I trying to make a file browser but when i try to add item to a FlowPane through me an error at runtime, look at this code if i add label with imageView when there are more than x ítem the error appear.
But if i add the label and the imageView alone the error didn't show. Ihave folder in my pc with more than 1200 file and the error always appear. Is there a way to make a flowpane or tilepane hold enough items?
What is the best way to synchronize a Model representing a complex UI composite w/ a FlowPane's backing list?
Currently I have a change listener on the Model. Upon an add I create a new UI composite and manually add it to the FlowPane's backing list via flowPane.getChildren().add(). Similarly if there is a remove, I iterate over the FlowPane's children, grab the right Node, and remove it. Similarly, if there is a modification detected, I iterate over the FlowPane's children, grab the right Node, remove it, recreate the UI composite, and re-add it to the list. I also need the list to be sorted, so I implemented a UIComposite comparator and call FXCollections.sort() on the FlowPane's backing list. I feel like that is hacky, but it works. It would be cool if I could maintain sort order in my model somehow and have that automatically propogated to the FlowPane's list.
I am correct in assuming that there is no way to have a complex binding in between an ObservableList<CompositeViewModel> and the FlowPane's backing list (ObservableList<T>)?
Some kind of translator that could create a new UIComposite whenever there is a new CompositeViewModel added to the Model list.
I'm trying to implement a scene with a ScrollPane in which the user can drag a node around and scale it dynamically. I have the dragging and scaling with the mouse wheel working as well as a reset zoom.
Here's my issue:
I'm having trouble with the calculations to fit the node to the width of the parent. If I zoom in or out, the fit to width does not work. If I change the window size after running fitWidth() once, the fit to width does not work the second time.
Here is my code as an SSCCE and how it works...
1. (works) Mouse wheel will zoom in and out around the mouse pointer 2. (works) Left or right mouse press to drag the rectangle around 3. (works) Left double-click to reset the zoom 4. (doesn't work) Right double-click to fit the width
My calculations to re-position the rectangle to the upper left of the pane and fit it (i.e. scale it up or down) to the width of the parent are incorrect.
I want to create a ScrollPane where I can scale the contents. Think of a simple drawing program that allows you to zoom in and zoom out.
If I create a ScrollPane in SceneBuilder and then drop a couple of Circles into the AnchorPane all looks good.
If I then set a scale of 0.5 for the AnchorPane Scale X and Scale Y the AnchorPane gets scaled about its centre leaving space between the left and top edge of the AnchorPane and the left and top edge of the enclosing ScrollPane.
The only way to get the AnchorPane so that it aligns with the top left of the ScrollPane seems to be to add a negative amount to Translate X and Translate Y.
In my application I would like the user to be able to adjust the zoom (Scale) continually and also the size of the AnchorPane must be allowed to change as the user add/deletes/edits content.
Does this mean I have to continually monitor the AnchorPane properties and set compensating Translate X and Translate Y values each time? Or is there an easier way to achieve what I want?
I am making a table that is dynamically made but it isn't working with scroll bars. The scroll bars show but don't work. Here is the code:
JPanel pList = new JPanel(); Component pListl = new JLabel("Here you can view and search for players."); pList.add(pListl); tabbedPane.addTab("Player List",pList); tabbedPane.setMnemonicAt(0,KeyEvent.VK_1);
[Code] ....
Yes I am spamming entries into the result object, this is so I can test the scrolling as right now I don't have enough data for overflowing entries but will do soon.
I am trying to get a scrollPane working correctly, but not having any luck. The picture drawn in the center panel is quite large and goes off the screen. I visited URL... but I am missing something vital. Both tracks show, but there is no knob to do the scrolling.
public DViewer() { super(); frame = new JFrame(); frame.setSize(Toolkit.getDefaultToolkit().getScreenSize()); frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
I am having problems trying to get my jPanel to display my drawings properly after scrolling. (My drawings is done using by overriding the paint() method as the paintComponent() method does not work in my case.) My jPanel is component of my JScrollpane, and my JScrollpane is part of my jFrame.
