Here's my coding so far...I want to be able to change what the JLabel says when clicking on one of the buttons for example : when clicking on UP i want it to say "Going Up!"...how do i do this?
import java.awt.BorderLayout;
import javax.swing.JFrame;
import javax.swing.JButton;
import javax.swing.JLabel;
public class BorderLayoutJFrame extends JFrame {
I have four buttons with different names and depending on which button is pressed I want to change the label to be displayed. Center is the name of the label the other directions are buttons. The label should change if a different button is pressed. The error I get is that it cannot be converted to String.
public void actionPerformed(ActionEvent event){ Object source = event.getSource(); if (source == east){ center.setText(east); } if (source == west){ center.setText(west);
I am trying to write an application where if you click and hold down on 1 button and move the mouse to another button and release the text on the 2 buttons should be switched around.I have a print line so I can se the text are supposed to get switched around but it is just not happening in the GUI.
I attached all my code in case the flaw was to find somewhere else in the code, but the functionality I am working on is the lines 76 to 121.
Ok, so I am trying to learn about JFrames and JPanels. I have figured out buttons, layouts, etc. What im having trouble with is accessing the label object from the ButtonHandler class since it is static and I need my JLabel to be non-static so that it can change. Basically, I want JLabel to change to a pre-determined text string once a button is pressed. Here's what I have so far
i just started java and I'm trying to change the JLabel text by clicking on the JButton however it isn't working,
import java.awt.BorderLayout; import javax.swing.JFrame; import javax.swing.JButton; import javax.swing.JLabel; public class BorderLayoutJFrame extends JFrame { public static final int WIDTH = 400; public static final int HEIGHT = 400;
This is a part of my program. When the user enters "Exam Schedule" in the JtextField and clicks the add button I want the link to change to a link that opens a local pdf file. And if the user enters "Academic Calendar" the Jlabel will be set to another link. So far this works fine but the problem is that if you erase the textfield and enter another value the link of the previous value will still be there.
public void actionPerformed (ActionEvent e){ if (e.getSource ==add) { if (text.getText().equalsIgnoreCase("Exam Schedule")){ link1.setText(text.getText()); link1.setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
I cannot...(actually do not know) how to change the actionlistener (actionPerformed) after the second click in an array of JButtons. This is how the program performs right now.
On the 1st click on the grid, the border of the button clicked will change to 'blue' and another button will change its boarder to 'red'. on the next click the same action is performed.
What I need is to change action when the 'red' bordered button is clicked, lets say change the color of the buttons from the 'red' to the 'blue' buttons.(x 3 buttons).
The logic about how to perform the final result I think I can do on my own but my problem is how to change the action when the red bordered button is clicked.
I want the Jbutton Button1 icon to change when i click it howerer i am getting the error can not find symbol for the code in the actionPerformrd method.
This is a part of my program. When the user enters "Exam Schedule" in the JtextField and clicks the add button I want the link to change to a link that opens a local pdf file. And if the user enters "Academic Calendar" the Jlabel will be set to another link. So far this works fine but the problem is that if you erase the textfield and enter another value the link of the previous value will still be there.
public void actionPerformed (ActionEvent e){ if (e.getSource ==add) { if (text.getText().equalsIgnoreCase("Exam Schedule")){ link1.setText(text.getText()); link1.setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
I'm trying to create a chess program in java swing, and for the board I'm using an 8 by 8 array of jlabels stuck inside a jpanel with a grid layout. I would like the board to change size when the window changes size, and the grid layout accomplishes this succesfully, until I add the actual icons to the jlabels. Then the board just stays a fixed size. Someone suggested I use their "Stretch Icon" class, found here:[URL] ...., so I tried initializing the icons using one of the constructors in the class (the one that takes an image name and a boolean value for whether or not you want the resisizing to be proportionate (to maintain the aspect ratio)). However, the same thing happened. The board appears, but it does not resisize. To attempt to fix this problem, I tried simplifying my code, reducing the program to two jlabels within the jpanel, for which I then tried to set the image in the same way. Here is my simplified code:
I am relatively new to java. . I cannot...(actually do not know) how to change the actionlistener (actionPerformed) after the second click in an array of JButtons. This is how the program performs right now.
On the 1st click on the grid, the border of the button clicked will change to 'blue' and another button will change its boarder to 'red'. on the next click the same action is performed.
What I need is to change action when the 'red' bordered button is clicked, lets say change the color of the buttons from the 'red' to the 'blue' buttons.(x 3 buttons).
The logic about how to perform the final result I think I can do on my own but my problem is how to change the action when the red bordered button is clicked.
I have a JFrame with four JPanels, SensorLL, SensorLC, SensorCR and SensorRR. They are instances of the class SensorUI. Each has a JLabel called Sensor.
The class SensorUI has a method writeSensor that writes to the JLabel "Sensor". I will have four temperature sensors. I have not started the code to read the temperature sensors yet. I will have a timer that will run once a second. When it fires I will read the sensors and display the result in the
JLabel "Sensor" in each jPanel.
I use MyMain to call FrameDemo and create the JFrame and a method
in FrameDemo to add the JPanels using addObject.
I can use SensorLL.writeSensor will write text to JLabel Sensor while in Mymain.
Then I start the timer ReadSensor.
When it times out it calls SampleSensors
For an experiment, while in SampleSensors I try to write to the JLabel in the instance SensorLL with
SensorLL.writeSensor("xx_");
I can't because it says it can't find the symbol variable SensorLL in SampleSensors class.
