How To Change Image When A Key Is Pressed

Aug 21, 2014

I am very much new to Java. I have just started learning event handling. Currently I am learning about Key Events. And am learning by doing. Well that is how one could learn anything in fact. I want to write a program in which the currently loaded image in the panel of a frame changes upon a key press say "Enter" or any other key.

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JCombobox Can't Change Value Once Pressed

Apr 17, 2015

I have this swing code here:

//dark elixir
Panel panel_4 = new Panel();
config.add(panel_4);
JLabel del = new JLabel("Starting DE: ");
panel_4.add(del);

[code]...

It all displays well etc but if I change the value of one of the fields then I'm not allowed to change the JCombox field anymore.

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Dec 4, 2014

Ok, so I am trying to learn about JFrames and JPanels. I have figured out buttons, layouts, etc. What im having trouble with is accessing the label object from the ButtonHandler class since it is static and I need my JLabel to be non-static so that it can change. Basically, I want JLabel to change to a pre-determined text string once a button is pressed. Here's what I have so far

package makewindow;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;

[code]....

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Java Scrolling Game - Moving Image When Key Is Pressed

Mar 19, 2015

Okay, gotta be able to move the image when a key is pressed. When I test it, the image moves, but leaves the old image behind.

package Game;
import java.awt.Component;
import javax.swing.JOptionPane;
 public class Game
{
private Grid grid; //holds the grid used to store and display images
private int userRow; //keep track of which row the user-controlled image appears in
private int msElapsed; //keep track of the total amount of milliseconds that have elapsed since the start of the game

[Code] ....

Here is what I was given on instructions:

Complete the handleKeyPress method. Write the following line of code in the handleKeyPress method to check for a key press:

int key = grid.checkLastKeyPressed();

If the user pressed the up arrow (key == 38), move the user's image up one row (unless the user is already in the top row). Likewise, if the user pressed the down arrow (key == 40), move the user's image down one row (unless the user is already in the bottom row). Either way, make sure to update userRow.

Movement of the image can be accomplished by changing the value of userRow. Study how the initial image is displayed in the game constructor, then

Set the current image location to null

Update userRow to the new location and,

Set the image in the new value of userRow.

You should be able to move the user image up and down, and you should be prevented from moving the image off the screen.

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Sep 8, 2014

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Apr 11, 2014

The title says it all and i'm a fairly new java programmer but here is the code:

package TestVersion;
import java.awt.Color;
import java.awt.Graphics;

[Code]......

I think i need a variable or something oh and here is the 2 other classes, the keylistener one:

package TestVersion;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;

[Code].....

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Mar 15, 2015

I am able to update the array holding the items but I don't know how to refresh the JList to include all the new items in the array.

Code for GUI:

import java.awt.ScrollPane;
import java.awt.event.ActionListener;
import javax.swing.*;
public class ListView extends JFrame{
HobbyList stuff = new HobbyList();

[Code] .....

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Apr 7, 2014

I have a class that implements JComponent and draw a rectangle and if a key pressed(for example UP) I want to draw it up, and then when down key pressed to draw it down... But I want not only to disappear, but somehow to move, so the user can see the rectangle moving...

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JavaFX 2.0 :: Keep Last Button Pressed With Custom Style

Dec 27, 2014

I have a VBox with 20 buttons and I have this style applied (menu.css) (only for VBox wrapper):
 
.button:focused {
    -fx-background-color: #0768A9;
    -fx-text-fill: #FFFFFF;
}

But when I pressed other button outside the VBox the style disappears, because the other button get the focus.

How I can do to keep the last button pressed with a custom style? (Only for buttons containing the VBox).

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Game Logic - Run Something In Main Method When JButton Is Pressed

Apr 11, 2014

I want to run a few things in my main when a JButton is pressed but can't work out the best way to do it. Here's the code in the main.

public static void main(String[] args) throws FileNotFoundException, ParseException, InterruptedException{
Map m = new Map("defaultMap");
GameLogic g = new GameLogic("defaultMap");
GodsEyeView gev = new GodsEyeView(g, m);
gev.initialRun();

//Want to run this when a button is pressed.
HumanUser h = new HumanUser(g);
playerGUI gui = new playerGUI(h);
gui.run();
gev.run();
}

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May 6, 2014

The goal is to desplays circles (max of 30) of fixed radius = 20, with the rightmost circle drawn in blue and left most circle in red and the rest are in white. The center is determined by the location of the point where the mouse is pressed. the number of circles is equivalent to number of mouse has been pressed_ the circles will be drawn only when you push the "draw" button.

