Random Color Ball And Move Bottom Bar Vector?

Feb 20, 2014

I created this simple vector java program where ball falling and when collide with the bar below, the ball stops.

I need to make the ball falling randomly from different direction and also need to make the bar move left right using keyboard arrow.

Code:

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
 //using timer to increase the counter

[code].....

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Rubik Cube - Aligning Middle Side Color With Bottom Middle Side Color

Jan 16, 2015

I am trying to align the core/middle side color of a cube, index 4, with the bottom middle color of the same side, index 7. (Each side has values 0-8 where 0 - is the top left corner, 1 is the top mid corner, 2 is the top right corner, 3 is the middle left corner, etc).

In addition to lining up those two colors, I am also making sure that the neighbor color of index 7(the color that it is attached), in this case the bottom color, matches with the top core/middle color. I will attach some pictures and a print out to show what I am talking about...

However, in my code when I am trying to align all of these up together, it does not go into the while loop. Each of the loops essentially is trying to get a match of same color with index 4 and 7, as well as making sure that index 7's neighbor color (the bottom color, in this case) matches with the top color.

Here is what I have tried:

private void alignSideColor(){//make the bottom colors neighbor match with a middle side value and rotate it to the top, for the top cross

if(cube.bottom.square[1].charAt(0) == topColor){
while(cube.front.square[7].charAt(0) != frontColor && cube.bottom.square[1].charAt(0) != topColor){
rotateBottomClockwise(1);
System.out.println("Trying to align side color...");

[Code] .....

The print out of the ELSE IF is:
alignment is: W-G and tops: R-R
NOW ITS ALIGNED
even though the sides, index 4 and 7, are NOT aligned with each other

I have also tried the same thing but with out the 2nd condition in each while loop, and although is DOES enter the while loop, it does not perform correctly -- index 4 and 7 WILL have matches colors, but it does not check to see if index 7's neighbor matches with the top color.

Here is how it prints out
** ** ** G7 B6 Y1 ** ** **//this portion is the back of the cube
** ** ** R6 W5 O4 ** ** **
** ** ** R3 W2 O1 ** ** **
B3 G4 Y9 W9 O8 Y7 W3 B4 G9//this portion is the left, top, and right of the cube
B2 G5 R8 W4 R5 Y6 O2 B5 G8
O7 W8 R9 B7 B8 B9 R1 R4 R7
** ** ** O3 O6 O9 ** ** **//this portion is the front of the cube
** ** ** Y2 Y5 Y8 ** ** **
** ** ** B1 G6 W7 ** ** **
** ** ** Y3 Y4 G1 ** ** **//this portion is the bottom the cube
** ** ** R2 O5 G2 ** ** **
** ** ** W1 W6 G3 ** ** **

Here is the cube showing the top, left and front side

Here is the left and bottom side. As you can see index 4, G5 -- yes that is a 5 lol -- does not have the same color as index 7, W8.

I need to rotate the bottom until W8 is aligned with a middle white value. An examples of a neighbor is: W8-R2

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Apr 23, 2014

I wrote a code from our text book for Pong. Im trying to figure out how to fill the ball with color. Im also wondering how to speed the ball up once there is contact with the paddle. The initial speed is ok but once contact is made with the paddle, it slows down. Makes it too easy to play. Here is my code so far. As far as the game goes, it works and is good. Just wanted to add a couple customizations.

Java Code:

package pong;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.event.ActionEvent;

[Code] .....

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Feb 11, 2014

a) I have a Ball Object which implements the Runnable interface and traces the various positions of a ball.

b) I then have a Ball_Bounce JPanel inside a JFrame which creates two instances of the Ball object and then paints them to the JPanel.

As per my understanding, when the main() program in Ball_Bounce.java is started, there a total of three threads running in this program, one for each ball and one for the main(). What I cannot understand is whenever the balls collide, I end up getting the "Collision" message twice even though the collision is checked only in the main() thread.

[#]public class Ball implements Runnable
{
private boolean xUp, yUp, xUp1, yUp1;
private int x, y, xDx, yDy;
private final int MAX_X = 500, MAX_Y = 500;
private boolean flag = true;
private static Thread ball;
 
[code]...

