How To Create Simple Random Number Generator For Number Between 1 -10
May 18, 2015
I am working on a little nothing project, but I wanted to create a random number generator for a silly game where the user guesses the number.I have used google, but they are using LOG statements, what it does.
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Aug 29, 2014
I am brand new to programming and java. I decided I wanted to learn programming so now I'm in a class. I am into my second week and my assignment is to generate 100, 3 digit numbers then add them together. I understand how vast java is, but as of right now we have only studied if/else/switch statements, I was able to get the 100, 3 digit numbers generated, but I cannot add then together.
import java.util.Random;
import java.util.Math;
public class ThreeDigitGenerator {
public static void main(String[] args) {
int sum = 0;
[Code] ....
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Dec 1, 2014
I am new at coding and I can't seem to figure out why my random number generator (numGen) won't let me compile. this is the game class to a game i'm making called Bagels. its very similar to the game mastermind in the sense that you have to try to guess a three digit number and the computer will return feedback giving you clues that will guess the number.
import java.util.*;
import java.io.*;
public class BaglesGame {
public static numGen() {
Random Rainbow = new Random ();
firstDigit = "" + Rainbow.nexInt(10);
[Code] .....
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May 13, 2011
I am trying to make a phone number generator. I get the following error though when trying to compile.
my post
C:JAVA_PROGRAMMING_CODEcode1RandomPhoneNum>javac RandomPhoneNum.java
RandomPhoneNum.java:23: cannot find symbol
symbol : method toOctalString(int)
location: class RandomPhoneNum
strippedNum = toOctalString(num1);
^
1 error
Here is the code so far
import java.util.Random;
public class RandomPhoneNum
{
public static void main(String[] args)
{
System.out.println("This app prints out a random phone number.");
[Code] ....
Also, how did you people know about octal base numbers? I would never have known that. What I can do to improve my math ability?
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Jul 31, 2014
Basically this code is supposed to create an int array of 50 elements, then pull the elements listed in positions 1-6 to make a lottery draw.
Problem is it gets down to that last "For" statement and then says "duplicate local variable i." If I attempt to separate it from the previous for loop with curly braces, then it gets mad and says it doesn't know what "local variable i" even IS. So I tried changing it to "j" in the last statement and it couldn't recognise that either. I feel like I need to change the variable name in that second for loop but I'm not sure how to make it understand that the second variable is going to be outputting the values from the first variable.
public class Lottery {
public static void main(String[] args) {
// TODO Auto-generated method stub
int []nums = new int [50];
for (int i = 1; i <50; i ++) {nums[i] = i;}
[Code] ....
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Oct 31, 2014
Im creating my 2nd project ever and its a hangman game. I created an Array that has 20 different words in it and need to create a function that generates a random number to pick a random index of the array to obviously pick a random word. I cannot figure out the syntax for the life of me.
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Apr 24, 2015
I am trying to write a Random Number Generator that will not contain any repeat value in a given range
something this I have try so far
import java.util.Random;
/**
* This class is used to generate a
* Range of Random Number in a range from int a to int b
*/
public class RandomNumberGenerator {
public static void main(String[] args) {
int[] arr=randomNummbers(1, 20);
for(int j=0;j<arr.length;j++){
[Code]...
although this code generate random numbers but some values are also getting duplicate.So how to write a program for random number that will not repeat any integer in range?
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Oct 31, 2014
I am creating my 2nd project ever and its a hangman game. I created an Array that has 20 different words in it and need to create a function that generates a random number to pick a random index of the array to obviously pick a random word.
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Apr 4, 2015
How do I compare an array (or maybe int?) (example: 3572) to a 4digit number from random generator? how many of the four digit match the generated numbers.
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Nov 18, 2014
I've run into some problems with my Quiz-game program. What I basicly want it to do is generate a random number that is tied to the other windows I have for the program (I want a new random question to be generated once I have guessed on the first one). I've read about a few different ways to approach this but everything I get is a pure number generator.
I imported
import java.util.Random;
into my program but I don't know where to go from there.
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Apr 11, 2011
I've been working on a personal project again in Unit 3 of my text book and this time they want me to make a random phone number generator. Here's the actual directions:
"Write an application that creates and prints a random phone number of the form XXX-XXX-XXXX.
