JavaFX 2.0 :: Button Label Cutoff
Jan 9, 2015I have a button whose text is being cutoff. How can I tell javafx that the button should be as big as the text in it and so no cutting off text happens?
View RepliesI have a button whose text is being cutoff. How can I tell javafx that the button should be as big as the text in it and so no cutting off text happens?
View RepliesI have a JButton with a .PNG icon on it. I want to get that button click in actionPerformed Method but Jbutton have no Label... How i will know that which button clicked?
View Replies View RelatedHow can i code this differently so that when i click one of the button it changes the image to the red.jpg or green.jpg?
Java Code:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.net.*;
public class GUI{
public static void main(String[] args){
JFrame window = new JFrame("Test");
[Code]...
why this code doesnt work? Its suppose to be a simple frame with a button that puts text to the frame when u click it. The problem is actionPerformed method, when it tries to call the stuff inside the constructor it all goes wrong. I switched the method body with a system.out.println() and it all works fine.
import java.java.awt.Label;
import java.awt.Button
import java.awt.BorderLayout;
import java.event.*;
public class TheClass implements ActionListener {
public TheConstructor() {
[code]....
How can i add a background image for this code without disappearing the button and label? I want a frame that has a background and still shows the buttons and label that I place. and how can I insert Buffered Reader in this code, this is a file organizer, but it only shows first line of a text file. I want to show the whole text file. And is it possible to also show path of the file?
import javax.swing.JFrame;
import javax.swing.JButton;
import javax.swing.JTextField;
import java.awt.Color;
import java.awt.Container;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Scanner;
[code]....
How to create histogram in JavaFX ? Is it possible to do it using BarChart? how to label the bin edges (ticks)?
View Replies View RelatedSwitching from Swing to JFX 8, I am trying to find out how to do something I would normally do in a super-simple ListCellRenderer, i.e. customize the String displayed for an item. I tried this:
ComboBox<Integer> combo = new ComboBox<>();
combo.getItems().addAll(1, 2, 3);
combo.setCellFactory(new Callback<ListView<Integer>, ListCell<Integer>>() {
@Override
public ListCell<Integer> call(ListView<Integer> param) {
[Code] .....
However, when I do this, the customized String is not used for the selected Item (rather the standard toString() value of the item). Apart from that it is no longer selectable using the mouse (I submitted a bug report for this at [URL] .... but that is not really the point of my question.
Anything else I have to do to make sure the selected item is also rendered using the custom cell or is there a different mechanism for this?
I try to bind the text-property of a selected cell of a TreeView to a label. So if the user click on a cell in the treeview the label should show the cell text. Now I am quite confused about the options I got to do so. Should I use label.textProperty().bind( ... ??? ... ) The treeview.onMouseClicked()property? or something different?
View Replies View Relatedimport javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class DisplayFinal_Panel extends JPanel {
private JLabel label1, label2, label3;
private JTextField box;
[code]....
I only want Listener 1 to work right now. Also, user input is in TextField.
I'm doing a software Java GUI - JFrame form like this:
1. The user wants to click on a button that opens a bunch of images that will be displayed as thumbnail in the bottom of the JFrame .
2. Then the user wants to select/click one of the thumbnail and make appear the corresponding image in it's original size on above(center) of the JFrame.
For doing this I used 3 JPanel.
One contains a JButton that opens the jfilechoser dialog window,
the second "panelPreview" is for putting the thumbnails created,
and the third "panelGrande" is for the image in it's original size.
The firs part "1." is ok.
But in the second part : I got one error when I want to put the ImageIcon in to the JLabel with the further intent of displaying it.
lblBig(imgIcoVett[i]);
In this project I'm dealing with arrays of ImageIcons and JLabels, so it's a bit advanced level for me, so I'm not sure that I wrote right the part of the MouseListener too.
The error displayed by netbeans says "cannot find symbol symbol: method lbl (ImageIcon) local variables referenced from an inner class must be final or effectively final"
Here I attach the project I did with netbeans"AAAD Unlayout 2.zip", but if you just need the highlight of the code, here it is too:
private javax.swing.JButton btnOpenfile;
private javax.swing.JFileChooser jFileChooser1;
private javax.swing.JPanel jPanel1;
private javax.swing.JLabel lblBig;
private javax.swing.JPanel panelGrande;
private javax.swing.JPanel panelPreview;
[Code] ....
I need a code to get a text from a textField to a label but the label is on a different frame, i will give u an example of what i have so far. so this is the main:
package albaestate;
public class AlbaEstate {
public static void main(String[] args) {
Frame1 first = new Frame1();
first.setVisible(true);
}
/*[B]now i have the first frame where i input the information[/B]*/
package albaestate;
public class Frame1 extends javax.swing.JFrame {
public Frame1() {
initComponents();
[Code] ....
What i need is to input the code so that in jLabel5 i get the text from jTextField1 in Frame1; in jLabel6 i need the text from jTextField2 also in Frame1; and in jLabel7 i want to display the calculation of what the jbutton1 in Frame1 is calculating.
I'm using java FX-8 and JDK 1.8,Netbeans 8.0.2.I want to open pdf on button click in my JavaFXML Application.I have triued pdf viewer plugins and iText but it doesn;t work.I have to pass variable value in pdf too.
View Replies View RelatedI want to have a button that will include another node beyond the text and image that are part from the Button. This node as example will be a circle that I will change his color from gray to green if the button was pushed.
I try to do this with Background / BackgroundFill with no success
I tried to get access to the Pane / Region of the Button, but I can't find a way to do it.
