Resize JFrame To Show Components

Apr 9, 2014

I have the following project:

Java Code:

package boxmatrics;

import java.awt.BorderLayout;
import java.awt.FlowLayout;
import javax.swing.JFrame;

public class BoxMatrics {
public static void main(String[] args) {

[code]....

Why I have to resize the window(JFrame window) manually, with the mouse, in order to see the components?Where do I need to call repaint(); ?

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I have swing UI designed and I want the components to resize when the frame is manually resized. The design is as shown in the fig Project UI.jpg

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[Code] ....

In my main class I am just creating the frame and the panel then adding the panel to the frame.

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package manning;

import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.GradientPaint;
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import java.awt.Graphics2D;
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[code]....

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MainViewClass:
...
private void initComponents() {
...
MenujPanel = new MenuSuperior();
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[Code] .....

Here is the video:

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// Project: RestaurantBillCalculator.java Calculates a table's bill.
 
// Import statements for different classes
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
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[code]....

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If I have for example this code, how i add the scrollbars when i make frame smaller ?
 
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/**
* Launch the application.
*/
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[Code] ....

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import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.Random;
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[code]...

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Here is my image class

Java Code:

import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
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[Code] .....

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import java.awt.Container;
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import java.awt.event.KeyEvent;
import java.math.BigDecimal;
import java.math.RoundingMode;
import java.sql.Connection;
import java.sql.DriverManager;

[Code]...

Errors when I click the button that launches the JFrame:

Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 6 >= 6
at java.util.Vector.elementAt(Unknown Source)
at javax.swing.table.DefaultTableModel.getValueAt(Unknown Source)
at javax.swing.JTable.getValueAt(Unknown Source)
at javax.swing.JTable.prepareRenderer(Unknown Source)
at javax.swing.plaf.basic.BasicTableUI.paintCell(Unknown Source)

[Code]...

It will launch the window but it will be blank. If I resize the window it will show me the headers. If I click below the headers were the data should be, it will show me the data.

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[code]....

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[Code] ....

I can make the first array but I am getting stuck on the second this is what I am getting back

How many numbers do you want to enter?
3

Enter the 3.0 numbers now.
7
1.2
9

These are the numbers you have entered.
[7.0, 1.2, 9.0]

How many numbers do you want to enter?
5

Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 3
at Lab07.resizeArray(Lab07.java:27)
at Lab07.main(Lab07.java:18)

how do I get the new array and not the error

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Java Code:

import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
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[Code]...

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mainApp.java:
import java.awt.*;
import javax.swing.*;
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public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setSize(300,300);
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[Code] ....

I have added a screenshot that shows the window flickering.

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import java.awt.*;
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[Code]....

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