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.JPanel;
public class CirclePanel extends JPanel {
private final int WIDTH = 500, HEIGHT = 300;
private final int RDIUS = 20;
private final int MAX = 30;

[code]...

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May 7, 2015

a code that will add 1 to a variable and store it anytime key "p" is pressed on the keyboardKeep in mind

Here's what i have....

import java.util.Scanner;
public class Main {
public static void main(String args[]){
Scanner kin = new Scanner (System.in);
int pa, ma;

[Code]...

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Jul 26, 2014

I cant apply my knowledge of the switch to modify this program.

What i need is that the program runs the same but i can press q to stop the program and it will continue in a loop otherwise. repeating the same process i.e displaying the characters entered until q is pressed.

How do i do it? I think i need to make use of do and while but how to apply those in this case.

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Oct 29, 2014

I have a filechooser that works how it should and if anyone enters anything with a dot that isnt .xml it shows an invalid file name message. However when I dont choose a file and press cancel it still says that because when my boolean hits false it's the first thing it hits in that section of code.

if(!writeSuccess)
{
//display output messages in JOptionPane
JOptionPane.showMessageDialog(null,"Error, file name invalid", "Error", JOptionPane.ERROR_MESSAGE);
} else {
JOptionPane.showMessageDialog(null,"Export successful", "Success", JOptionPane.INFORMATION_MESSAGE);
//close the form
me.dispose();
}

If I want it to just close down without it saying anything is there sort of if statement I could do that would prevent this? But if it is an invalid file name it will still show that message?

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May 4, 2014

I am quite new to developing Applets in java. I recently made an applet that will play a particular sound whenever a button is pressed. The sound files are placed in the same directory as the applet class file and i access them by using

AudioClip clip=getAudioClip(getCodeBase(),"A.wav").

The Applet runs fine in the appletviewer but whenever I try to open it using any browser like Chrome,IE,Firefox the applet loads but sound isn't played. I checked the java console and it showed

"java.security.AccessControlException: access denied ".

My questions are:

1. How do I allow the applet to get access to those files?

2. When the Applet is running from the local file system why CAN NOT I access those resources via getCodeBase() ???

3. I googled and found that I can sign a JAR and that can have full access to the computer. But how do I create a JAR from an applet (which has no Main method) while it asks me to point to the main class in the manifest?

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Apr 7, 2014

Sir, I'am new to Swing Programming. I have to create an application where an image is displayed on one Label. The same image has to be split in parts and stored in database pert wise. Later the user has to retrieve the entire image by viewing a small part of the image. I have already displayed the full image on the Label, now i don't know how to split the image and store it part wise in the database.

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I stored an image into MySQL database using swings and hibernate but I am struggling to retrieve that image from MySQL database and display same image in the jTable cell and same as on jLabel whatever I retrieve from the database using swings and hibernate .

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<c:forEach var="urun" items="${listUrun.rows}">
<tr>
<td><c:out value="${urun.kitapresim}" /></td>
<img src="<c:url value="${urun.kitapresim}" /> " width="270" height="190"/>

URL...

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Feb 23, 2014

I successfully added a background image on the Panel but I can't create my JButton image on top of my background image.

ImageIcon piano = new ImageIcon("src/img/piano_backgrd.png");
JLabel backlabel = new JLabel(piano);
panel.add(backlabel, new Integer(Integer.MIN_VALUE));
backlabel.setBounds(0, 0, piano.getIconWidth(), piano.getIconHeight()); 
JButton volup = new JButton(new ImageIcon("src/img/volup.png"));
volup.setLocation(10, 0);
panel.add(volup);

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Loading JPanel From Another JPanel When Button Is Pressed

Jun 9, 2014

I am making a game in java and i want to make a title screen. What I am trying to do is make a jpanel and load another jpanel when a button is pressed in one of the japenls. Here is the code for the runner

import java.awt.BorderLayout;
import javax.swing.JFrame;
public class Runner extends JFrame {
// Have these set up so they can be seen everywhere
public static final int GAMEWIDTH = 540;
public static final int GAMEHEIGHT = 710;
static boolean loading = false;

[Code] ....

here is the code for the jpanel that loads the other jpanel

import java.awt.Color;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Rectangle;

[Code] ...

