How To Add Font Size And Color Button In Netbeans
Apr 19, 2015I'm new in Java. I try to create a menu with items like "Font size", "Font color" type of "font" how to create a menu with that options.
Java.jpg
I'm new in Java. I try to create a menu with items like "Font size", "Font color" type of "font" how to create a menu with that options.
Java.jpg
I am new to applets and I am trying to create a program to display color and font. See my code below, I am getting some errors below.
import java.awt.Graphics; //program uses class Graphics
import javax.swing.JApplet; //program uses class JApplet
import javax.swing.JOptionPane; //program uses class JOptionPane
public class AdditionApplet extends JApplet
{
private double sum; //sum of values entered by user
private double average; //average of values entered by user
[Code] .....
java:11: error: cannot find symbol
Color skyBlue;
^
symbol: class Color
location: class AdditionApplet
java:12: error: cannot find symbol
Font sansFont;
[Code] .....
6 errors
Process completed.
How do i set a random font in java and random position on screen. I've got random color but cannot get the font and position to change except for two times.
import javax.swing.*;
import java.awt.*;
import java.util.Random;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class JChangeSizeAndColor extends JPanel implements ActionListener {
private Random generator;
[code]....
I'm trying to display a phrase in every font size from 6 thru 20. As it stands now, the code below cascades the phrase, sort of, down the frame, but the font size doesn't change.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class JFontSizes extends JFrame implements ActionListener
{
JButton button = new JButton("Press Me");
String aPhrase = new String("This is a phrase.");
[Code] ......
This is what I have thus far.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
[Code]....
The result looks something like this:
Button
This is a phrase.
This is a phrase.
This is a phrase.
This is a phrase.
etc.
So, I have a game. I would like to make a game where you press "start" and THEN it starts. Also, I want to have collision with triangles, not just squares. The way I handle collision right now is with if statements, if the object is within the other, game over.How would I do collision with triangles? Lastly, how do I set a high score? how to change fonts and font size in swing?
View Replies View RelatedI am having problem with the JRadio Buttons to change the font color in my code. What needs to be done? Also if I were to connect this GUI to another GUI and save font colors, how would I go about that?
package SystemandDesign.RISK;
import java.awt.FlowLayout;
import java.awt.Font;
import java.awt.Color;
import java.awt.event.ItemListener;
import java.awt.event.ItemEvent;
import javax.swing.JTextField;
import javax.swing.JRadioButton;
import javax.swing.JFrame;
import javax.swing.ButtonGroup;
[code]....
In NetBeans IDE >> Palette Window >> JFrame properties, I set the background color to (for example) blue but when I run with F6 key, the appearing window is always at gray color. Why?
View Replies View RelatedNo problem setting background color for layouts, e.g. bdrPn.setBackground(new Background((new BackgroundFill(Color.BLACK, CornerRadii.EMPTY, Insets.EMPTY))));
But neither of the following are working for me, running JavaFX 8 on latest OS-X
scene = new Scene(bdrPn, winW, winH, Color.BLACK);
scene.setFill(Color.BLACK);
scene.setFill() worked fine for previous versions of JavaFX.
I've just started working on a program and i'm already having difficulties with the program. I can't get the background color to change from the basic gray color. Maybe you can tell me what i'm doing wrong.
import javax.swing.JFrame;
import javax.swing.WindowConstants;
import java.awt.*;
import java.lang.Object;
import java.awt.Color;
public class FrameDemo{
public static void main(String args[]){
Toolkit toolkit = Toolkit.getDefaultToolkit ();
[Code]...
also if theres any way to shorten up what I have there, that would be great.
If I want to read from file the word "red" And then the following is not the right way like in the code ,, How to set the Color name
File inputFile = new File ("C:\input.txt");
Scanner scan = new Scanner (inputFile);
String RedColor=scan.nextLine();
Color backColor = new Color(redColor);
I am quite familiar with using JOptionPane and its various displayXDialog() methods and reasonably familiar with changing fonts.
I have a JOptionPane.displayMessageDialog() that is working fine but I decided to make the font larger.
I found an example from which I coded:
Font font = UIManager.getFont("OptionPane.font");
UIManager.put("OptionPane.font", new Font(font.getName(), font.getStyle(), 24));
font = UIManager.getFont("OptionPane.font");
JOptionPane.showMessageDialog(this, "Welcome to Mover", "About Mover", -1); // no icon
After the UIManager.getFont() call after the UIManager.put() call, font shows the new font size of 24, but the showMessageDialog() dialog still has the default font.