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Jun 18, 2014

How do i set a random font in java and random position on screen. I've got random color but cannot get the font and position to change except for two times.

import javax.swing.*;
import java.awt.*;
import java.util.Random;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class JChangeSizeAndColor extends JPanel implements ActionListener {
private Random generator;

[code]....

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Jun 10, 2014

No problem setting background color for layouts, e.g. bdrPn.setBackground(new Background((new BackgroundFill(Color.BLACK, CornerRadii.EMPTY, Insets.EMPTY))));
 
But neither of the following are working for me, running JavaFX 8 on latest OS-X
 
scene = new Scene(bdrPn, winW, winH, Color.BLACK);
scene.setFill(Color.BLACK); 
scene.setFill() worked fine for previous versions of JavaFX.

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Oct 20, 2014

I've just started working on a program and i'm already having difficulties with the program. I can't get the background color to change from the basic gray color. Maybe you can tell me what i'm doing wrong.

import javax.swing.JFrame;
import javax.swing.WindowConstants;
import java.awt.*;
import java.lang.Object;
import java.awt.Color;
public class FrameDemo{
public static void main(String args[]){
Toolkit toolkit = Toolkit.getDefaultToolkit ();

[Code]...

also if theres any way to shorten up what I have there, that would be great.

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Nov 24, 2009

If I want to read from file the word "red" And then the following is not the right way like in the code ,, How to set the Color name

File inputFile = new File ("C:\input.txt");
Scanner scan = new Scanner (inputFile);
String RedColor=scan.nextLine();
Color backColor = new Color(redColor);

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Mar 29, 2015

I want to convert this following piece of c++ code into java...but i cannot find suitable substitute for vector pair...what shall i do?

#include <cmath>
#include <cstdio>
#include <vector>
#include <utility>
#include <iostream>
#include <algorithm>
using namespace std;
bool compare_polar (int x1, int y1, int x2, int y2) { // if p2 > p1 return true

[Code] .....

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Nov 11, 2014

I'm having some issues, trying to solve this problem in java. I want to print some election results, and i have to loop through a vector of objects and retrieve the partial sums of each party's seats for each constituency and the national results for each party. For now i can print the results per contituency, but i'm having problems in getting the national results. Like, adding the seats for labour party in Constituency A and B and C, etc, and print the sum. And do the same for conservative party.

This is what i have.

Java Code:

while (i < h.geral.size()) {
show += "Constituency - "
+ ((Party) h.geral.elementAt(i)).getConstituency() + "

[Code] .....

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May 20, 2014

import java.awt.GridLayout;
import javax.swing.*;
 public class Screen
{
JButton start;
JButton reset;
JButton box[][] = new JButton[20][20];
Screen()

[Code] ....

I am trying to place the buttons on the bottom. I tried a few different things but the grid layout keeps grabbing it and making them a part of the grid at the button.

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May 26, 2014

I 'm trying to draw a button by resizing a simple button background image to fit the size of the text. Everything works well except for the actual drawing of the string. The y value that I give the Graphics object designates the baseline, however I would like to draw the the string above the y. So that the image below doesn't happen.

I gave the graphics object the y of the bottom of the "P" and would instead like to give it the value of the bottom of the "y". Is there a way to do that by reading the String's bounds or something, or is there a way to get the Graphics object to use the passed y value as the definite bottom of the String?

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Sep 23, 2014

I understand how vectors work I'm currently using one to store my id's from my txt file but how do you put them in a defaultComboBoxModel?

DefaultComboBoxModel defaultComboBoxModel = new DefaultComboBoxModel();
//declare a vector object that will hold a string (only thing that works with comboboxmodel
Vector<String> myVector=new Vector<String>();
//try statement
try{
FileReader fr = new FileReader(file);

[Code]...

Any example of how a vector is used with a defaultComboBoxModel so I can then use that to populate my JComboBox?

