Rendering Multiple Image Objects From Array In Location

Jan 11, 2015

Untitled.jpg I have been working over this game lately, and i have managed to render multiple images from an array. in this fashion. I created a Main() class with the following in it:

public Main() {
for (int i = 0; i < fuel.length; i++) {
Random r = new Random(); 
changef = r.nextBoolean();
y = (-600 * i) + r.nextInt(300);
if (changef)
fx = 325;
else

[Code]...

Also, this is the Fuel image class and Obstacle image class:

public void tick(Player2 p2) {
y += dy;
Random r = new Random();
if(x >= p2.getH()) {
y = -40 - r.nextInt(700);

[Code]...

(Fuel and obstacle class are identical but separate for better accessibility) I even have player class with an image listening to key events and also a scrolling background. The problem is when i run the game, the images of obstacles render themselves as i want, except for that they overlap each other, i need to prevent over lapping of this images. The fuel is read and obs is black. Heres a glance of how it looks.

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Parsing Image Location - In Constructor Or Where

Jun 4, 2014

I'm working on a small game, and I have a quick question about parsing a file. Basically, I have a utility method, which loads an XML file containing the details of all the items for the level, and then pulls the info and passes it to the Item constructor.

A snippet of the XML file is:

<item key = "Weapon1" name = "Sword" description = "A basic sword... etc" hint = "picked up SWORD" givesPlayer = "basicSword:1" bitmap = "5,5" />

And a snippet of the class is:

public class Item extends Entity {

String name;
private String description;
private String hint;
private Map<String, Integer> givesPlayer = new HashMap<>();
private boolean pickedUp;

[Code] ....

The XML file contains this field:
bitmap = "5,5"

which basically specifies a column and row where it should grab an image from, located elsewhere.

My question is this: Should I parse this "5,5" in my utility method and pass the image(s) to the constructor(// B Consturctor), or is it ok to pass the location as a String and parse it in the Constructor( // A Constructor) ?

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Feb 9, 2014

My project was to create an array holding 10 integers and populate the array with 10 random numbers. Then ask the user to guess the number. Prompt the user with a while loop if their input is out of range. Determine if the users number is in the array, and display which index location the number is in. I got most of the code done but am having trouble displaying the index location.

import javax.swing.*;
public class Homework4 {
public static void main(String[] args) {
int[] numarray = new int [10];
char repeatcode = 'y';

[code]....

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Jan 14, 2015

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I need to write the following method that returns the location of the largest element in a two-dimensional array:
public static location locateLargest(double[][] a)

The return value is an instance of Location. Write a test program that prompts the user to enter a two-dimensional array and displays the location of the largest element in the array.

Here is what i get when I run

Enter the number of rows and columns of the array:
3 4
Enter the array: 23.5 35 2 10
4.5 3 45 3.5
35 44 5.5 9.6
The location of the largest element is at 00
The location of the largest element is at 01

But I need it to display this instead.

Enter the number of rows and columns of the array:
3 4
Enter the array: 23.5 35 2 10
4.5 3 45 3.5
35 44 5.5 9.6
The location of the largest element is 45 at (1,2)

public static void main(String[] args) {
Scanner input = new Scanner(System.in);
System.out.println("Number of rows and columns: ");
int row = input.nextInt();
int col = input.nextInt();

[Code] ....

Enter the number of rows and columns of the array:
3 4
Enter the array: 23.5 35 2 10
4.5 3 45 3.5
35 44 5.5 9.6
The location of the largest element is at 00
The location of the largest element is at 01

I need it to display this instead.

Enter the number of rows and columns of the array:
3 4
Enter the array: 23.5 35 2 10
4.5 3 45 3.5
35 44 5.5 9.6
The location of the largest element is 45 at (1,2)

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Aug 2, 2014

To simulate it, the program will generate a random number between 0 and 19, which represents the location in the array (i.e. index number). Then, the 3 numbers to the left and right of this location should be reset to the value 0. If there isn't 3 numbers to the left and right you may assume a lesser number depending on the boundaries of the array.

How to reset the numbers to 0 in the final array ?

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and

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Feb 3, 2015

For the assignment, we are supposed to make a checkerboard with alternating colors, then put images on top of certain spaces to act like "pieces." I did the checkerboard, but whenever I go to try and put an image the checkerboard, it doesn't appear! I put the image in the same directory as my other code as well. I did some experimenting and discovered that the image is appearing, but behind the checkerboard.

