With JSP can do? How do it? or exist other way? or: [URL] ....
I tested (i need some configuration): [URL] .... but this method download the jar file (and other libraries) right? and the program act same as a Desktop app, right?
I want to include JavaFX in my Eclipse IDE. I found intructions on how to import JavaFX Screen Builder into Eclipse 4.4 but my version is 4.2.2
I noticed that JavaFX is included into Java JDK now, I have installed Java JDK 8_45
The info on the oracle java pages is telling me i have to install JavaFX Screen Builder 2 before installing the plugin.
So, how to i proceed ???
I tried to inport e(fx)clipse plugin 1.2 and 0.9 but both refuses to install. Messages received as follows:
Cannot complete the install because one or more required items could not be found.
Software being installed: e(fx)clipse - IDE - FXML 1.2.0.201501301049 (org.eclipse.fx.ide.fxml.feature.feature.group 1.2.0.201501301049) Missing requirement: JavaFX Preview 1.2.0.201501301049 (org.eclipse.fx.ide.ui.preview 1.2.0.201501301049) requires 'bundle com.google.inject 2.0.0' but it could not be found Cannot satisfy dependency: From: e(fx)clipse - IDE - FXML 1.2.0.201501301049 (org.eclipse.fx.ide.fxml.feature.feature.group 1.2.0.201501301049) To: org.eclipse.fx.ide.ui.preview [1.2.0.201501301049]
I'm beginner with javaFX and i need to change language of the screen. but how to reload the screen when the language was changed. The application have a button where have the language available. I want just refresh screen when the user change language. Here is the start method to show the stage.
So it seems to reason that many JavaFX applications will want to dynamically change CSS styles. Is the best way to do this via the <node>.getStyleClass().add("classname")? The underlying data structure is an observable list. So lets say one has 5 styles that simply change the fill color of a circle to 5 different colors respectively. So if I have a condition in which I want to dynamically apply 1 of these 5 styles, the way I currently do this is by defining all 5 styles as strings in a list using a static initializer, then I call <node>.getStyleClass().removeAll(list), then getStyleClass().add("classname"). I do this to avoid adding the same style over and over and inflating the underlying list. Is this the correct way to manage dynamic CSS styles?
So I know there is a few different way to implement a splash screen. My app has definitely gotten larger over the last few months of development and I have noticed there is about a 5 second delay between when I run the application to when I see the main stage. I was thinking a splash screen would be nice to fill this time period. I have not had time to prototype using a Preloader and I fear that using an alternate, lightweight stage on startup would still take too long of a delay. I was actually thinking that using the nice and simple JVM argument "-splash:<image name>" would be simple, easy and effective. Unfortunately when I try to do this, the splash screen comes up but never goes away.
I do Java for decades, but am a FXML beginner. Currently I do FXMLLoader.load(fxmlFile) in Application.start(), which is working well. My Application instance is creating a background thread in Application.init() which feeds several custom application properties with incoming data taken from a remote model (wrapping a sensor hardware). Some of my windows shall later be able to access those properties. So the question is: How can I inject my Application instance into the FXMLLoader-created controller instances auto-bound to the FXML-created Scene instances?
I used the SceneBuilder to create an applications and it works quite well. Now I got a problem to set the pref. size of a ScrollPane to the size of the app.
I want to install a binding between the scroll pane's pref. size and the stage's pref. size. Since the scroll pane field reside in the FXMLController class I need a way to access this field.
I have a javafx class that has buttons and textfields. Here is the code for a button, and i want the button to make a new object but im having trouble setting the constructor
Label label = new Label("Type"); GridPane.setHalignment(label, HPos.RIGHT); TextField textField = new TextField();
Label label2 = new Label("First Name"); GridPane.setHalignment(label2, HPos.RIGHT); TextField textField2 = new TextField();
[Code] ....
after i create the object i will insert the object in an arraylist of person objects
I have following methods, which I call from the Event Dispatcher Thread:
public void setTitle(String title) { Platform.runLater(() -> stage.setTitle(title));} public String getTitle() { return stage.getTitle(); // <- Access from outside JFX App Thread ok?}
Is it thread-safe, when the getter-Method just return the value like the example show? Or must I create a Runnable, so stage.getTitle() is called inside the Java Application Thread? How I return the value then?
Our users want us to build the following ontop of a TableView: When a key was typed, the row selection shall change to the first row showing a cell in a given column whose getText() starts with the typed letter. Such a functionality is known from lots of other software, like the Windows file explorer, where you can type a key to jump to the first file starting with that letter. It shouldn't be too complex to build, but due to the separation of "items" and "formatted cell text" it actually is... :-(
Using TableColumn.getCellData(S) we can access the item, but at that point, we don't want to repeat the formatting just for the sake of this functionality. We have set a cell factory providing this format, so the view looks great, but how can we access that formatted String programmatically to jump to the right row at a later time?
