There are a few things lacking in the TableView's keyboard navigation handlers. In tracing the code, the behavior is handled via TableViewBehavior and its super classes. If I want to augment that behavior, how do I do it?
Ideally, I would like to subclass TableViewBehavior, but I don't see how I can do it. This gets created in the TableViewSkin ctor:
public TableViewSkin(final TableView<T> tableView) {
super(tableView, new TableViewBehavior<T>(tableView));
...
}
but as you can see there is no factory method to create the behavior class. If there was, I could subclass TableViewSkin and override the factory method.
I have a problem where I want to give each subclass of a certain class an index number (I don't care what index numbers are given, as long as there is a one-to-one relationship between subclasses and index numbers and the index numbers don't skip). This number will be used to sort the subclasses as an intermediate step to what I want to achieve. I know I could do this:
interface Superclass { int index(); } class Subclass implements Superclass { int index() { return 0; //or 1, or 2, ... } }
But this quickly gets tedious when I'm looking at lots of subclasses. Plus, there's the off chance that I could mess up and assign an index twice to two different subclasses by accident. Is there a better way to do this? I read about Annotations.
I am trying to prepare for the next installment Java course. I found a syllabus online from last year. All I'm trying to say is that I am not in this course but will be shortly. I tried the first project but I am having subclass issues. I want to access the getStock method in the Executive subclass from the client. I keep getting a cannot find symbol: method getStock from class Employee. I don't know why won't access Executive.
Main:
import java.util.*; public class EmployeeClient extends Employee { public static void main(String[] args) { Scanner input = new Scanner(System.in); //variables String name = " "; int totalSalary = 0; int stock = 0;
I'm having a difficult time running this piece of my program. I can't run the method findSmallest() in subclass NEW because I receive an error that says I have to declare the variable "smallest" as final, but then I won't be able to continue my code because "smallest" when I happen to use "smallest" again, it will always be set to 0.
package FindYourCourseGrades; import java.util.Scanner; public class FindYourGrades { public static void main (String[] args){ int number = 0; int counter = 0; int sum = 0; double average = 0; double smallest = 0;
I am trying to display the getCommands() method from my subclasses but I do not know how to cast them both. At the moment I can only display one animals getCommands() method.
public class Test { public static void main(String[] args) { Pet [] pet = new Pet[5]; pet[0] = new Dog("Scamp", 1, "run"); pet[1] = new Dog("Molly", 2, "fetch"); pet[2] = new Dog("Rover", 3, "dig");
So far I thought that setting superclass member variables as protected would allow the subclasses to access them using this. and that this was a good approach. However now after further reading am finding that actually these variables are better set as private and then accessed by the subclasses using public method (getters and setters) or constructor.
So my question is do you recommend setting them as private instead of protected and what would be the best way to access these variables from the subclasses ?
I have a class called Sprite which extends its several subclasses. Therefore, there are a lot of different Sprite classes, the thing is however, most of those subclasses have unique types of variables which I want to only be included in those particular subclasses, not anywhere else. For instance, I might have a variable measuring distance in one subclass, and in another subclass there might be a height variable inherent. I don't want the first subclass to have both variables, neither the second or the main class. Because before I initialize my subclasses, I need to create the constructors of those subclasses in the main Sprite class first because it doesn't have the unique variables which those classes consist of. How do I prevent that? Now I have to create the unique constructors and variables for every subclass, when I only want them in their associated classes.
The super keyword when used explicitly in a subclass constructor must be the first statement but what about if i have a this(parameters) statements ? As the this one must also be the first statement... Does this means that i can have only one or the other ? What about when the super constructor is not explicit (aka implicit ) , can i use the this( parameters) in the same constructor ?
I'm working on a program design for a multimedia application its really just a learning process for myself about exploring application development, however there is a slight hiccup in the class inheritance hierarchy I think, and I'm not really sure why.
The problem being I cant set the constructor of subclass AnimatIntervalKeyFrame to be structured the same way as of the constructor of super class AnimatKeyFrame
This is the error given of the constructor of the subclass
public AnimatIntervalKeyFrame(int id, String category, Text text, ImageView image, int x, int y, int width, int height){ required: int,String,Text,ImageView,int,int,int,int found: no arguments
[Code] ....
package multimediasoftware.appComponent; import javafx.scene.image.ImageView; import javafx.scene.text.Text; // notes // class is declared abstract public abstract class AppComponent { // variables
how to get access from variables in a super class or a subclass. Here is what I got:
1) I have a super class that is in Jar file, I created a link in Eclipse, I know that the link is created correctly, I am going to concentrate just in one variable, so I don’t have to put all the code here firstName; in the super class(the one that is define in the path)
public class CommissionEmployee { // Field descriptor #6 Ljava/lang/String; private java.lang.String firstName;
I am creating a set of 3 subclasses, 1 superclass, and an application. In my instructions it says to make set methods in my super and subclass by using dialog boxes. In the application you have 3 different arrays where you create objects and are supposed to call the methods from the subclasses to be used in the application. I don't know how to make the dialog boxes from my subclasses to show up in my application.
