So I set out to write a program that takes two things from user: Name and Age
Then prints out "Name is Age"
I went through using a "launcher" and having a proper object: [URL]
The class names are Practice and Practice Launcher because I just use a Practice file as a sandbox environment so I understand its not correctly named. I also understand my comments aren't great but I'm just trying to make it work.
Practice.java
public class Practice {
//constructor
public Practice (String a, int b) {
[Code]....
My Practice.userName doesnt reference the variable userName. Why is this?
Also y does this line need Practice twice?
Practice Practice = new Practice(userName, 45);
I am reading Head First: Java and got to Object References. In the book I got a little bit confused on what happens when two object reference's point at the same object so I wrote a small crude test, the below code. This of course clarified what happens but what I am interested in knowing is in what circumstances would you want to have two separate references for the same object when you could just use the original? Eg. v1
class ObjectValue{ int objVal = 1; } class ObjectValueTestDrive{ public static void main(String [] args){ // "Value of v# should be" refers to if it copied the given object values, instead of referencing the same object ObjectValue v1 = new ObjectValue(); System.out.println("Value of v1 should be 1:" + " "+ v1.objVal);
I have to implement an object pool that uses phantom references to collect objects abandoned by client threads. This is what I have. I'm really not sure about this implementation.
class ObjectPool<T extends CloneableObject<T>> { private Queue<T> pool; private List references = new ArrayList(); private ReferenceQueue rq = new ReferenceQueue(); private CloneableObject<T> prototype
"What happens if you modify the common object references in these lists, myArrList and urArrList ? We have 2 cases here: In the first one, you reassign the object reference using either of the lists. In this case, the value in the second list will remain unchanged.In the second case, you modify the internals of any of the common list elements - in this case, the change will be reflected in both lists."
I have written the following code, which tests the first case mentioned above, and i get the output as expected: myarrList remains unchanged. How can i test the second case ? My thoughts are ....'second case is untestable the following code, because String is immutable. I need to use StringBuilder or something else to write code for test of second case mentioned'.
ArrayList<String> myarrList = new ArrayList<>(); myarrList.add("one"); myarrList.add("two"); ArrayList<String> urarrList = new ArrayList<>(); urarrList.add("three"); urarrList.add("four"); System.out.println("ArrayLists setup");
I don't understand why the object reference variable 'a' cannot be recast from a thisA object reference to a thisB object reference.Is it the case that once a reference variable is linked to a particular object type then it cannot switch object types later on.I am facing the Java Associate Developer exam soon and I am just clearing up some issues in my head around object reference variable assignment,
class thisA {} class thisB extends thisA { String testString = "test";} public class CastQuestion2 { public static void main(String[] args) { thisA a = new thisA(); thisB b = new thisB();
I have a problem with my code. When, on strausParser class, i create the new object Beam i give him an array of Node object called "nodiestremi".
The problem is that when a Beam is created, the Beam created before take the Node of new Beam. Why it appends?
public class Main { public static void main(String[] args) throws NumberFormatException, IOException{ SetFile.setupWindows(); Structure structure = new Structure(); } public class SetFile { }
Okay I am having a problem I wrote some code to transfer a file from my server when requested by the client. The problem is that when the file which is requested is transferred the file cannot be open in its respected file launcher when clicked. The File launcher throws back this msg "My Issue It request the File but after the File is requested and stored on the Client Machine when I Hit the File to be Launch adobe says the file "Adobe could not open the File for it is not supported file type or because the file as been damage"
So i have two pair sets of code for original coded by me. Original code i had first Server
import java.io.*; import java.net.*; public class SimpleFileServer { public final static String FILE_TO_SEND = "c:/Users/Acer/Downloads/COAFlags.pdf"; // you may change this public static void main(String args[]) {
I am trying to make my first application on Android. I have never done it before. I am totally new at it. I want my app to show as an icon on the launcher but how to do it.
