Java Socket - How To Update JTextField When Client Send Message

Apr 26, 2014

Server:

import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
public class M_serverApp extends javax.swing.JFrame implements Runnable {
ServerSocket server = null;

[Code]...

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Java Socket - How To Set Value Jtext Field When Client Send Message

Apr 26, 2014

import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
public class M_serverApp extends javax.swing.JFrame implements Runnable {

[Code] ....

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How To Send A Message To A Client

Jan 22, 2015

I want to send a message to a specific client in a server. This is my code and what I tried(I have only given you 3 classes in which I believe I have the problem).

TextClient:
import java.io.*;
import java.net.*;
import java.util.ArrayList;
import java.util.Scanner;
import java.util.concurrent.TimeUnit;
public class TextClient {
public TextClient() {

[Code]...

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RMI / How Can Client Send A Message To Server

Sep 3, 2014

I have a problem on how to make my client to send the object to a server.

So I have one interface called "RMIInterface" and client "RMIClient" and server "RMIServer":

RMIInterface
interface RMIInterface {
public String getMessage(String text) throws RemoteException;
}
RMIClient
public class RMIClient {

[code]....

With this program I can connect to a Server with a Client, and print in Client console a message.But, how can I send message from a client to a server, and print that message in server console output?

make the simpliest example with sending a message to a server, edit inteface header code to public interface RMIInterface extends Remote, I forgot to add.

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How To Send Message To Specific Client In Server

Jan 22, 2015

I want to send a message to a specific client in a server. This is my code and what I tried(I have only given you 3 classes in which I believe I have the problem).

TextClient:

import java.io.*;
import java.net.*;
import java.util.ArrayList;
import java.util.Scanner;
import java.util.concurrent.TimeUnit;
public class TextClient {
public TextClient() {

[Code] .....

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Java Socket - Client-server Communication Stuck With Multi-threading

Feb 6, 2015

Firstly, my code is just a demo of my multiplayer game (2 or more players can play simultaneously) to demonstrate my problem without any extra things. I have successfully implemented peer-to-peer (P2P) communication in my game. Later, I decided to add support for client-server communication (ie a central server which is also a player) in my game. It should be much easier than P2P. Now here is the problem:

Suppose, I have 1 server and some clients (may be 1 or more clients). They all should give the following output:

Starting...
A
B
C
E
F
...
...
Done!

They all give the above output without using multi-thread. But using multi-threading, it gives the above output only when there're 1 server and 1 client. I'm using 2 threads (1 for sending, 1 for receiving) for each Socket. That means, each client has only 2 threads for communication but the server has (2 * totalClients) threads.

I've attached my full test project. So, here I'm only showing my 2 thread classes.

ReceiveThread class:
class ReceiveThread extends Thread {
private ObjectInputStream receiveStream;
private BlockingQueue<Character> queue = new ArrayBlockingQueue<Character>(Common.totalClients);

[Code] ....

Since I've attached my full test project, I'm not showing the other 3 classes. They are ServerMain, ClientMain and Common. If I've 2 clients to be connected, then I get the following output:

Server: (Runs first)

Starting...
A
Client 1 (clientID is 1): (Runs after the server)

Starting...
A
B
B
Client 2 (clientID is 2): (Runs after Client 1)

Starting...
A

They are stuck at there, even no exception. Actually, the server and the clients are stuck at the line try { ch = queue.take(); } if more than 1 client are connected. It seems that all are trying to receive data. But without using the dedicated threads, they all work as expected even for more than 1 client. Why is this behaviour? How to solve it? Note that I have used the same SendThread and ReceiveThread classes by which I have succcessfully implemented P2P communication.

About my attached test project file:

It has 5 small .java files for the classes as stated above. It is currently faulty when using additional threads. You have to change clientID variable for each client (they are described inside). But it works as expected without additional threads. To test it without the additional threads:

Comment " TODO" linesUncomment the single lines just after " TODO" linesComment the additional thread construction lines (4 lines)

Currently, for a workaround, I'm not using the dedicated threads for sending and receiving data only for client-server communication in my multi-player game. But I'm still using these threads for P2P communication. I don't know why it is and how to solve it.This is the attached test project file as described above.

Attached File(s) : Test Project.zip (4.11K)

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Socket Should Only Read One Message

Apr 4, 2015

if i send messages as in the code below, is there a way to read only one message, if the client doesn't know how long it is (or if he only knows the maximum length)?in the documentation it says, that the method read(byte[]) reads until no data ist available or end of file is decteted. What does the latter mean? Can i extend the array that i sent by a byte that signals the end? Here is my Code:

Server

public class Server implements Runnable{
 ServerSocket server;
HashMap<Short,Socket> clients;
 public Server(){
clients = new HashMap<>();

[code]....

