File Empty When Attempt To Transfer Between Computers Using Sockets

May 26, 2014

I am working on a project with client/server relationship and I want the client to be able to transfer their personal music files over the socket. Every time I attempt to do it the file is created but it is empty.

Server code:

Java Code:

public class Server extends JFrame {
//===============================
// FIELDS
//===============================
// connection essentials
private ServerSocket server;
private Socket connection;

[Code] ....

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File Transfer In Java Using Sockets

Apr 8, 2014

I have written a java code to transfer files from one server to another using the concept of socket programming. I got the codes from another java forum that meet my requirements. The program is said to transfer large sized files (like .mkv , .mprg movies) from one machine to another and can be used to transfer files of all formats. But after running the codes I found that the program is not able to transfer large sized files such as movies and even pdf of sizes 80mb or 111mb. When i transfer small sized files, it gets transferred and the output shows that. You can run the codes and observe it. But when i try to transfer large sized files, the program goes on running for hours. The large sized files are not getting transferred. The program has used bytebuffer but still this error occurs.

**ClientMain.java**
import java.io.IOException;
import java.net.Socket;
public class ClientMain

[code]....

Note that:-

1. ClientMain.java and DirectoryTxr.java are the two classes under client application.
2. ServerMain.java and DirectoryRcr.java are the two classes under Server application.
3. run the ClientMain.java and ServerMain.java simultaneously

Also specify the source directory, destination directory and host address of the machine in which server is running in the ClientMain.java(as per your computer). Here we are not specifying source file ,instead a source directory or folder is specifying.So the entire files of source directory will be transferred.

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May 7, 2014

This question has confused me because "Errors" are capitalized and I'm not sure what they mean.

To me this question is false. Sockets can be used to transfers file over a network.

I can't see why this wouldn't work. The code looks fine to me.

I don't think this is true unless you're using the mouseEntered() or mouseExited() method. But again, I'm not sure.

I think this is true, I don't know what else could have listeners.

They're only worth a few marks each so the answer is only suppose to be a line or two. They are all true or false questions that require an explanation.

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Okay I am having a problem I wrote some code to transfer a file from my server when requested by the client. The problem is that when the file which is requested is transferred the file cannot be open in its respected file launcher when clicked. The File launcher throws back this msg "My Issue It request the File but after the File is requested and stored on the Client Machine when I Hit the File to be Launch adobe says the file "Adobe could not open the File for it is not supported file type or because the file as been damage"

So i have two pair sets of code for original coded by me. Original code i had first Server

import java.io.*;
import java.net.*;
public class SimpleFileServer {
public final static String FILE_TO_SEND = "c:/Users/Acer/Downloads/COAFlags.pdf"; // you may change this
public static void main(String args[]) {

[code]....

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File Transfer In Java Using Socket Programming

Apr 7, 2014

I have written a java code to transfer files from one server to another using the concept of socket programming. I got the codes from another java forum that meet my requirements. The program is said to transfer large sized files (like .mkv , .mprg movies) from one machine to another and can be used to transfer files of all formats. But after running the codes I found that the program is not able to transfer large sized files such as movies and even pdf of sizes 80mb or 111mb. When i transfer small sized files, it gets transferred and the output shows that. You can run the codes and observe it. But when i try to transfer large sized files, the program goes on running for hours. The large sized files are not getting transferred. The program has used bytebuffer but still this error occurs. The codes are as follows (I got them from this site [URL] ....)

**ClientMain.java**

import java.io.IOException;
import java.net.Socket;
public class ClientMain
{
private DirectoryTxr transmitter = null;
Socket clientSocket = null;

[Code] .....

1. ClientMain.java and DirectoryTxr.java are the two classes under client application.
2. ServerMain.java and DirectoryRcr.java are the two classes under Server application.
3. run the ClientMain.java and ServerMain.java simultaneously

Also specify the source directory, destination directory and host address of the machine in which server is running in the ClientMain.java (as per your computer). Here we are not specifying source file, instead a source directory or folder is specifying. So the entire files of source directory will be transferred.

View Replies View Related

File Transfer In Java Using Socket Programming

Apr 8, 2014

I have written a java code to transfer files from one server to another using the concept of socket programming. I got the codes from another java forum that meet my requirements. The program is said to transfer large sized files (like .mkv , .mprg movies) from one machine to another and can be used to transfer files of all formats. But after running the codes I found that the program is not able to transfer large sized files such as movies and even pdf of sizes 80mb or 111mb. When i transfer small sized files, it gets transferred and the output shows that. You can run the codes and observe it. But when i try to transfer large sized files, the program goes on running for hours. The large sized files are not getting transferred. The program has used bytebuffer but still this error occurs. The codes are as follows (I got them from this site [URL] ....)

