Poker Game Evaluator - Sort 5 Cards In Decreasing Order
Nov 27, 2014
I am trying to sort the 5 cards in decreasing order and this is exactly what my professor gave us but it has errors.
int pos;
int max;
for (pos = 0; pos < hand.length; pos++){
max = pos;
for (int i = pos + 1; i < hand.length; i++){
if (hand[max] < hand[i]){
max = i;
}
}
if (max != pos){
int temp = hand[pos];
hand[pos] = hand[max];
hand[max] = temp;
}
}
}
Line 6 has an error with the < operator.
Line 11&13 says cannot convert from card to Int.
This method is passing in Card[] hand
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Oct 19, 2014
basically I'm a good way through developing a Poker game which I've been developing just for fun(!?) and also to improve my skills, which it has done substantially. The logic involved with some of the hand comparisons and the evaluations of the winner is pretty complex.
Nonetheless, once I've finished the threaded timer to control the regulation of rising blind levels, and the betting mechanics for the Computer players I'll be looking to start creating the front end and this is where I'm a little confused.
Obviously for what I want, neither swing or AWT would be sufficient, so I guess the gap in my knowledge is how to integrate my back end code with a web front end. Is this possible? - What options exist for integration? just pure CSS / JS, or would Angular.js be viable? I'm looking to utilise some ready made images as graphics with maybe some minor animation effects.
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Sep 1, 2014
I'm trying to create a Texas hold'em Poker application. A rough idea of it would be similar to those poker games on the playstore e.g. Zynga Poker, however it will be a simplified version, more of a home-based application, for a small group of friends. This way, we can get to play poker on the go with each other, like a private table on the go. Anyway, right now how do I get started?
1) How should I even start this project? Do I start the GUI for the application first? Start designing the applications with photoshop? I figured I need a skeletal guide to start and follow.
2) How do I connect all the players together to a table? I know I could use my phone as a Server, where the rest could connect to mine. But I'm not sure what I should research on. Also, as I'm working towards a "Portable, On the go Application". So I would like to work this more based on 3G/4G networks.
3) Database, I would like something to keep a record on the buy-in, winnings & losings so we can keep track of it. However, if the server was my phone. When I turn off the server, would the database be gone? Maybe I might be able to save it on a notepad in a folder on my phone? I think this is possible.
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Apr 27, 2014
I need to put my scores in ascending order how do i do that?
public static void main(String[] args) {
char[][] answers = {
{'A', 'B', 'A', 'C', 'C', 'D', 'E', 'E', 'A', 'D'},
{'D', 'B', 'A', 'B', 'C', 'A', 'E', 'E', 'A', 'D'},
{'E', 'D', 'D', 'A', 'C', 'B', 'E', 'E', 'A', 'D'},
{'C', 'B', 'A', 'E', 'D', 'C', 'E', 'E', 'A', 'D'},
[Code] ....
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Jan 21, 2014
I'm doing an exercise we're you're supposed to sort strings in alphabetical order, without importing anything , not using the Arrays.sort() method.
I think I got the method down partially right, or it is on the right track, but it is completely not being applied to my answer. All it prints out in the console is the actual String array twice, without sorting anything.
public class arrayofstrings {
public static void sort(String[] a) {
String temp= "";
int min;
int i= 0;
for (int j=0; j<a.length-1; j++) {
[Code] ....
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Dec 7, 2014
I have an array that I filled with 30 random characters, but now I am trying to sort them in ascending order and the descending order using lambda expressions.
public class RandomCharacters {
public static void main(String args[]){
Random r =new Random();
char myarray[] = new char [30];
for (int i = 0 ; i < 30; i++)
[Code] ......
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Jun 13, 2014
How to input 10 integer elements in an array & sort them in desc. order using the bubble sort technique.
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Aug 2, 2014
Basically I started writing my code in one class, then I split it up into a Card class and a DeckOfCards class and I now need to figure out how to get it all to work together. I get a little confused with calling methods sometimes, especially when separate classes are in play. I think I just need a method to deal out . Besides getting it all working together correctly. I'm also having trouble creating the method to deal out five cards that also tells how many cards are left in the deck and I believe I need a toString method but I honestly do not know how to go about that.
Design and implement a class called Card that represents a standard playing card. Each card has a suit and a face value. Then create a class called DeckOfCards that stores 52 objects of the Card class. Include methods to shuffle the deck, deal a card and report the number of cards left in the deck. The shuffle methods should assume a full deck. Create a driver class (CardsGame) with a main method that deals five cards from the shuffled deck, printing each card as it is dealt. Make sure to write the appropriate constructors, getters, setters, toString and other methods as required for both classes.
The main class, CardsGame Class
import java.util.Scanner;
public class CardsGame {
public static void main (String [] args) {
DeckOfCards deck = new DeckOfCards();
//call shuffle
deck.shuffle();
[Code] ....
