This code models a simple ATM machine that can deposit, withdraw, and show the 10 latest transactions in an array of 10 index values.
My problem is that I can't get the balance right after 10 deposits, the balance only seems to sum the values in my array, not including the transactions made before those ten.
import java.util.Scanner;
public class cashier2 {
public static void main(String[] args) {
Scanner keyboard = new Scanner(System.in);
int amount = 0;
I've four classes object. I don't know how to display the amount paid by the user, and show the balance. The calculate button just show the total amount. Do I have to create another object class? And I've to show the bills too.
This is my 1st Frame
import javax.swing.*; import java.awt.*; //titlepanel class displays a title in a panel public class TitlePanel extends JPanel { public TitlePanel() { JLabel title = new JLabel();
There seems to be a lot of things wrong with the output I get, but I'm not sure why. How do I get the output to print in columns? Also, how do I get the numbers to round?
Develop the class “Account” to be used by a bank. The Account class should have a single instance variable “balance”. Remember that balance must be a floating point number. The required methods for the Account class are shown below.
The Account class “debit” method should return a Boolean and should not allow an overdraft. If a withdraw greater than the current balance is attempted, the function should immediately return “false” and do nothing else.
Develop a test class to thoroughly test all aspects of the Account class. DO NOT change the class name or instance variable name given or the required method names as detailed below.
Account 1 constructor with no parameters (default balance to 0) 1 constructor with a balance parameter setBalance method getBalance method credit method debit method
I have the test class done, I won't need to put that in till later. My main problem is I'm not sure how I'm going to be able to get debit and setBalance to work together with each other.
public class Account { protected double balance; // Constructor to initialize balance public Account( double amount ) { balance = amount;
[Code] ....
You can see I'm stressed out by not reading over my code. I already have the "Debit" in use, just have to change it. Which I did.
class A { List<StringBuilder> list; public void output(List<StringBuilder> objectToOutput){ try(BufferedWriter bw = new BufferedWriter(new FileWriter("temp.txt"))){ for(StringBuilder row:objectToOutput) bw.write(row.toString()); }catch(IOException e){}
[code]....
Why don't the a's show up on the console? I put them in as part of the debugging process and now I don't understand why they don't show up in both places.
How do i make the 'date' column show only the date and 'timeIn' and 'timeOut' column only show the time. In my database table my 'date' column is a date type and 'timeIn' and 'timeOut' column is time.
I want to make app in netbeans. When i write numbers in JTextField like 1,2,3,4,5,6... it should show me in JOptionPane information window result of ODD numbers.
I want my program to show 1st panel and when a person press image label 2nd panel showup which will have 2 tabs "oneway" and "round trip". But rightnow I only see 2nd panel with only 1 tab and don't see 1st panel at all.
I'm not sure what I'm doing wrong but none of the buttons will show below. I tried using .add with the container name but it kept giving me an error. When I just put add.(); it seems fine but then nothing shows. Is there something I'm missing that's required?
Currently using latest netbeans and if im correct we are using methods and class runner?.. Anyways here's the code..
for method:
package MyPrograms; public class Mp3Method { public int dollars(int dollars,int remainingAmount){ return dollars = remainingAmount / 100; } public int quarters(int quarters, int remainingAmount){ return quarters = remainingAmount / 25;
I have tried as much as I can to place code to give me only two decimals in answers but cannot get it to work not sure if placement or syntax.This is code so far and it works but gives answers to 8 decimals.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Untitled Document</title> </head>
I have a tic tac toe game and when i run it it works and there are no errors. but the X's and O'x do not show in the board. I know the problem is in the "gameBoard" method and its cause i am telling the code to print the same board every time but i dont know how to do it the right way....
package chap7MDA;
import java.util.Scanner; public class chapexe7we { public static void main(String[] args) { char[][] board = new char [3][3];//make a game board gameBoard(board);// call the method game board to make the board
I'm trying to display the data from database in a jtable by following the jtable demo example in Java Tutorials Sample Code; but, I couldn't output the data to the jtable. The following code is what I've done so far.
I am working on a keypad for a phone app for school. I cannot get the numbers from the keys to show up in the textField. I have made multiple tweaks, but think maybe my case statement is the problem?We did a calculator application in the class, so I have based my code off of that. Although the telephone keypad seemed much simpler to code, I can't seem to get the numbers to show up.
public void actionPerformed(ActionEvent e) { //test for button clicks foundKey = false; //search for clicked key for (int i=0; i<keys.length && !foundKey; i++)
I am trying to make movingLabel move to a different JPanel each time the JButton is clicked. I can see that the random integer is changing each time the button is clicked, but the movingLabel wasn't doing anything. I noticed that if I click the button and then resize the JFrame with my mouse, it shows in the correct panel. Is there something I am missing, or is there a way to make it automatically display in the correct panel without having to manually resize the JFrame each time? I was thinking that I could add something that resizes the window slightly each time the button is clicked to show it, but I don't think that is probably the "right" way to do it.
import javax.swing.*; import java.awt.*; import java.awt.event.*; import java.util.Random; public class JMovingFrame extends JFrame implements ActionListener
I'm trying to open an image within a JFrame but the image doesn't show. The directory path is correct. The JFrame opens perfectly but no image is showing.
JFrame frame = new JFrame("IMAGE"); frame.setSize(500,500); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); ImageIcon image = new ImageIcon("images/main.jpg"); JLabel label = new JLabel("", image, JLabel.CENTER); JPanel panel = new JPanel(new BorderLayout()); panel.add( label, BorderLayout.CENTER ); frame.setVisible(true);