I'm trying to put in a countdown timer into my project, but want to get it working first. I am finding trouble because I have a couple of errors.
Java Code:
package Project;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Minutes {
int count = 30; //Integer count is set equal to 30.
int delay = 1000; // Integer delay is equal to 1000. 1000 being in milliseconds which is 1 second.
im not familiar with Javascript..i need a simple code for text to change with countdown timer and fade in/out effect for the text..i have a code but not with the counter or the effect
<div id="myDiv1">
please wait for a while your link will appear in (i want put here the countdown timer 30 sec)
</div> <script type="text/javascript"> window.onload = function () { setTimeout(function () { var div = document.getElementById('myDiv1'); div.innerHTML = '<a href="the link">click here to get your link</a>'; }, 30000); } </script>
I need to write a simple program that reads an amount of minutes and displays the approximate number of years and days for the minutes. For simplicity, assume a year has 365 days and the resulting amount of days is a whole number.
I'm making a small play in java in which you have a limited time to make as many moves as possible (with the aim of achieving a maximum score), like this: URL...
In the game panel I see the map on which you will perform the moves and a score indicator constantly updated. I have to add the indicator that shows me the passage of time (first 3 minutes), in digital format mm: ss. I thought I will be a useful thread called Countdown because I have to stop this counter if the user presses the pause button in the game. Then wanting to continue the game shall resume the countdown.
I'm using this methodology for Java connection between client and server, the server allows the user to stay connected while it is sending messages, but if you stay an average time of 5 minutes without send anything it is disconnected, I need to increase that time to about 30 minutes or disable this disconnection for inactivity.
Settings: Netbeans 8.0 Windows Seven 64 Bits Ultimante
I'm using this methodology for Java connection between client and server, I copied it from the internet, but the server allows the user to stay connected while it is sending messages, but if you stay an average time of 5 minutes without send anything it is disconnected, I need to increase that time to about 30 minutes or disable this disconnection for inactivity.
Settings: Netbeans 8.0 Windows Seven 64 Bits Ultimante
I am currently making a quiz for a project. I am almost finished, but I need to use a timer.
Here is what I want to happen:
The user to has 15 seconds to answer each question. If they answer, they are given the option to move to the next question, or leave the quiz. If they answer incorrectly, the quiz closes. If they do not answer within the 15 seconds, the program treats this as an incorrect answer, and the quiz closes.
Here is a section of the quiz code which includes the start of the code to the end of the code for the first question:
How do I impliment a clock/timer in Java? The program saves files in memory for future use. I've included part of the program below I'd like to add a timer to check if the file was changed every 10 minutes. I have included part of the program below.
static FastDateFormat fastDateFormat = FastDateFormat.getInstance("MM/dd/yy HH:mm:ss"); private static final class FileContentsObject { private long cachedTime; // currentTime private long lastModifiedTimestamp; private List<String> contents;
I have started coding recently and been working on a simple java timer. My problem is that the button does not show any response even though an action has been done via actionlistener.
Example: When I press the "Start Timing" button, it should start timing and output the counter to Static Timer but instead of doing that, it does nothing.
The important bits are under Timer code and Button Start Timing. Is their something that I'm missing?
//--- All imports have been handled --- public class GUI { double counter = 1; double inputA = 1; int delay = 1000; Timer timer = new Timer(delay, null);
I have written the java code using timer class to schedule the task , but i am getting error as } expected, i am not able to figure out the error, I have placed the { opening and closing curly bracket everywhere but still it is giving me error.
private String displayFormat = "%02d:%02d:%02d";// produces 00:00:00 hour:min:seconds public void timerHasChanged() { currentTime = System.currentTimeMillis(); // How long has been taken so far? long secsTaken = (currentTime - startTime) / 1000; long minsTaken = secsTaken / 60; secsTaken %= 60; long hoursTaken = minsTaken/60; minsTaken %= 60;
Formatter fmt = new Formatter(); fmt.format(displayFormat, hoursTaken, minsTaken, secsTaken); timerJbl.setText(fmt.toString());
How would i code the get and set method for format, so in property tab a user can choose if they want the timer shown in seconds, or minutes or hours or seconds&minutes
I have a web application where the server has to write the excel document to the output stream.It takes more than 5 minutes for the server to write it.After 5 minutes i get a '504 gateway timeout' error code. I have tried setting the timeout values in the web container in Admin Console.Still the same problem.I followed this link.
[URL] ....
I even tried setting the ConnectionKeepAliveTimeout and ConnectionIOTimeOut values. But still didn't work. How do i increase the timeout value?
java.util.Date date = new java.util.Date(); java.sql.Time cur_time = new java.sql.Time(date.getTime());
/*this is my database connectivity code from where I am getting second date that I am comparing. This is right. Don't bother it.
Connection c= ConnectionManager.getConnection(); String sql = "select t from datesheet where subjectCode=? and sessional=? and d=?"; PreparedStatement ps = c.prepareStatement(sql); ps.setString(1,subjectCode); ps.setString(2,sessional); ps.setDate(3,cur_date); ResultSet rs = ps.executeQuery();*/ if(rs.next()) { java.sql.Time t = rs.getTime("t"); long diff = cur_time.getTime()-t.getTime(); }
Then I am converting it to seconds, minutes and hours, but the problem is time that we get from cur_time.getTime() has more digits than time that we get from t.getTime(), so it is always greater than t.getTime() even when it is not.
long seconds = (diff/1000)%60; long minutes = (diff/60000)%60; long hours = (diff/(60*60*1000))%24;
Finding a strategy that allow process 12 millions of records in less than 1 hour. Each record can be modified by business rules. In this process are performed insert, update and select in other 3 tables.
The end result of this process is update monetary fields (for the calculations is used BigDecimal) of records in another table.
This process is part of the migration of Cobol to Java/Oracle. In cobol this process takes approximately one hour. Is it possible?
I am trying to run a class with a client code and I get the following error
The method add(TimeSpan) is undefined for the type TEST
Why i get this error?
package timespan; // Represents a time span of hours and minutes elapsed. // Class invariant: minutes < 60 public class TimeSpan { private int hours; private int minutes;
i have a client side program that grabs information about the computer it runs on. I want to have it grab the same info every so often, and check it against the original.
what can be used to do something like that? end game would be having it start up with the pc, then check periodically. if the values are different, send them to the database
[attachment=38859:bcourt.jpg]I/m not used to Timers, so this will be my first time using it and I don't know how. I've been searching the internet for an hour but I can't find an answer into it. I'm currently doing a basketball game which has a Buttons (Shoot,Dribble,Hold) and I need those timers for my buttons to work. Her's the code:
import javax.swing.*; import java.awt.*; import java.awt.event.*; public class BasketBall extends JPanel implements ActionListener { JButton shootButton = new JButton("SHOOT"); JButton drbblButton = new JButton("DRIBBLE"); JButton holdButton = new JButton("HOLD");