usersjaydesktopchat' is not recognized as an internal or external command, operable program or batch file.
create a program that display video in second monitor ....every time i run my code it display the video in first monitor not in second monitor .. Here my path i used
My task is to create multiuser console chat program. During whole day of poking around , i finally stand on such concept:
1. When running , Server part must stay into while(true) loop and create threads on each ServerSocket.accept() call, providing socket object inside thread. i.e.
while (true){ System.out.println("Waiting for client to connect"); Thread t = new Thread(new Runner(servSocket.accept(),listOfClientSockets)); System.out.println("Starting thread"); t.start(); }
2. Client side always stays within while(true) loop and waiting for user input with ScannerInstance.nextLine() method. As soon as user prints something and hits enter, data being captured from scanner and thrown to socket output stream to the server.
My question is : if all parties (X clients and server) are actually in waiting mode (server is waiting for connections and each client is waiting for user input), who will refresh the screen for each client to draw the messages other parties sent?
At this time , each party see updates only when he hits enter and while loop does next iteration reading data from buffer and displaying on console.
I'm trying to play an encrypted HLS video using MediaView and MediaPlayer is throwing a "can't create player" exception. Searching for a solution all I found was this post from january last year, saying it is not supported and to add a feature request. I looked in the JDK bug system for HLS/live streaming and didn't saw anything related. Is this still not working on the latest JavaFX?
I need to implement a URL which looks something like below one. The Notable thing is that its only one parameter i need to access and the value that's supposed to be held by the parameter is encrypted which may contains characters like & and =.
Example 1. www.abc.com/disp?v=qww78agd= The parameter v in above url contains value qww78agd=.
Supposing the encryption turns out the following way. Example 2. www.abc.com/disp?v=qww7&f=iuy68= www.abc.com/disp?v=qww7&f==iuy68=
Then servlet will take v and f as two separate parameters, whereas i want to obatain qww7&f==iuy68= from parameter.I thought of taking up all key value pairs from request HashMap and concatenating the joints via & and =. But the problem is that two consecutive = signs as in second case of example 2, its treated as only one equal to in request key,value map. Hence, my other = sign(s) are lost.Is there any way such that i can get query string part as it is on my servlet and parse it using string processing on my own?
I have an program with an encryption and a decryption method, it works fine when i specify a name for the encrypted file, but i want the name for the encrypted file to be in cipher text, how do i do this and specify the path? i have marked out the "encryptionPath" specifically for specifying the location of the encrypted file which will have a cipher text name.
I've written most of the code (along with another classmate) to get this to work, but I can't seem to return the encrypted value. I'm also trying to figure out how to separate the digits (or if I'm supposed to) to make the numbers encrypted. The main kicker is that we have to be using methods to return the final values. Everything compiles, (It compiles, but no results really.)
A company wants to transmit data over the telephone, but they are concerned that their phones may be tapped. All of their data is transmitted as four-digit integers. They have asked you to write a program that will encrypt their data so that it may be transmitted more securely. Your program should read a four-digit integer number and encrypt it as follows: Replace each digit by the remainder after (the sum of that digit plus 7) is divided by 10. Then, swap the first digit with the third, and swap the second digit with the fourth. Then print the encrypted integer. Do the encryption in a method and send the encrypted number back to main.
Here are the method headers: public static int encrypt(int num) // Takes num as a parameter and returns the encrypted value public static int getnum() // gets one number from the user Example: If the user enters 1234 they should see: 0189
import java.util.Scanner; //Needed for Scanner class public class LNFI_LNFI_program2 { public static void main(String[] args) { getnum(); //Calls for getnum() method
I have panel = window(new frame) and its used to render a video image on, i need to pickup a touchscreen press change of event but not sure which event listener to use and on which component. Is it a panel, window or frame event? and which listener would detect a focus change or a mouse press
I know mouse listener and focus listener and window listeners are available but not sure they would be able to detect the screen press on the video rendered image...
So I'm doing a project for my CS class where we have to create a snowman doing something. My picture is of Vince Young in the 2005 Rose Bowl. I'm trying to make the actual video clip from Youtube (do I need to download it? If so I can do that) appear on the scoreboard, but how.
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; class snowBackground { public static void drawField(Graphics g, Color field)
[code]....
There are 3 other files that make the actual Snowmen.Also, would I need to download the mp3 sound file seperately and play that, or will inserting the video do both?
