I have panel = window(new frame) and its used to render a video image on, i need to pickup a touchscreen press change of event but not sure which event listener to use and on which component. Is it a panel, window or frame event? and which listener would detect a focus change or a mouse press
I know mouse listener and focus listener and window listeners are available but not sure they would be able to detect the screen press on the video rendered image...
So I'm doing a project for my CS class where we have to create a snowman doing something. My picture is of Vince Young in the 2005 Rose Bowl. I'm trying to make the actual video clip from Youtube (do I need to download it? If so I can do that) appear on the scoreboard, but how.
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; class snowBackground { public static void drawField(Graphics g, Color field)
[code]....
There are 3 other files that make the actual Snowmen.Also, would I need to download the mp3 sound file seperately and play that, or will inserting the video do both?
So I'm doing a project for my CS class where we have to create a snowman doing something. My picture is of Vince Young in the 2005 Rose Bowl. I'm trying to make the actual video clip from Youtube (do I need to download it? If so I can do that) appear on the scoreboard. As of right now, this is my background file:
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; class snowBackground { public static void drawField(Graphics g, Color field) { Color sky = new Color(95,166,243);
[Code]...
and this is the Driver file (not sure if this is necessary):
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; public class SnowDriverWSB { public static void main(String args[]) { GfxApp gfx = new GfxApp(); gfx.setSize(1000,650);
[Code]...
There are 3 other files that make the actual Snowmen. To do this, I need VERY basic steps, as I'm extremely confused and new to Java. Also, would I need to download the mp3 sound file seperately and play that, or will inserting the video do both?
I am trying to make an encrypted video chat program using JMF. I have successfully written the "video chat" part - which includes getting data from webcam and transmitting it using RTP, but how to get raw data video to encrypt it before it stream between the webcam and the network.
For RTP I am using RTPManager, and for reading from the webcam I am using this code:
DataSource ds; CaptureDeviceInfo di = null; StateHelper sh = null;System.out.println("Started Video"); String str1 = "vfw:Logitech USB Video Camera:0"; String str2 = "vfw:Microsoft WDM Image Capture (Win32):0"; String str3 = "vfw:Microsoft WDM Image Capture (Win32):0 : vfw://0";
[Code] .....
I plan on using a stream cipher for encryption, maybe RC4.
How to insert and play a video or a music background in a java application. Let me explain better... I need to develop a game where sometime I need to show picture, or play videos and also, if is possible, add a music in background... I work with eclipse and I know quite good the main concept of java's language...
I have a code which transfers images using rmi... This code works fine... But if i give a .avi file instead of a .jpeg the file gets transferred to the other machine but it gets corrupt... The size is also the same... Do I have to encode the video ??
create a program that display video in second monitor ....every time i run my code it display the video in first monitor not in second monitor .. Here my path i used
I am writing a java application that can play youtube video by given URL. first i tried with JPaneleditor, then now i am trying google youtube api, but maybe api is abit too tough for me.
I use eclipse as my IDE. I have decided to make my own video game and somebody had sent me a class that could be used for collision detection. The problem with the collision detection class was that it made a box around an object and if something else had touched the object, the collision detection would work. My problem with this class is what happens when i want to use circles? I cant have a box drawn around it. Then it wouldn't work as i would want. Is there a pixel perfect collision detection class out there I can use? It'll be useful in my journey to become successful in computer science! By the way this is in the java language.
I'm building app using Javafx Webview, but I have problems with running any Youtube video in Webview. The strange thing is that rarely it plays ok but more often it shows info "An error occurred, please try again later".
I tried to figure it out, so I made simple app using Youtube iframe API and firebug lite to show where is the problem:
Here is source of Main.java
Here is source of video.html
When I run it on my PC I see the result as below:
Error state 5 means "The requested content cannot be played in an HTML5 player or another error related to the HTML5 player has occurred.".
When I run this video.html file in firefox, chrome, or internal eclipse browser, everything is ok and always work.
I use JRE and JDK 1.8.20 but tried also with older versions, Windows 7 64 bit. I've also installed DivX - did not work. I tried on different PC (also win7 64 bit) and asked 2 people with similar config to run this - and it is not working. As far as I know there is everything ok on Mac.
I am trying to play video in JPanel using vlcj in ubuntu, there is no error. My project builts successfully. but do not plays video. when i run code JFrame comes for a while. when i use same code in windows. it plays video and works successfully, but not in ubuntu.
In output window , it show following
A fatal error has occured in java runtime environment. (and so many things.)
I am developing some application in Java. The need is to continuously do a video streaming in the software. I am new to this and want to know how to do it.
I want to develop an application for client server play the Video On Demand (VOD).i am new for working on video player. Which library will suitable for this and what methods have to fallow.
I decided to write a small Java program to experiment around with BorderLayout, because I'm developing a Java game and I need to have 2 objects placed in a single JFrame at the same time, and everyone I asked said I need BorderLayout to do that.Before you answer: Also, is using BorderLayout the best option for adding multiple video game oriented objects such a sprites to a JFrame?
So the Java program I wrote is supposed to place a JButton on the JFrame and ALSO place a graphic component (a rectangle in this case). The problem is, only the button shows up, as can be seen in the image link below: URL....
Here is the code:
**main.java** --> The main method class + JFrame/JPanel/JButton constructor import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; public class main {