How can I "get to" that JLabel text when ever I need to?
Java Code:
public class MyMain { /** * @param args the command line arguments */ public static void main(String[] args) { // TODO code application logic here //SensorUI SensorLL = null; System.out.println("Start of main"); //Schedule a job for the event-dispatching thread: //creating and showing this application's GUI. FrameDemo.createAndShowGUI();
messageLabel = new JLabel("Top buttons change the panel color and bottom radio buttons change the text color."); messageLabel.setHorizontalTextPosition(SwingConstants.CENTER); messageLabel.setVerticalAlignment(SwingConstants.CENTER);
The text always displays in top-center part of the center panel. i want to align it as center-center horizontally and vertically. The problem could be, bcoz the jlabel text is inside a constructor but im not sure. The whole code is
import javax.swing.*; import java.awt.*; import java.awt.event.*; public class ColorSample extends JFrame { private JPanel TopPanel;
Create a dnd (dungeons and dragons) character creator and back ground generator, have it display and run on a gui, to start with i decided to creator the gui as i go so i can see the progress, first i tried eclipse and windows builder, well after 1 day of reinstalling windows builder in about 5 different ways from multiple guides and sometimes getting it to partly work ...
After doing some more research I have figured out how to get the main program to display the gui . Heres what i have:
package com.mrgreaper; import javax.swing.*; public class MainWindow { private JPanel mainWindow; private JLabel playerlbl; private JLabel playerNamelbl;
[Code] .....
Now this works fine and the gui displays when the program is run but I can't change the text of any of the jlabels or textfield. If I try to do it in the main class i need to change them from private to public static but then in the form builder it says "cannot bind to static field *name of field*" but if i take static off then i cant change its value!
From what i understand this is because the window is an instance, so how to i change the value in that instance? I could put all my code in the one class, the one that creates the gui, but i really want it seperate, i would like the gui to update as the code runs... So how do i do it, how do i change the contents of jlabels on the fly, read the contents of text boxes on the fly etc....
I tried adding a getter setter
public void setCharFirst(JLabel charFirst) { this.charFirst = charFirst; } in the MainWindow.class
Then i tried to set it from my main function
MainWindow.setCharFirst("test");
but it cant access it as my main function is static and it is not now can i make it static...
I want to create 3 JTextFields in a row with all being of equal size.But my first Text field gets so wide than the other two.After adding each component at a time and seeing what causes the problem I realized that if I type a long text for the JLabel that's when this problem occurs.If I reduce the length of the text in the JLabel JTextFields get into the sizes I want. Here's my code
import java.awt.*; import java.awt.event.*; import java.lang.Math; public class Calculator1 extends JFrame { JTextField value1=new JTextField("0"); JTextField value2=new JTextField("0");
[Code] ....
How can I stop the JTextFields changing size when I change the JLabel label1's text length...
I don't get what I missed in the code. I used the example of changing the text of a button by clicking on it, but instead I also added a JLabel and tried to make the button change its text instead, but it didn't work. What did I do wrong?
So, Once again I'm attempting to make a Who Wants to Be a Millionaire GUI game. This is the actual game screen code
package WWTBAM; import java.awt.BorderLayout; public class GUIGame extends JFrame implements ActionListener { public static int moves = 0; public static boolean finished = false; public static boolean correct = true;
[Code] ....
When ever try and change the buttons text outside of the actual GUIGame constructor i can't. Like in the main method or the action listener.
The code won't work if you copy paste because it's a part of a larger package.
I have made a window using JFrame and on my JPanel I have added 3 components: 2 JTextFields ("field1" and "field2") and inbetween them a JButton ("switch"). My goal is to switch the value of field1 to field2 and vice versa when the JButton is clicked. I thought this ActionListener which I have added to my JButton would achieve my goal:
public void actionPerformed(ActionEvent e) { field2.setText(field1.getText()); field1.setText(field2.getText()); }
However, it changes the value of field2 into the value of field1 but not the other way around.
I've been working on a small text-based RPG for fun. This particular part is supposed to allow the user to change their name. Now, the problem is that when they reach the option to change their name, the above code seems to skip the line:
name = scan.nextLine();
It will erase whatever the player previously entered for their name, as well. So it will print out:
Okay, let's change your name. What did you say it was? Alright, so you'll go by . Is that correct? [now allows input for verifyNameChange]
The above code works fine on it's own, but somehow messes up when put into the full program. I don't want to post the whole program, because it's fairly large. But the String name is set and functions fine before this bit of code.
I am using javafx 2 in my project,After user change the text in HTMLEditor,i will save the context to database,if text wasn't changed,then i do nothing .so i want to know if the user have changed the text.
I only saw how to add text changed listener to HTML web viewer. So how to add text changed listener to htmleditor?
I can't seem to understand how to change certain line of text, inputted from a file. For this I really don't know where to begin. I have got the input from the file. But I want to change like very other line in the file. Can't seem to understand how this could be done. Is there away to access specific lines from the file and edit them? So far, i have this:
import java.util.*; import java.io.*; public class ChangeEveryOtherLine { public static void main(String[] args){ //Constructing file object representing input file File inputFile = new File("input.txt");
I'd like to change the text on the two buttons which I have in my Dialog Box, how should I do this?
Also, when I click the X Button in the top right of the Dialog Box, nothing happens, and the program only stops when I end it in jGrasp. How do I make this button close the program when clicked on?
import javax.swing.*; import java.util.Random; public class SwingInputExample { public static void main(String args[]) {