Here is the code:

import java.awt.*;
import javax.swing.*;
public class CheckerBoard extends JApplet{
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super.paint(g);
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[code]....

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Aug 17, 2014

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import javax.swing.*;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import javax.swing.JFrame;
public class Golf extends JFrame
{
boolean isRunning = true;

[Code] ....

It loads and draws fine when I am using one image. But if I un-comment the others are try to draw the background of my game as intended, nothing gets drawn. I've played around with a number of different solutions but nothing works, I've had multiple images work in previous programs doing exactly the same thing and I really don't understand whats up.

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Jan 13, 2014

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[Code] .....

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So the Java program I wrote is supposed to place a JButton on the JFrame and ALSO place a graphic component (a rectangle in this case). The problem is, only the button shows up, as can be seen in the image link below: URL....

Here is the code:

**main.java** --> The main method class + JFrame/JPanel/JButton constructor
import java.awt.BorderLayout;
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[code]....

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Mar 28, 2014

Exercise the Coin class using a driver class in which 5 coins are flipped, as a group, 1024 times. Display the number of times exactly 4 tails are obtained. Display the number of times exactly 5 tails are obtained. Use an array of Coin.

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Apr 10, 2014

I know the first line below creates an object but the second line creates an array of cars, I'm just not sure how it does that. I can see sportsCar is one object in the array but the others are written in a different way. It seems there should a couple names there instead. Please explain the syntax in this code that's highlighted. I don't know how to make sense of it and I've read through the book where I got it where it explained creating objects.

Auto sportsCar = new Auto("Ferrari", 0, 0.0);
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Jun 29, 2014

okay,I created a program that demonstrated an array holding a number of objects, each from different classes.the printout I got for the first program ended up being gibberish. when I made the program a second time, I got the correct result.I've been trying to pinpoint the anomaly but I can't seem to find it. So ill try breaking down what I did?

Goal:The purpose of the program was to have a single Class (we'll call the Class 'Animal') to pass the parameters of a previously made method. This method would, amongst other things, call on an array.Further, I would then make subclasses of the Class Animal, and then use them as well to pass the method parameters, thus demonstrating subclasses can be used in place of the super class.

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public class Animal {
private ClasstoHoldObjects[] thelist = new ClasstoHoldObjects[5];
int i = 0;
public void add(ClasstoHoldObjects x){
if(i < thelist.length){

[code]....

the print out was this next, im putting THIS line in the array... june_6.Dog@a0dcd9 (and the same by the Cat object).I recognize june6 as the package name.

finally, I erased extra lines as well as comments and simplified class names to make the code more readable. If you want the original, or some class names are a bit off- I could give you the original with all its comments and longer named classes

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Sep 18, 2014

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I'll put the code for each class an explain the problem I have.

package polymorphism;
import java.util.Random;
public class Start {
public static void main(String[] args) {
Random rand = new Random();
Employee staff[] = new Employee[5];
for(int i = 0; i < staff.length; i++){

[Code] ....

Some of the code is a bit incomplete simply because I ran into the problem. As you can see I made an array in the Start class and it holds objects of Employee type, but create a new instance of either a crew member or a manager, sets their wages, hours, and bonus if applicable. I know if I create an array of a certain type, I can't call upon the subclass' method (Manager in this case) because it has a new method that I added. What I'm trying to do is pretty much call upon the getSalary() method in the Manager class/object, but of course I can't. What way would i be able to do that? I tried looking for some answers. I read about making the superclass abstract and implementing it into the subclasses. Would that be an option?

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Feb 2, 2014

When I add an array of action-objects (the class extends AbstractAction)

to a combo box, I do receive the action performed events, great!

But the combo box items show the long string of the action object, of course!

How to render that string in a way that only the Action.NAME appears?

I was experimenting a little, but could not make it to work:

Java Code: private class ComboRenderer2 extends BasicComboBoxRenderer {
@Override
public Component getListCellRendererComponent(JList list,

[Code]....

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Feb 14, 2015

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Java Code: public static Exam[] collateExams(Exam[] exams) {
Exam [] r = new Exam[10];
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int index = 0;
for(int i = 0; i < exams.length; i++)

[Code]...

