I'm trying to synchronize two folders and their sub directories between a client and a server. I have a modified version of this class which I've posted below. In my Client class, I create a WatchDir object and call its processEvents() method in an infinite loop. The method returns a myTuple object (a struct containing the event type and a path object) if an event is registered and null if not.
The problem is that this only seems to work for the first event to happen in the directory (i.e. if I add a file to the watched folder, my WatchDir object.processEvents() returns one Tuple with an ENTRY_CREATE event and never returns another Tuple for other file additions/deletions/modifications that happen after). I'd like for processEvents to be continuously called (hence the infinite while) returning a Tuple each time some event occurs.
I'm writing a really simple 1 on 1 chatting program thing using java.net.Socket and reading each other's messages b using writeUTF() and readUTF() of java.io.DataOutputStream and java.io.DataInputStream. Thing is, I wanna write a thread for both sides to continuously read from their respective socket's input streams while ignoring the lack of data coming through like when one user is not sending a message or something. I've written a dumbed down version of this that only reads one message from only one side and another one that sends a file, both of which work fine, I guess.
I'm using java.util.Scanner for user input, if that's acceptable, for I am not too familiar with Java's other readers. Also, I just started teaching myself about java.net.Socket, so I may not be too familiar other than the basics like how to set up a connection and how to send data using the getOutputStream() member function and stuff like that.
I have a code below that is reading large image size and writing them to file however the process is too slow. how can i refine this code in such a way that it will work faster?
I have a code below that is reading large image size and writing them to file however the process is too slow. how can i refine this code in such a way that it will work faster?
I'm having a bit of trouble with using the Scanner and the Printwriter. I start with a file like this (1 = amount of Houses in the file)
1 FOR SALE: Emmalaan 23 3051JC Rotterdam 7 rooms buyprice 300000 energylevel C
The user gets (let's say for simplicity) 3 options:
1. Add a House to the file, 2. Get all Houses which fullfil requirements (price, FOR SALE / SOLD etc.) and 3. Close the application.
This is how I start:
Scanner sc = new Scanner (System.in); while (!endLoop) { System.out.println("Make a choice); System.out.println("1) Add House"); System.out.println("2) Show Houses"); System.out.println("3) Exit"); int choice = sc.nextInt();
Then I have a switch for all of the three cases. I keep the scanner open, so Java can get the user input (house = for sale or sold, price = ... etc). If the user chose option 1, and all information needed is inputted and scanned, the House will be written to the file (which looks like what I typed above).
For this, I use try (PrintWriter out = new PrintWriter(new BufferedWriter(new FileWriter("Makelaar.txt", false)))). This works perfectly (at least so it seems.)
If the user chose option 1, and all requirements are inputted and scanned, the Houses will be read (scanner) from the file and outputted. For this I use the same Scanner sc. This also works perfectly (so it seems atleast).
My problem is as follows: If a House has been added, I can only read the House(s) which were already in the file. Let's say I have added 2 houses, and there were from the start 3 houses. If option 2 is chosen, the first 3 houses will be scanned perfectly. An exception will be caught for the remaining 2 (just added) Houses. How can I solve this? I tried to close the Scanner, and reopening it, but apparently Java doesn't agree with this
I am trying to make a stopwatch using the timer class and JButtons. When I run my program and I hit start the time stays at zero. What I want my stopwatch to do is when I press start it shows the number of seconds that have passed. The start button will then become disabled and the stop button will be the only button able to be pressed. When you hit stop it should enable only the start and restart buttons. Here is my code.
import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.*; public class StopWatchPanel extends JPanel {private final int DELAY = 1000;
If I want to read my file line by line and when it hits a certain value from that point it should start deleting the lines until the tag ends.Just curious will my code actually work at the moment or not because it goes through so many times then goes straight back to the variable declarations at the start of the method and never hits the console print line.
public void removeEnvironment(){ //declare variable to environment id String environmentID = "Environment id"; String lines = null; boolean lineFound = false; boolean end = false;
I'm up to an app which includes Alarm clock in it. User selects the date using JSpinners and My Alarm clock class checks if the current date is equal to the selected date and pops up an alarm. That's all i've done so far. What i want is some ideas about how can i manage these alarms in my app. What i think is:
* Getting alarm dates from user and save it in database and creating a thread which runs always and check database whether there is an alarm... (will it make my app) ??
In simple words how to continuously check for upcoming alarms and popup any time any alarm comes up during my app is running
Note: My App is not only about alarms, it also contains a complete management system.
I am writing a script for a program, now I am very new to Java. So, issue I am having is the program keeps clicking on the MM continuously. I just want it to click each spot 1 time.
Here is my code :
public class ToPortal implements Strategy { Tile Portal = new Tile(2681, 2591); Tile To = new Tile(2667, 2601);
I have the code below that just keeps getting the user's name and displaying it until the user enter's an empty string. Well, to simulate that, I just hit the keyboard instead of entering any name but for some reasons I am not seeing in my code, the programme just keeps looping.
