Extending Static Inner Class Defined Within Inheriting Class?
Jul 3, 2014
I am working on a project involving a class that has the attributes of one of its inner classes. Now, if possible, I would like to make it so that the inner class is not visible outside of the class. Also, some of the functional mechanics require that the class be an instance of the nested inner class (it extends the inner class). The following code snippet demonstrates the situation.
public class A extends A.B {
public static class B { //ideally I would like this to be private/protected.
}
}
When I try to compile this program, I get the error message "Cyclical inheritance involving A." This error does not make much sense because, since the inner class "B" is static, it requires no instance of "A" (it does not inherit from "A" or uses it). My question is "Is it possible to do something similar to this structure?" I have searched many forums in search of the answer but have not found anything that attempts to explain it. The closest problem that I have found is one relating to the inheritance of a nested inner class from another class. I would like to express that the problem that I am having involves a class defined within the inheriting class.
My teacher told me : It looks like everything is working except that in the Box, the method returns true if it is not a box.
The only other thing missing is the if statements in the main method using the .equals() method to do the comparisons. But, now I am lost on how to do my if statement.
HTML Code: private int height; /** * Constructor for objects of class box */ public Box3(int l, int w, int h) { // call superclass super(l, w); // initialise instance variables height = h;
I am writing a program that should take a url and scan the page for any links. It is in the beginning stages, but I ran into an error when I tried to extend a class. There's a lot going on in this code, but the error is caused by the constructor.
Error message at compile time:
"constructor Page in class Page cannot be applied to given types; {//Constructor ^ required: String found: no arguments reason: actual and formal argument lists differ in length".
Here's the code(first my class, then the class I extended)
public class SearchEngine extends Page { public static Color customGreen = new Color(69, 194, 33); public static Color customYellow = new Color(232, 166, 12); public static Color customBlue = new Color(25,97,255); public static Color customYellowComp = new Color(178,125,0);
What is the difference between extending JFrame in one class and simply constructing a new JFrame object in that same class? What benefits do I have with each solution, providing I want to use that class to create the GUI. Is it the same or are there differences rather than not having to reference to a new JFrame to be able to use its functions?
I've been trying to pull data from another class file "Calculations.java" and have it be displayed in a TextField in "DataAnalyzerGUI.java". Here is how the hierarchy is broken down for my assignment:
I have an Abstract Class called GameColorEffect which contains a number of non-static Inner Classes that extend their Parent Class, GameColorEffect. I want to be able to create instances of the Inner Classes, however my IDE, eclipse, prompts me with the error:
No enclosing instance of type GameColorEffect is accessible. Must qualify the allocation with an enclosing instance of type GameColorEffect
And eclipse shows me a possible solution which is to turn the Inner Classes to static, this would allow me to create instances, but not really. This is because using methods from the static Inner Classes that change values in the Inner Classes will do this for every instance of the same Inner Class which is literally like a single instance. However, I want these Inner Classes to be individual with their values and still be able to use them outside as instances. I've found out a possible solution, which I'm not sure works like I want it to:
Java Code : GameColorEffect = new GameColorEffect.ExampleEffect(); mh_sh_highlight_all('java');
However, this is in-compact because sometimes all I need is to use just a method like:
Java Code : new GameColorEffect.ExampleEffect(intensity).applyEffect() mh_sh_highlight_all('java');
And another solution that I already knew prior was that I could make the Inner Classes proper classes not inside of the GameColorEffect class, but this is also in-compact because I will have to have so many classes for the so many effects that I have.
From what i understand static methods should be called without creating an instance of the same class . If so why would they return an instance of the same class like in the following : public static Location locateLargest(double[][] a) , the Location class being the same class where the method is defined . I don't understand this , does it mean that every field and every method in the class must be static ? Meaning that you cannot have instances of the class because everything is static . Or it's just a mistake and the class Location cannot have a static method: public static Location locateLargest(double[][] a) ?
This is a someway special question, because I am using jmonkeyEngine.