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Aug 2, 2014
I have an assignment for my summer class. Basically I started writing my code in one class, then I split it up into a Card class and a DeckOfCards class and I now need to figure out how to get it all to work together. I get a little confused with calling methods sometimes, especially when separate classes are in play. I think I just need a method to deal out . Besides getting it all working together correctly. I'm also having trouble creating the method to deal out five cards that also tells how many cards are left in the deck and I believe I need a toString method but I honestly do not know how to go about that. FYI, I think the prof would rather arrays then enums since we're dealing with arrays right now hence the array for the 52 card deck.
Here are the directions...
Design and implement a class called Card that represents a standard playing card. Each card has a suit and a face value. Then create a class called DeckOfCards that stores 52 objects of the Card class. Include methods to shuffle the deck, deal a card and report the number of cards left in the deck. The shuffle methods should assume a full deck. Create a driver class (CardsGame) with a main method that deals five cards from the shuffled deck, printing each card as it is dealt. Make sure to write the appropriate constructors, getters, setters, toString and other methods as required for both classes.
The main class, CardsGame Class
Java Code:
import java.util.Scanner;
public class CardsGame {
public static void main (String [] args) {
DeckOfCards deck = new DeckOfCards();
//call shuffle
deck.shuffle();
[code]...
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Oct 30, 2014
I have a given array of numbers, and I have to find the longest decreasing sub-array, but the thing is that the elements don't have to be next to each other!
For example, the longest decreasing sub-array for this array : 546 -156 165 -156 -56 -13 5
is 3 (check the bold numbers)
Until now, I have nearly finished my code, but I have one problem...
private static int decreasing(int[] a) {
int result=1, temp=0, br=1;
//Checking all the elements one by one:
for(int i=0;i<a.length;i++){
temp=a[i]; //placing the element on a temp value
[Code] ....
The problem with this code is that it's not smart.. let's say I have : 100 -500 90 80 70
Once it hits -500, none of the other if's with pass....
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Jul 11, 2014
I am trying to make a code that copies the users String to a char array. However, I am in a predicament: since I would not know the exact size of the users String I am left with the options of either making my array large by default, filled in with, lets say 25, empty spaces per index OR starting out with a default size of 1, with an empty space, and then some how increase the size from there.
At this moment I am leaning on the first option, creating a large default array and then deleting the unused values. However, this brings me to my actual question: if I set the non used indexes to null, if that wont give me an error, would that change the size of my array?
Ex:
//lets say i finally copied all of the values and this is the result
char[] word = {'b', 'o', 'b', ' ', ' '};
for(int i = word.length(); i > 0; i--){
if(word[i] == ' ')//delete the value so the size decreases
word[i] = null;//if possible
}
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Jan 17, 2014
I believe I have this program CounterTester.java down but in my output the program is increasing the way I want it to but it is not decreasing the way I want it to.
public class CounterTester
{
static int myCount;
static int myCount2;
public CounterTester(int inti) {
myCount = 1;
myCount2 = 10;
[Code] .....
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May 3, 2014
I will write guess the picture game. I didn't find for example 4*4 picture how to sort picture random everytime ?
For example , when game start random various are 2734856127348561 two times same picture...
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Apr 20, 2015
I am pretty new to java and where I should start. What I am trying to do, is to retrieve live information from poker sites as I play, typically my hand and the pot size. Is this possible? I know poker sites probably are very secure, but I can see those things (my hand, and the pot) anyway, I just want it to happen automatically. What I am trying to do, is to create a program that retrieves the information, and then calculate the odds of me winning.
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Oct 29, 2014
ive been working on a poker game in java but seem to have got stuck in my 3 of a kind. What I was trying to do was create a loop that would increment a counter every time time is more than 1 instance of a card, but even if the counter increments and I draw a 3 of a kind it still returns false.
private boolean ThreeOfKind(ArrayList<Card> sortedCards) {
Card previousCard = null;
for (Card c : sortedCards){
int kindcount = 0;
[code]....
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Mar 1, 2014
One of the random number generators in Java extract the higher-order bits of the random number in order to get a longer period.
I'm not sure if I understand how this is done. Suppose that the random number r = 0000 1100 1000 1101. If we extract the 16 most significant bits from r; is the new number r = 0000 1100 or r = 0000 1100 0000 0000?
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Jan 26, 2014
Any link to the accurate explanation of binary trees in java?
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Jun 9, 2014
The file has a 1000 strings that look like this.
6S 8D KS 2D TH TD 9H JD TS 3S
KH JS 4H 5D 9D TC TD QC JD TS
QS QD AC AD 4C 6S 2D AS 3H KC
4C 7C 3C TD QS 9C KC AS 8D AD
KC 7H QC 6D 8H 6S 5S AH 7S 8C
3S AD 9H JC 6D JD AS KH 6S JH
AD 3D TS KS 7H JH 2D JS QD AC
9C JD 7C 6D TC 6H 6C JC 3D 3S
QC KC 3S JC KD 2C 8D AH QS TS
AS KD 3D JD 8H 7C 8C 5C QD 6C
Each represents a poker hand. The issue is each line has player one and player two. I am trying to split them up so I can figure out who won.
package pokerHandCalculator;
import java.io.*;
import java.util.ArrayList;
public class PokerCalculator {
ArrayList<String>pokerHands = new ArrayList<String>();
void readFile()
[Code] ....
