Swing/AWT/SWT :: Button Colors Different In XP And Win 8
Jan 26, 2015
I have a program I wrote long ago. I change colors of buttons at times. Here is the code:
for(int Player=0; Player < 8; Player++){
//make them all background
dealerLabels[Player].setBackground(new java.awt.Color(212,208,200));
}
//Now make the new dealer green
dealerLabels[dl].setBackground(new java.awt.Color(51, 255, 0));
The color of the buttons has always changed under XP but when I run the program on Windows 8 only the edges of the buttons change.
so i'm supposed to create a jframe with only 1 button. each time you push the button it is supposed to go from red to green to blue to gray and back to red starting over. i can get is the background to change on the first click, then the button is useless for eternity. here is my code:
import java.awt.*; import javax.swing.*; import java.awt.event.*; public class Exercise2_59 extends JFrame implements ActionListener { JButton change;
I created a GUI with NetBeans. When I run the program in XP and the program changes the button colors, the whole button changes color. In this case, from "background" to "Green".When I run the program under Windows 8 only the border of the button becomes green.
NetBeans seems to use the Look and Feel "nimbus". I single stepped through the program on both computers and it looks like a request for nimbus does not cause an exception on either computer.
I have a jtable , a customtablemodel and a customcellrenderer with the NetBeans IDE. I want to have different colors for different rows. But anytime I run the application , the rows are not painted as expected. The code snippets are provided below.
public class CustomTableCellRenderer2 extends DefaultTableCellRenderer{ @Override public Component getTableCellRendererComponent (JTable table, Object obj, boolean isSelected, boolean hasFocus, int row, int column) { Component cell = super.getTableCellRendererComponent( table, obj, isSelected, hasFocus, row, column);
[Code]...
This is from the Table Model.
public class DuesTableModel extends AbstractTableModel implements TableModelListener { private List<List<Object>> dataList = new ArrayList<>(); private String[] header = { "ID"," PAYMENT YEAR" , "AMOUNT"}; // Payment year is a date datatype private int minRowCount = 5;
Simple gui task. it meant to draw pie chart with different colors. i can't seem to find a mistake in it. It works if i put in g2g.draw(arc) i know arcs overlaps a bit due int conversion, but that's ok.
I am creating a mad libs type program. This section of code is for the user to be able to make their own mad lib template (that people will be able to fill out later). The normal blanks in a mad lib are for verb, noun, adjective, adverb, etc. I cam up with 13 or so of these buttons, but it would be nice that if the user wants to add a button that they think we missed, such as 'Person in the Room' or 'Silly Location'...that the user would be able to do this. I sort of pictured there being a button that says 'add button' or something like that. Is there a ways to do this with the way I've set things up?
public class MadLibs { public static void main(String[] args) throws IOException { //////////////////// //TEXT PANE WINDOW// //////////////////// //Set up a JTextPane object : The JTextPane is a specialized form of the JEditorPane //designed especially for the editing (and display) of styled text. final JTextPane pane = new JTextPane();
The class does get compiled but the submit button doesn't work?
/** * Orchestration class for Account */ import java.awt.*; //Importing the java.awt.* class import java.awt.event.*;//Importing the java.awt.event.* class import javax.swing.*;//Importing the javax.swing. class public class AccountDemo extends JFrame { /// initializes the variables in the container
Can I add actionListener to a button component without creating a reference to it? Look at my code below:
public void init() { setBackground(Color.red); //Create the layout setLayout(new BorderLayout(20, 5)); //Add buttons add("North", new Button("Red")); add("South", new Button("Yellow")); add("East", new Button("Cyan")); add("West", new Button("Magenta")); add("Center", new Button("White")); }
Or should I just do the usual instance.addActionListener(this) like myButton.addActionListener(this)?
I have been reading some java guides here [URL] .... and was trying to put a bit of what I have learnt into practice but am having some difficulty. Basically, using netbeans IDE I have created a new jFrameform so that I can place swing components in design mode. What I want to create isnt overly complicated but I just cant seem to get it. In design I have simply added a panel and a button. When I press the button I want to display an image I have located at:
/resources/images/numbers/1.png.