I am trying to put a reference to a given subclass object into a linked list, and then come back later, and invoke a method of the subclass object that is in a given spot in the linked list. This produces an error because Object does not have that method. Is it necessary to cast the object to the correct subclass every time I want to use one of its methods, or is there a way to convince the JVM to treat it as always of type MySubclass?
I have studied about the hierarchy of exception classes in which Throwable class comes at the top and two of its direct subclasses are Error and Exception..I just want to ask if in some code snippet we throw an instance of Error or its subclass within the try catch block then will that be also called "exception handling" ? I am asking this because Error class is not a child class of Exception therefore cant be said an Exception, therefore handling the same should not be called exception handling
I am developing JavaFX application. I have requirement like that javafx application should be always on top. I could not find an option to make it always on top.
I know that oracle has released a statement saying that JavaFX will eventually replace Swing. What is the advantage of JavaFX? The new format, using "stage" instead of JFrame, seemed weird. Why is this change necessary? What benefit do we reap from JavaFX that Swing does not have?
I am using netbeans scenebuilder and I am a little confused on how I would convert my state capitals java code to a javaFX app.
public class StateCapitals { Scanner in; public static void main(String[] args) { readData(); } public static void readData() { // Location of file to read File file = new File("statecapitals.txt");
I've been on this for a while and for some reason I just can't seem to get this to work. I know my code is solid, but it won't display my image. I've tried swithcing the image to different directories and also using different image sizes and types. I even used Orcale's guide to display your image, but still no go! All I get is a blank canvas? There are no errors. I'm also running NetbeansIDE 8 that supports JavaFX and I made sure the project is a JavaFX Application project.
The homework called for me to display it three times - the first one regular, second resized, and the last one rotated. I even deleted the extra images in hope at least one appears.
I'm working on a project right now in JavaFX, and got stuck. I am drawing a path consisting of CubicCurveTo's and I wonder if there's any way to get the X and Y coordinates from certain parts of that path.
Imagine following a curve (path) with a pencil slowly, and every second you take note the X and Y coordinate. I mean I'm not interested in the control points or start and end points, but the points "in between", preferably at a certain interval.
I've searched for many things online, but have trouble knowing exactly which words to search for. "Paths" often bring up file paths, traversing, coordinates etc. all fail to give me any good results.
I tried to be as specific I could, and I don't think my current code is of any interest in this matter.
(The point of it all is that the path should simulate the path a person walks, and I will store the coordinates in a database for every second).
When i press a button, i want to create a new object in my window(that i have created using scenbuilder, so i have a FXML file and a Controller class). In the window where i have a create button, there are also some textfields where you are supposed to enter name and date.
What i want to do is take the input from the TextField and store is temporally in a String variable, Its this strings i want to take the data from when i create a new object on my View. When i try to do something with the TextFields i get multiple errors that i dont understand at all.
I know my code may be very un-structured the absolute right way, i know, but i dont have time reconstructing and trying to understanding new patterns .The object is the circle and the vertical line.
TimelineMainView Controller public class TimelineController{ StageClass sc = new StageClass(); NewTimelineController nt = new NewTimelineController();
I'm quite new to JavaFX, and currently struggling with navigation between views. I'll post the code and the stacktrace.
public class MainApp extends Application { private Stage primaryStage; private AnchorPane overviewPage; @Override public void start(Stage primaryStage) { this.primaryStage = primaryStage;
[Code] .....
Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException at javafx.fxml.FXMLLoader$MethodHandler.invoke(Unknown Source) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(Unknown Source) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
How can I style my own nodes/controls doing this? Basically it amounts to asking how the selectors like ".column-header-background" are associated with sub-structures of my Java control/node objects. So suppose I have something like
.fancy-node .fred .label { ... }
How does JavaFX associate fancy-node and fred with something in my implementation of a Node/Control?
I am new to JavaFX and OpenCV. The Problem is, that JavaFX can't handle Mat objects. First I load an image as a BufferedImage. Then i have to convert this to Mat. Do my image Processing with OpenCV and again convert the result image to a BufferedImage to display in on my UI. Here are the methods for converting Buff to Mat and Mat to Buff I found on the internet:
public static Mat img2Mat(BufferedImage image) { byte[] data = ((DataBufferByte) image.getRaster().getDataBuffer()).getData(); Mat mat = new Mat(image.getHeight(), image.getWidth(), CvType.CV_8UC3); mat.put(0, 0, data); return mat;
[Code] ....
Next I do some OpenCV stuff:
public static BufferedImage hello(BufferedImage img) { Mat source = img2Mat(img); //Convert Buff to Mat BufferedImage outImg = null; try{ System.loadLibrary( Core.NATIVE_LIBRARY_NAME );
[Code] ....
Finally I call the hello method in my controller:
void menuItemTestFired(ActionEvent event) { try { result = ImageProc.hallo(bImage);//bImage is an image I've loaded before. imageView.setImage(SwingFXUtils.toFXImage(result, null));
[Code] .....
Unfortunately I get a lot of errors. Here are the first one:
Caused by: java.lang.UnsatisfiedLinkError: org.opencv.core.Mat.n_Mat(III)J at org.opencv.core.Mat.n_Mat(Native Method) at org.opencv.core.Mat.<init>(Mat.java:471)