How do load a jpanel when a button is pressed in another jpanel

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How To Turn Image Into Tiled Image

Nov 21, 2014

I'm trying to make a method that takes an image and turns it into a tile image. So if the original image looks like this:

[URL] ....

then the output image should look like this:

[URL] ....

Here's a method that's supposed to do that but for some reason the output image looks the same as the original:

public static int[][] tile(int[][] arr){
int[][] tile = new int[arr.length][arr[0].length];
for (int i = 0; i < arr.length; i++) {
 tile[i]=arr[i];
}
return tile;
}

I recently changed the method and the error message I'm getting is "bad operand types for binary operator '+'. Here's the method:

public static int[][] tile(int[][] arr){
int[][] tile = new int[arr.length][arr[0].length];
for (int i = 0; i < arr.length; i++) {
for(int j=0; j<arr[i].length;j++){
tile[j]=(tile[j])+(arr[i]);
}
}
return tile;
}

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Mar 3, 2014

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Mar 5, 2015

I have a strange problems. Perhaps some of you already have had this problem before.

I have method which is suppose to check if the itemstate has changed. It ONLY works ONCE?

Thereafter, it does not matter how many times I changed the selection of the ComboBox.

Basically I have two Comboboxes.

1. If Combobox 1 is selected (e.g. Dogs, Cats)
2. Then get information from what ever the item from ComboBox 1 is selected, and display on ComboBox 2. (Dog Name, Cat Name etc)

E.g.

So If I selected Dogs on Combobox 1
Then display the Dog Names on Combobox 2.
If I then change and select Cats on Combobox 1,
then display Cat Names on ComboBox 2.

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Dec 11, 2014

I like to list all pdf files of the mentioned directory, but I only get all time the first pdf file...Where is my error? I really don't get it...

new Thread() {
@Override
public void run() {
String directory;
directory = "C:UsersTommyDesktoppdf";
File inputFiles = new File(directory);
CopyOfSettingsGui.this.running = true;

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Feb 14, 2014

I need to change the program below to an "array"....

public class RecursiveFibonacci {
public int fibonacci(int n) {
int result;
if (n == 1 || n == 2)
result = 1;
else {
int n1 = fibonacci(n-1);
int n2 = fibonacci(n-2);
 
[code]....

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Looping Doesn't Change Value

Apr 28, 2014

Write a program that asks the user for the low and high integer in a range of integers. The program then asks the user for integers to be added up. The program computes two sums:

The sum of integers that are in the range (inclusive), and the sum of integers that are outside of the range. The user signals the end of input with a 0.

Your output should look like this:

Sample input/output

In-range Adder Low end of range: 20
High end of range: 50
Enter data: 21
Enter data: 60
Enter data: 49
Enter data: 30
Enter data: 91
Enter data: 0
Sum of in range values: 100
Sum of out of range values: 151

This is my assignment and below is my code.

import java.util.Scanner;
class InRangeAdder {
public static void main(String[] args) {
Scanner scan = new Scanner (System.in);
int low, high, data=1, rangesum=0, outrangesum=0;

[Code] ....

The problem is that the program simply gives an output of 0 for both "rangesum" and "outrangesum". I don't quite understand why that is. Also i have a quick question, the program needs me to end the program when the value of data is 0 but in order to initialize it I need to give it a value. Usually I would give it a value of 0 like I have for rangesum and outrangesum but if I do the program does not run till the loop as it considers the value of data to be 0 and ends the program right away. What would be a work around to this and when do I need to have a value to initialize an integer? for example, I do not need a value for low and high. Is this because the program recognizes that a value is going to be defined but cannot do that for the other integers as they are inside a loop?

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