System.out.println("Enter your name : "); Scanner st = new Scanner(System.in); while(st.hasNext()){ System.out.println("Enter your name : "); String name = st.nextLine(); System.out.println(name); if(name==" ") break; } System.out.println("you are out of the while loop now!!");
So I am trying to finish this assignment I am not sure how to approach the last part of it. Basically, I need to give the drop down menu functions. For example if you press tennis it will give explanation about tennis lessons.
import javax.swing.*; import java.awt.*; import java.awt.event.*; import java.awt.Color; public class JMenuFrame extends JFrame implements ActionListener { private JMenuBar mainBar = new JMenuBar();
Can you have multiple key events? by that I mean say you press the right arrow key, or a number on the numeric pad, then you press the letter c. does the second key event get fired? and i can catch both events?
1. I read somewhere that instead of looping through every player (below), you use could Events to do it for you:
for (Player player : this.getPlayers()) { if (player.getLocation().getX() == 10) { } }
I'm not sure as to how to use Events in place of a for loop. I've been thinking on this for days, but I'm still stuck. Any example of using an Event instead of a for loop?
2. Is there any way to accept multiple connections on a server without using a while loop? Maybe use Events to handle the acceptance of connections?
How do you test the events within an inner class using JUnit
// File: : events/SomePanel.java // Purpose: Show use of named inner class listener.
import javax.swing.*; import java.awt.event.*; class SomePanel extends JPanel { private JButton myGreetingButton = new JButton("Hello"); private JTextField myGreetingField = new JTextField(20);
[Code] .....
Code extract taken from: Java: Inner-class Listeners
Taking the above example, do I need to use myGreetingButton.doClick to trigger this event to test the respective variables/values being used ? Also the Actionlistener inner classes is private so doubt I can access this from JUnit Test class.
I'll try to catch gesture events (ZoomEvent, SwipeEvent, etc.) from fx controls (e.g., an ImageView) that are embedded in a JFXPanel. However, no gesture events are thrown for the embedded fx controls.
I've read How to integrate javaFX gesture management in a complex Swing application? and it seems that "there is no gesture recognition in a JFXPanel".
But I've also tried this code SwingHtmlDemo - Pastebin.com that embedds an fx WebEngine in a JFXPanel. In this example, I can Zoom and Swipe the google map displayed in the WebEngine.
My Questions are: How does the gesture recognition in the WebEngine work? Can I reuse the gesture recoginition of the WebEngine for other fx controls embedded in a JFXPanel?
Server : Java Servlet Client : Simple JSP Communication : Server Sent Events every 1 second Here is the problem.
My code needed the server to send updates every one second to the client as stated above. Hence, I added a while loop with a sleep of 1000 milliseconds in the servlet code as shown below. The following strange behavior is observed:
- While the server is sending updates to the client, and the client window closes by mistake, the server does not stop sending updates It continues sending the data. - When the client is re-opened, it sends data much faster (almost double). For example, the server sends 60 seconds worth of updates (60 updates) in just 25-30 seconds. The server sends faster updates not only for this round of updates, but also for any subsequent updates.
This server behavior is much unexpected. Am I writing the server side code wrong? I have looked around a lot and only found while loop method for modifying the server update interval. Is there any other method which I am missing?
Is there a possibility to use events for additional mouse buttons, like the next or previous mouse buttons, in javafx? If I use the setOnMousePressed event on a node, it only throws an event for the "PRIMARY" "SECONDARY" and "MIDDLE" buttons.
If I use this java application [URL] .... it is also possible to throw events for the next or previous mouse buttons of the mouse. But not in my javafx application.
Need to develop a Java application to listen to all user events occurring in the (initially only Windows) operating system to record some kind of record and to reproduce the sequence of events below ...
I have my paint application, i use the following mouse event to draw my shapes (mousePressed, mouseReleased, mouseDragged). Now after the user paint a circle for example, he must be able to drag the shape; to be able to do this. i think i must again implement the different mouse Events. I have done it and the drag is not working. How can i achieve this. can we implement multiple (mousePressed, mouseReleased, mouseDragged) in the same java class??
Say Marriage, a new baby is born and so on. Such special dates are not fixed to be once or twice.
Such that a person can have a marriage and a new born baby celebration or both. One of my thoughts was to used several (up to 3). JLabels and JDateChoosers, but it is quite limiting.
How should I design such a component so that it can accommodate several major events of life.
I am new to JSF, trying to customize the primefaces picklist, I want to update the picklist Source List dynamically on certain events like onclick or change?
I tried to write an Listener and populate the dualModel, the call is going to the method and List is getting updated but in UI, the old list is only maintained . I have also asked this question in stackoverflow ,
Refer this link for further details : stackoverflow [URL] .....
Code: package button; import javax.swing.*; import java.awt.event.*; public class Actions extends JFrame implements ActionListener { JPanel pnl = new JPanel();
[Code] ....
Errors: Exception in thread "main" java.lang.Error: Unresolved compilation problems: The type Actions must implement the inherited abstract method ActionListener.actionPerformed(ActionEvent) event cannot be resolved event cannot be resolved at button.Actions.<init>(Actions.java:4) at button.Actions.main(Actions.java:9)
Receive input events from a MIDI interface device.
This has suddenly stopped working for me after years of using the Java MIDI software.
I have tested this on two different macbook pro's.
I have a variety of MIDI interfaces from different manufacturers. I can find the devices using MidiSystem.getMidiDevice. But I cannot get them to see any input MIDI events.
I can create events in code and send them to output devices and have them seen by those devices. It's just the input that seems to be broken.
I have tried using previously working software I having been developing for years and I have tried with a very simple test program.