Me and my brother are working on a small java project to learn network programming and get some experience working with networking code. We decided to make a relatively simple client/server program where clients get into a simple chat lobby and can invite others to play small games(like pong). The basic server code has been written, and we have made a special client that is used for debugging.
We use a self-defined protocol of Strings where a message looks like "4-|user,pass". The number before the delimiter "-|" is the operation code, that tells the server what kind of message this client sends. Based on that number, the server dispatches the message to the appropriate handler method. 4 is authentication for example, and the handler looks the user and pass up in a file and if found, returns true, otherwise, false. Then the server responds to the clinet with 2-|"any message" where the client will recognize opcode 2 as a "authentication accepted" and proceed with the next part of client code. In a similar way, we plan to write all message types(both in the game, in the lobby and in a game setup room).
While testing we ran into a problem where the BufferedReader .readLine() does not seem to be a blocking call like it should be, so the client keeps spamming 'null' in the output field that we made to see the server response to the message we send. When we try to debug the server code and set breakpoints at the suspicious locations, it strangely skips both while(true) loops without activating either breakpoint and executes the finally{} code, even though the client did not close the connection and the second while loop was never entered. The first while loop IS entered though, because the test client gets a "0" on its output, which is the server message indicating "please authenticate yourself".
Also, if we approach things in a dumb way that can be done way more efficiently or easier to read/manage, please do tell. Keep in mind we are beginners though! We decided to use messages in a string format and decode it at both sides as it seemed easier than transmitting java objects and making sure they are of the same type, also for reducing overhead as much of possible. URL....
/** * This is the main server class. It is the core of the server functionality, and the listener for incoming clients that will spawn threads to deal with clients, track their information, change their states and ultimately, clean up after all clients by keeping the data structures up to date.
i am writing the code for multiuser chat with GUI and i wanna create a quiz game where the all the users i.e the clients can aniticipate in the game. is there a way where we can combine the game and the users together in a single gui screen. the game is on the left box of the gui and chat space on the right.
I am trying to implement the voice chat using java multiCastSocket programming. Taking the input from the microphone and trying to listen it on the speaker. Problem is am not hear any voice back. I debugged through it wireshark and i am receiving the packets from the multicast group address. Looks like there is some problem while i am trying to get the sound out of speaker.
/*Sender Code*/ public class MulticastAudioSender { /** Port to use for IP Multicast sending. */ public static final int IPM_PORT = 7778; /** Address to use for IP Multicast sending. */ public static final String IPM_ADDRESS = "235.1.1.1"; Â [Code] ....
So I'm doing a project for my CS class where we have to create a snowman doing something. My picture is of Vince Young in the 2005 Rose Bowl. I'm trying to make the actual video clip from Youtube (do I need to download it? If so I can do that) appear on the scoreboard. As of right now, this is my background file:
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; class snowBackground { public static void drawField(Graphics g, Color field) { Color sky = new Color(95,166,243);
[Code]...
and this is the Driver file (not sure if this is necessary):
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; public class SnowDriverWSB { public static void main(String args[]) { GfxApp gfx = new GfxApp(); gfx.setSize(1000,650);
[Code]...
There are 3 other files that make the actual Snowmen. To do this, I need VERY basic steps, as I'm extremely confused and new to Java. Also, would I need to download the mp3 sound file seperately and play that, or will inserting the video do both?
I am new to JSP !! and I'm developing a web-based chatting system using JSP and socket.
The problem I am facing is that the sender can send message but on the receiver side we have to manually refresh the page. The sender stays into blocking mode until the receiver refresh its page !
After that I've implemented auto-refresh on the receiver side and "Connection Refused" exception is generated.
How to insert and play a video or a music background in a java application. Let me explain better... I need to develop a game where sometime I need to show picture, or play videos and also, if is possible, add a music in background... I work with eclipse and I know quite good the main concept of java's language...
how to develop a CHAT APPLICATION using Java springs .this should be very simple client server project with rich front end IT contains login page and a chat page.
I've been trying to create a server/client chat program, but I keep running into areas where I'm not really sure how to work it. I've run into a wall where my client just sits and spins instead of working. URL.... I can work out the dynamic parts later, I just want to understand the meat and potatoes of reading from sockets and writing to sockets (and how to do both at the same time).
I have a code which transfers images using rmi... This code works fine... But if i give a .avi file instead of a .jpeg the file gets transferred to the other machine but it gets corrupt... The size is also the same... Do I have to encode the video ??