The organization of components is: JFrame <-- JScrollPane <-- JPanel ( <-- means added to).
Situation: My drawings did appear when the frame becomes start, but when I start scrolling the scrollbar in any direction, it starts to eat up my drawing leaving only part of drawing which is not affected by scrolling.
I want my jpanel to display the drawing properly even after scrolling in both vertical and horizontal directions. I did use revalidate and repaint methods in my method for start of the JFrame.
Some Ways which I have tried:
1) I have tried adding this.revalidate() and this.repaint() method to the paint() method which did retains the image, but the jPanel keeps blinking on my screen which is trying attempt to update the drawing in a recursive manner.
2) I have tried panel.repaint() and panel.revalidate() in my paint() method, but it did not display my drawing.
3) I have read from other sources that I needed a listener to do it, but I am not sure how it works.
// Code Use for Listener jScrollPane1.getViewport().addChangeListener(new ListenAdditionsScrolled()); public class ListenAdditionsScrolled implements ChangeListener { public void stateChanged(ChangeEvent e) { jPanel3.revalidate(); jPanel3.repaint(); } }
I am trying to add scrollbars to my frame containing many different components and appearing when user resizes the window with the mouse adds pictures and admin of this online application adds labels or other components.
I want scrollbars to appear when the frame is resized and has components you don't see under so you can scroll down.
If I have for example this code, how i add the scrollbars when i make frame smaller ?
public class Test extends JFrame { private JPanel contentPane; /** * Launch the application. */ public static void main(String[] args) { EventQueue.invokeLater(new Runnable() {
I am developing JavaFX application. I have requirement like that javafx application should be always on top. I could not find an option to make it always on top.
I know that oracle has released a statement saying that JavaFX will eventually replace Swing. What is the advantage of JavaFX? The new format, using "stage" instead of JFrame, seemed weird. Why is this change necessary? What benefit do we reap from JavaFX that Swing does not have?
I am using netbeans scenebuilder and I am a little confused on how I would convert my state capitals java code to a javaFX app.
public class StateCapitals { Scanner in; public static void main(String[] args) { readData(); } public static void readData() { // Location of file to read File file = new File("statecapitals.txt");
I've been on this for a while and for some reason I just can't seem to get this to work. I know my code is solid, but it won't display my image. I've tried swithcing the image to different directories and also using different image sizes and types. I even used Orcale's guide to display your image, but still no go! All I get is a blank canvas? There are no errors. I'm also running NetbeansIDE 8 that supports JavaFX and I made sure the project is a JavaFX Application project.
The homework called for me to display it three times - the first one regular, second resized, and the last one rotated. I even deleted the extra images in hope at least one appears.
I'm working on a project right now in JavaFX, and got stuck. I am drawing a path consisting of CubicCurveTo's and I wonder if there's any way to get the X and Y coordinates from certain parts of that path.
Imagine following a curve (path) with a pencil slowly, and every second you take note the X and Y coordinate. I mean I'm not interested in the control points or start and end points, but the points "in between", preferably at a certain interval.
I've searched for many things online, but have trouble knowing exactly which words to search for. "Paths" often bring up file paths, traversing, coordinates etc. all fail to give me any good results.
I tried to be as specific I could, and I don't think my current code is of any interest in this matter.
(The point of it all is that the path should simulate the path a person walks, and I will store the coordinates in a database for every second).
When i press a button, i want to create a new object in my window(that i have created using scenbuilder, so i have a FXML file and a Controller class). In the window where i have a create button, there are also some textfields where you are supposed to enter name and date.
What i want to do is take the input from the TextField and store is temporally in a String variable, Its this strings i want to take the data from when i create a new object on my View. When i try to do something with the TextFields i get multiple errors that i dont understand at all.
