Physics Between Two Balls - Incorrect Calculated Angle

Jun 16, 2014

I've been stuck on this one for a while. If you scroll down to the while loop there is some code that calculates the angle of a triangle created by two circles colliding. The problem is, The angle between the hypotenuse / x axis, and the angel between the hypotenuse / y axis never go above 65 degrees and i have no clue why?

import java.awt.Color;
import java.awt.Graphics;
import java.util.Random; 
import javax.swing.JComponent;
import javax.swing.JFrame;
 
public class MainTest extends JFrame {
public rectt g = new rectt();

[Code] .....

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Java-8 :: Button Width Calculated Wrong Under Windows?

May 7, 2014

I am developing a JavaFX application under Java 8 on my Ubuntu 14.04 (32 bit) system. When I run it on the Ubuntu box, all is fine, but when I run it under Windows 7 Home Premium (64 bit) with the same Java8 release installed, all my buttons have their text ellipsised (sp?). Why the behavior is different? Or is this a bug in JavaFX? Here are the particulars:
 
fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?><?import java.util.*?><?import javafx.geometry.*?><?import javafx.scene.*?><?import javafx.scene.control.*?><?import javafx.scene.layout.*?><?import javafx.scene.text.*?>
<AnchorPane id="AnchorPane" prefHeight="91.0" prefWidth="-1.0" xmlns:fx="http://javafx.com/fxml"> 

[Code] ....

Java:
java version "1.8.0_05"Java(TM) SE Runtime Environment (build 1.8.0_05-b13)
Java HotSpot(TM) Server VM (build 25.5-b02, mixed mode)

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May 4, 2014

There are a lot of variables in physics and it is easy to manipulate equations to find the unknown variable. Well, in my program I have the problem of determining which equation to solve for an unknown. You can see I have a timeF, timeI, time, distanceI, distanceF, distance...etc...variables. The way that I have written the code, it will scan for an empty() JTF and assign it as the unknown variable (not sure I can do it this way anymore). At that point, the value is passed into the correct calculation method to process the equation based on a series of case statements in each method...

I know the button arrays I have set up will process correctly in the checkJTF method...and I will need to account for that...but right now my focus is on getting the program to properly calculate the kinematics equations and display the result in the JPanel.

public class PhysicsFrame extends JFrame {
//Kinematic variables
private static float distanceI, distanceF, velocityI, velocityF,
velocityAverage, acceleration, time, timeF, timeI, result;
//Power variables

[Code] .....

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Dec 11, 2013

I need to know the sinus or angle between two points (x1,y1) and (x2,y2).

Any formula to calculate this?

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// scene object variable
var renderer, scene, camera, pointLight, spotLight;

// field variables
var fieldWidth = 400, fieldHeight = 200;

// paddle variables
var paddleWidth, paddleHeight, paddleDepth, paddleQuality;
var paddle1DirY = 0, paddle2DirY = 0, paddleSpeed = 3;

[Code] .....

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May 3, 2014

I'm new to java and I need changing the direction of these balls from a horizontal axis to a vertical axis bouncing in the center. I've tried reversing the integers but there seems to be something i've missed.

package package_bouncingball;
import java.applet.*;
import java.awt.*;
import javax.swing.*;
import javax.swing.event.*;
public class Class_bouncingball extends Applet implements Runnable  

int x_pos1 = 150;

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Apr 11, 2014

I am try to move 2 ball at same time in different position but only one ball is display.

Here is my code I used two class one extends JPanel and another for JFrame

package usageThread;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.JPanel;
public class ball extends JPanel implements Runnable {

[Code]...

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How To Generate Alternate Color Of Balls Combination For 3 Boxes

Feb 24, 2014

I am working on a project in which I have three box (as of now) and each box will have some color of balls. So I am storing them in a Map of String and List of String as mention below.

Map<String, List<String>> boxBallMap = new LinkedHashMap<String, List<String>>();

Data in the above map is like this -

Java Code:

{box1=[blue, red, orange]}
{box2=[blue, red]}
{box3=[blue, red, orange]} mh_sh_highlight_all('java'); ProblemStatement:-

Basis on the above input, I need to return a mapping which will be List<Map<String, String>>, let's say for above input, below mapping would be return as an output -

Java Code:

[{box1=blue, box2=red, box3=orange},
{box1=red, box3=blue},
{box1=orange, box2=blue, box3=red}] mh_sh_highlight_all('java');

Here if you see, each row has alternate color of balls for each box - meaning blue for box1, red for box2, orange for box3 in first row. I cannot have same color of balls in each row. So this combination is not possible as it has same color of balls for two boxes in one row.

Java Code: {box1=blue, box2=blue, box3=orange} mh_sh_highlight_all('java');

And also, in the second row, I won't use those balls which have been used in the first row for that box. In second row, box1 has red why? bcoz blue was already used in the first row for box1 and box3 has blue and no box2 in second row.

The output combination is getting generated basis on the input being passed as shown above.

I started with the below code -

Java Code:

List<String> balls1 = Arrays.asList("red", "blue", "orange");
List<String> balls2 = Arrays.asList("red", "blue");
List<String> balls3 = Arrays.asList("red", "blue", "orange");
Map<String, List<String>> maps = new LinkedHashMap<String, List<String>>();

[Code] ....

Below is my method in which the crux of logic should be there

Java Code:

private static List<Map<String, String>> generateMappings(Map<String, List<String>> map) {
return null;
} mh_sh_highlight_all('java');

Below algorithm might work but still not sure how should I fit this in the code -

- sort the boxes by the number of balls they have in it (ascending, from the smallest to the largest box).
- while there are colors left
- loop over the sorted list of boxes
- in each iteration pick a color from the box (if there is one left), that is not already picked in the current iteration (of the while loop)

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Everything works as expected if the user inputs e.g 8 divided by 0. in that case exception occurse, the user is told "you cant do that", is then prompted to start over and so forth until he gives usable integers. then the program continues to the termination. However, if the user inputs a String , e.g 9 divided by xyz, then the program goes into an endless loop

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3) lastly, what would be the correct code to handle and exception caused by a String (as opposed to being caused by impossible to execute math)

Here is the program

package inschool;
/*
*GOAL: to allow for an exception to occur without causing the entire program to stop.
*NOTE: the coding was written from the center outwards (e.g first "System.out.println", then "try", then "do")
*/
import java.util.*;
public class L82_ExceptionHandling {
public static void main(String[] args) {
Scanner input = new Scanner(System.in);

[Code] .....

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Write two overloaded methods that return the average of an array with the following headers:

public static int average(int[] array)
public static double average(double[] array)

Write a test program that prompts the user to enter ten double values, invokes this method and displays the average value.

When I run it my averages are coming out incorrect, and I am not sure why. I have tried moving and rearranging things and nothing is working.

Java Code:
public static int average(int[] array) {
int sum = 0;
int average = 0;

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public class DaysBetweenDates {
public static boolean isLeapyear(int year) {//This method will determine if a year is a leap year or not
boolean isTrue=false;
if(year%4==0 && year%100!=0) isTrue=true;
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XHTML

<p:calendar id="singleDaySchedule" value="#{scheduleMBean.exactDate}"
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package PkgBallBounce2;
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