Both are startet in seperate threads. At the moment the first output of the client is "12 bytes read", and then continously "-1 bytes read"(because the server closes).

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Send Text File Over Socket

Feb 18, 2014

I'm trying to send a text file over a socket, from client to server, but I doesn't work. I will demonstrate a part of the code that isn't working.

The critical part of the server look like this:

while(true) {
try {
Socket socket = fileSocket.accept();
out = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String s = in.readLine();

And the client like this:

Socket = new Socket(address, number);
BufferedWriter out = new BufferedWriter(new OutputStreamWriter(Socket.getOutputStream()));
BufferedReader in = new BufferedReader(new InputStreamReader(Socket.getInputStream()));
BufferedReader fileIn = new BufferedReader(new FileReader(filename));
String s = fileIn.readLine();
out.write(s);

Now I want the s in the server to hold the same string as s in the client, but the server can't read the stream - nothing happens. I know that readLine() reads until a new line character, but it doesn't word to write and read a single character either.

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How To Send A File Without Closing The Socket

Mar 3, 2014

I wrote a program to transfer a file using tcp connection, where I closed socket since the receiver need to detect the end-of--file.  But now I like to extend it to multiple file for which i should not close the socket until all the files are send. I can't find a way for this. So how to resolve it.

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Client And Server - Reading From Socket

Jul 22, 2014

So we have a Client and Server. Client opens a socket to Server, server initiates new Thread to handle the communication with client. Is there a way to be singnalled when there is input on socket, so I don't have to use infinite while loop solution?

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Private JTextField Update

Jan 22, 2015

I am creating a slot machine using eclipse. I am trying to get the "winnings" JTextField to be updated in a way so that when the random images have been selected it adds to the number that is already displayed in the JTextField as opposed to what it is doing at the minute which is just displaying how much was won on that particular spin. I am also struggling to set a code for when noting is won, nothing is added. My code is below.

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
import java.util.*;
import javax.swing.Timer;

[Code] ....

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Client / Server Socket Based Application

Sep 16, 2014

Any example of client/server socket based application using Spring and Maven where application do the following

Client sends a request with a path to any file on the server
„h Server reads the file and responds back with the content
„h Client outputs the content to the console
 
I am trying to follow this [URL] ....
 
I am using java 6

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How To Send Patch To Update A Program

Mar 21, 2014

Lets say I have a program that is not in any way connected to the Internet. I post it for for downloading, but I know that I will need to update it fairly often. I don't want people to have to redownload the entire program, I just want to send out a patch to update it. How can I do this?

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Send / Receive Mass SMS And Update Database

Aug 4, 2014

I have just taken it upon myself to attempt to develop an application using java that will implement several features for my aircraft maintenance unit. I've taken a few courses in Java and I am a computer science major, so I wanted to use this as a way to improve my coding skills while also improving the effectiveness of my unit.

Anyway my application needs to have these key features:

1. Access a recall roster that is in Excel format and read the names/phone numbers of up to 200 members. The application also needs to be able to update this information and save it.

2. The application also needs to be able to initiate a recall to some or all of the members on the recall roster via text message.

3. The application needs to be able to receive messages back and display them under each name from the recall roster.

My current plan is to set up a GUI that expands JButtons in a scrollable window as members are read in from the excel document. Upon clicking any of the buttons the person will be contacted individually via a custom message that can be typed in via a popup window after clicking it. Alternatively you can check a box next to any persons button to add them to the list of people to be contacted and then click a button that says "Contact those checked" or something along those lines. Finally there will be a button that just says initiate total recall and it will contact everyone.

As for the interface I want each button to be highlighted red until a response has been received from the person associated with that button, which will then be recorded under their contact information.

I've attached an extremely rough picture...

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How To Make JTextField To Scroll Down Each Time New Message Received

Mar 31, 2015

I already done a lot of work(user lists, server logging, private messages), but im there is few thing i still dont know how to really implement and, of course my current program is far from beign decent, so i decided to start asking questions(so far i was just experimenting just using knowledge from book and some info found on Java API).

1. How can i make JTextField to scroll down each time new message received and log is already full? i mean visible part of it, so you don't need to scroll it yourself...

2. Why sequencer doesn't play MIDI if it is launched not by main thread?

3. What is good way to do user list with avatars? atm, i'm using regular JList and listening to selected values to open dialogs.

4. What is a good ways to implement sounds in application, other than MIDI? i know that i should just google it, but anyway.

You can check my source code for it by link. Chat client:URL...