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="net.graphicport.homeinventory" > <!-- To auto-complete the email text field in the login form with the user's emails --> <uses-permission android:name="android.permission.GET_ACCOUNTS" /> <uses-permission android:name="android.permission.READ_PROFILE" /> <uses-permission android:name="android.permission.READ_CONTACTS" /> <uses-permission android:name="android.permission.INTERNET" />
I created a program and am able to run it perfectly fine in netbeans/cmd. Then I made an .exe file with "Launch4j" and every time that I run the .exe file I get the following error: Java Virtual Machine Launcher: "A Java Exception has occurred."
Here in detail:
Exception in thread "main" java.lang.NoClassDefFoundError: edu/cmu/sphinx/util/props/PropertyException at java.lang.Class.getDeclaredMethods0(Native Method) at java.lang.Class.privateGetDeclaredMethods(Unknown Source) at java.lang.Class.privateGetMethodRecursive(Unknown Source) at java.lang.Class.getMethod0(Unknown Source) at java.lang.Class.getMethod(Unknown Source)
Let's pretend I'm working on an RPG. Like in all RPGs, there are items found all throughout the imaginary world. Each player and NPC can obtain an item. My question will concern those items.
In other words, I'd like to use instances of a class in multiple places of the code. Each instance will have its own, individual values of instance variables, with one obvious exception: itemQuantity should have a different value in playerInventory, npcInventory, etc. Also, I'd like a list of all items that can be found in the game. This list doesn't need itemQuantity at all.
class Items { String itemName; float itemWeight; int itemQuantity;
[Code] ....
The question is: should I really make itemQuantity an instance variable of the Item class? It seems as though for each copy of the Item class I should create a separate copy with different value of itemQuantity, but that's not very efficient. Where is the error in my logic?
What's important is that there may be plenty items in a game and a player may be given power to create new items during the course of the game.
I'm almost finished my Bank Account exercise and I found myself stuck at the last part. Its asking me to add a method that asks the user to input the name of the account into which they want to deposit money, then search the ArrayList for that account. If it is found, the user is asked how much money they wish to deposit.
I already have my deposit method sorted so basically what I need is just searching through the ArrayList by the name variable. I assume its don't by iterating through with some form of for loop.Heres what I have:
import java.util.Scanner; public class BankAccount { private double balance; private String name; public BankAccount(double balance, String name){ this.balance = balance;
[Code]......
And the driver class
import java.util.ArrayList; import java.util.Scanner; public class BankDriver { Scanner scan = new Scanner(System.in); ArrayList<BankAccount> list; public BankDriver(){
Say I have two classes, Author and Book, and I have 2 author objects and 10 book objects. I would like to know how to do two things:
1) Make some sort of connection that makes clear that author X wrote books A, B and F. 2) Call a method from a book object that is connected to an author.
Seeing as I don't know which books will be connected to an author, is there some way to call a method of an object bases on a variable object name? Something like call the getFirstPage() method for every book that is linked to author X?
how to do a deep copy of objects that contain references. I am specifically wanting to make a deep copy of a tree. Logically, each tree node contain references to its children nodes. Here is the basics of my node class
public class BSTNode implements Comparable, Serializable {
I know I must only be making a shallow copy because when I make a copy of tree1, called tree2, and edit tree1 the edits also appear on tree2. Here is my copy method within my BSTNode class
public BSTNode copy() { BSTNode obj = null; try{ ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream out = new ObjectOutputStream(bos); out.writeObject(this); out.flush(); out.close();
[code]....
When I wish to copy the entire tree, I call that above copy method from my BSTree class using the methods below. (I have 2 methods because this is a homework assignment that requires a copy method that calls a preorder traversal method)
public BSTNode copy() { BSTNode copiedTreeRoot = new BSTNode(); return copyTree(copiedTreeRoot,root);
[code]....
And further along when I make changes to tree1, tree 2 also changes. I have no clue what I'm doing wrong. I believe it must be somewhere in how I return the new tree or something.I tried this edit to my copy method, but it made no difference.
public BSTNode copy() { BSTNode obj = null; try{ ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream out = new ObjectOutputStream(bos); out.writeObject(this);
So I have an array of objects, each with their own position, I tried switch the references in the array of two objects, then repainted (immediately), but the two objects aren't switching positions on screen...does this even work?
