Java GUI Displaying Image Icon

Dec 2, 2014

how to display a jpg image on a through a Jlabel. I am sure it is a simple error but I am still new to GUI's. line 31 to 35 you can see the ImageIcon and file wrapped in the JLabel. I verified its in the correct location and file name, but usually fails (i thought) when it is not correct.

Java Code:

import java.awt.BorderLayout;
import java.awt.Color;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;

[code]....

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I developed a simple java gui . On running a frame opens with 5 buttons and each button opens another frame when selected. There are no errors and frames open and close as required however i see that only the main program frame has the icon and title that i assigned and the frames bieng called through the buttons have the default frame with java icon and no title although it's been specified in the code of these called frames. When these called frames are executed individually though the program the title and icon are displayed.

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...
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Once done that, what i've to do for show it into a swing label?

I've already setted an image retrieving it from an url in this mode

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Java Code:

import java.awt.BorderLayout;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import javax.swing.ImageIcon;
import javax.swing.JPanel;
import java.awt.Color;
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import java.awt.Graphics;
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[code]...

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[Code] ....

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import javax.swing.*;
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[Code] .....

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I'm currently following this Java tutorial:[URL]

I'm at the Image part of this chapter and I wrote/copied these 2 classes:

[URL]

The error:

Exception in thread "main" java.lang.NullPointerException
at javax.swing.ImageIcon.<init>(Unknown Source)
at image.Board.<init>(Board.java:17)
at image.Image.<init>(Image.java:10)
at image.Image.main(Image.java:20)

I'm fairly certain the problem is the path in this piece of code:

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I've done some research and found that I should place the image in the same folder as my .java files, which I did [URL] but the problem still persists.

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I have been reading some java guides here [URL] .... and was trying to put a bit of what I have learnt into practice but am having some difficulty. Basically, using netbeans IDE I have created a new jFrameform so that I can place swing components in design mode. What I want to create isnt overly complicated but I just cant seem to get it. In design I have simply added a panel and a button. When I press the button I want to display an image I have located at:

/resources/images/numbers/1.png.

This is my code so far (most of it has been automatically generated from me adding things via design mode:

/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/

package test;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.io.*;
import javax.imageio.*;

[Code] ....

I assume I need something like below somewhere , do i need to create a draw method? if so how do I call it as it is expecting graphics2d as a parameter, what would I pass into it?

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*
*/
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[code]....

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I get no errors but the gui is not displaying

/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package part1;
import java.awt.*;
import java.applet.*;
import java.awt.event.*;
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         at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
         at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
         at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
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[Code] .....

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[Code] ....

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Image example:

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File name ErrorPage.jsp

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[code]...

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Recently I have been working on an executable launcher. I tried to get the executable icons and set them on the JButtons. Still there are some problems. Here is a part of the code:

try {
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Here is the whole code...

import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.io.*;
import java.io.File.*;

[Code] ....

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import javax.swing.*;
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import java.awt.event.ActionEvent;
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import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.*;
import javax.swing.ImageIcon;
 
[Code] .....

I want the Jbutton Button1 icon to change when i click it howerer i am getting the error can not find symbol for the code in the actionPerformrd method.

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/**Custom Cell Render that will set the icons for the tree branches and the leafs*/
private TreeIconCellRenderer extends DefaultTreeCellRenderer{
public Component.getTreeCellRendererComponent(JTree tree, Object value,boolean selected,boolean expanded, boolean leaf, boolean row, boolean hasFocus){
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[Code] ...

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