How To Update JLabel Or ImageIcon Anytime On Press A Button
Apr 15, 2014
I am trying to do a program about a contact agenda, now, I have one JPanel that contains three sub panels (GridLayout(1,3)) where I have in the left the picture of the Contact, the middle one is not important, but the right one contains 4 JTextFields with information of the contact and one JCheckBox that indicates if the contact is a favorite or not. The thing is that I am only able to show the first contact, but I want to be able to scroll between the contacts with a Button that I have in another panel. I think I am actually scrolling among the contacts, but the panel with the information from the contact is not updating the information...
public class PanelInfoContacto extends JPanel{
// -----------------------------------------------------------------
// Constructores
// -----------------------------------------------------------------
/**
* Construye el panel. <br/>
* @param contacto - es una referencia al contacto que muestra. contacto != null.
*/
public PanelInfoContacto(Contacto contacto){
setLayout(new GridLayout(1,3));
I have four buttons with different names and depending on which button is pressed I want to change the label to be displayed. Center is the name of the label the other directions are buttons. The label should change if a different button is pressed. The error I get is that it cannot be converted to String.
public void actionPerformed(ActionEvent event){ Object source = event.getSource(); if (source == east){ center.setText(east); } if (source == west){ center.setText(west);
I am trying to compare a ImageIcon in a button against another. The method which has the issue is checkMatrixValues() third from the bottom of this post. I did my best to make this post flow as I am looking at the issue, hope it is not confusing.
the view class creates a matrix of Mybuttons and Mybuttons extends JButton. I did this because I need Mybuttons to have fields within each button.
public class View extends Mybuttons{ private static final long serialVersionUID = 1L; JFrame frame; JPanel matrixPanel, optionsPanel; Mybuttons[][] matrixBtn;
[Code]...
MyButtons has a few values and methods in it but here is a peek at the fields. This post is concentrating on ImageIcon greenIcon and ImageIcon redIcon.
public class Mybuttons extends JButton { private static final long serialVersionUID = 1L; Boolean barrier,startNode,targetNode,visited; public ImageIcon greenIcon = new ImageIcon("green.png"); public ImageIcon redIcon = new ImageIcon("red.png"); private ImageIcon yellowIcon = new ImageIcon("yellow.png"); private ImageIcon resetIcon = new ImageIcon("null"); public int counter;
In the controller class one method checks to make sure there is one start and one end point by calling checkMartixValues when the enter button is pressed: (FYI greenIcon is start and redIcon is end)
if(e.getSource()==view.enterBtn){ for(int i=0;i<25;i++){ for(int j=0;j<25;j++){ //Validates matrix to see if there are more then one //red or green button pressed checkMartixValues(view.matrixBtn[i][j]);
[Code]...
When I do the following:
if(matrixBtn.getIcon()==view.matrixBtn.redIcon)
It runs but jumps to the else statement. Again it is saying redIcon is not a field yet I am able to access other fields from view.matrixBtn. I even tried:
if(matrixBtn.getIcon()==buttons.redIcon) //compiles but will skip to else statement too //remember the above if statement is in the same controller class which declares public class Controller { /*The view class holds the GUI and creates a matrix of MyButtons. *Each of MyButtons will be treated as a node in the Controller Class *Consider MyButtons as the Model in the MVC design * */ View view; Mybuttons buttons;
I have been reading some java guides here [URL] .... and was trying to put a bit of what I have learnt into practice but am having some difficulty. Basically, using netbeans IDE I have created a new jFrameform so that I can place swing components in design mode. What I want to create isnt overly complicated but I just cant seem to get it. In design I have simply added a panel and a button. When I press the button I want to display an image I have located at:
/resources/images/numbers/1.png.
This is my code so far (most of it has been automatically generated from me adding things via design mode:
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */
I assume I need something like below somewhere , do i need to create a draw method? if so how do I call it as it is expecting graphics2d as a parameter, what would I pass into it?
I am newbie in java and little bit known to apex. I write an java code and compile it to class file. Now i want to call that class file from an push of button on apex. When button is pushed i need some arguments to be password to java class files . For arguments i need to take the item value from the apex page.
But i stuck on how to call that java class file from apex. On command prompt when i ran java class file, its working.
Ok, so I am trying to learn about JFrames and JPanels. I have figured out buttons, layouts, etc. What im having trouble with is accessing the label object from the ButtonHandler class since it is static and I need my JLabel to be non-static so that it can change. Basically, I want JLabel to change to a pre-determined text string once a button is pressed. Here's what I have so far
I don't get what I missed in the code. I used the example of changing the text of a button by clicking on it, but instead I also added a JLabel and tried to make the button change its text instead, but it didn't work. What did I do wrong?
I am new to JSF, trying to customize the primefaces picklist, I want to update the picklist Source List dynamically on certain events like onclick or change?