I'm making a game of checkers for my A2 Computing coursework which is due in within a week. I have completely finished the game, and only thing I have left to do is connect the two JPanels together via a CardLayout that I have made. However I am unsure how to do so
I have kept the code I am displaying to a minimal, hence I have removed all the action listeners for my buttons, anyway the problem I have is that, I would like it so that when the user clicks on the 'Multiplayer' button which is the array button ourButtons[1], it will then transition into my main game screen so that the user can then play a game of checkers.
Here is the main important GUI from my CheckerBoard class:
import java.awt.*; import java.awt.event.*; import javax.swing.*; public class CheckerBoard extends JPanel implements ActionListener, MouseListener { // Main routine that opens an Applet that shows a CheckerBoard public static void main(String[] args) { new CLayout();
In the header I have a combo list. At each change in value in the combo list I have an Ajax request that updates the data in the Body. So far everything is working properly. Now the home screen's structure should be change when the value of combo list change. To do this I have :
- 1 ManagedBean HomeBean that manage the home - 1 ManagedBean HeaderBean that manage the header - 2 object HomeScreen1.java and HomeScreen2.java that allows me to valued data from each screen - 2 services HomeScreen1Loader.java and HomeScreen2Loader.java that manage loading of each type of screen - 1 template home.xhtml - 2 fichier home1.xhtml et home2.xhtml
When I log in to the application, I get the good page corresponding (Element type 1 => home page 1). But when I select a type 2 item, the actionListener methode is execute, ManagedBean's data was updated (for type 2 screen) , but the page does not updated. What do you do ?
I was working on adding a selector on the screen. Searching for code, I found something that some created better than I ever could. I'm trying to integrate it into my code.
I have a program that is pretty MVC.
I'm in my controller class and I'm calling this code:
java - Drawing a bounding rectangle to select what area to record - Stack Overflow
I've changed it to a runnable and called a wait after I called this class, but it still continues on to the next line.
I'm thinking I'll have to either create a super controller (one that manages two controllers and have a multiple set of views and models) because I'll have multiple views or I'll have to figure out how to wait for it to finish as a thread. As mentioned above, wait() doesn't work.
This is the code in my controller after I changed it back from a Runnable:
SelectionRectangle m_rect = new SelectionRectangle(); //Thread m_thread = new Thread(m_rect); //m_thread.start(); TopLeft = m_rect.getTopLeft(); BottomRight = m_rect.getBottomRight(); C_view.setText(TopLeft.toString());
I'm having an issue with a swing application I'm working on. Java version is 4 (I know...). I have a main screen panel with multiple sub-panels (rows). Each of these row panels contains an additional 2 sub-panels. One of these 2 sub-panels contains buttons. When 1 button is pressed, I want to disable all of the buttons on-screen (or any other way of blocking user input) until a background event finishes. The row panels do not know about each other.
The first thing I have tried doing is, when a button is pressed, getting the parent. Using the parent I then iterate through its components, and so on until I'm iterating through the buttons. For each button, I am doing a .setEnabled(false); However, this does not work, why. I've also tried wrapping this process in SwingUtilities.invokeLater() out of desperation, but that didn't work either.
What would be the cleanest way to disable all buttons? Or block all user input? I've also tried adding an opaque dialog which hasn't worked. Last resort would be maintaining some sort of button list, but I'd rather not.
I have created a java gui on Windows 7 with Eclipse EE, using a screen resolution of 1366 x 768. I used groups with specified boundaries. For example:
final Group g5_script_data = new Group(shell, SWT.BORDER_SOLID); g5_script_data.setText("Current DB"); g5_script_data.setBounds(0, 0, 680, 380); g5_script_data.setBackground(green);
The groups cover the whole screen.
However my colleague with a smaller resolution looses the far right of the screen.
As this is a proto-type and I'm new to Java I don't want to rework everything or convert it to say a grid layout until the proto-type is accepted and I can start from scratch with a real detailed design. It already has 6500 lines of source.
Just wondered what is my quickest/easiest way to get my app to display on a slightly smaller resolution. For sure it will not be anything silly. Something like 1280 x 768 to 1366 x 768 would do.
I have a program thats ran over a network and is multi-player. However whenever I fire any bullets they do not fire on the other clients screen. Here's the code
import java.awt.*; import java.awt.event.*; import java.awt.geom.*; import javax.swing.*; import java.util.*; public class TankWar {
Haven't used java in a long long time and firstly need to know if its possible to build an app to replicate my ipad touch so that I can loop it between two different points on the screen. Friend recommended I got netbeans to get me started but wanted to ensure its possible before I get started.
I had developed small GUI using swing group layout, which is nice to see on windows, but when I tried it on Linux the GUI look is varied. Then I set the GUI height and width by taking screen resolution, still it is varies the screen look. How I can make the GUI such that it looks the same on all screen resolutions.
I am making a game and i am trying to have enemies spawn slight off the screen and randomly each time the game is run. I can get them to spawn randomly but i cant seem to get them off the screen properly ( when i do they take too long to enter the screen). here is the code
for(int b = 0; b < GamePanel.enemy_amount; b++){ GamePanel.enemy.add(new Enemy((int)(Math.random() * 4000),(int)(Math.random() * 200))); }