Include the dashes in the output.
Do not let the first three digits contain an 8 or 9 (but don't be more restrictive than that), and make sure that the second set of three digits is not greater than 742.
Think through the easiest way to construct the phone number. Each digit does not have to be determined separately."
With this assignment I came across 2 problems:
1. What I tried was that since the first 3 numbers have to be a random number with no 8's or 9's I tried doing this algorithm:
int first0, first1, first2, second, third, random0;
first0 = generator.nextInt (999);
random0 = generator.nextInt (8);
first1 = first0.replace('8', random0);
first2 = first1.replace('9' random0);
The problem is that Java won't allow me to generate random numbers this way. Are there any easier ways of generating numbers that doesn't contain specific number (such as 8 or 9 in this case?)
2. I was thinking about this throughout the whole project and what if I generate a number such as 27 (less than 3 or 4 digit number) rather than 3 or 4 digit numbers? How would it show 0027 or 027 instead of 27 for the phone numbers?
import java.util.Random;
public class pp0303 {
public static void main (String[] args){
Random generator = new Random();
int first0, first1, first2, second, third, random0;
[Code] ....
RESULTS:
Exception in thread "main" java.lang.Error: Unresolved compilation problems:
Cannot invoke replace(char, int) on the primitive type int
Cannot invoke replace(char) on the primitive type int
Syntax error on token "random0", delete this token
at pp0303.main(pp0303.java:15)
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Nov 7, 2014
I`m trying to make a gradebook that uses random number generator to give the score, I also need to implement student numbers and sort everything with a total at the bottom. But I cant figure out how the bubblesorting works. This is my code so far:
package karakterbok;
import static java.lang.Math;
import java.util.Random;
public class Karakterbok {
public static void main(String[] args) {
Random karakterer = new Random();
Random studid = new Random ();
[Code]...
how to sort this using bubblesort?
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Aug 18, 2014
So I'm trying to make an applet that displays images of cards. The applet has a deck of 52 playing card images. It should shuffle the deck with a random number generator and display the first 10 cards of the shuffled deck.
With this code I have about 100 errors and I'm not sure what I'm doing wrong: I know I have to use arrays in order to ultimately display the images, but do I have to create Image objects for the Image [] cards array? I am getting many "class, interface, enum expected" errors as well as others.
import java.util.Random;
import java.awt.Image;
import java.applet.Applet;
import java.awt.Graphics;
public class unit12 extends Applet
{
[Code] .....
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May 9, 2015
Im trying to make a tic tac toe game that you play against the computer using a random number generator and two dimensional arrays for the game board. Im not trying to make a GUI, the assignment is to have the board in the console, which I have done. I have run into a few problems with trying to get the computer player to correctly generate 2 integers and have those two integers be a place on the game board. Here is my code so far.
import java.util.Random;
import java.util.Scanner;
public class TicTacToe {
private static Scanner keyboard = new Scanner(System.in);
private static char[][] board = new char[3][3];
public static int row, col;
[Code] ....
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Feb 5, 2015
public class printprimes2{
public static void main(String[] args){
for( int i = 1 ; i <=199 ; i++ ) //iterate 1 - 199; 2 is prime {
for ( int j = 2 ; j < i ; j++ ) //iterate 2 - potential composite EXCLUSIVELY; every number can be divided by one and itself
[Code] ....
It doesn't print only prime numbers but all numbers that range from 0 to 199. What do you think I am doing wrong?
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Dec 8, 2014
The program I'm supposed to create generates a random number between one to ten. Then the program is to ask me if I wish to cross the road. If you choose to cross, the outcomes for 0-2 are "You crossed safely." For 3-5, 75% of the time it should say "RIP you got run over", and 35% of the time it should say "You crossed the street." For 6-8, 60% of the time it should say you made it.", and 40% of the time it should say "You died". For 9-10, it should say "RIP".