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Apr 20, 2015

I have a 2D array that is of type int[][]. it is populated with 1's and 0's. I need to create a method that allows me to search from the top row finding a possible path to the bottom--the path is a path of connecting cells containing 1. I need to create an array that stores the cells that are needed to be searched. When the search carries out, for each cell stored it needs to check the cells to the left, right, below and above the current cell.

I also need to create a variable to store the current cell. I thought initially it would be an int but it can't be because it needs to hold the the index of the current cell. and any of the cells searched that are an immediate neighbour of the current cell are added to the storage array.

I have these instructions but I am having trouble converting into code

Finding a path through vegetation from the top row to the bottom row: The idea is we will start from a cell in the top row and advance below for as long as we can. Since we are still not done exploring a cell until we have explored ALL it’s vegetation neighbors, we will add the cell to an array of cellsToExplore and only come back to it if the current cell we are examining is fully explored. Here is pseudo-code of the algorithm !

• Create array cellsToExplore (what size should this array be?)!

• Create an integer count that stores the number of cells in cellsToExplore!

• Go through the top row and add ALL vegetation cells to cellsToExplore!

• Create a variable to store currentCell we are exploring and set it to null.!

• while count > 0 do!

- set currentCell to the last cell in cellsToExplore (last cell added to the array).!

- label currentCell as burning vegetation!

- If the currentCell is on the bottom row then we return true (we found the path).!

- if the cell below currentCell is vegetation then add the cell below to the cellsToExplore array.!

- else if cell to the right of currentCell is vegetation then add the cell to the right to cellsToExplore!

- else if cell to the left of currentCell is vegetation then add the cell to the left to cellsToExplore!

- else if cell above the currentCell is vegetation then add the cell above to cellsToExplore.!

- else remove the currentCell from the cellsToExplore (we are done with this cell). !

• Return false!

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Mar 17, 2014

I am having issues with drawing shapes from bottom right to top left.

Issue:

- g.drawRect() will show like I am calling g.fillRect()
- other shapes will not even show the shape in that area

Needs:

- g.drawSHAPE needs to show and not be filled unless I have my fill checkbox selected

The Program:

- Create a JFrame with a draw panel and a component panel
- have a combobox with shapes that, when selected, will draw that shape in the draw panel
- have a button that, when clicked, will launch JColorChooser to change the color of the drawn shape (draw panel is set to black)
- have a checkbox that, when checked, fills the shape
- have mouse listeners to adjust X and Y and will instantly update the shapes size to where you drag/click/press/release

Code for my drawRect():

Java Code:

// if statement to check if mouse drag X is less than starting X
if(x2 <= x){
if(emptyORfill.isSelected()) // emptyORfill is my JCheckBox
g.fillRect(x2, y, x-x2, y2-y); // x-x2 is the same as Math.abs(x2-x)
else
g.drawRect(x2, y, x-x2, y2-y);

[Code] .....

This is just for my Rectangle. This will show a filled rectangle when both mouse drag X and Y are less then the starting X and Y. If I take this fully functional code and adapt it to drawRoundRect(), the round rectangle wont even show the shape when mouse drag X and Y are less than the starting X and Y but will be fine if one or the other is less than the starting X or Y. NOTE: This same exact code worked on my classmates laptop in her program, but in my program on her laptop it did not. She took out the "else" in the else if's and just made them if statements all the way down and it worked on her laptop in my program, but the same "fix" did not work on my pc.

My mouse listener just sets X and Y values in my Shape class that updates my shape methods. I have an item listener for my comboBox that sets default values when a new selection is made and enables/disables editable on my fill checkbox for certain shapes. My action listener looks for the button click and the checkBox click.

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Jan 26, 2015

When I input "the" or "and" I always receive "its not here" as the output. Why is this? I also tried printing the values of v.get(i).other and the system printed null twice.

public class Translator {
public String other;
public Translator(String x) {
x = other;

[Code].....

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Mar 13, 2015

I'm having extreme difficulty in working with a Vector storing a column with a BigDecimal value, and converting that single value into a float. I'm not sure why the code was written this way, but basically, I'm working with something called a vector that has a single Big Decimal value/column (not sure what the correct terminology is), and I want to store that value in a float variable called "dp". However, I don't know how to convert from the Big Decimal to a float.

