JavaFX 2.0 :: Unable To Invoke Main Method
Jun 28, 2014Here is my problem:
Javafx launcher error and beneath this it says
unable to invoke main method
How do I fix this I have a windows 8 hp laptop 64 bit...
Here is my problem:
Javafx launcher error and beneath this it says
unable to invoke main method
How do I fix this I have a windows 8 hp laptop 64 bit...
I'm pretty new to Java. I was working the project about gamble. I'm having trouble with invoking the void method from another class. This is what I have done so far.
There are two classes, and I'm trying to invoke gambleAnotherRound method from gambler class into highlighted part in casino class. So, what I want to do is when the program generates "else" part, it goes back into another gamble round.
public class gambler {
public void gambleAnotherRound(double dollarsBet) {
dollarsSpent += dollarsBet;
Random randomNumbers = new Random();
double randomDouble = randomNumbers.nextDouble();
[Code] ....
Below one is casino class.
// use a System.out.print statement to ask how much money each gambler should bet.
// Then declare a variable dollarsBet of type double, and set its value to the keyboard's
// keystroke (be sure to use keyboard.nextDouble()).
// If the user enters 0, then issue a break statement, so that the while loop terminates
// Else, invoke the gambleAnotherRound method of each Gambler, and pass it the variable dollarsBet
[code] ....
this is the problem Write a Java project with two different classes. First class named Lab11main should contain only the main() method and the second class named Lab11 should contain a method named int[] reverseArray(int array)which will receive an array from main() method in Lab11main class and then reverse the whole array and should return the reversed array to the main() to print out.
this is what I did
my main class
Java Code:
package java4;
import java.util.Scanner;
public class Lab11main {
public static void main(String[] args){
int i=0;
int [] b;
[Code]...
I had to write a class called Thermometer, that has one instance variable (an integer) for the temperature in Fahrenheit. I had to include the following methods
-a constructor that initializes the temperature to 60
-there is a method to change the temperature
-there is a method to display the temperature
-there is a method to reset the teperature to 60
Here is the code for that.
public class Thermometer {
private int temp;
private int thermometer;
public Thermometer() {
thermometer = 60;
[code]....
Now I get to the issue. I have to write a test class called thermometer to test the thermometer class. I need to test each method while displaying the temperature after it. My professor said I should use the invoke method but didn't go into much more detail than that.
I am trying to override the equals method for my class TeamMember I have two fields:
private Details details;
private double salary;
Code for override I get an error on salary saying cannot invoke equals (double) on the primitive type (double)
Is their something I am missing/coding wrong?
Java Code:
public boolean equals(Object obj) {
//test exceptional cases
//avoid potential NullPointerException/ClassCastException
if ((obj == null) || (this.getClass() != obj.getClass()))
return false;
TeamMember other = (TeamMember) obj; //cast to a TeamMember object
// compare fields details and salary
return this.details.equals(other.details)
&& this.salary.equals(other.salary);
} mh_sh_highlight_all('java');
For reference I am programming Java in BlueJ. I am fairly new to the language and I am having trouble with sorting.
I am trying to call / test all of the 5 sorting methods (at the same time) in the main class. To be specific, the sorted list has to technically outputted 5 times.
I figured out how to call / test Quicksort:
Sorting.quickSort(friends, 0, friends.length-1);
But the others are not working correctly. Specifically these:
Sorting.mergeSort(friends, 0, friends.length-1);
Sorting.PbubbleSort(friends, 0, friends.length-1);
Sorting.PinsertionSort(friends, 0, friends.length-1);
Sorting.selectionSort(friends, 0, friends.length-1);
For reference, this is the output when it is not sorted:
Smith, John 610-555-7384
Barnes, Sarah215-555-3827
Riley, Mark 733-555-2969
Getz, Laura 663-555-3984
Smith, Larry464-555-3489
Phelps, Frank322-555-2284
Grant, Marsha243-555-2837
This is the output when it is sorted:
Barnes, Sarah215-555-3827
Getz, Laura 663-555-3984
Grant, Marsha243-555-2837
Phelps, Frank322-555-2284
Riley, Mark 733-555-2969
Smith, John 610-555-7384
Smith, Larry464-555-3489
This is the class Sorting, which I should note is all correct:
public class Sorting{
/**
* Swaps to elements in an array. Used by various sorting algorithms.
*
* @param data the array in which the elements are swapped
* @param index1 the index of the first element to be swapped
* @param index2 the index of the second element to be swapped
*/
private static <T extends Comparable<? super T>> void swap(T[] data,
int index1, int index2){
T temp = data[index1];
data[index1] = data[index2];
[Code]...