So far I have gotten the random number generation part working. I have up to here:
import java.util.Random;
public class test4 {
public static void main(String[] args) {
Random random = new Random();
for(int i =0; i < 1; i++){
int num = random.nextInt(10) + 1;
System.out.println("The number of cars on the street are: " + num + "Do you wish to cross the road?");
}
}
}
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Dec 4, 2014
/*
Purpose: To write the methods and the rest program. The program should fill a 4 X 4 2 dimensional array with random numbers between 100 and 200. The program should then determine and print the largest and smallest values within the array using two Methods Largest and Smallest. The program should then determine and print the number of values within the array that are even using a function called Even. The program should also enter a loop that will only terminate when the user inputs a -1 as a choice. The loop should continue to ask the user to guess a number that was randomly generated. The program should call the Findit function to determine if the number was in the array. The program should print out the values in the array when the user selects a -1 and then terminate.
*/
import java.util.Scanner;
import java.util.Random;
public class LNFI_2DArray
{
public static void main(String[] args) {
int guess;
int[] array = new int[4];
[Code] ....
I just had this code working, then all of a sudden i was hit with a 'keyboard leak' error code.
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Feb 1, 2015
the program basically has a random number generating, and I want to ask the user to try to guess the number, and keep guessing until the number is right. In addition to this, I need to put in extra conditions for too high or too low by 10. So for example, if they user guesses a number and its off by more than 10, then it prints that they guessed too high, and if its below 10 they guessed too low.
import java.util.*;
public class RandomNum
{
public static void main(String[] args)
{
Scanner scan = new Scanner(System.in);
[code].....
Modify the program to keep the user trying to guess the number till he/she gets it right, and stop once you guess the right number.Too high, high, too low, too low( If it's off by more than 10 = way too high, if its less than 10, way too low)
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Sep 13, 2014
I'm trying to produce a random number between 1 and 54 . I think this is correct
int i= (int)(Math.random()*54)+1;
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Jan 16, 2015
How would I get java to generate a random number from 0-2? all I've been able to find on random numbers is math.random which gives you from .0 to .10. you can multiply this by 10 to get 1-10 or by 100 to get 1-100 but how to make it so java will simply let me tell it the rand of numbers I want or get a random number in a range that is not a multiple of 10. and I can't seem to find anything about it anywhere.
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Sep 25, 2014
I'm trying to use a setter method to pick a random integer to be the MPG for a car. However, I'm having major issues in my driver when trying to use that random number in an instance. I'm not finished with the driver yet because I keep getting "cannot find symbol errors"
import java.util.Random;
public class Car {
private String make;
private String model;
private int year;
private int mpg;
private int odometer;
Random generator = new Random();
[code]...
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Sep 8, 2014
I am wanting this program to prompt the user to enter a maximum value and a minimum value and the program should in theory generate a random number for the output. Here is my logic:
int maxRange1;
int minRange1;
static int range;
static Random gen;
Then in my mail argument:
gen = new Random();
Scanner input = new Scanner(System.in);
System.out.print("Enter the maximum number: ");
int maxRange1 = input.nextInt();
[Code] ....
I am able to return both the user prompts and get the inputted answer to appear but I am not getting a response for the prompt "The random number is: ".
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Dec 7, 2014
The problem you have is that it doesn't produce a 4x4 array. For that you need more nested for loops.This is what I have tried so far:
import java.util.Scanner;
import java.util.Random;
public class challenged2e
{
static Scanner console = new Scanner(System.in);
public static int i=0;
public static void main (String args[])
[code]...
I get 21 errors and they all have to do with i and j.
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Oct 31, 2013
I am very new to programming. This is for a college assignment. It says in the brief of the assignment that we will need to convert Math.random to output a random number between 1-1000. How can I do this?
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Jun 3, 2014
I am trying to build a Jpanel that when you click the button it generates a random number between one and 100 and then display that number on the screen. It is supposed to start with a label that says Press the button to generate a random number between 1 and 100 and then when you press the button it changes the label to the random number generated. Everything has worked so far except the fact that it will not display the random number generated. It shows the button and the original string but it does't change it to the random number. Here is my code
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class RandomNumberPanel extends JPanel {
private JButton RandomNumber;
private JLabel label;
[Code] ....
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Jan 23, 2014
I having a bit of trouble understanding how this works
Math.random();
I know its going to spit out a number between 0 and 1 but I dont know why its in that range if there are no numbers there.
The second part I'm having trouble understanding is how to adjust it for example make it between 1 and 100.
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