I tried to write an Listener and populate the dualModel, the call is going to the method and List is getting updated but in UI, the old list is only maintained . I have also asked this question in stackoverflow ,
Refer this link for further details : stackoverflow [URL] .....
I am developing my first Java application and the database I use is MySQL. I have created two separate buttons; one to insert new data into my database and the other to update the database when changes are made.
Each button is working perfectly, but I now want to combine both functions into just the save button. Thus, whether I am entering new data or modifying existing data, the save button should use an IF ELSE condition to decide whether to use the INSERT or UPDATE command.
My problem is, how do I write this IF ELSE statement? What should be the condition? For example;
IF(what? ){ String sql ="Insert into Table1 (classID,className,counselorID,startDate,endDate) values (?,?,?,?,?)"; }ELSE{ String sql2 = "update Table1 set classID = '"+value1+"',className='"+value2+"',counselorID='"+value3+"',startDate='"+value4+"',endDate='"+value5+"' where classID = '"+value1+"'"; }
I am trying to create an array list without using the built in arrayList class that java has. I need to start the array being empty with a length of 5. I then add objects to the array. I want to check if the array is full and if not add a value to the next empty space. Once the array is full I then need to create a second array that starts empty and with the length of the first array + 1.
The contents of the first array are then copied into the new array without using the built in copy classes java has and then the new array ends up containing 5 elements and one null space the first time round. The first array is then overwritten with the new array containing the 5 elements and the null space. The process then starts again adding values until the array is full which will be 1 more value then recreating the second array empty and the length of the first array + 1. This is my attempt at creating this but I have run into multiple problems where I get only the last value I added and the rest of the values are null:
public class MyArrayList { public Object arrayList[]; public MyArrayList(Object[] arrayList) { this.arrayList = arrayList;
I'm at the Image part of this chapter and I wrote/copied these 2 classes:
[URL]
The error:
Exception in thread "main" java.lang.NullPointerException at javax.swing.ImageIcon.<init>(Unknown Source) at image.Board.<init>(Board.java:17) at image.Image.<init>(Image.java:10) at image.Image.main(Image.java:20)
I'm fairly certain the problem is the path in this piece of code:
ImageIcon ii = new ImageIcon(this.getClass().getResource("C:GebruikersKristofferworkspaceImagessrcimageNature.jpeg"));
I've done some research and found that I should place the image in the same folder as my .java files, which I did [URL] but the problem still persists.
I have been assigned with a task to have a class which has the methods setImage and getImage. These methods are meant to set the ImageIcon by using the url taken from another class and the getImage method is meant to return the ImageIcon that was set before hand. The problem is that i'm not really familiar with ImageIcon so the code in both my methods is giving out errors and i just can't figure out why. Heres the code in the class that has the setImage and getImage methods:
public class Die implements DieInterface { private ImageIcon [] image = new ImageIcon[6]; //the number of images that would be stored in this array is 6 (six faces of the dice) ublic Die() { //This puts images into the images array(the different die faces) image = new ImageIcon[6];
[code]....
And this is where i call the methods (set and get methods) in the other class:
i want to make a piece of software that enables me to Press a key on my keyboard and then it will play a Sound. But i Want to be able to do it when i'm playing.Can code The Sound an Keys
I'm doing a software Java GUI - JFrame form like this:
1. The user wants to click on a button that opens a bunch of images that will be displayed as thumbnail in the bottom of the JFrame . 2. Then the user wants to select/click one of the thumbnail and make appear the corresponding image in it's original size on above(center) of the JFrame.
For doing this I used 3 JPanel.
One contains a JButton that opens the jfilechoser dialog window, the second "panelPreview" is for putting the thumbnails created, and the third "panelGrande" is for the image in it's original size.
The firs part "1." is ok.
But in the second part : I got one error when I want to put the ImageIcon in to the JLabel with the further intent of displaying it.
lblBig(imgIcoVett[i]);
In this project I'm dealing with arrays of ImageIcons and JLabels, so it's a bit advanced level for me, so I'm not sure that I wrote right the part of the MouseListener too.
The error displayed by netbeans says "cannot find symbol symbol: method lbl (ImageIcon) local variables referenced from an inner class must be final or effectively final"
Here I attach the project I did with netbeans"AAAD Unlayout 2.zip", but if you just need the highlight of the code, here it is too:
The gist of it is to create a very basic memory game. There are 12 buttons, each associated with an icon. Every button that you click will display the icon and will stay there until clicked again. I got the bulk of it taken care of, but my issue lies with switching the icons back and forth. I can get them to display one at a time, but when I click on a new button, all the icons except the button I just clicked don't display. Essentially, only one shows up at a time.
I am using JS, how we can make focus to a button during onload, the button need to get focus which is in tabbedPane tab Name : (Search Critera1) using javascript.