And yes I understand that, when this works, it will affect every JOptionPane in my program.
I also tried:
Font font = UIManager.getFont("OptionPane.font");
JOptionPane message = new JOptionPane("Welcome to Mover", JOptionPane.INFORMATION_MESSAGE);
JDialog dlg = message.createDialog("About Mover");
[Code] ....
This gave me a dialog with the default font and an unwanted icon.
So I tried
// both
Font font = UIManager.getFont("Dialog.font");
// and
Font font = UIManager.getFont("JDialog.font");
and planned to use that font in my setFont() call but font was null.
I was wondering, if, for example I set font for my textarea like this:
area.setFont(new Font("Serif", Font.ITALIC, 18));
Is that last parameter, in this case 18, will be actually the same size for all users? Maybe I should avoid these absolute numbers?
It's very simple, I've added an AWT component/control (specifically a Choice object to a Frame. It's a pop-up menu by any other name.
Above the pop-up, there's a label. I'm trying to change its font to no success.
* I create Label object called label1: Label label1 = new Label("This is a pop-up")
* I create a Font object called f: Font f = new Font("Times New Roman, Font.BOLD, 18)
* I apply the new font to the label: (in AFrame's constructor) label1,setFont(f)
When displayed the label's font seems to be stuck on Arialor something similar. Changing the point size however does have an effect.
import java.awt.Choice;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
/**
* Defines a 'pop-up' AWT control that will be added to AFrame.
* It extends Choice - I may need extra functionality later.
*/
public class APopUp extends Choice implements ItemListener {
// instance variables
int noi; // no of items
String selected; // item selected from choice
[Code] ....
I am having some troubles with a program fileviewer where you must be able to change font style and size when pressing JButton "Set font". I have solved the most of the program and every menu button is working but I don't know how to set in FileListener class method to change the font when running in main class. Anyway, this is my FileListener class
Java Code:
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
import java.io.*;
import java.util.*;
import java.awt.Font;
public class FileListener implements ActionListener
[code]....
The Font style constants are of int: int[] fontStyleList = new int[] {Font.PLAIN, Font.BOLD, Font.ITALIC};But what do I do when I want to add the names such as PLAIN etc. as the name of a menu item?
The following is not going to work, right!String[] parts = (fontStyleList[i].toString()).split("."); or String[] parts = ("" + fontStyleList[i]).split(".");rbStyle = new JRadioButtonMenuItem(parts[1]);
Is there another way to do this or should I just do another array with the names as a String?
I wish to print the content of a JTextArea. I know I can do this with textarea.print(). However, I wish to print in a different font, font size and orientation from that of the JTextArea itself. I have been able to change the orientation by setting print attributes
PrintRequestAttributeSet printAttributes =
new javax.print.attribute.HashPrintRequestAttributeSet ();
printAttributes.add(javax.print.attribute.standard .OrientationRequested.LANDSCAPE);
And then using the textarea.print() method that allows me to set attributes. However, I haven't found any way to set the font and font size.
I'm working on Java-GUI implementation in Ubuntu. Used font-type in the application throughout is "Arial". At earlier stage of application it was the same font-type("Arial"). As the implementation grew the font-type has been changed automatically to another font type. It seems Serif-font type.
Now I could not able to figure out the problem; why it is so.
Note- I used HTML code also for setting font style of Dialog box messages and buttons. This is the only point which I figured out. Can it is ?
I am trying to align the core/middle side color of a cube, index 4, with the bottom middle color of the same side, index 7. (Each side has values 0-8 where 0 - is the top left corner, 1 is the top mid corner, 2 is the top right corner, 3 is the middle left corner, etc).
In addition to lining up those two colors, I am also making sure that the neighbor color of index 7(the color that it is attached), in this case the bottom color, matches with the top core/middle color. I will attach some pictures and a print out to show what I am talking about...
However, in my code when I am trying to align all of these up together, it does not go into the while loop. Each of the loops essentially is trying to get a match of same color with index 4 and 7, as well as making sure that index 7's neighbor color (the bottom color, in this case) matches with the top color.