With the switch of the JVM version in our project, it turned out that the default behavior of Button has changed from JavaFX 2.2 to JavaFX 8. The button action is not fired on pressing the Enter key, only on pressing space.
Sample:
public class ButtonTest extends Application
{
@Override
public void start(Stage primaryStage) throws Exception
{
Button l_button = new Button("Hit me");
[Code] ....
Run the sample Application in Java 7 with JavaFX 2.2: both pressing Enter and Space print "auau" to the console if the button is focused.
Run the sample Application in Java 8: only pressing Space prints "auau"
How can this be? Hitting a focused button on Enter is a standard behavior on Windows platforms.
I have a VBox with 20 buttons and I have this style applied (menu.css) (only for VBox wrapper):
.button:focused {
-fx-background-color: #0768A9;
-fx-text-fill: #FFFFFF;
}
But when I pressed other button outside the VBox the style disappears, because the other button get the focus.
How I can do to keep the last button pressed with a custom style? (Only for buttons containing the VBox).
in javafx, how can i implement a composant as shown in the following figure. when i click in the arrow, i must have a menu allows me to do a multiple choice like shown in figure
View Replies View RelatedI want to create a button bar that is the same as the confirmation dialog button bar -- so an OK and cancel button layed out in the platform specific way, and with the same styling.
I have made some progress via a hack -- create an alert dialog, and extract the buttons in the dialog using lookupButton, and then put those buttons in a toolbar. But this doesn't necessarily get a toolbar with the buttons in the correct order. If I could get the button bar out of an alert dialog I would have a solution, but I can't see to do that.
I want to develop simple example in which I can select TreeView Nodes with Buttons(in some cases clicking on image and etc). I created this simple sample:
<pre style="" _modifiedtitle="true" jivemacrouid="_14032555963537721" ___default_attr="java" jivemacro="code" class="jive_text_macro jive_macro_code jivemacrouid_14032555963537721">
import javafx.application.Application;
import static javafx.application.Application.launch;
import javafx.geometry.Insets;
[Code] ....
The question is how I can select tree Node when I click on a button. For example when I click on a button Item A1 I want to select tree idem Item A1.
I have a problem with setting multiple splitpane divider positions. In my application there are multiple splitpanes (one inheriting the other). When resizing the scene (e.g. by double-click or mouse drag) the divider position default values (as set in the FXML) are not taken into account and the application therefore incorrectly displays the divider positions. For example, one pane that should be only 100px wide now spans over the half of the application. Its not very nice because one has to readjust the divider positions manually each time after resizing the window. At the same time, I dont want to set maximum values to keep the layout flexible.
I tried to solve this by adjusting the divider positions at a button click event (..setOnAction(new EventHandler<ActionEvent>()...) but when I click it only one splitpane at a time is adjusted. As I have 3 splitpanes I have to click the button 3 times to get all the adjustments. I am not sure whether this is because the click event is consumed after the first adjustment and subsequent repaint of the scene?
A sample code of what I have now would look like this:
adjustButton.setOnAction(new EventHandler<ActionEvent>(){
public void handle(ActionEvent e){
pane1.setDividerPositions(0.9);
pane2.setDividerPositions(0.8);
pane3.setDividerPositions(0,075);
}
});
The gist of it is to create a very basic memory game. There are 12 buttons, each associated with an icon. Every button that you click will display the icon and will stay there until clicked again. I got the bulk of it taken care of, but my issue lies with switching the icons back and forth. I can get them to display one at a time, but when I click on a new button, all the icons except the button I just clicked don't display. Essentially, only one shows up at a time.
import java.awt.BorderLayout;
import java.awt.EventQueue;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.SwingConstants;
[code]....
I am using JS, how we can make focus to a button during onload, the button need to get focus which is in tabbedPane tab Name : (Search Critera1) using javascript.
View Replies View RelatedI can't seem to put a label on this code:
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
public class number2 extends Frame {
int x = 0;
int y = 0;
public void run() {
addMouseListener(new mymouselistener());
[code]....
how would I put a label on it?
I am trying to add a label to my gui, i am using the following code but it is not showing.
contentPane = this.getContentPane();
contentPane.setBackground(Color.GREEN);
contentPane.setLayout(null);
JLabel greeting = new JLabel("hello");
greeting.setFont(new Font("SansSerif", Font.PLAIN, 18));
contentPane.add(greeting);
greeting.setVisible(true);
I have been playing around with a snippet I wrote to get the Label on a drive (below). It works fine for me (though I will take any constructive criticism). My question is whether the is a way to set the drive label, purely with Java. I know I could call command line, or even resort to using the Windows API
import java.util.List;
import java.io.File;
import java.util.Arrays;
[Code]....
Java Code:
import java.awt.*;
import java.awt.event.*;
public class TestFrame extends Frame implements ActionListener {
static int i;
Frame fr;
Button b1,b2;
Image img[]=new Image[3];
[Code] .....
I am creating a mad libs type program. This section of code is for the user to be able to make their own mad lib template (that people will be able to fill out later). The normal blanks in a mad lib are for verb, noun, adjective, adverb, etc. I cam up with 13 or so of these buttons, but it would be nice that if the user wants to add a button that they think we missed, such as 'Person in the Room' or 'Silly Location'...that the user would be able to do this. I sort of pictured there being a button that says 'add button' or something like that. Is there a ways to do this with the way I've set things up?
public class MadLibs {
public static void main(String[] args) throws IOException {
////////////////////
//TEXT PANE WINDOW//
////////////////////
//Set up a JTextPane object : The JTextPane is a specialized form of the JEditorPane
//designed especially for the editing (and display) of styled text.
final JTextPane pane = new JTextPane();
[Code] ....