Code is below:

String s = "";
sql = "SELECT DiscountPercentRate FROM Attendees WHERE AttendeeId=" + attendeeId;
  Vector v2 = sqldb.getResults(sql); /*I know that sqldb.getResults(sql) returns a vector with a single BigDecimal column of 15.0, in the test example I'm using*/
if (!v2.isEmpty()) {
Vector data2 = (Vector)v2.elementAt(0);
if (!data2.isEmpty())

[Code] .....

In case you're wondering what the sqldb.getResults() method looks, like, here's a snippet of it - There's an else statement that triggers in my case, adding a BigDecimal column to a vector, and returns that vector.

Vector v = new Vector();
...
else {
BigDecimal bd = rs.getBigDecimal(i);
vCols.add(bd);
}
v.add(vCols);
...
return v;

How can I take the single result of my SQL query in that Vector/Big Decimal thing, and turn that result into a float value?

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Jun 26, 2014

What is the difference between ArrayList and Vector class

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Nov 20, 2014

I have a project where I am required to read and write a vector of bank account objects and I am struggling with this concept. I was able to figure it out when the accounts were not stored in a vector but now that I am dealing with vectorsThis is my best attempt. Even though I know it's wrong, what I am trying to do.write/read methods in main:

public static void readTrans()
{
textArea.setText("");
chooseFile(1);
try
{
FileInputStream fis = new FileInputStream(filename);
ObjectInputStream in = new ObjectInputStream(fis);
for (int index=0; index != fileIndex; index++)

[code]....

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Jun 9, 2014

im trying to create an insertion sort method for a vector. I know how to insertionsort for an array, but for a vector im having problems

Source code:
PHP Code: package test;
import java.util.*;
import java.io.*;
public class LinearSearch {
public static void main (String[] args) {
Vector myVector = new Vector();

[Code]...

I'm getting errors at lines 38 and 39 "Left-hand side of an assignment must be a variable". "Syntax-error(s) on token(s) misplaces contructor(s)". How can i fix them ??

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Nov 14, 2014

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[Code] ....

I'm confused with what type of array I need to use to save the vector coordinates and what to put in Gvector. Is it a constructor?

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Dec 8, 2014

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So far I have gotten the random number generation part working. I have up to here:

import java.util.Random;
public class test4 {
public static void main(String[] args) {
Random random = new Random();
for(int i =0; i < 1; i++){
int num = random.nextInt(10) + 1;
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}
}
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Nov 18, 2014

I am working on program and have been struggling to get around step 5 and 6 given below.

I have got on with the first couple of points. Where to begin with steps 5 and 6.

Java Code:

class Hourglass {
int height;
int bottomHalf;
public Hourglass (int h) {
height =h;
}
public Hourglass (){
height=3;
}

/*Write a method dropGrain that simulates one grain of sand falling into the bottom half of the Hourglass. If all the sand is already at the bottom before a grain is dropped, this method should cause the hourglass to be flipped, meaning that all the sand will be in the top again. Then, one grain of sand should fall. */

//Hint: this method can be quite short. All you need to do is update one attribute.

public void dropGrain(){
}

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Hint: a triangle of height h contains h*h grains (=1+3+5+...+h).

So determining the height when the amount of sand in the bottom half is a square (1,4,9,16,...) is easy. Think about what happens if the amount of sand is not exactly a square.*/

public int getHeapHeight() {
} mh_sh_highlight_all('java');

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Sep 30, 2014

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setWidth(pw.getBackgroundWidth());
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[Code] ....

If you run this code it will move a picture from right to left and hit the left wall and then go to right again leaving the window (It stops there). I want to make so it hits left and then right wall continuously till someones close the window. So basically I am using a for loop to make it go left right all the time.

How to make so the picture moves from bottomleftcorner to toprightcorner diagonally without leaving the window.

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1. BALL

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[Code] ...

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Case/Switch:
public class MagicEightBall
{
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[code]....

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