I want to declare a 2 dimensional array in java which has 3 column and unlimited number of rows, i want to give a special name to each column . The type of first column is string second one is int and the last one is string
Column1_name Column2_name Column3_name String value Int value String value . . . . . .
I have a jtable which i want to put an array into... and Really don't know how.. I dont want to use array list mainly because it looks way to complicated so there must be some other way using defaultablemodel but i dont know how..
So here's my code: just a snippet which includes the testing of the jtable
Still trying to get a handle on arrays! So, I declare an array to be a 46x1 and I am trying to populate it with a Log formula that I am using but I keep getting an ArrayIndexOutofBoundsException.
Code :
private double[][] LNValues = new double[46][1]; //Calculating y=LN(E-k) and Initializing the Array for(int x=0; x<LNValues.length; x++) { double i = Math.log(eValues[x][1] - kValue); if(i > 0)
-Create a main method declares and creates an integer array called nums that can hold 15 integers.
-Use a for loop to fill that array with multiples of 3: 0, 3, 6, 9, etc.
-Then use similar for loop to print each value in the array on one line, with each value separated by a single space.
-Compile and run the program to see the result:0 3 6 9 12 15 18 21 24 27 30 33 36 39 42
As you write other methods, you'll also modify the main method to make calls to them. The printArray MethodWrite a method called printArray that accepts an integer array as a parameter. This method does not return a value, and must be declared as static so that the main method can call it. Instead of printing the array in the main method, move that loop into this method. Call the printArray method from the main method. Compile and run the program to verify it prints the sam result as before.Add a println statement so that after printing the array values on one line, it then moves to the following line.Finally, modify the loop in the printArray method so that, instead of using a traditional for loop, it instead uses a for-each loop. Compile and run the program again.
Part III: More Array Methods
The linearSearch Method In lecture we looked at a method that performed a binary search on a sorted array. A much simpler (though much less efficient) search is a linear search, that simply starts at the front of the array and looks at each element in turn until it finds it or reaches the end.Create a method called linearSearch that accepts an integer array and a single int value as parameters. The goal of the method is to find the second parameter (the target) in the array. The method should return a single int representing the index of the target value. This method should not print any output itself. In this method, use a traditional for loop to scan through the elements in the array. As soon as you find the target value, return the index of that value.
If you scan through the entire array without finding the target value, return a -1.Modify the main method to call the linearSearch method and print the results. Call it twice, searching for the value 18 (which it should find) and the value 10 (which it should not). Including the previous activity, the output of the main method should now look similar to this:0 3 6 9 12 15 18 21 24 27 30 33 36 39 42
The index of 18 is 6
The index of 10 is -1
The sumArray Method
The sumArray method should take an integer array as a parameter and return a single integer representing the sum of all values in that array.Use a for-each loop to access each value in the array and compute a running sum. After the loop, return the total.Call the method from the main method, producing the following augmented output:0 3 6 9 12 15 18 21 24 27 30 33 36 39 42
The index of 18 is 6
The index of 10 is -1
The sum of this array is 315
The addValue Method...The addValue method should accept an integer array and a single int as parameters. The purpose of the method is to add the second parameter to EACH value in the array. The addValue method does not return a value, but the elements inside the array will be modified. Call the addValue method from the main method, adding 100 to each element in the array. Then call the printArray method again to see the modified array values:0 3 6 9 12 15 18 21 24 27 30 33 36 39 42
The index of 18 is 6
The index of 10 is -1
The sum of this array is 315 100 103 106 109 112 115 118 121 124 127 130 133 136 139 142
Test a Different Array..Finally, duplicate the content of the main method to perform similar tests on another array. Instead of filling it with multiples of 3, fill it with multiples of 4. And instead of using an array size of 15, use an array size of 20.Modify the values search for to include one that is in the array and one that isn't.Rerun the main method and carefully check the results.If you haven't been doing it all along (which you should), make sure the appropriate class and method documentation is included.When you're satisfied that all methods are working correctly, modify the main method to delete the second array tests.
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class array { public static void main(String[] args)
[Code] ...
Is there a way to write this, where, alpha is one array.
Write a program that declares an array "alpha" of 50 elements of type "double". Initialize the array so that the first 25 elements are equal to the square of the index variable and the last 25 elements are equal to three times the index variable. Output the array so that 10 elements per line are printed.
If I have an array of 50 integers, can I break that to read in lines of 10?
I have a quick polymorphism question. I have a parent class and a sub class that extends the parent class. I then declare an array of parent class but instantiate an index to the sub class using polymorphism. Do I have to have all the same methods in the child class that I do in the parent class? Here is an example of what I mean.
public class ParentClass { public ParentClass(....){ } public String doSomething(){ } } public class ChildClass extends ParentClass { public ChildClass(....)
[Code] ....
Is polymorphism similar to interfaces where the child class needs all the same methods?
The problem is to figure out the number of cartons needed to box up the strawberries picked by the farmer and his wife. The farmer picks 8.4 lbs per hour and the wife pick 10.8 pounds per hour. They pick from 8 am until 4Pm (8 hours). You can put 20 pounds per box.I understand the word problem and how to declare and initialize variables. I'm just confused how to display the math into java to solve it.