This is the Main class in which I am supposed to call the sorting methods, SortPhoneList:
public class SortPhoneList{
/**
* Creates an array of Contact objects, sorts them, then prints
* them.
*/
public static void main (String[] args){
Contact[] friends = new Contact[7];
friends[0] = new Contact ("John", "Smith", "610-555-7384");
friends[1] = new Contact ("Sarah", "Barnes", "215-555-3827");
[Code]...
I'd like to know how to return a new array, I wrote in a method below the main method. I want to print the array but system.out.print doesn't work for arrays apparently. What structure i should use?
View Replies View RelatedI have to write a method called censor that gets an array of strings from the user as an argument and then returns an array of strings that contains all of the original strings in the same order except those with length of 4. For example if cat, dog, moose, lazy, with was entered, then it would return the exact same thing except for the words with and lazy.
Currently, my code so far just prints [Ljava.lang.String;@38cfdf and im stuck.
import java.util.Scanner;
public class censorProgram {
public static void main (String args[]){
Scanner input = new Scanner (System.in);
System.out.println ("How many words would you like to enter?");
int lineOfText = input.nextInt();
[Code] ....
I have to make new string array in the method and return words without four letters in the main method
I am just trying to test this array, for a locker combination program that involves classes...but the array is printing out the whacky numbers for the location. When I try to call the method in the main, it does not work. How do I call a method that exist within a class into the main method?
public class locker {
public static void main(String[] args) {
CombinationLock();
[code]....
My jar is running from local and when I put it in the network drive, it doesn't run.. shows this error
And it is working if I map my network drive.
Used ant build to generate jar.
this is the error I can see in command prompt
jar is at the following location
path oNetworkDrive oolsdevMyApp.jar
java.io.FileNotFoundException: path oNetworkDrive oolsdev oNetworkDrive oolsdevMyApp.jar (The system cannot find the file specified)
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(Unknown Source)
at java.util.zip.ZipFile.<init>(Unknown Source)
at java.util.jar.JarFile.<init>(Unknown Source)
at java.util.jar.JarFile.<init>(Unknown Source)
at com.javafx.main.Main.getJarAttributes(Main.java:447)
at com.javafx.main.Main.main(Main.java:829)
I observed that the network drive path is duplicating.
I am having a small JavaFX program where I try to set a value to TextField. Below is the part of FXML file and highlighted is the Textfield ....
fxml file
<AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="185.0" prefWidth="598.0">
<children>
<TextField fx:id="actiontarget" editable="true" layoutX="146.0" layoutY="73.0" prefWidth="198.0" text="" />
[Code] ...
I want to display a string value to that text field.
So, I am using that fxid (actiontarget)
But actiontarget.setText (pathofFile) is not working .
Nothing displays and no value sets for the Text field.
How can I set value in that text field through above code.
Here's a class called Fibonacci
Java Code:
public class Fibonacci {
public static int fib(int n) {
if (n < 2) {return n;}
else {return fib(n-1)+fib(n-2);}
[code]....
it contains one method called fib() and one main method.If I would want to have the main method in another class than fib(), how would I write the two classes? Only cutting the main method from this class to another one doesn't work.My question is, is the reason it doesn't work because I then would have to have a constructor in the Fibonacci class, and create a Fibonacci object first which I then use the method on?
I try to bind the text-property of a selected cell of a TreeView to a label. So if the user click on a cell in the treeview the label should show the cell text. Now I am quite confused about the options I got to do so. Should I use label.textProperty().bind( ... ??? ... ) The treeview.onMouseClicked()property? or something different?
View Replies View RelatedI'm trying to make a TBG (Text Based Game) in Java for Android. Now, when I try to run it, it says No Main Method to run this program. The compiler also checks the program and tell me there are no errors.
View Replies View Relatedin java why main method is always static in nature...
View Replies View RelatedThe idea is to create a program to add plants and retrieve plants from a Nursery. I created a class with the properties of the plants and also there is the class an Array list to keep track of the plants entered ( they will have to be printed later) (I am not too sure if adding a public class there is the best option.
The program will allow the user to pick and action and from there the code will do something. I don't want to have all the code inside 'main' The problem is in line 114.This is what I have so far.