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May 30, 2014
Assuming we have an array that is int[] cardDeck = new int[52] and each card is given a value with the following method; this deck does not include Jokers. Note: 11, 12, and 13 and used to represent Jacks, Queens, and Kings respectively, and 1 is used to represent Aces.
Java Code:
public static void loadDeck(int[] cardDeck)
{
for(int i = 0; i < cardDeck.length; i++)
{
if(i+1 > 39)
cardDeck[i] = i+1-39;
else if(i+1 > 26)
[Code] ....
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Mar 12, 2014
I have red underlines under "Card" and "cards" in my Deck class and "deal" in my driver and i don't know how to fix them to get it to properly run.
Card Class:
Java Code:
public class Card
{
public final static int ACE = 1; // note: or use enumerated types
public final static int TWO = 2;
public final static int THREE = 3;
public final static int FOUR = 4;
public final static int FIVE = 5;
public final static int SIX = 6;
public final static int SEVEN = 7;
[code]...
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Apr 8, 2015
i'm trying to make a random card shuffler but the output would sometimes have same value multiple times. For example it might print out A5 at the fifth index then print out A5 again as the 32 index.
public class randomGenerateCards {
public static void main(String[] args) {
String temp;
String[] cards = new String[]
{ "A1", "A2", "A3", "A4", "A5", "A6", "A7", "A8", "A9", "A10", "A11",
"A12", "A13", "S1", "S2", "S3", "S4", "S5", "S6", "S7", "S8",
"S9", "S10", "S11", "S12", "S13", "H1", "H2", "H3", "H4", "H5",
"H6", "H7", "H8", "H9", "H10", "H11", "H12", "H13", "D1", "D2",
"D3", "D4", "D5", "D6", "D7", "D8", "D9", "D10", "D11", "D12",
[code]....
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Dec 5, 2014
I curious for tips for moving forward within my current code for my counting cards GUI interface. I need two labels one for the card deck, and the other for the randomized card face. When the card face shows, in the count value text field the value of the card is added. For each card this is to happen through until the whole deck. There is also a card count text field to count how many cards have been dealt out. Now with that being said, I am being held back by getting the two labels to show in my GUI, the buttons show, but I need getting the cards and its value to show and initialize, with the card count in the card count text field.
import java.lang.Math;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class CardsGui extends JFrame
[Code] ....
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Sep 30, 2014
I am trying to make a program that will make a deck of 52 cards, but not shuffle it. I can't get rid of the errors in the code that I have so far.
Java Code:
public class Deck {
private Card[] deck;
private int cardsUsed;
public Deck() {
deck = new Card[52];
int cardCt = 0;
for ( int suit = 0; suit <= 3; suit++ ) {
for ( int value = 1; value <= 13; value++ ) {
deck[cardCt] = new Card(value,suit);
cardCt++;
}
}
cardsUsed = 0;
}
} mh_sh_highlight_all('java');
I am getting red squiggly lines on lines:
#3 under "Card"
#8 under "deck" and "Card"
#12 under "deck" and "Card"
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Apr 27, 2015
I have tried to add a scroll bar line 28 - 31 and can't figure out why its not working. Its not even showing the scroll bar!
public class TheFrame extends JFrame {
private static ThePanel canvas;
private String deckImagesToUse;
/**
* The constructor creates a Frame ready to display the cards
*/
public TheFrame(String cardImgFile) {
[Code] .....
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Aug 18, 2014
So I'm trying to make an applet that displays images of playing cards. The applet should load a deck of 52 playing card images (the folder is called "images"). The applet should shuffle the deck (using a random number generator) and display the first 10 cards of the shuffled deck. I then have to display the cards in two rows of five cards each.
With this code I have about 100 errors and I'm not sure what I'm doing wrong:
import java.util.Random;
import java.awt.Image;
import java.applet.Applet;
import java.awt.Graphics;
public class unit12 extends Applet
{
Image card1, card2, card3, card4, card5, card6, card7, card8, card9, card10;
[Code] ....
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Aug 3, 2014
I redid my entire code to use array-lists instead of just arrays my professor finally got back to me and said he doesn't want us to use lists. The assignment is to create a CardGame driver class, then create a "card" in a card class, then a "deck of cards" in a DeckOfCards class, shuffle, and deal 5 random cards and "deal a card and report the number of cards left in the deck". That last line in quotes is what I do not know how to do.
Also, I renamed a lot of variables via some suggestions and the assignments states "Make sure to write the appropriate constructors, getters, setters, toString and other methods as required for both classes." I think they're appropriate. Should I change some of he methods to better getters and setters identifiers?
Here is my code.
import java.util.Random;
public class CardsGameTest {
//execute application.
public static void main(String[] args) {
DeckOfCards myDeck = new DeckOfCards();
myDeck.shuffle(); //shuffle cards.
[code].....
The instructions also say to "print each card as it is dealt" does that mean 5 cards one at a time? Anyways, I was thinking that in the driver class I could add a for loop to the for loop and as it deals a card it could run through the second for loop and print how many cards are left in the deck.
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