I am working on a Java Streaming Networking ( Client Serve ) project , among remote client can:
1 ) chat,
2 ) Share files,
3 ) Share Screen live streaming,
4 ) Access the remote system.
All are working well faster & live on networking. But if i host on the Hosting server the all process are working but in deadly slow streaming is not live..,
I have a very big string that I am returning from servlet to javascript. I am using PrintWriter.
PrintWriter out = response.getWriter(); out.print(bigString);
But as the string is very big my code is not working. My browser just hangs.
Also is it possible to stream the output? i.e instead of sending entire string, can I send small part of string at a time. So that my browser will not hang. I don't want to handle streaming manually I am just looking for an IO class which will do the streaming automatically.
I worked on this simple client server chat app and it worked now for my project i needed to work on client server audio streaming broadcast but i dont really know much bout audio api and methods on java...
I have a code below that is reading large image size and writing them to file however the process is too slow. how can i refine this code in such a way that it will work faster?
I have a code below that is reading large image size and writing them to file however the process is too slow. how can i refine this code in such a way that it will work faster?
i downloaded a sample database code of an online payroll system. How can i assemble it to know how it works. the files include php and mysql files. it is to build an online payroll system
I tried many times to return a string from java project to an android project But it keeps sending incorrect values as in 2 as it should be 1 here is an example.
I want to make a service like Spotify, where I can stream music that I have stored on my computer (in this case server) to my laptop or phone.
* What would be a suitable format for this? * How would I actually stream it? I want to stream, not download and then play, I want to play the music while downloading.
i want to know when i have to use Flush in java , i saw alot of code that used it IO streaming , but i cannt understand how can i use it , or when i have to use it
I've been experiencing problems with the JMF extension when used in an Applet on the web. The program has worked fine previously but not returns the following error...
PackageManager: error reading registry javax.media.NoPlayerException: Cannot find a Player for : [filename] at javax.media.Manager.createPlayerForContent(Manager .java:1412) at javax.media.Manager.createPlayer(Manager.java:417)
[Code] .....
However the program works fine in Eclipse with no errors. I have tried reinstalling the JMF package and setting the CLASSPATH and JMFHOME but it still does not work. I am using the jmf-2_1_1e-alljava version. I have also tried putting the player code in an AccessController.doPrivileged() block but this still does not seem to work.
My code for the player is as follows....
private void play(final String track) { Thread dispatch = new Thread() { public void run() { try { if(player!=null) player.close();
I use a program called eclipse. I want to know how to build a house with the program. We use a pen in java. It is a drawing tool. I dont know how to do it.
I should do, for my academic project, draw from a java project some information, for example, the class name and the relative method, and for each class even the package name where the class is. The information found must be saved an XML files...
I have a gameengine stil partially in the works for pc made in java, I am attempting a port over to java but certain classes and other fuctions are not available for android that there is in java. this means that my render engine, gameengine and a couple of other clases therefore don't work.
My question is, is there anyway of using the gameengine classes that work into the project so that all i have to do is declare within the engine what i want to export for wheather this is android or java. or importing packages from the game engine project and directly linking with the ability of re-writing the odd few classes that do not work.
I want to develop a website using jsp and servlets.but i have a few questions:
1: I want to use oracle for database, can i use express edition? 2: After writing the code how do i transfer the code to the client 3: How to deploy the website on internet
I tried many times to return a string from java project to an android project But it keeps sending incorrect values as in as it should be 1 here is an example.
1. Modify the following class so that the two instance variables are private, there is a constructor that accepts both the player's name and sport and there are get and a set methods for each instance variable:
public class Player { String name; String sport; }
2. You can pass an instance of this class to the JLabel constructor if you want to display text in the label.Select one: a. myLabel b. myText c. String d. JTextField e. JLabelText
how to start making this work?cause i am not familiar with the terms here and want to complete this program and I am new to java programming?
We are using an applet in our web application. The applet of our application is dependent on bouncycastle jar,bcprov-jdk15.jar and few other jar's whose size comes around 4 mb. When using the appliaction on jre7, the applet is taking too long time to load than usual time. Is there any way to place these jar's in client machine? Will it improve the performance? Is there any other way to reduce the loading time of applet apart from placing jars in client machine?
I've recently tried to write a file parser for the .x3d file type as it's one of the few 3d model types I can find written in easy to understand (and interpret) English. While it technically does work (or what I have so far), the issue is that it takes far too long (17 minutes) to parse just a part of the file (the vertices of the model).This is the code for the object itself:
import java.io.*; import com.sun.j3d.utils.geometry.*; import javax.media.j3d.*; import javax.vecmath.*; public class ModelLoader { BranchGroup object = new BranchGroup(); BufferedReader reader; String line = "start";
[code]....
Anyway, here are some observations I've made about the file:
-The line in the file itself that contains all the vertices is all one giant string according to the file. -There are apparently 18,000 vertices in all (according to the command at line 18). -Unless Netbeans automatically terminates infinite loops after a certain amount of time, it is most definitely NOT an infinite loop as I have seen the program terminate on its own (after 17 minutes, though).
I had a theory that maybe organizing each vertex into its own line and then having the program switch to the next line when it's done reading that vertex might make the program run faster, but I'm not sure why it would, so I thought I'd come here in case that theory turned out to be a dead end.
I am developing some application in Java. The need is to continuously do a video streaming in the software. I am new to this and want to know how to do it.
I was testing my JavaFX2.2.7 based media player code in a current Java 6 application when I discovered that HTTP Live Streaming does not seem to work. I can play a local file of the supported format (Sintel trailor mp4 h264) but when I try and use an HTTP Live Stream instead, nothing plays. (for example [URL] ). I end up with a blank player, and no exceptions or errors.
private static final String MEDIA_URL = "http://download.oracle.com/otndocs/products/javafx/JavaRap/prog_index.m3u8"; Media media = new Media(MEDIA_URL); MediaException ex = media.getError(); if (ex != null){ System.out.println("Media Error" + ex.getMessage()); } else{ System.out.println("No Media Error"); }
Program console output: "No Media Error"
I thought it was something wrong with my player code, so as a last resort, I went to JavaFX 2 - Ensemble and copied the source and put it directly into my application and ran it... Unfortunately the same result occurs. The player runs, but simply shows a blank video window. The controls are available, but no video plays.
Based on the Release notes for Java 2.2.7 I was under the impression that HLS was supported. Am I incorrect? I cannot upgrade to Java 7 as I am firmly stuck with Java 1.6.0.32 due to project constraints.