Java Code:
package plant.nursery;
import java.util.ArrayList;
import java.util.Scanner;
/**Class to create a plant for a nursery.
public class PlantNursery
[code]....
this is my program error occured run time,but compile sucessfully
{error msg-Error: Main method not found in class helloworldapp.HelloWorldApp, please define the main method as:
public static void main(String[] args)}
class HelloWorldApp
{
private int empno;
private float salary;
void setHelloWorldApp()
{
empno=12;
salary=1200;
[code]....
I'm trying to call a method to my main method, but I can't seem to get it to work and it keeps resulting in a compile error.
import java.io.*;
import java.awt.Point;
import java.text.DecimalFormat;
import java.util.Random;
public class Chase {
public static void main(String args[]){
[Code] .....
I have been reading about methods and I do have a beginner level understanding on how they work. I was trying to mess around and make a dog calculator using methods. I ran into a small snag; I cannot get the method to call to the main or the program to compile correctly. The first code below is the original. To me it looks like (based off of some examples I looked at) there should be no problems, but NetBeans gives me a few errors. 1) line 8- "cannot find symbol, variable dogYearCalc; 2) line 18 illegal start of expression; and 3) line 22 - unreachable statement.
import javax.swing.JOptionPane;
public class KrisExample {
public static void main (String[] args) {
double dogYears = 0;
JOptionPane.showInputDialog (null,"Please enter you dog's age in human years:");
[Code] ....
Someone told me that I was calling dogYearCalc without any arguments in your main method. I take that to mean that I needed to add it to the main, so I did here:
public static void main (String[] args, double dogYearCalc) {
That got rid of my first error, but then when I tried to run the program NetBeans said that I have no main class, so switched back to the original program above.
I thought that when I calling the dogYearCalc method on line 10 was the whole purpose of using a method. It seems to me that putting it somewhere in the main is counter productive.
Can we recall the main method? I'm trying a code to recall main method (after the calling of JVM). I know this doesn't make any sense but I'm trying this just like that.
Code:
class derived {
public static void main(String args[]) {
System.out.println("Main Method class");
show();
}
static void show()
[code]....
I've written a program just for the sake of it (to learn) and it seem's like theres quite a lot in the main method that perhaps could be split up into seperate classes. I'm not too sure where should start with this though, or what my thought process should have been as I was writing the program.
import java.util.Scanner;
public class Loops {
public static void main(String[] args) {
int answer = 16;
Scanner scan = new Scanner(System.in);
// Question
System.out.println("What is 4 x 4 ?");
[code]...
--- Update ---
here's a version without code comments as they might make it harder to read here -
import java.util.Scanner;
public class Loops {
public static void main(String[] args) {
int answer = 16;
Scanner scan = new Scanner(System.in);
System.out.println("What is 4 x 4 ?");
int userAnswerInt = 0;
[code]...
What does void and static mean in the main method?
View Replies View RelatedI was reading the book, "Head First Java" and it was talking about how there may be multiple classes in a large application, but there will be only one main method.how does it work that way? How can you have multiple classes, but only one main method?
View Replies View RelatedThis time I have to make a Black Jack game ( I guess this is a classic) I have created Three classes for this BlackJack( Main), Card, and Player.
What I am trying to do is put the Give one card to the player and remove it from the deck into a separate procedure because I will be doing this several times during the game.
This is the code I have so far Under the class BlackJack.
Java Code:
package black.jack;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Scanner;
[Code] .....
I can call a child method from a main method. If I have a parent called "Assessment", a child called "Quiz", and another child called "test". Can I instinate an object like Assessment a = new test(); and call a method in test.I know the method can be called if I instinate the test t = new test() but that defeats the purpose of inheritance which I'm learning in class.
View Replies View RelatedWhen I try to call an object it can't find the symbol in the argument list. NetBeans says that it cannot find the movieCategory symbol when I try to call it. When I compile it to test a popup comes up that states "One or more projects were compiled with errors. Application you are running may end unexpectedly. I ran it anyways and everything runs up to the point of where it should call the object.
At this point it should get the Movie object and run the code within that, but if I put one of the categories it throws. "Exception in thread "main" java. lang.RuntimeException: Uncompilable source code - Erroneous tree type: <any>at MovieApp.main(MovieApp.java:33)Java Result: 1"
From my understanding to call an object it requires objectName.methodName(argumentList). Here is my Main method
/**
*This application will store a list of 100 movies and display them by category
*/
import java.util.Scanner;
public class MovieApp
{
public static void main(String args[])
{
//Displays <code>String</code> welcome message
System.out.println("Welcome to the Movie Application.");
System.out.println("There are 100 movies in the list.");
System.out.println("What category are you interested in?");
System.out.println();
[code].....