But the topic is simple:
I have 2 classes:
public class Spielbrett extends SimpleApplication { public static void main(String[] args) { Spielbrett app = new Spielbrett(); app.start(); } @Override public void simpleInitApp() {
[Code]...
as the main class and a second class for the chips:
public class Spielstein { public Spatial stone; public int player; public int team; private AssetManager assetManager = Spielstein.getAM(); //THIS IS THE PROBLEM public Spielstein(int t_player, int t_team){
[Code]...
My problem is: I can't access getAM() from the first in the second class. If you know why I would be glad for an answer.
this code won't compile because selected row must be declared as final because of it being defined outside the window listener. Is their anyway around this? If I make it final the first time that the variable is called it keeps it starting value until the GUI is closed.
butEdit.addActionListener (new ActionListener () { @Override public void actionPerformed (java.awt.event.ActionEvent evt) { int selectedRow = table.getSelectedRow (); final String [] values = custTableModel.getRowValues (selectedRow);
Created a java.sql.connection object. Refering those obj inside public void run() { } If i declare as final inside a method, i can't refer those outside method due to scope. Cannot refer to a non-final variable dbConnObj inside an inner class defined in a different method...
I’m trying to understand how to decide when to make a nested class static or non-static. These are my assumptions.
1) Make a nested class static if each instance of its enclosing class may have one or more instances of its nested class, for example, a HashMap has a static HashMap.Entry nested class because each HashMap instance may have one or more HashMap.Entry instances
2) Make a nested class non-static if each instance of its enclosing class must have only one instance of its nested class, for example, an AbstractButton has a non-static AbstractButton.Handler nested class because each AbstractButton instance must have only one AbstractButton.Handler instance.
I wrote a code to use static class. But, when I call the class in a outer class but, it gives an error. Is it mandatory to have a static class should have static variables when we declaring them??
public class StaticClassMain { static class Sub{ String str="Example 1"; } public static void main(String[] args) { System.out.println(Sub.str); } }
I have a class Tree in which all the methods to build a tree are in place. But however I would want variable of by Tree which is pointing to the last node being added to the tree.
So basically every time you keep adding a node to the tree you tail pointer gets updated to point to the last node. I have this so far.
public class NonEmptyTree implements Tree { private Tree left; private int data; private int leftleafCount; private int rightleafCount; private Tree right; private Tree tail; // This variable must be shared by all the object. There needs to just one tail pointer to the tree. public Tree insert( data ) { tail = // gets updated every time when new node gets added.
Sandwich class. I have thus far completed creating a sandwich class with a seperate sandwich Tester class to run with it. (this is according to the assignment). Now I must create Static variables for the sandwich class:
Add two static variables to the Sandwich class to count how many sandwiches are sold and how many slices of tomato are used. Initialize each to 0.Where do you add code to increment the sandwich counter? Determine this and then add code.
public class Sandwich { static int numOfSold = 0; static int slicesUsed = 0; private String meat; private int numOfSlicesOfTomato; private boolean lettuce;
I am getting an error trying to access a static method of another class...theyre both in the same package, I've tried importing the class.
I've tried to do A b=new A() and then b.evaluate();
Everything that I try I get the following error:
Exception in thread "main" java.lang.NoClassDefFoundError: B$A Caused by: java.lang.ClassNotFoundException: B$A at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
Code :
public class A{ public static String evaluate(String op) { } } public class B{ String output=A.evaluate(input); }
A common solution to this problem is to write a utility class whose responsibility is to log information. This class can have a flag that will allow you to turn the logging on and off. In addition you should be able to tell the class how much detail you want in the output. Ultimately, this class will give you the ability to control when information is logged, what information is logged, how often information is logged, and even where the information is logged. And you would be able to control all of this without changing a single line of code!
This type of utility class is commonly written using static methods and is referred to as a static class. In order to use the features of a utility class, the application can access the methods directly by referring the class name, eliminating the need to create an instance of the class in order to execute the methods.
import java.util.Arrays; import java.util.Comparator; class SimpleHolder extends Object { private final int value; public SimpleHolder(int value) { this.value = value;
[Code] ....
According to The Java Tutorial, static nested classes should not have access to other members of the enclosing class. I'd suppose to get compile-time error in the BasicComparator class. However, my code compiles just fine. Am I missing something?