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Enterprise JavaBeans :: How To Start A Socket Client Connection With EJB3 Timer Bean

May 28, 2013

I have some embedded systems (with web server) putting their states, sensor values into an XML file.

<sensor1>
<temp>21.4</temp>
<unit>°C</unit>
</sensor1>

Now I played a little with EJB3. I want to start a timer bean in a 10second interval which retrieves the IP of registered devices from a databases, opens client sockets with a Thread Pool and retrieves the XML file over HTTP GET of each device listed in the db.

Is it possbile with EJB3? how to start thread based background services like that within EJB3 timer bean?

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Sending Message From One Client To Another Via Server?

Apr 2, 2014

I've just recently started playing around with network programming in Java, and I've come up with a simplistic server than can handle multiple clients and return the IP and port each one is connected to (or I'm under the impression that is so). What I've been requested to do as an exercise by one of the programming teachers at my high school (I'm not in a class, this is my own time) is send a message from one client to the other through the ServerSocket so that it may "watch" everything going on. I'm not sure how to go about this at all.

EDIT : now it never seems to go the the else or else if statements...

That is now the main problem. It never, ever, goes past the first if statement, no matter what it is.

EDIT : Okay, I haven't changed a line of code but suddenly not a single if statement is working. They just stopped. The client simply hangs and I can't type anything.

Server

public class Server implements Runnable {
Socket clientSocket;
Server(Socket clientSocket) {
this.clientSocket = clientSocket;
}
public static void main(String args[]) throws Exception {
ServerSocket ssock = new ServerSocket(3480);
System.out.println("Listening on port 3480");

[code]....

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I/O / Streams :: Best Way To Send ArrayList From Server To Client?

Jun 14, 2014

What is the best way to send an arrayList from the server to the client? ObjectInputStream and ObjectOutputStream?

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Servlets :: Send And Receive Object Between Client And Server

Jul 6, 2014

I write a Client/Server program,trying to send and receive a object between client and server. I use the ObjectStream but there exists an EOFException on the client side when invoking readObject() .... I've tried many times but couldn't figure it out ...

server-side code

protected void doGet(HttpServletRequest req, HttpServletResponse resp)
throws ServletException, IOException {
try{
ObjectOutputStream out = new ObjectOutputStream(resp.getOutputStream());
ObjectInputStream in = new ObjectInputStream(req.getInputStream());
PersonalData pe = (PersonalData)in.readObject();
System.out.println(pe.getYearlySalary());

[Code] .....

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Send Single File From A Client To Default Directory Of Server

Aug 8, 2014

I'm trying to do a program that send a single file from a client to a default directory of a Server. The program use the datagramSocket and datagramPacket for the transfer via UDP. The client sent the packet of the file correctly and the server start the receiving but every time the Server class crashes after it's receiving 4/5 packet (exactly 8192 byte)

Then i put the code of the 2 class and the 2 output.

OUTPUT CLIENT:

PROGRAM TRANSFER PACKAGES
name of file is : Doc1.pdf
his dimension: 11408 byte

*** start sending
- 1024 byte
- 2048 byte
- 3072 byte
- 4096 byte
- 5120 byte
- 6144 byte
- 7168 byte
- 8192 byte
- 9216 byte
- 10240 byte
- 11264 byte
- 11408 byte
*** FILE SUCCESFULL SENDED***
BUILD SUCCESSFUL (total time: 3 seconds)

OUTPUT SERVER

PROGRAM TRANSFER PACKAGES
START NEW CONNECTION
Directory: C:prova
Server waiting in port: 9876
Waiting Client...
Name of file is : Doc1.pdf
Dimension : 11408

[Code] ....

In this point the program go in loop and didn't anything. I don't understand how can i resolve it...

SERVER

package udp_pacchetti; 
import java.io.ByteArrayInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;

[Code] ...

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Modify Or Read Http Message Before Sending To Server Within Client

Feb 25, 2014

I am trying to check the integrity in a Bank Transaction that the message sent to the server has not been modified by any malware in the client system. For this I am trying to read the message sent to the server at the client boundary so as that it enters the network as customer with customer intended values. So, firstly I need to check where to I need intercept the message within client boundary. Secondly, Can I intercept the message and read its contents using Java?

I want to check what my Online Banking Server( Leta Say Bank of America) receives if I ask to transfer amount $100 to Account A . I assume that there is a malware in client system that changes recipient to B,$10000. My aplicaion which I intend to design, shoudl inform the user that the integrity of the message is compromised and should give the option to the user to abort it. plan to track what message is being sent from client to server. This I want to achieve by reading the message from client at the last point before it leaves the client and enter the network.

