Failed To Compile - Main Method Not Found
Aug 17, 2014class DrumKit {
boolean topHat = true;
boolean snare = true;
void playTopHat() {
System.out.println("ding ding da-ding");
[Code] ....
class DrumKit {
boolean topHat = true;
boolean snare = true;
void playTopHat() {
System.out.println("ding ding da-ding");
[Code] ....
Spoiler
import java.applet.*;
import java.awt.*;
public class JhonnyBravo extends Applet {
/**
*
* @param g
*/
@Override
public void paint(Graphics g) {
Color skin = new Color(241, 210, 169);
[Code] .....
Whenever I try to write a file to the disk and then load it within the same Class (if it is even possible) ...
It gives me an error: Could not find the main class: score.Score. Program will exit.
I have tried this with 2 different classes and it works fine? Why that error is appearing.
Code:
package score;
import java.io.BufferedReader;
import java.io.FileReader;
import java.io.FileWriter;
import java.util.Scanner;
public class Score {
public static void main(String [] args) throws Exception
[Code] .....
I am assigned to create a program "Simpletron" that the only language understands it is Simpletron Machine Language or SML. I figured out the most but I get the message "No main methods, applets, or MIDlets found in file" when compiling the program. I pasted my program so that you can see.
//A Simpletron computer simulator */
import javax.swing.*;
import java.text.DecimalFormat;
import java.awt.*;
import java.awt.event.*;
[code]....
So I built this comparator exactly the same way I built my others that are working.But the comparator for UserComparator is not being found for some reason.I will post my usercomparator class and JSP page.
<%@page import="tickets.UserComparator"%>
<%@page import="tickets.User"%>
<%@page import="tickets.ReporterTTComparator"%>
<%@page import="tickets.StatusTTComparator"%>
<%@page import="tickets.SystemTTComparator"%>
<%@page import="java.util.Collections"%>
<%@page import="java.util.ArrayList"%>
<%@page import="tickets.TroubleTicket"%>
<%@page contentType="text/html" pageEncoding="UTF-8"%>
<!DOCTYPE html>
[code]....
I'd like to know how to return a new array, I wrote in a method below the main method. I want to print the array but system.out.print doesn't work for arrays apparently. What structure i should use?
View Replies View RelatedI have to write a method called censor that gets an array of strings from the user as an argument and then returns an array of strings that contains all of the original strings in the same order except those with length of 4. For example if cat, dog, moose, lazy, with was entered, then it would return the exact same thing except for the words with and lazy.
Currently, my code so far just prints [Ljava.lang.String;@38cfdf and im stuck.
import java.util.Scanner;
public class censorProgram {
public static void main (String args[]){
Scanner input = new Scanner (System.in);
System.out.println ("How many words would you like to enter?");
int lineOfText = input.nextInt();
[Code] ....
I have to make new string array in the method and return words without four letters in the main method
I am trying to create a Hangman program using Arrays. When trying to compile my code I get the following error: 50: error: no suitable method found
for setCharAt(int,String)
method StringBuffer.setCharAt(int,char) is not applicable
method AbstractStringBuilder.setCharAt(int,char) is not applicable
Here's the code:
import java.util.*;
import java.io.*;
public class hangman {
public static void main() throws IOException {
Scanner kb = new Scanner(System.in);
String filename;
[code]....
I wrote this program to prompt user to enter his choice to do a i/o operation in a file. It shows error. How to clear the error. My code is:
import java.io.*;
import java.util.*;
class Files {
public static void main(String args[]) {
String n;
[Code] ....
error:
E:java>javac Files.java
Files.java:26: error: no suitable method found for write(String)
fos.write(n);
[Code] ....
I am just trying to test this array, for a locker combination program that involves classes...but the array is printing out the whacky numbers for the location. When I try to call the method in the main, it does not work. How do I call a method that exist within a class into the main method?
public class locker {
public static void main(String[] args) {
CombinationLock();
[code]....
I am receiving two errors that I'm not sure how to fix. The first is illegal start of expression at line
"public void actionPerformed(ActionEvent e)"
and no suitable method found for intersect JButton at line
"if(blocker01.getBounds().intersects(r_wall))" .
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class gamePanel01 extends JPanel implements KeyListener {
character ch1 = new character("Hero");
[Code] ....
I am new to Java and would like to ask how to do this question specifically:
Code a Java method that accepts a String array and a String. The method should return true if the string can be found as an element of the array and false otherwise. Test your method by calling it from the main method which supplies its two parameters (no user input required). Use an array initialiser list to initialise the array you pass. Test thoroughly.
class SubB{
public void foo(){
System.out.println(" x");
}
}
public class X extends SubB {
public void foo() throws RuntimeException{
super.foo();
if(true) throw new RuntimeException();
System.out.println(" B");
}
public static void main(String [] args){
new X().foo();
}
}
Why the foo method of class X is not throwing a compile error because according to the override rule, if the superclass method has not declared exception, the subclass method can't declare a new exception...
