JavaFX 2.0 :: How To Rearrange Components / Panes In SceneBuilder
Jun 26, 2014
I am wondering how one rearranges an existing complex UI using scene builder. I have tried, for example, to add a scrollpane around another pane that was already nested deep in my layout and did not find a way to do this. Is this not supported or am I just not getting how it's done? Typical practical examples of this would be that one introduces a split pane around an existing part of the layout and moves existing controls/panes including all their configuration (resource keys, bindings etc.) into one part of the split pane to add more functionality into another.
When i press a button, i want to create a new object in my window(that i have created using scenbuilder, so i have a FXML file and a Controller class). In the window where i have a create button, there are also some textfields where you are supposed to enter name and date.
What i want to do is take the input from the TextField and store is temporally in a String variable, Its this strings i want to take the data from when i create a new object on my View. When i try to do something with the TextFields i get multiple errors that i dont understand at all.
I know my code may be very un-structured the absolute right way, i know, but i dont have time reconstructing and trying to understanding new patterns .The object is the circle and the vertical line.
TimelineMainView Controller public class TimelineController{ StageClass sc = new StageClass(); NewTimelineController nt = new NewTimelineController();
I am trying code that When i press a button(New user), i want the event to send me to a new windows that i have created in Scenebuilder... I dont know why it wont work, i get this exception:
Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException at javafx.fxml.FXMLLoader$MethodHandler.invoke(Unknown Source) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(Unknown Source) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
SceneBuilder 2.0 on my computer shows no onAction for ChangeBox. How to get around this? Several of the Java coding options listed online do not work with JavaFx 2 and SceneBuilder.
In the SceneBuilder properties panels (part of Inspector pane) there are nice subheaders - separated by horizontal lines with a decent gradient in the background. I've tried to investigate the SceneBuilder source code at [URL] …, but I haven't found the proper file where this subheader is defined and styled.
I'd like to use similar subheaders in my app and why to reinvent the wheel...
When I assign a classpath-relative URL to an ImageView's 'Image' property, SceneBuilder is unable to display the Image in the Preview. It shows the text "Image not found" instead as a placeholder, which makes sense. What I'd like to do is add a classpath entry to SceneBuilder such that it is able to locate and display the Images. Any way to accomplish this (or similar)?
If I use an instance of Tooltip in my custom-control, it can not be imported to SceneBuilder any more. Using Tooltip in my custom-control skin works - is that the way it is supposed to be?
Background: I have a control (ValidatedTextField) which uses Tooltips to inform about unwanted characters. It works in SceneBuilder1.x.
SceneBuilder 2 does not "accept" this control unless I take out all Tooltips. I have verified this behavior with some other working controls.
I have found a workaround to use the Tooltip in the Skin.
I noticed that when building a UI programmatically in several steps the width/height of the Pane I use for layout is -1/-1. I read that this is the case until the actual rendering happens. Is there a way to force that earlier? Suppose I wanted to size other UI components (which are not visible initially) according to the size of another pane. How do I do that? Binding the properties does not do the job in the case that those components are not necessarily visible at the same time. Is there a trick to achieve that?
This code is designed to interpret an array of integers and rearrange it so that the even numbers come before the odd. But it fails when I run it against my test?
public void evensLeft(int[] array) { int myFun[] = new int[array.length]; int k = 0; for (int i = 0; array.length-1 > i; i ++) { if (array[i]%2==0) { myFun[k] = array[i]; k++;
how to read and understand the API's. I've got an array list and I was wondering if there was a method that can randomly re arrange the elements in terms of their index positions.
I decide to make a new GUI just for fun and practise and i want to learn more about Layouts.. right know i am try to understand some staff about GridBagLayout.
I want to make a GUI with this Layout :
So..first i am a frame with borderlayout then i put a JMenuBar and bla bla bla and i create panel with GridLayout which i put on myFrame.add(panel1,BorderLayout.WEST) and also i make an another JPanel which i put of the Center of main Frame (myFrame.add(panel2,BorderLayout.Center))
when i run the program i get this GUI :
Now the problem is that i can't put the JButton on the top of the gridLayout just to look like the first picture.. i Read about anchor and i try to
gbc.anchor = GridBagConstraints.NORTH; but without results.. still the components are on the middle of the JPanel..