The term "Local variable" is related to scope. That is a local variable is one which is defined in a certain block of code, and its scope is confined inside that block of code.And a "Member variable" is simple an instance variable.
I read in a discussion forum that when local variables are declared (example code below), their name reservation takes place in memory but they are not automatically initialized to anything. On the other hand, when member variables are declared, they are automatically initialized to null by default.
Java Code: public void myFunction () { int [] myInt; // A local, member variable (because "static" keyword is not there) declared } mh_sh_highlight_all('java');
So it seems that they are comparing local variables and member variables. While I think a member variable can also be be local in a block of code, isn't it?
when we create another variable and set it equal to the first : Car c2 = c1;
we're pointing c2 at the same car object that c1 points to (as opposed to pointing c2 at c1, which in turn points at the car). So if we have code like,
Car c1 = new Car(); Car[] cA = {c1, c1, c1, c1};
are we doing the same? Are we creating four *new* reference variables, each of which points at the same car (again as opposed to pointing them at c1 itself)? I think so, but want to make sure I'm understanding this correctly.
I have a JFrame jf and JPanel jp on it. jp has five TextFields named cel1, cel2.. cel5. I wish to construct a String Cel + for loop index and run a for loop to reset the values of all the text fields using a single statement such as cel1.SetText("abc"). Similar things can be done in foxfro. How does one do it in java?
Create an equals method that takes an object reference and returns true if the given object equals this object.
Hint: You'll need 'instanceof' and cast to a (Geocache)
So far I have:
public boolean equals(Object O){ if(O instanceof Geocache){ Geocache j=(Geocache) O; if (this.equals(j)) //I know this is wrong... but I can't figure it out return true; }
else return false; }
I think I have it correct up to the casting but I don't understand what I'm suppose to do with the this.equals(). Also I'm getting an error that I'm not returning a boolean... I get this all the time in other problems. I don't get why since I have to instances of returning booleans in this. "returns true if the given object equals this object" makes no sense to me. I assume the given object, in my case, is 'O'. What is 'this' object referring to?
I am new to Java and have read books, the Java docs, and searched the Internet for my problem to no avail. I have an Array of objects that contains strings. How can I get the object's strings to print in a list so that the user can select that object to manipulate its attributes? For example, the user can select "Guitar 1" from a list and manipulate its attributes like tuning it, playing it, etc. I have a class called Instruments and created 10 guitar objects.Here is the code:
Instrument [] guitar = new Instrument[10]; for (int i = 0; i < 10; i++) { guitar[0] = new Instrument("Guitar 1"); guitar[1] = new Instrument("Guitar 2"); guitar[2] = new Instrument("Guitar 3"); guitar[3] = new Instrument("Guitar 4"); guitar[4] = new Instrument("Guitar 5"); guitar[5] = new Instrument("Guitar 6");
Now lets say that I want to access a method 'addInterest()' that is in the 'SavingsAccount' class I would have to do: '((SavingsAccount)s).addInterest();'
The question I have is why do I have to cast 'b' to SavingsAccount? Isn't the actual object reference of 'b' already an instance of 'SavingsAccount' class? How does the 'BankAccount' affect the object itself? I'm really confused as to what class is truly getting instantiated and how BankAccount and SavingsAccount are both functioning to make the object 'b'.
I am trying to get this to where I can type in a name and it will search through each object and print back the corresponding object info.
Java Code:
import java.util.Scanner; public class MyPeople { public static void main(String[] args) { Person[] p = new Person[] { new Person("Chris", 26, "Male", "NJ", "Single"), new Person("JoAnna", 23, "Female", "NJ", "Single"), new Person("Dana", 24, "Female", "NJ", "Single"), new Person("Dan", 25, "Male", "NJ", "Single"), new Person("Mike", 31, "Male", "NJ", "Married") };