Here's a class called Fibonacci
Java Code:
public class Fibonacci {
public static int fib(int n) {
if (n < 2) {return n;}
else {return fib(n-1)+fib(n-2);}
[code]....
it contains one method called fib() and one main method.If I would want to have the main method in another class than fib(), how would I write the two classes? Only cutting the main method from this class to another one doesn't work.My question is, is the reason it doesn't work because I then would have to have a constructor in the Fibonacci class, and create a Fibonacci object first which I then use the method on?
import java.util.Scanner;
public class Arraykey {
public static void main(String[] args) {
System.out.println("Enter array size: ");
Scanner input = new Scanner(System.in);
int size = input.nextInt();
int [] a = new int[size];
for(int i=0 ; i<size ; i++){
[Code] ....
I'm trying to make a TBG (Text Based Game) in Java for Android. Now, when I try to run it, it says No Main Method to run this program. The compiler also checks the program and tell me there are no errors.
View Replies View Relatedin java why main method is always static in nature...
View Replies View RelatedThe idea is to create a program to add plants and retrieve plants from a Nursery. I created a class with the properties of the plants and also there is the class an Array list to keep track of the plants entered ( they will have to be printed later) (I am not too sure if adding a public class there is the best option.
The program will allow the user to pick and action and from there the code will do something. I don't want to have all the code inside 'main' The problem is in line 114.This is what I have so far.
Java Code:
package plant.nursery;
import java.util.ArrayList;
import java.util.Scanner;
/**Class to create a plant for a nursery.
public class PlantNursery
[code]....
this is my program error occured run time,but compile sucessfully
{error msg-Error: Main method not found in class helloworldapp.HelloWorldApp, please define the main method as:
public static void main(String[] args)}
class HelloWorldApp
{
private int empno;
private float salary;
void setHelloWorldApp()
{
empno=12;
salary=1200;
[code]....
I'm trying to call a method to my main method, but I can't seem to get it to work and it keeps resulting in a compile error.
import java.io.*;
import java.awt.Point;
import java.text.DecimalFormat;
import java.util.Random;
public class Chase {
public static void main(String args[]){
[Code] .....
I have been reading about methods and I do have a beginner level understanding on how they work. I was trying to mess around and make a dog calculator using methods. I ran into a small snag; I cannot get the method to call to the main or the program to compile correctly. The first code below is the original. To me it looks like (based off of some examples I looked at) there should be no problems, but NetBeans gives me a few errors. 1) line 8- "cannot find symbol, variable dogYearCalc; 2) line 18 illegal start of expression; and 3) line 22 - unreachable statement.
import javax.swing.JOptionPane;
public class KrisExample {
public static void main (String[] args) {
double dogYears = 0;
JOptionPane.showInputDialog (null,"Please enter you dog's age in human years:");
[Code] ....
Someone told me that I was calling dogYearCalc without any arguments in your main method. I take that to mean that I needed to add it to the main, so I did here:
public static void main (String[] args, double dogYearCalc) {
That got rid of my first error, but then when I tried to run the program NetBeans said that I have no main class, so switched back to the original program above.
I thought that when I calling the dogYearCalc method on line 10 was the whole purpose of using a method. It seems to me that putting it somewhere in the main is counter productive.
Can we recall the main method? I'm trying a code to recall main method (after the calling of JVM). I know this doesn't make any sense but I'm trying this just like that.
Code:
class derived {
public static void main(String args[]) {
System.out.println("Main Method class");
show();
}
static void show()
[code]....
I've written a program just for the sake of it (to learn) and it seem's like theres quite a lot in the main method that perhaps could be split up into seperate classes. I'm not too sure where should start with this though, or what my thought process should have been as I was writing the program.
import java.util.Scanner;
public class Loops {
public static void main(String[] args) {
int answer = 16;
Scanner scan = new Scanner(System.in);
// Question
System.out.println("What is 4 x 4 ?");
[code]...
--- Update ---
here's a version without code comments as they might make it harder to read here -
import java.util.Scanner;
public class Loops {
public static void main(String[] args) {
int answer = 16;
Scanner scan = new Scanner(System.in);
System.out.println("What is 4 x 4 ?");
int userAnswerInt = 0;
[code]...
What does void and static mean in the main method?
View Replies View RelatedI was reading the book, "Head First Java" and it was talking about how there may be multiple classes in a large application, but there will be only one main method.how does it work that way? How can you have multiple classes, but only one main method?
View Replies View RelatedThis time I have to make a Black Jack game ( I guess this is a classic) I have created Three classes for this BlackJack( Main), Card, and Player.
What I am trying to do is put the Give one card to the player and remove it from the deck into a separate procedure because I will be doing this several times during the game.
This is the code I have so far Under the class BlackJack.
Java Code:
package black.jack;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Scanner;
[Code] .....