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Java Array Update Without Using ArrayList - Add Values And Update Size?

Feb 9, 2015

I am trying to create an array list without using the built in arrayList class that java has. I need to start the array being empty with a length of 5. I then add objects to the array. I want to check if the array is full and if not add a value to the next empty space. Once the array is full I then need to create a second array that starts empty and with the length of the first array + 1.

The contents of the first array are then copied into the new array without using the built in copy classes java has and then the new array ends up containing 5 elements and one null space the first time round. The first array is then overwritten with the new array containing the 5 elements and the null space. The process then starts again adding values until the array is full which will be 1 more value then recreating the second array empty and the length of the first array + 1. This is my attempt at creating this but I have run into multiple problems where I get only the last value I added and the rest of the values are null:

public class MyArrayList {
public Object arrayList[];
public MyArrayList(Object[] arrayList) {
this.arrayList = arrayList;

[code]...

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File Transfer In Java Using Socket Programming

Apr 7, 2014

I have written a java code to transfer files from one server to another using the concept of socket programming. I got the codes from another java forum that meet my requirements. The program is said to transfer large sized files (like .mkv , .mprg movies) from one machine to another and can be used to transfer files of all formats. But after running the codes I found that the program is not able to transfer large sized files such as movies and even pdf of sizes 80mb or 111mb. When i transfer small sized files, it gets transferred and the output shows that. You can run the codes and observe it. But when i try to transfer large sized files, the program goes on running for hours. The large sized files are not getting transferred. The program has used bytebuffer but still this error occurs. The codes are as follows (I got them from this site [URL] ....)

**ClientMain.java**

import java.io.IOException;
import java.net.Socket;
public class ClientMain
{
private DirectoryTxr transmitter = null;
Socket clientSocket = null;

[Code] .....

1. ClientMain.java and DirectoryTxr.java are the two classes under client application.
2. ServerMain.java and DirectoryRcr.java are the two classes under Server application.
3. run the ClientMain.java and ServerMain.java simultaneously

Also specify the source directory, destination directory and host address of the machine in which server is running in the ClientMain.java (as per your computer). Here we are not specifying source file, instead a source directory or folder is specifying. So the entire files of source directory will be transferred.

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File Transfer In Java Using Socket Programming

Apr 8, 2014

I have written a java code to transfer files from one server to another using the concept of socket programming. I got the codes from another java forum that meet my requirements. The program is said to transfer large sized files (like .mkv , .mprg movies) from one machine to another and can be used to transfer files of all formats. But after running the codes I found that the program is not able to transfer large sized files such as movies and even pdf of sizes 80mb or 111mb. When i transfer small sized files, it gets transferred and the output shows that. You can run the codes and observe it. But when i try to transfer large sized files, the program goes on running for hours. The large sized files are not getting transferred. The program has used bytebuffer but still this error occurs. The codes are as follows (I got them from this site [URL] ....)

**ClientMain.java**

import java.io.IOException;
import java.net.Socket;
public class ClientMain
{
private DirectoryTxr transmitter = null;
Socket clientSocket = null;

[Code] ....

Note that:-

1. ClientMain.java and DirectoryTxr.java are the two classes under client application.
2. ServerMain.java and DirectoryRcr.java are the two classes under Server application.
3. run the ClientMain.java and ServerMain.java simultaneously

Also specify the source directory, destination directory and host address of the machine in which server is running in the ClientMain.java(as per your computer). Here we are not specifying source file ,instead a source directory or folder is specifying.So the entire files of source directory will be transferred.

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Result Of Encoded Message Cannot Restore To Original Message By Decoder

Sep 28, 2014

The problem is the result of encoded message can't not restore to the original message by the decoder. Here are my three class's code

SecureMsgMain:

package securemsg.core;
 
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.util.Scanner;
 import securemsg.database.*;
 public class SecureMsgMain {
 
[Code] .....

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JSF :: Update Action Does Not Update Bean Attribute

May 14, 2014

I have a strange behaviour when trying to update a bean. Here is the edit page:

<h3>Edit Post</h3>
<div class="row">
<h:form>
<div class="small-3 columns">
<label for="right-label" class="right inline">Title</label>

[Code] ....

Here is the bean class:

package com.airial.controllers;
import com.airial.domain.Post;
import com.airial.service.PostService;
import com.ocpsoft.pretty.faces.annotation.URLMapping;
import com.ocpsoft.pretty.faces.annotation.URLMappings;
import org.springframework.beans.factory.annotation.Autowired;

[code]...

postToUpdatet is always NULL. Why the title property is not binded ? What is wrong here ?

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