**ClientMain.java**

import java.io.IOException;
import java.net.Socket;
public class ClientMain
{
private DirectoryTxr transmitter = null;
Socket clientSocket = null;

[Code] ....

Note that:-

1. ClientMain.java and DirectoryTxr.java are the two classes under client application.
2. ServerMain.java and DirectoryRcr.java are the two classes under Server application.
3. run the ClientMain.java and ServerMain.java simultaneously

Also specify the source directory, destination directory and host address of the machine in which server is running in the ClientMain.java(as per your computer). Here we are not specifying source file ,instead a source directory or folder is specifying.So the entire files of source directory will be transferred.

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Here is an draft of what the GUI will look like.

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The following code is doing it already on one host:
 
package test;
import java.io.FileInputStream;import java.io.FileOutputStream;import java.io.ObjectInputStream;import java.io.ObjectOutputStream;import java.io.Serializable;import java.security.Provider;
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in the method after that I have:

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ValidateInput validate = new ValidateInput();

[Code] .....

I am trying to do. I am getting the following exception/stack trace at line 14 in userTurn()

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I have just started learning about sockets and such... and i have created a chat program with a server and a client

server:

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private static PrintWriter pw;
private static BufferedReader br;
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[Code] ....

so, everything is working fine . There is only one thing i would like to do now: make it so that i can run the server from my computer and then others can run the client from theirs and we will be able to chat . So I tried:

In the client code on line 56 is says:

connection = new Socket("localhost",7777);

So I changed "localhost",7777 to "myip",7777)

But when i run the server on my computer and run the client on another computer i get this error:

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I feel that I have to be able to pass the sum value from each client generated in multicastSenderReceiver to the other class, because that is the only way I'll accurately be able to sum up all the values..

Java Code:

package multicastsenderreceiver;
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The Server, as seen below, has two threads. I explain what the threads do before the code. There is also another while loop running constantly in the server that is waiting for sockets to connect. The loop does not run constantly at the line socket.accept(); it stops and just waits.

The User, split into a menu and chat window, has two threads as well. I explain what the threads do before the code. After I originally posted I put a 100 ms sleep in all my threads. CPU Usage is still at 100%*

This thread listens for input from the user. The input tells the server what action to take. There is a thread running for every user currently connected to the server.

public void run()
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[code]....

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Apr 3, 2014

I'm working on an assignment right now which involves passing a variable series of numbers to the Server to be sorted into the correct order and returned to the client.

So far I have it connecting to the server and asking for my numbers, and I am entering each number and pressing return, and it is accepting each number individually.

One (smaller I think) problem i'm having is with the client code, specifically the while loop.. I've tried to code it so that when I enter a full stop ('.') the program will stop asking me for more numbers and move on to sending them to the server.. but instead it just crashes giving an error.. heres an example

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Enter a number: 3
Enter a number: 2
Enter a number: 1.
java.lang.NumberFormatException: For input string: "1."
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[Code] ....

Here's the client code in full

package numberSortprogram;
import java.io.*;
import java.net.ServerSocket;
public class NumSortClient {
public static void main(String[] args) {
InputStreamReader is = new InputStreamReader(System.in);
[Code] ....

The big problem that I have is figuring out how to send the sorted array back to the client..

So, what im trying to get to happen is-

-Client is asked to enter numbers
-Client enters series of numbers into an array
-Array is converted to a string and sent to the server
-String is then split into an array of strings and sorted using compareTo (don't know if this is the best way?)
-Sorted array is sent back to client and displayed.

fyi this is making use of streamsockets..

All of the rest of my code is below:

package numberSortprogram;
import java.io.IOException;
import java.net.*;
import java.util.regex.PatternSyntaxException;
public class NumSortServer {
public static void main(String[] args) {
int serverPort = 4444; // default port
if (args.length == 1 )

[Code] .....

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I have an application written in Java on the Linux platform. My application will work the following way:

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I do have to note that the messages being sent is rather small and only 1 message is sent from each user, so in that regard I did not want to setup a client/server model to do this using sockets.

Basically I am looking for a similar concept as a message queue but more relevant to my requirements done in Java. What are some good options to use that will address some of my requirements? I have not touched Java in a long time and only have used it for certain usage so I am trying to get an idea of which current technologies are best for what I need.

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