I know my problem is my lack of understanding of OOP but I have searched for a solution and can't even seem to get close.This is a very simplified version of what I will need to do. I have a button and six textboxes. When the button is pressed I want to take the text from textbox6 and place it in textbox1, textbox2, textbox3, textbox4, and textbox5.
I need sometthing better then this brut force method.Java Code:
package textboxes; public class TextBoxesGUI extends javax.swing.JFrame { public String NewText; public TextBoxesGUI() { initComponents();
I want to make a simple Table Tennis game. I have 2 drawing classes. 1st should draw oval and 2nd rectangle. But second class, which should draw rectangle doesn't work and if i use it together with oval class, then oval doesn't appear too.
Java Code:
public static void main(String[] args) throws InterruptedException { Intro i = new Intro(); Pall pall = new Pall(); Laud laud = new Laud(); i.frameID().add(pall); // this adds oval i.frameID().add(laud); // this adds rectangle i.frameID().pack(); i.frameID().setSize(400, 400);
If it's relevant the error: java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at java.net.SocketInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source)
As I couldn't find a way to do the printing of multiple items on one page, I decided to test out my idea. I found that I could have a table in a JTextPane.
However, whenever I got to print, my table will vanish. It doesn't even need to go to the printer. Just bringing up the print dialog will make it vanish like tax money in D.C.
(Also, I'm not really that familiar with JTextPane and it seems harder than JTextArea. Which part is controlling the font of my regular text by the way? I think it might be tableParagraph but it could also be the base font. I can try and fiddle with both and waste paper but where the font is being set.
Setting the font with setFont() will vanish my table. )
Somehow, I'm thinking that the solution might be JTextPane.setContentType() or setEditorKit() or both. (I"m not that familiar with either, but I fear that it's only being set to handle text, hence any graphics are being lost.)
Here is my code:
import java.awt.*; import javax.swing.*; import javax.swing.table.*; import javax.swing.text.*; public class AddingTables { JTextPane textPane; private Object[][] rows; private Object[] colNames;
I have a JPanel with vertical BoxLayout. It contains four components. I set the JPanel to LEFT_ALIGNMENT, which has no effect on its components. I set the first component to LEFT_ALIGNMENT, which has no effect. Only after I have set all four components to LEFT_ALIGNMENT do any of them align properly.
This suggests that it is impossible to have varying alignments in a container. They must all be the same alignment.
I accept that this is just the way things are: "Java works in mysterious ways." And I'm sure that it is possible to work around this limitation by stacking boxes that themselves have different internal alignments.
But I still wonder what in the world was going on in the minds of the Java developers. Is there a rational reason for this oddity?
This raises my most serious criticism of Swing: the hidden gotcha. Swing is a tangled mess of cross-connecting requirements that are impossible to divine by simple inspection of the documentation. If you want to use, say, a JRadioButton, it's not enough to study the documentation on JRadioButtons; you must also consult lots of documents for which there is no obvious connection to JRadioButton other than it being part of Swing.
I am trying to send a JPanel object to the server. While doing so I get the error -
java.io.NotSerializableException: javax.swing.filechooser.WindowsFileSystemView at java.io.ObjectOutputStream.writeObject0(Unknown Source) at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source) at java.io.ObjectOutputStream.writeSerialData(Unknown Source) at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
dynamically create tabs by pressing a button, each tab has Primefaces input texts in which i'll be adding stuff and with a Submit button i'm submitting the form.
My issue now is this; although I can create more buttons through my managed bean, I cannot set the ValueExpression to the InputTexts. When I do:
inputName.setValueExpression("value", createValueExpression("#{cdiBean.name}",String.class)); it doesn't work.
The createValueExpression is a static method in my managed bean and it returns a ValueExpression. I'm most certain I found it online, not sure where though, it's been over a month since the last time I worked with this topic.
Anyway, is my whole "methodology" correct? Should I do anything differently?
I have swing UI designed and I want the components to resize when the frame is manually resized. The design is as shown in the fig Project UI.jpg
The panel 4 and panel 5 will change their contents according to the list item clicked. Panel 4 just has text area but panel 5 a panel with numerous components as label, combo box, text field,check box will be present.Now if the frame resizes, I won't all the components to resize according to the frame size.