This is my code so far (most of it has been automatically generated from me adding things via design mode:
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */
I assume I need something like below somewhere , do i need to create a draw method? if so how do I call it as it is expecting graphics2d as a parameter, what would I pass into it?
I tried a few things and I was unsuccessful at removing the border around my image button. It seemed simple enough when reading on StackOverflow but I'm still getting errors : s
ImageIcon cardIcon_1_1 = new ImageIcon("../images/empty.png"); JLabel cardImg_1_1 = new JLabel(cardIcon_1_1); cardImg_1_1.setBorder(BorderFactory.createEmptyBorder()); cardImg_1_1.setContentAreaFilled(false);
Errors:
Multiple markers at this line - Syntax error on token ";", @ expected - Syntax error on token ".", @ expected after this token
Multiple markers at this line - Syntax error, insert "Identifier (" to complete MethodHeaderName - Syntax error, insert "SimpleName" to complete QualifiedName - Syntax error, insert ")" to complete MethodDeclaration
I'm using an applet it had to be in the initialize part of my program...
I've spent ages trying to implement an exit button into this code. Its the start of a GUI for a slot machine, the actual machine code is in a separate class and I haven't linked them yet. My question is where/how would the exit button be added? I've tried and failed a lot of times....
import java.awt.*; import java.awt.event.*; import javax.swing.*; public class SlotMachineGUI { public static void main (String[] args) { //create new jframe JFrame frame = new JFrame ("Slot Machine");
I want to add a button who refresh the tree the problem that i have not "DefaultTreeModel" in my class to do this ((DefaultTreeModel) jTree1.getModel()).reload(); and i try this jtree.updateUI(); but not work ....
I have buttons created on a frame and then I register the listener from a controller in a controller-view relationship.
When I click the button on the face, the action never executes for some reason. I thought maybe there was a problem registering the listener but I can call the buttons doclick() method and it executes as it should. Perhaps I'm overlooking something really obvious here but I can't see it.
again, when i click the button nothing happens. but if i add the following code
btnEight.doclick()
the actionPerformed invokes in theController as I intended.
You can see the entire project on GitHub so you can see the full context. The controller class contains the listener and the view class contains the buttons.
I've recently decided to learn Java on my own using internet material such as forums, blogs and you tube. Ive never programed before but through some research I concluded that Java is going to be on the mid spectrum of difficulty as far as verbiage goes. I ma in no way implying that Java is easy but instead closer to spoken English that c++ if my research is correct. So here is my attempt at a basic program where I click a button and it will make an image appear. Not sure where Im falling short
package clicktoimage; import java.awt.*; import java.awt.event.*; import javax.swing.*; public class Clicktoimage extends JFrame { private JLabel label; private ImageIcon image;
Projectsrccom.mypackageMyClass.java resourcesicon.pngmyexe.exe Right now I have to run the exe like this : - It has hardcoded the path of the exe :command = "cmd /c start /b cmd.exe /K "cd " + outputFolderPath + " && C:myfoldermyexe.exe " + "param1=value1 param2=value2 " ;
Process p = Runtime.getRuntime().exec(command); This works fine. But, When I package it as a jar I want to give a relative path to my resources folder. How can I make this happen?
I tried:File f = new File("resources/myexe.exe"); String path = f.getAbsolutePath(); but this "path" did not work.
Another way would be to extract the exe to a local path on the server, but there is a possibility that I could face permission issues.
I read the oracle doc example, i understand the concept but still nothing is happening on show,first ,next method of CardLayout in ActionPerformed. Code is highlighted where I am facing problem.
I don't get what I missed in the code. I used the example of changing the text of a button by clicking on it, but instead I also added a JLabel and tried to make the button change its text instead, but it didn't work. What did I do wrong?
I want to switch panel on click of a button and code for switching panels is written in update method (Which gets called from notify observer of another class as part of Observer pattern.
playGame in Panel 1 of class 1 calls another class (class 2)and data comes in update method of class 1(Observer interface).
Now for switching panels code is in gameControllerDataProcessing . I am not able to switch the panels when this functionality runs.
However if i dont call the unoGameController.playGame(playerFirst.getText(), playerSecond.getText() and directly call the update method or directly write the switching panel code . then it works fine.