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Oct 27, 2014

I have an assignment where I need to add an interface to an already-created program. I have an array of objects, where each object has a name, price, and priority.

In my original program (which worked), I had all of the objects in 1 class. The professor said that I should split up the name/price/priority into 3 different classes. So what I have is an array that belongs to an interface, and name/price/priority implements. But I am having trouble loading the data into the array (from another class) once I am done with loading name.

Here is what I have so far.

public class Main {
public static void main (String[] args){
Interface[] arr = new Interface[7];
Scanner keyboard = new Scanner(System.in);
System.out.println

[code]....

Line 18 in the ItemName class is giving me an error, and I know it is because arr is of type Interface, and I am trying to assign is a String. But I don't know how to do this. In my original program I was able to do arr[x].getName(); but when I do that in Main, I get errors.

how to assign to an interface array from multiple classes.

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Jul 23, 2014

'm working on a program that is to act as an inventory for a book store. There are two classes (Store and Book), and numerous methods which you will see in my code. The program is supposed to read in an inventory from a file which contains 10 books (each row in the file represents a book with an ISBN number, the price of the book, and the number in stock)and store this file into an array of type Book[]. There is then to be another method to process a purchase interactively. The Store class is also to keep a count of how many books were sold at the time of closing and also how much was made that day.

I'm having some difficulty figuring out how I should set up the purchase processing method though. I've written out how I think it would be set up (not too familiar with the terminology, but I think it would be called pseudo code?) I'll include that now along with a few other notes.

public Book[] purchase(String isbn, double price, int copies) {
int itemsSold;
double totalMade;
Scanner input = new Scanner(System.in);
System.out.println("Please enter the ISBN number of the book you would like to purchase: ");

[Code] ....

So basically here's what needs to be accomplished with this portion of code:

1.Ask the user to enter the ISBN number of the book they'd like to purchase.
2.Search the array for the object that contains that ISBN.
3.If the ISBN isn't found in the array, display a message stating that we don't have that book.
4.If the ISBN is found but the number of copies is 0, display a message saying the book is out of stock.
5.If the ISBN is found and the number of copies is greater than 0, ask the user how many copies they'd like to purchase.
6.If the number they enter is greater than the number of copies of that book in the array, display a message stating that and ask them to enter another quantity.
7.Once the purchase is complete I need to update the array by subtracting the number of copies of that particular book that was purchased.
8.Print the updated array.
9.Display a count of how many books were purchased, and how much money was made from the purchase.

I know that code has a lot of holes in it, but I'm just trying to get everything together and figure out how to do each step.

The part I'm stuck on right now is trying to figure out how to search the array to first see if the ISBN that was entered is in the array, and then to find the number of copies of the book with that ISBN number.

In case it will visualize what this array looks like, here's a print out of the array from a sample run I just did.

ISBN: 1234567, Price: 31.670000, Copies: 0
ISBN: 1234444, Price: 98.500000, Copies: 4
ISBN: 1235555, Price: 27.890000, Copies: 2
ISBN: 1235566, Price: 102.390000, Copies: 6

[Code] ....

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Aug 15, 2014

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First, in my class, I have :

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private AnotherClass[][] 2DArray;
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[code]....

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Apr 23, 2014

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import java.util.*;
import java.util.ArrayList;
public class Driver {
public static void main(String[] args){
/* Comments required
PersonFileReader pfr = new PersonFileReader("person.dat");
ArrayList<Person> testData = pfr.readData();
Database db = new Database(testData);

[Code] .....

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Mar 16, 2014

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I have a small contacts class which has name and number fields,Then I have a phone book class which populates an array with 4 contact objects that I can compare the entered number against.

here is my contacts class

public class Contact
{
String name;
int number;

[Code].....

In the main method I am just trying to print out one of the fields for one contact to see if I can actually access it to compare it to the name entered.Its saying "MaryJones" cannot be resolved to a type.I'm guessing I cant create all that code in the constructor?

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Feb 8, 2015

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My question is how do I write a method that adds an object to the end of an array and if there are no spots left copies the current array into a new array and extend the size

private Animal [] objects;
final int MAX_ANIMALS = 100;
public AnimalObject()
{
objects = new AnimalObject[MAX_ANIMALS];
}
public AnimalObject(Animal[]a)

[Code] ....

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