I know my code may be very un-structured the absolute right way, i know, but i dont have time reconstructing and trying to understanding new patterns .The object is the circle and the vertical line.
TimelineMainView Controller public class TimelineController{ StageClass sc = new StageClass(); NewTimelineController nt = new NewTimelineController();
I'm quite new to JavaFX, and currently struggling with navigation between views. I'll post the code and the stacktrace.
public class MainApp extends Application { private Stage primaryStage; private AnchorPane overviewPage; @Override public void start(Stage primaryStage) { this.primaryStage = primaryStage;
[Code] .....
Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException at javafx.fxml.FXMLLoader$MethodHandler.invoke(Unknown Source) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(Unknown Source) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
How can I style my own nodes/controls doing this? Basically it amounts to asking how the selectors like ".column-header-background" are associated with sub-structures of my Java control/node objects. So suppose I have something like
.fancy-node .fred .label { ... }
How does JavaFX associate fancy-node and fred with something in my implementation of a Node/Control?
I am new to JavaFX and OpenCV. The Problem is, that JavaFX can't handle Mat objects. First I load an image as a BufferedImage. Then i have to convert this to Mat. Do my image Processing with OpenCV and again convert the result image to a BufferedImage to display in on my UI. Here are the methods for converting Buff to Mat and Mat to Buff I found on the internet:
public static Mat img2Mat(BufferedImage image) { byte[] data = ((DataBufferByte) image.getRaster().getDataBuffer()).getData(); Mat mat = new Mat(image.getHeight(), image.getWidth(), CvType.CV_8UC3); mat.put(0, 0, data); return mat;
[Code] ....
Next I do some OpenCV stuff:
public static BufferedImage hello(BufferedImage img) { Mat source = img2Mat(img); //Convert Buff to Mat BufferedImage outImg = null; try{ System.loadLibrary( Core.NATIVE_LIBRARY_NAME );
[Code] ....
Finally I call the hello method in my controller:
void menuItemTestFired(ActionEvent event) { try { result = ImageProc.hallo(bImage);//bImage is an image I've loaded before. imageView.setImage(SwingFXUtils.toFXImage(result, null));
[Code] .....
Unfortunately I get a lot of errors. Here are the first one:
Caused by: java.lang.UnsatisfiedLinkError: org.opencv.core.Mat.n_Mat(III)J at org.opencv.core.Mat.n_Mat(Native Method) at org.opencv.core.Mat.<init>(Mat.java:471)
I'm using WebView to display an OpenLayers3 map, e.g. Animation example from openlayers.org. When I lock my screen and unlock it, none of the openlayers layers are re-drawn. Sometimes bringing the window in to focus or a small resize of the component will cause the map to go blank. This doesn't occur in any browser I've tested, so it seems to be a WebView specific issue, although it also seems to be layer specific and possibly cache related. I've only tested on Windows, 1.7.0_51 x64 and 1.8.0_05 x64 ....
There are a few things lacking in the TableView's keyboard navigation handlers. In tracing the code, the behavior is handled via TableViewBehavior and its super classes. If I want to augment that behavior, how do I do it?
Ideally, I would like to subclass TableViewBehavior, but I don't see how I can do it. This gets created in the TableViewSkin ctor:
public TableViewSkin(final TableView<T> tableView) { super(tableView, new TableViewBehavior<T>(tableView)); ... }
but as you can see there is no factory method to create the behavior class. If there was, I could subclass TableViewSkin and override the factory method.
At the end I just copy and paste the code from section 9.3.4 (the long startup task example) and it still won't work. After starting the application I only see some black screen flickering at the upper left screen and then the main app shows up.
What I have done:
Using Netbeans 8.0 under Linux(Fedora20 64bit), JDK 1.8u5 ...
On my machine I see only a little black flickering on the left upper screen and then immediately the app is shown...
The only way I can get this to run is to set the custom preloader property in the Netbeans-project properties. If you use a maven based project in Netbeans you did not got this option ...