Here is what I have tried:
private void alignSideColor(){//make the bottom colors neighbor match with a middle side value and rotate it to the top, for the top cross
if(cube.bottom.square[1].charAt(0) == topColor){
while(cube.front.square[7].charAt(0) != frontColor && cube.bottom.square[1].charAt(0) != topColor){
rotateBottomClockwise(1);
System.out.println("Trying to align side color...");
[Code] .....
The print out of the ELSE IF is:
alignment is: W-G and tops: R-R
NOW ITS ALIGNED
even though the sides, index 4 and 7, are NOT aligned with each other
I have also tried the same thing but with out the 2nd condition in each while loop, and although is DOES enter the while loop, it does not perform correctly -- index 4 and 7 WILL have matches colors, but it does not check to see if index 7's neighbor matches with the top color.
Here is how it prints out
** ** ** G7 B6 Y1 ** ** **//this portion is the back of the cube
** ** ** R6 W5 O4 ** ** **
** ** ** R3 W2 O1 ** ** **
B3 G4 Y9 W9 O8 Y7 W3 B4 G9//this portion is the left, top, and right of the cube
B2 G5 R8 W4 R5 Y6 O2 B5 G8
O7 W8 R9 B7 B8 B9 R1 R4 R7
** ** ** O3 O6 O9 ** ** **//this portion is the front of the cube
** ** ** Y2 Y5 Y8 ** ** **
** ** ** B1 G6 W7 ** ** **
** ** ** Y3 Y4 G1 ** ** **//this portion is the bottom the cube
** ** ** R2 O5 G2 ** ** **
** ** ** W1 W6 G3 ** ** **
Here is the cube showing the top, left and front side
Here is the left and bottom side. As you can see index 4, G5 -- yes that is a 5 lol -- does not have the same color as index 7, W8.
I need to rotate the bottom until W8 is aligned with a middle white value. An examples of a neighbor is: W8-R2
The gist of it is to create a very basic memory game. There are 12 buttons, each associated with an icon. Every button that you click will display the icon and will stay there until clicked again. I got the bulk of it taken care of, but my issue lies with switching the icons back and forth. I can get them to display one at a time, but when I click on a new button, all the icons except the button I just clicked don't display. Essentially, only one shows up at a time.
import java.awt.BorderLayout;
import java.awt.EventQueue;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.SwingConstants;
[code]....
I am using JS, how we can make focus to a button during onload, the button need to get focus which is in tabbedPane tab Name : (Search Critera1) using javascript.
View Replies View RelatedI have a JButton with a .PNG icon on it. I want to get that button click in actionPerformed Method but Jbutton have no Label... How i will know that which button clicked?
View Replies View RelatedI am creating a mad libs type program. This section of code is for the user to be able to make their own mad lib template (that people will be able to fill out later). The normal blanks in a mad lib are for verb, noun, adjective, adverb, etc. I cam up with 13 or so of these buttons, but it would be nice that if the user wants to add a button that they think we missed, such as 'Person in the Room' or 'Silly Location'...that the user would be able to do this. I sort of pictured there being a button that says 'add button' or something like that. Is there a ways to do this with the way I've set things up?
public class MadLibs {
public static void main(String[] args) throws IOException {
////////////////////
//TEXT PANE WINDOW//
////////////////////
//Set up a JTextPane object : The JTextPane is a specialized form of the JEditorPane
//designed especially for the editing (and display) of styled text.
final JTextPane pane = new JTextPane();
[Code] ....
i want value of button on button click..and value should be display on next page?? how to do that???
View Replies View RelatedI am trying to create a program in NetBeans GUI builder and I am having trouble creating the 2D array. Here is what I have come up with so far:
private void enterButtonActionPerformed(java.awt.event.ActionEvent evt) {
// TODO add your handling code here:
double time = 0;
try{
time = Double.parseDouble(timeText.getText());
[Code] ....
Right now it is printing what i need but I need to separate columns, not rows.
Currently the while near the end is not working in netbeans. It is saying illegal start of type. This whole section was working before when it was within the public static void method. I moved it to a separate class to try and clear up a, static variable problem. My question is can i fix it to keep it structured this way. Or do I have to put it back into the main method and try to work out the static variable problem a different way.
public class InventoryProgram {
double[] dvdprice; // defines variables
int[] dvdnum;
int[] dvdstock;
String[] dvdnames;
int count;
double total;
[code]....