Write a program that declares and concatenates various strings. Declare strings for your first name, middle initial and last name, along with one for your address, city, state and zip. Make an additional string called firstLine, which will be a concatenation of first name, space, middle initial, period, space, and last name. Assign each of these strings a value, and then print the information in the following format:
First Line (First name Middle initial (period) Last name)
Address
City, State
Zip
For example:
John Q. Public
1234 Any Street
Cleveland, Ohio
44101
Now reassign the strings in the same program (Do not create a separately compiled program!) and repeat the printout for different information. When you are finished, your program will print out two groups as above.
The information should be placed into the seven separate strings, then a first line should be formed by concatenating first name, space, middle initial, period, space, and last name. The city and state line should be formed by printing city followed by a comma, a space, then the state (NOT by concatenation). This is so you can see different ways of making lines."
import java.util.Scanner;//Imports Scanner public class operadoreslogicos//imports a public class { public static void main (String [] args)//defines the state of a class { Scanner input = new Scanner (System.in);//Inputs a scanner to read user //keyboard boolean cierto = true,// Declares variables as boolean and applies a value
[Code] .....
The word string is supposed to turn purple when I type it, but it just stays normal, so it doesn't declare hello and bye as variables.
I'm trying to code a little text RPG. I've made a little "personality test", with 4 questions (answers a b c), where every letter stands for a type of personality. The analysis of the result is simple counting of the answers, if you have 3 answers a (4 questions), then a has won. If 2 on a, and 2 on b, a simple Random method shows weather result a or b.
Now... the test should give you a "partner" (imagine the pokemon game with 3 different starter pokemon). I have now 3 string variables, like 3 different partners. They are all declared somewhere outside, but i only need one later.
Like...the test is completed, you have your partner and how can i make now that the program is just showing me my partner? Like...when i type " System.out.println(partner); " (outside of the test loop! ) that i only get the one i got through the test?
I was trying to declare in every loop the partner String with every result. But outside the loop java isn't recognising that String, bcs...ofc...it was declared for the loop. So i had in every if or else if clause a " String partner = anwsA;" and answB and answC, thats why i cant declare them outside.
Short: i need a partner String variable that could have 3 possible results... i jut need one
2. Declare a class called Quadrilateral that can be used to represent a quadrilateral. What instance variables are required? This class should include the following methods:
• Accessor and mutator methods. Notice that negative and zero lengths should not be accepted. • A method called isParallelogram that returns a Boolean value indicating if the quadrilateral is a parallelogram. • A method called isRectangle that indicates if the quadrilateral is a rectangle. This method should invoke the method isParallelogram and return a Boolean value. • A method called isSquare that returns the Boolean value “true” if the quadrilateral is a square. This method should invoke the method isRectangle and return a Boolean value. URL...
import java.awt.Point; public class Quadrilateral{ private Point p1, p2, p3, p4; public Quadrilateral (Point p1, Point p2, Point p3, Point p4) {
Where usually to instantiate and declare variables to be used in a loop. If you declare it outside to be used in the loop it will still be there when the loop is done, never to be used again and is just sitting there taking up memory. However, if you declare it inside the loop, you have the issue of it constantly creating space for said variable, but once it's out of scope it's gone. Is there any advantage performance wise to doing it either way?
I saw an example where an (inner)class is declared inside the main method, this is correct or not and why/when it's reasonable to use?so smth like this
public class myClass() { public static void myMethod(myInnerClass obj) { if (obj.method())
Write a program OutCircle.java that declares and initializes three floating-point variables (r, x, y): the first variable represents the radius r of a circle centered at (0,0) and the second and third variables are the coordinates (x, y) of a point in the plane.Your program should print true if the point is outside the circle and false otherwise. Hint: A point is outside the circle when its distance to the center is greater than the radius.
How to start and structure my program because i am fairly new to the program but want to try to make a game. My idea of the game is it generates random numbers between 1-100 for two people and the program compares the two random numbers and declares the player with the higher value the winner like the card game war. Then it would give you an option to try again.
I am working on a problem where i have to create a 2d array with given input of the dimensions (odd number) of array, along with a number within the array and to then print out all of the numbers surrounding that number.
Anyway, i am working on simply making the spiral, which should look like the one below.
n = 3
7 8 9 6 1 2 5 4 3
where the 1 always starts in the center with the 2 going to the right, 3 down, then left etc. etc. I was able to create the code by starting on the outer edges rather than the center and working my way to the middle, however my code always starts from the top left and goes around to the center where it needs to start from the top right. I am having trouble altering my code to meet this criteria. This is what i have thus far.
import java.io.*; public class Spiral { public static void main(String args[])throws IOException { BufferedReader br=new BufferedReader(new InputStreamReader(System.in)); System.out.print("Enter the number of elements : "); int n=Integer.parseInt(br.readLine());
Starting back at my Computer Science program after a few years off. Having trouble making an algorithm to print all permutations of an Int array. For example, Int[] a = new Int[1,2,3] should print :
1 2 3 1 3 2 2 1 3 2 3 1 3 1 2 3 2 1
I've google'd a few different algorithms but cant seem to understand what people are doing as they arnt using many comments on their code.
how can I got about sorting an array that contains more than one value in a single element. Such as my array below has 4 values under one element. I know how to sort elements with single values however, slightly confused on this.
import java.util.Scanner; import java.util.Arrays; class Mobile {